Game Master S's "Hope for the Future"

Game Master Chris Marsh

HANDOUTS | Tactical Map

Quickposts:

INITIATIVE
[dice=Hostiles]d20[/dice]
[dice=Endre]d20+5[/dice]
[dice=Eselar]d20+4[/dice]
[dice=Iseph]d20+6[/dice]
[dice=Ohmarc]d20+0[/dice]
[dice=Tanila]d20+16[/dice]
[dice=Trylara]d20+2[/dice]
GM Tracker


101 to 150 of 170 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Dataphiles

Lashunta technomancer 6 HP 34/34, SP 36/36 RP 7/7 |Initiative +6 Perception +7 |Fort + 3, Reflex + 4, Will + 6|

Oh, I was expecting that they'd be able to form more complex items. Anyone have any ideas for something useful?

Acquisitives

He/Him | NG male half-orc envoy 8 | SP 56/56, HP 54/54, RP 7/12 | EAC 26, KAC 27; F+4, R+11, W+7; resist cold 5, electricity 5, fire 5 | Percept +11, Darkvision 60ft. | Orc Ferocity: 1/1 | Inspiring Boost used on: Eselar, Ohmarc, Trylara

Endre, convinced that a Celita firing on them must not be the true Celita, again tries to rally his allies. "Either she's not the real Celita or she's turned traitor. Either way, we need to defend ourselves. Get her!" With that, he glares at her with all his half-orc ferocity and fires.

Standard: Dispiriting Taunt, Move: Improved Get 'Em

Intimidate: 1d20 + 20 + 1d6 + 1 ⇒ (14) + 20 + (5) + 1 = 40 Vs. same DC as Demoralize; emotion and fear effect

  • Success Enemy is shaken until end my next turn
  • Failure Enemy is off-target until the end of my next turn

  • Second Seekers (Luwazi Elsebo)

    Female LG half-orc dream prophet solarian 8 | SP 64/64 HP 62/62 | RP 9/9 | EAC 24; KAC 26 | Fort +7; Ref +5; Will +8 | Init: +2 | Perc:+6, SM: +0 | Speed 25ft | Attunement: none | Active conditions: None.

    "If you're really Celita, stop hurting us!"

    Trylara calls the forces of gravity to her aid, trying to pull the rifle right out of Celita's hands!

    gravity surge disarm attempt: 1d20 + 11 + 4 ⇒ (3) + 11 + 4 = 18 vs KAC + 8

    If that succeeds, the weapon flies toward Trylara and she can grab it.

    I have now previewed the roll and it is not going to succeed.

    Exo-Guardians

    Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

    Eselar strikes at Celita.

    For Iomedae and the Starfinder Society!

    Sindered Longsword vs KAC Celita: 1d20 + 13 - 2 ⇒ (9) + 13 - 2 = 20
    Damages, S (non lethal): 2d8 + 17 + 3 ⇒ (2, 1) + 17 + 3 = 23


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    Trylara tries to rip Celita's weapon out of her hands, but to no effect. Endre, however, does cow the erstwhile Starfinder a bit. She turns quickly, not expecting such a show and her guard drops a bit.

    It's enough for Eselar to score a solid blow with his blade. Iseph's aim is spot on as he blasts Celita!

    ROUND 5:
    Iseph (SP: 56/56): Hit
    Tanila (SP: 36/36): Go

    Eselar (SP: 16/45): Hit
    Ohmarc (SP: 48/56): Go
    ]
    Endre (SP: 34/56): Demoralize
    Hostiles: TBD
    Trylara (SP: 34/64): TBD

    ******************************************
    TACTICAL MAP
    GM’s Tracker
    Party Conditions: Inspiring Boost: , Get'em: Red
    Gravity:Normal
    Atmosphere: Normal
    Lighting: Normal
    Battlefield terrain: Normal

    DM:

    Prime: 63

    Wayfinders

    Human Mystic 7 SP 56/56 HP 46/46 RP 9/9 | EAC 16 KAC 18 | Spells 1: 6/6 2: 2/5 3: 0/3 | F+3 R+4 W+11 | Init+0 | Perc+16 Dipl +17

    Recognizing that his mind thrust does not work against Celita, the mystic opens fire with his corona laser rifle.

    Corona Laser Rifle vs. EAC: 1d20 + 6 ⇒ (8) + 6 = 14
    Fire Damage: 2d6 + 7 ⇒ (2, 5) + 7 = 14


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    I'll tell you what Tanila, take the full turn back. Do something awesome!

    Dataphiles

    Lashunta technomancer 6 HP 34/34, SP 36/36 RP 7/7 |Initiative +6 Perception +7 |Fort + 3, Reflex + 4, Will + 6|

    Tanila moves forwards and fires her arc rifle at Celita, lacking better options.
    attack: 1d20 + 6 ⇒ (5) + 6 = 11
    damage: 1d12 ⇒ 3


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    Lasers and lightning streak across the artifical Spire, though Celita seems unbothered. Both Tanila and Ohmarc miss their target.

    Conintuing with a face completely devoid of recognition or compassion, Celita switches to an icestar staff to deal with the cloest threat:
    ATK v. Eselar: 1d20 + 15 ⇒ (7) + 15 = 22 for Cold: 2d6 + 9 ⇒ (1, 3) + 9 = 13

    ROUND 5:
    Trylara (SP: 34/64): Go

    ROUND 6:
    Iseph (SP: 56/56): Go
    Tanila (SP: 36/36): Go
    Eselar (SP: 3/45): Go
    Ohmarc (SP: 48/56): Go
    Endre (SP: 34/56): Go

    Hostiles: TBD
    Trylara (SP: 34/64): TBD

    ******************************************
    TACTICAL MAP
    GM’s Tracker
    Party Conditions: Inspiring Boost: , Get'em: Red
    Gravity:Normal
    Atmosphere: Normal
    Lighting: Normal
    Battlefield terrain: Normal

    DM:

    Prime: 63

    Wayfinders

    Human Mystic 7 SP 56/56 HP 46/46 RP 9/9 | EAC 16 KAC 18 | Spells 1: 6/6 2: 2/5 3: 0/3 | F+3 R+4 W+11 | Init+0 | Perc+16 Dipl +17

    Ohmarc casts Force Blast on Celita.

    Force Damage: 2d6 ⇒ (5, 1) = 6

    Reflex Save DC 19 for half

    Bull Rush Attempt vs. KAC +8: 1d20 + 12 ⇒ (4) + 12 = 16

    Dataphiles

    "Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

    Iseph keeps pumping sonic blasts into 'Celita'.

    Trick Attack - 'Take 10' = 32. Flat-Footed for 1 round.

    Ghost Killer Thunderstrike Sonic Pistol: 1d20 + 10 ⇒ (16) + 10 = 26, for 2d6 + 4 + 4d8 ⇒ (3, 5) + 4 + (6, 4, 7, 6) = 35 Sonic damage.

    Exo-Guardians

    Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

    Sintered Longsword vs KAC Celita: 1d20 + 13 - 2 - 4 ⇒ (19) + 13 - 2 - 4 = 26
    Damages, S (non-lethal): 2d8 + 17 ⇒ (3, 3) + 17 = 23
    Sintered Longsword vs KAC Celita: 1d20 + 13 - 2 - 4 ⇒ (1) + 13 - 2 - 4 = 8
    Damages, S (non-lethal): 2d8 + 17 ⇒ (8, 2) + 17 = 27

    Eselar strikes twice.

    Acquisitives

    He/Him | NG male half-orc envoy 8 | SP 56/56, HP 54/54, RP 7/12 | EAC 26, KAC 27; F+4, R+11, W+7; resist cold 5, electricity 5, fire 5 | Percept +11, Darkvision 60ft. | Orc Ferocity: 1/1 | Inspiring Boost used on: Eselar, Ohmarc, Trylara

    "Keep it up, everyone! Don't give in!"

    Inspiring Oration as a Full Action, spending one resolve to add my level. All allies who are down SP (Eselar, Ohmarc, and Trylara) gain 30 SP.

    Second Seekers (Luwazi Elsebo)

    Female LG half-orc dream prophet solarian 8 | SP 64/64 HP 62/62 | RP 9/9 | EAC 24; KAC 26 | Fort +7; Ref +5; Will +8 | Init: +2 | Perc:+6, SM: +0 | Speed 25ft | Attunement: none | Active conditions: None.

    Trylara sighs. "I tried to handle this peacefully!"

    She switches back to photon attunement and attacks Celita.

    solarian weapon attack: 1d20 + 12 ⇒ (15) + 12 = 27
    solarian weapon damage, photon attuned: 2d6 + 17 + 1 ⇒ (4, 6) + 17 + 1 = 28 + electric: 1d4 ⇒ 1


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    The party piles it on from Ohmarc's magic to melee weapons. Eventually Celita crumbles, falling to the ground and not moving. Her partying words only, "First Seeker."

    While there's time to rest, there's also really only one way forward in this twisted version of the Spire. Let me know if you want to spend an RP for a 10 minute rest. Will advance then.

    Exo-Guardians

    Kasatha Paladin of Iomedae 7 EAC20 - KAC22 | SP45/45 HP49/49 RP8/11 | Init +4 | Perc +15 SM +15| F +4, R +2, W +12 | Fortification (20%)

    Eselar casts stabilize on the falling Celita.

    Time is the essence, I don't need to rest.


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    Not a creature of life, this Celita doesn't move after Eselar's spell.

    1 vote for no rest. Is there a second? A counter vote?

    Dataphiles

    "Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

    I don't mind either way - I figure the people who have taken damage have the right to decide.

    Acquisitives

    He/Him | NG male half-orc envoy 8 | SP 56/56, HP 54/54, RP 7/12 | EAC 26, KAC 27; F+4, R+11, W+7; resist cold 5, electricity 5, fire 5 | Percept +11, Darkvision 60ft. | Orc Ferocity: 1/1 | Inspiring Boost used on: Eselar, Ohmarc, Trylara

    Something to consider: If we don't rest then I can't use Inspiring Boost/Inspiring Oration on Eselar, Trylara, or Ohmarc again. I'm happy leaving it up to them, though.

    Second Seekers (Luwazi Elsebo)

    Female LG half-orc dream prophet solarian 8 | SP 64/64 HP 62/62 | RP 9/9 | EAC 24; KAC 26 | Fort +7; Ref +5; Will +8 | Init: +2 | Perc:+6, SM: +0 | Speed 25ft | Attunement: none | Active conditions: None.

    I'd prefer to rest, but if I get outvoted, it's fine.


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    Take the 10 minute rest. If you use a Resolve Point, post as such. I've got a lot to do around the house, for grad school, etc. I'll keep my eye here and will advance if everyone checks in.

    Dataphiles

    Lashunta technomancer 6 HP 34/34, SP 36/36 RP 7/7 |Initiative +6 Perception +7 |Fort + 3, Reflex + 4, Will + 6|

    Being uninjured, Tanila stands guard while the injured rest.

    Acquisitives

    He/Him | NG male half-orc envoy 8 | SP 56/56, HP 54/54, RP 7/12 | EAC 26, KAC 27; F+4, R+11, W+7; resist cold 5, electricity 5, fire 5 | Percept +11, Darkvision 60ft. | Orc Ferocity: 1/1 | Inspiring Boost used on: Eselar, Ohmarc, Trylara

    Endre rests a moment, regaining his strength. Spending an RP to regain stamina.

    Second Seekers (Luwazi Elsebo)

    Female LG half-orc dream prophet solarian 8 | SP 64/64 HP 62/62 | RP 9/9 | EAC 24; KAC 26 | Fort +7; Ref +5; Will +8 | Init: +2 | Perc:+6, SM: +0 | Speed 25ft | Attunement: none | Active conditions: None.

    Trylara sits in quiet contemplation, looking at the false Celita.

    spending RP to restore stamina


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    Status Check:

    ROUND 6:
    Iseph (SP: 56/56): RP: 8/8
    Tanila (SP: 36/36): RP: 7/7
    Eselar (SP: 3/45): RP: 11/11
    Ohmarc (SP: 48/56): Go RP: TBD
    Endre (SP: 56/56): RP: 10/12
    Trylara (SP: 34/64): RP: 8/9


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    The only place to go is into the Lorespire Complex. No map, but what kinds of places would you like to explore or head to?

    Dataphiles

    "Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

    Celita/Historia's office? Guidance' main core? The Forum? I figure areas of 'power' might give us clues...

    Dataphiles

    Lashunta technomancer 6 HP 34/34, SP 36/36 RP 7/7 |Initiative +6 Perception +7 |Fort + 3, Reflex + 4, Will + 6|

    Agreed on the office. Maybe server rooms? Those might have a lot of data that we can look over.

    Second Seekers (Luwazi Elsebo)

    Female LG half-orc dream prophet solarian 8 | SP 64/64 HP 62/62 | RP 9/9 | EAC 24; KAC 26 | Fort +7; Ref +5; Will +8 | Init: +2 | Perc:+6, SM: +0 | Speed 25ft | Attunement: none | Active conditions: None.

    Agreed with Celita's office first.

    Wayfinders

    Human Mystic 7 SP 56/56 HP 46/46 RP 9/9 | EAC 16 KAC 18 | Spells 1: 6/6 2: 2/5 3: 0/3 | F+3 R+4 W+11 | Init+0 | Perc+16 Dipl +17

    Ohmarc will assist the others with any help they may need.

    Thanks to the inspiring Boost, Ohmarc will not need to spend the resolve.

    "So, do we think this is really Celita or some good looking replica?"


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    The party agrees to head straight to Celita's office. As you travel through the false Lorespire Complex, the building’s features shift and warp around you, closing off paths and creating new ones to prevent you from accessing her office.

    You are quickly funneled to a copy of the Adamantine Bastille, the prison beneath the Lorespire Complex. This copy of the private prison is dirty and industrial—unlike the stark, sterile halls of the true prison.

    Celita's voice rings out, “She failed, didn’t she? Regrettable but not surprising. Celita has ever been a disappointment.” A clinical male voice reverberates through the air, coming from everywhere at once. “I appreciate your determination. You’re excellent agents, but your choice of allies leaves much to be desired. There is no way forward. Not for you.”

    Miserable cell blocks of cages and containment cells, some crafted with steel bars and others made up of connected force fields, crowd the room. Trapped within the cells are listless creatures—six-legged creatures bristling with blades, and a few easily recognizable Starfinders, includingVenture-Captain Arvin and Zigvigix.

    All share a peculiar trait: their features are entirely colored in shades of silver.

    Dataphiles

    Lashunta technomancer 6 HP 34/34, SP 36/36 RP 7/7 |Initiative +6 Perception +7 |Fort + 3, Reflex + 4, Will + 6|

    "Are they hostile?"
    Tanila walks closer to one of the cells, weapons up.


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    The southernmost cell is different. A transparent cube of force floats above the floor. Within it, a male android curls in a fetal position, a troubled look on his sleeping face. Map updated.

    Dataphiles

    "Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

    Iseph calls out to their fellow android.

    "Hello? You okay in there?"


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    There's no answer. Maybe if you get closer?

    Dataphiles

    "Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

    Okay. I can't see an icon for them on the map, so I am just moving mine randomly...?

    Second Seekers (Luwazi Elsebo)

    Female LG half-orc dream prophet solarian 8 | SP 64/64 HP 62/62 | RP 9/9 | EAC 24; KAC 26 | Fort +7; Ref +5; Will +8 | Init: +2 | Perc:+6, SM: +0 | Speed 25ft | Attunement: none | Active conditions: None.

    Trylara moves to Arvin's cell.

    "Venture-Captain Arvin? Are you there? Can you hear me?"

    If there is no response, she joins Iseph.


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    Apologies. I thought I had put it up there. Fixed.

    As the party approaches you can see that there are some mounds of undifferentiated nanites, like outside. The stasis cube looks hybrid in nature. You can free the android with a successful Computers, Engineering, or Mysticism check.

    Trylara gets no response, not even a turned head, from Arvin.

    Dataphiles

    "Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

    Iseph inches forward, and takes a shot at cracking the stasis cube.

    Engineering: 1d20 + 16 ⇒ (15) + 16 = 31.


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    Iseph is confident that he can do this. He starts to undo th--- suddenly the sound of legs clacking on metal alerts their audioreceptors. Turning he, and the party, sees a quartet of jinsuls!

    Init:

    INITIATIVE
    Hostiles: 1d20 ⇒ 4
    Endre: 1d20 + 5 ⇒ (20) + 5 = 25
    Eselar: 1d20 + 4 ⇒ (7) + 4 = 11
    Iseph: 1d20 + 6 ⇒ (3) + 6 = 9
    Ohmarc: 1d20 + 0 ⇒ (18) + 0 = 18
    Tanila: 1d20 + 16 ⇒ (6) + 16 = 22
    Trylara: 1d20 + 2 ⇒ (8) + 2 = 10

    ROUND 1:
    Endre (SP: 56/56): Go
    Tanila (SP: 36/36): Go
    Ohmarc (SP: 48/56): Go
    Eselar (SP: 3/45): Go
    Trylara (SP: 64/64): Go
    Iseph (SP: 56/56): Go

    Jinsuls: TBD

    ******************************************
    TACTICAL MAP
    GM’s Tracker
    Party Conditions: Inspiring Boost: , Get'em: Red
    Gravity:Normal
    Atmosphere: Normal
    Lighting: Normal
    Battlefield terrain: Normal

    DM:

    Red:
    Black:
    Blue:
    White:

    Dataphiles

    "Iseph" | non-binary NG Android ace pilot operative 8 | SP 0/56 HP 13/52 | RP 8/8 | EAC 23; KAC 24 | Fort +5; Ref +10; Will +6 | Init: +7 | Perc: +14, SM: +1; darkvision, low-light vision | Speed 40 ft, fly 40 ft (avg)| Evasion; Cloaking field 10/10 | Active conditions: None

    Trusting that their allies can handle the bugs, Iseph focuses on completing the demolition of the stasis field.

    Acquisitives

    He/Him | NG male half-orc envoy 8 | SP 56/56, HP 54/54, RP 7/12 | EAC 26, KAC 27; F+4, R+11, W+7; resist cold 5, electricity 5, fire 5 | Percept +11, Darkvision 60ft. | Orc Ferocity: 1/1 | Inspiring Boost used on: Eselar, Ohmarc, Trylara

    Endre moves forward, his rifle appearing in his hands. [b]"Jinsuls! Bad news, huh? Let's take 'em out quick!"/b]

    Swift to call rifle, Move to move, Standard to use Improved Get 'Em with an attack, spending one resolve to make the bonus apply to attack and damage against all enemies.

    Static arc rifle vs. white, Get 'Em: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
    Electricity, Get 'Em: 1d12 + 8 + 2 ⇒ (12) + 8 + 2 = 22

    Everyone gets +2 attack/damage this round against all enemies.

    Second Seekers (Luwazi Elsebo)

    Female LG half-orc dream prophet solarian 8 | SP 64/64 HP 62/62 | RP 9/9 | EAC 24; KAC 26 | Fort +7; Ref +5; Will +8 | Init: +2 | Perc:+6, SM: +0 | Speed 25ft | Attunement: none | Active conditions: None.

    "Jinsuls? I thought we left all of them in the Scoured Stars!"

    Trylara manifests her battleaxe as she moves forward and attacks the nearest jinsul. She glows with solar energy.

    solarian weapon attack: 1d20 + 12 ⇒ (7) + 12 = 19
    solarian weapon damage, photon attuned: 2d6 + 17 + 1 ⇒ (1, 6) + 17 + 1 = 25 + electric: 1d4 ⇒ 3

    Wayfinders

    Human Mystic 7 SP 56/56 HP 46/46 RP 9/9 | EAC 16 KAC 18 | Spells 1: 6/6 2: 2/5 3: 0/3 | F+3 R+4 W+11 | Init+0 | Perc+16 Dipl +17

    Ohmarc wastes no time in aiming his Corona laser rifle. He let's fire!

    Corona Rifle vs. EAC: 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17
    Fire Damage: 2d6 + 7 + 2 ⇒ (1, 3) + 7 + 2 = 13

    "Jinsuls! This will not do!"

    Dataphiles

    Lashunta technomancer 6 HP 34/34, SP 36/36 RP 7/7 |Initiative +6 Perception +7 |Fort + 3, Reflex + 4, Will + 6|

    Having never seen a Jinsul before, Tanila freaks out as she sprints behind cover and opens fire.

    "The f@#@ is a Jinsul?"
    attack: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
    damage: 1d12 + 2 ⇒ (11) + 2 = 13


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    Apologies. Yesterday was insane at work. I've got a mini-convention this weekend, so I'll be AFK until Sunday after noon today.

    Iseph immediately gets to work. It shouldn't take long at all, even under a hail of fire.

    Endre immediately rallies the party as he takes a huge chunk out of one enemy. When Trylara follows up she cuts the jinsul down!

    Unfortunately, Ohmarc and Tanila both miss.

    ROUND 1:
    Endre (SP: 56/56): Hit
    Tanila (SP: 36/36): Miss
    Ohmarc (SP: 48/56): Miss[b]
    Eselar (SP: 3/45): Go

    Trylara (SP: 64/64): Kill
    Iseph (SP: 56/56): Working!
    Jinsuls: TBD

    ******************************************
    TACTICAL MAP
    GM’s Tracker
    Party Conditions: Inspiring Boost: , Get'em: ALL
    Gravity:Normal
    Atmosphere: Normal
    Lighting: Normal
    Battlefield terrain: Normal

    DM:

    Red:
    Black:
    Blue:

    Acquisitives

    He/Him | NG male half-orc envoy 8 | SP 56/56, HP 54/54, RP 7/12 | EAC 26, KAC 27; F+4, R+11, W+7; resist cold 5, electricity 5, fire 5 | Percept +11, Darkvision 60ft. | Orc Ferocity: 1/1 | Inspiring Boost used on: Eselar, Ohmarc, Trylara

    "Keep it up! We can do it!" Spending a resolve again to apply Improved Get 'Em to all enemies.

    Static arc rifle vs. blue, Get 'Em: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32
    Electricity, Get 'Em: 1d12 + 8 + 2 ⇒ (7) + 8 + 2 = 17

    If white is still up (it's still on the map) Endre will fire at white, but based on the text above I'm assuming white is down; in that case, firing at blue.

    Everyone gets +2 attack/damage this round against all enemies.


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    Map updated! Holding Endre until round 2. Eselar may be busy, a bot?

    ROUND 1:
    Endre (SP: 56/56): Hit
    Tanila (SP: 36/36): Miss
    Ohmarc (SP: 48/56): Miss
    Eselar (SP: 3/45): Go

    Trylara (SP: 64/64): Kill
    Iseph (SP: 56/56): Working!
    Jinsuls: TBD

    ******************************************
    TACTICAL MAP
    GM’s Tracker
    Party Conditions: Inspiring Boost: , Get'em: Red
    Gravity:Normal
    Atmosphere: Normal
    Lighting: Normal
    Battlefield terrain: Normal

    DM:

    Red:
    Black:
    Blue:


    | Hope for the Future | Fly Free or Die | | Ship Roles |

    Will take a bot. sorry, this was a TERRIBLE week for me at work, and this game got away from me. If no one bots by this afternoon, I'll do it.

    Wayfinders

    Human Mystic 7 SP 56/56 HP 46/46 RP 9/9 | EAC 16 KAC 18 | Spells 1: 6/6 2: 2/5 3: 0/3 | F+3 R+4 W+11 | Init+0 | Perc+16 Dipl +17

    Eslar moves up and strikes at the white ooze with his Sintered Longsword!

    Longsword, Sintered: 1d20 + 13 ⇒ (15) + 13 = 28
    Slashinng Damage: 2d8 + 16 ⇒ (5, 8) + 16 = 29

    "Let justice be done to the ooze!"

    101 to 150 of 170 << first < prev | 1 | 2 | 3 | 4 | next > last >>
    Community / Forums / Online Campaigns / Play-by-Post / Game Master S's "Hope for the Future" All Messageboards

    Want to post a reply? Sign in.