Robert Henry |
hey!
stats: 2d6 ⇒ (4, 4) = 8
stats: 2d6 ⇒ (6, 5) = 11
stats: 2d6 ⇒ (4, 5) = 9
stats: 2d6 ⇒ (2, 6) = 8
stats: 2d6 ⇒ (3, 3) = 6
stats: 2d6 ⇒ (4, 3) = 7
stats: 2d6 ⇒ (6, 2) = 8
birthday month: 1d12 ⇒ 4 and day: 1d30 ⇒ 17
sibling rank: 1d100 ⇒ 78
parents rank: 1d100 ⇒ 74
alive or not: 1d100 ⇒ 6
relation to your clanhead: 1d100 ⇒ 85
head of clan: 1d100 ⇒ 87
parents job: 1d100 ⇒ 56
Robert Henry |
98B878
Born: the 17th of Nolus sunsign is Ahnu, the Fire Dragon 4th child of 6. Both parents are alive and living together. You are popular with the clanhead, and the head of your clan is your father!!! Family are hunters, occupational skills are tracking, weapon, stealth, foraging, survival, hidework and fletching. Selected stealth - 1.
Robert Henry |
Background: Savage hinterlands: Survival-1
Career: Barbarian: auto-pass (per discussion in discord)
First term: 14-18
Service skills: Animals, Melee Combat, Archer, Athletics, Riding, Survival
survival END 7+: 2d6 + 1 + 1 ⇒ (3, 2) + 1 + 1 = 7
skill table: service: 1d6 ⇒ 3 Archery
advancement: STR 6+: 2d6 + 1 ⇒ (5, 6) + 1 = 12 Brave: Survival + 1
additional skill: specialist: 1d6 ⇒ 5 Recon + 1
Events: 2d6 ⇒ (2, 4) = 6 Enslaved – You are captured and enslaved. You eventually escape but lose your Benefit roll for this term.
at the end of the first term, no benefit roll for the term, but one for rank.
skills: Animals 0, Melee Combat 0, Archer 1, Athletics 0, Recon 1, Riding 0, Stealth 1, Survival 2
Robert Henry |
Career: Barbarian: auto-pass (per discussion in discord)
second term: 18-22
survival END 7+: 2d6 + 1 + 2 ⇒ (1, 1) + 1 + 2 = 5
skill table: service: 1d6 ⇒ 2 melee combat
mishap: 1d6 ⇒ 2 Famine! Your tribe suffered from severe famine and was wiped out. Reduce your END by 1.
Barbarian Brave
98A878
skills: Animals 0, Melee Combat 1, Archer 1, Athletics 0, Recon 1, Riding 0, Stealth 1, Survival 2
Robert Henry |
Rogue term 1/3 22-26
qualification Dex 5+: 2d6 ⇒ (1, 6) = 7
survival: Dex 5+: 2d6 + 2 ⇒ (1, 6) + 2 = 9
Skill table: service: 1d6 ⇒ 2 craft
advancement: INt 8+: 2d6 ⇒ (3, 5) = 8
Skill table: service: 1d6 ⇒ 2 craft
events: 2d6 ⇒ (5, 6) = 11 Heist – Crime does pay, gain an extra Benefit roll or Thieves’ Tools.
26 year old Barbarian Brave/ Rogue footpad
98A878
skills: Animals 0, Craft 2, Melee Combat 1, Archer 1, Athletics 0, Recon 1, Riding 0, Stealth 1, streetwise 1, Survival 2
Robert Henry |
Rogue term 2/4 26-30
survival: Dex 5+: 2d6 + 2 ⇒ (6, 5) + 2 = 13
Skill table: service: 1d6 ⇒ 4 deception
advancement: Int 8+: 2d6 ⇒ (5, 2) = 7
event: 2d6 ⇒ (6, 4) = 10 Street Cred – You work to improve your position within your gang or guild. Gain one level of Leadership,
aging: 2d6 - 4 ⇒ (5, 1) - 4 = 2 no effect
Benefit: materials: 1d6 ⇒ 5
Benefit: money: 1d6 ⇒ 6
Benefit: money: 1d6 ⇒ 2
30 year old Barbarian Brave/ Rogue footpad
98A878
skills: Animals 0, Craft 2, deception 1, Melee Combat 1, Archer 1, Athletics 0, Leadership 1, Recon 1, Riding 0, Stealth 1, streetwise 1, Survival 2
Retired: ally, 420 gp or sp
Jack Tippler |
Enterally for fun"
First Name: 1d20 ⇒ 4 Jack
Surname Name: 1d20 ⇒ 17 Tippler
Background: 1d20 ⇒ 6 Clothier
Trinket: 1d100 ⇒ 10 A cherry tart pilfered from the kitchen of a fairy noble.
Head: 1d12 ⇒ 6 Flabby jowls
Demeanor: 1d12 ⇒ 2 Fastidious and precise
Desires: 1d12 ⇒ 1 Become a crime lord
Face: 1d12 ⇒ 11 Snub nose
Dress: 1d12 ⇒ 7 Pied doublet and breeches
beliefs: 1d12 ⇒ 11 Vegetables harm the health
Fur: 1d12 ⇒ 3 Blue
Speech: 1d12 ⇒ 12 Willfully abstruse
wealth: 4d6 - 1 ⇒ (5, 6, 2, 1) - 1 = 13 x 10 = 130 gp.
glamour: 1d20 ⇒ 11 Forgetting
Age: 1d100 ⇒ 78 × 10 = 780 years old
Lifespan Immortal
Height 2′6′′ +: 2d6 ⇒ (5, 6) = 11 3' 5′′ (Small)
Weight 50 +: 3d10 ⇒ (3, 4, 6) = 13 = 63 lbs
Malinor. |
Lets do this!
Breggle Name and Surname: 2d20 ⇒ (18, 17) = 35 -- Shandor Underbleat
Breggle Background: 1d20 ⇒ 19 -- Turnip Farmer
Breggle Trinket: 1d100 ⇒ 79 -- A wooden Chapes (holy symbol of the Pluritine Church) studded with nails.
Head: 1d12 ⇒ 11 -- A think neck with a hefty head. Apparently a character from the new Dragon Age game.
Desire: 1d12 ⇒ 1 -- Escape justice from past crimes...goats will eat anything ya know.
Face: 1d12 ⇒ 1 -- Black eyes with silver pupils
Dress: 1d12 ⇒ 10 -- Thong and dashing cape. Possibly part of why I am fleeing for past crimes.
Beliefs: 1d12 ⇒ 5 -- Daily garlic wards fairy hexes.
Fur: 1d12 ⇒ 7 -- Russet, spikey.
Money apparently: 4d6 - 4 ⇒ (6, 5, 5, 4) - 4 = 16 16 it is.
trawets71 |
Trinket: 1d100 ⇒ 84 A wheel of cheese that never loses momentum once it starts rolling.
Head: 1d12 ⇒ 7 Much too big
Deamonor: 1d12 ⇒ 12 Tells terrible jokes
Desire: 1d12 ⇒ 2 Acquire moon cheese
Face: 1d12 ⇒ 1 Beard of frothy yeast
Dress: 1d12 ⇒ 8 Naturist
Beliefs: 1d12 ⇒ 8 Talking owls are plotting
Body: 1d12 ⇒ 6 Spherical
Speech: 1d12 ⇒ 12 Wheezy
Money: 4d6 ⇒ (2, 4, 3, 6) = 15 130
Daniel Stewart |
OK, so who still needs some time to get there character together?? There is no rush, but if you need help, let me know. Once complete please post with your avatar so I can check it out and make sure there are no errors or anything. Once everyone is done, and I have a little idea of your backstory I will make an opening post in the game tab and we can start the adventure. How does that sound.
Gwomotom Danklow |
I have a basic character done. Still need to finalize gear. I'm gonna need to figure out what I'm buying. Do cigars exist? I see him as a cigar smoker not a pipe. What would be the cost for a cigar? Also are there any mossy beasts of burden? I may need something to carry my stuff.
Evindyl |
I have a basic character done. Still need to finalize gear. I'm gonna need to figure out what I'm buying. Do cigars exist? I see him as a cigar smoker not a pipe. What would be the cost for a cigar? Also are there any mossy beasts of burden? I may need something to carry my stuff.
Dude, that is genius. Now I'm feeling like Trystyn smokes clove cigarettes ;)