[Gameday XIII] PFS1e 6-04 - Beacon Below (KS) (Inactive)

Game Master phaeton_nz

Tier 7-11 - High Tier with 4 player adjustment
Slides


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Scarab Sages

N m Undine | Cleric 5/Rogue 5 | Sneak +3d6 | channel positive 3d6 HP 77/77 | AC 22, t16, ff22 (SoF +3) | F +6, R +11, W +10 (evasion) | Perc. +15/+17 traps, darkvision | Stealth +12 | Init +8 | speed 30', swim 30' | CMB +6, CMD 21 | +13 concentration | Active Conditions: SoF +3 AC

Gurgle gazes about the massive cavern in awe.
"Wow. This place is huuuge." he remarks.

"Why is the ground shaking? I hope the ceiling doesn't collapse on us. We should probably hurry."

Gurgle enters the rest area and takes a look around.
"Hey, look. A jacuzzi." he says enthusiastically before searching the room.
Perception (+2 vs Traps): 1d20 + 15 ⇒ (18) + 15 = 33

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

There are no traps in here but that rumbling seems to be getting worse.

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

Guy casts a DC 18 sanctuary spell on himself, because it seems prudent and he has an extra.

Grand Lodge

m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 6/8 | Bond 0/1 | Smite 3/3 |

Nikita gives his comrades the opportunity to explore the room, preparing to shoot at anyone who attacks them.

Silver Crusade

m CG human transmuter 8/rogue 2 | Init +2 | Perc +22 | Speed 30 feet | HP 108/90 | AC 20 T 12 FF 18 | CMD 22 (23d/s) | F+9 R+11 W+10 | Active ant haul, bull's strength, darkvision, delay poison, enchantment foil, endure elements, false life, gr.magic.wpn, hunter's blessing, long arm, mage armor, mirror images 4, shield, stoneskin 100

Looks like the baths had nothing of importance right now. Before the entire place falls on us, Taresh moves right to explore. "Why is the place shaking so much? It's been here presumably for thousands of years, and just when we enter it has a fit! Do we smell bad to this library or what?"

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

"Maybe it was shaking before but we could not feel it. Seems like this pace is on another plan or something. Maybe something is coming. I have a feeling we will find out. You guys done with that disgusting room?"

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

You emerge from the room to see that the Sky Vault of Ra the artificial sun that is 30ft in diameter and near the cavern's ceiling, 300ft above, is trembling in place. Below it, at C4, is the large crystal known as the Crystal Beacon which is used to manipulate the Sky Vault and it's contents.

As you watch, the Sky Vault begins to fall. You estimate it will hit the Beacon in 150 seconds (25 rounds).

We now go into turn base mode, acting round by round. What do you want to do. You all go first before the environment in init point zero.

You also see inevitables in area C3

gm screen:
3d4 + 3 ⇒ (1, 3, 1) + 3 = 8

Init(Katswiri): 1d20 + 3 ⇒ (6) + 3 = 9
Init(Taresh): 1d20 + 2 ⇒ (9) + 2 = 11
Init(Gurgle): 1d20 + 8 ⇒ (16) + 8 = 24
Init(Guy): 1d20 + 1 ⇒ (13) + 1 = 14
Init(Nikita Volkov): 1d20 + 4 ⇒ (1) + 4 = 5

red: 1d20 + 9 ⇒ (13) + 9 = 22
green: 1d20 + 9 ⇒ (9) + 9 = 18

Looks like Gurgle gets to go before the inevitables, then everyone else, then the environment.

Scarab Sages

N m Undine | Cleric 5/Rogue 5 | Sneak +3d6 | channel positive 3d6 HP 77/77 | AC 22, t16, ff22 (SoF +3) | F +6, R +11, W +10 (evasion) | Perc. +15/+17 traps, darkvision | Stealth +12 | Init +8 | speed 30', swim 30' | CMB +6, CMD 21 | +13 concentration | Active Conditions: SoF +3 AC

Gurgle steps out of the room with the fountain and notices the strange creatures moving towards the group. The ceiling begins to crumble overhead.
"Yep, we better hurry!"
Gurgle attempts to identify the creatures moving towards him...
Know: Planes: 1d20 + 7 ⇒ (15) + 7 = 22
He then casts divine favor on himself.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

These creatures are zelehuts and that's all you know. They are not immediately hostile but are unfriendly, demanding to know who you are and what are you doing here.

They also move closer awaiting your responses. Everyone is up.

Silver Crusade

m CG human transmuter 8/rogue 2 | Init +2 | Perc +22 | Speed 30 feet | HP 108/90 | AC 20 T 12 FF 18 | CMD 22 (23d/s) | F+9 R+11 W+10 | Active ant haul, bull's strength, darkvision, delay poison, enchantment foil, endure elements, false life, gr.magic.wpn, hunter's blessing, long arm, mage armor, mirror images 4, shield, stoneskin 100

Big. Taresh cranes his neck back and decides to try the diplomatic route rather than taste the chain or hooves.

"We have been tasked by the Scarab Sages to investigate the situation in a library, and Saruna, one of the caretakers of the library, gave us instructions on how to reach this place. The library is under some sort of incursion, and now we find out that this place is deteriorating. Will you allow us to try to stop the deterioration?"

Knowledge (planes): 1d20 + 12 ⇒ (14) + 12 = 26 to identify the big fellow
Diplomacy: 1d20 + 9 ⇒ (12) + 9 = 21 if that is the proper skill for talking

Grand Lodge

m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 6/8 | Bond 0/1 | Smite 3/3 |

Zat's right. Vye are ze legitimate representatives of ze heirs of zose Sages vho ovned zis place een zeye past. Vye try to act here according to ze rules of zees place and veeth all respect for ze historical heritage. Let's rezolve zees peacefully.

Diplomacy: 1d20 + 16 ⇒ (19) + 16 = 35

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

Guy shows off the sage gem (provided it survived the ritual) reiterating what the others have said. He will expend a use of touch of glory to boost Nikita's roll by 10.

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

"We will need to act quickly to stop this. Can you help us stop the sun from falling?"

Katswiri moves up to the group, but refrains from spellcasting in case it would be interpreted as a hostile action.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

When you mention that you are working for the Sages, they immediately become hostile. Seeing the Sage Jewel makes it even worse.

This land’s lawful authority has marked the criminals self-designated as the ‘Jeweled Sages’ for execution

It looks like combat with these inevitables is inevitable unless you can come up with some really good arguments to get them to stand down.

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

"You think they are still thinking that the old regime is in power? The one that tried to eliminate all the sages?"

Scarab Sages

N m Undine | Cleric 5/Rogue 5 | Sneak +3d6 | channel positive 3d6 HP 77/77 | AC 22, t16, ff22 (SoF +3) | F +6, R +11, W +10 (evasion) | Perc. +15/+17 traps, darkvision | Stealth +12 | Init +8 | speed 30', swim 30' | CMB +6, CMD 21 | +13 concentration | Active Conditions: SoF +3 AC
Inevitable wrote:

"This land’s lawful authority has marked the criminals self-designated as the ‘Jeweled Sages’ for execution."

Gurgle steps forward shaking his head and waving his arms, gesturing to say "no" to the inevitable.

"No, no, no...
There are no such laws anymore. That was very long ago. We are only here seeking knowledge. There is no need to be hostile."

Diplomacy: 1d20 + 12 ⇒ (16) + 12 = 28

Scarab Sages

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Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

Knowledge, History, Osirion: 1d20 + 23 + 3 ⇒ (16) + 23 + 3 = 42

"The lawful rulership of this land changed from the Keleshite empire to the dynasty of Khemet in 4609 AR, over 100 years ago. Khemet III rules these lands by right of his descent from the Pharoahs of ancient days, and has granted our organization, the Pathfinder Society, dig permits to explore ancient sites within Osirion. The execution sentence for the original Jeweled Sages is no longer in force, and the current day members of the organization post-date the execution sentence as they were not members of the order until after the execution law was nullified by the change in government."

"Further, while we are working for the organization of the Jeweled Sages as contractors, we ourselves are not members of the organization and thus would not be subject to the same order of execution even if it was still in legal force."

"Please see Venture Captain Norden Balentiir at the Sandswept Hall in Sothis, Osirion for appropriate permits on file."

Diplomacy, Natural Divination: 1d20 + 17 + 7 ⇒ (14) + 17 + 7 = 38

Scarab Sages

N m Undine | Cleric 5/Rogue 5 | Sneak +3d6 | channel positive 3d6 HP 77/77 | AC 22, t16, ff22 (SoF +3) | F +6, R +11, W +10 (evasion) | Perc. +15/+17 traps, darkvision | Stealth +12 | Init +8 | speed 30', swim 30' | CMB +6, CMD 21 | +13 concentration | Active Conditions: SoF +3 AC

Gurgle glances at Katswiri in awe.
"Yeah. What she said." he says to the inevitables.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Katswiri is able to get them to hesitate before striking. Do you have any evidence to support this? one of them asks.

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

"We have a letter of introduction to the Jeweled Sage Tahonikepsu and to a caravan master indicating we are the members of the Pathfinder Society traveling to provide requested assistance in exploring this portion of the Sanctum of the Sages. It is signed by Venture Captain Norden Balentiir."

Katswiri will hand over the letters or prompt whoever has them to hand them over, then point at the sun descending. "I would be more than happy to help work with you to prove the truth of our words, but I request that you allow us to try to stop that from descending first. I do not know what, exactly, it does but I feel it should not be coming down like that."

Diplomacy: 1d20 + 17 ⇒ (16) + 17 = 33

Katswiri has a Pathfinder Chronicle, Knowledge: History which is basically a history textbook to use as reference material for Knowledge:History checks. Would that have anything regarding Osiron's shift from Keleshite to independent rule in it?

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

Guy does not make a move, not wanting to draw any more attention to himself, and puts the gem away. But then decides to pitch in.

"Well, I could cast a zone of truth which folks folks to tell the truth. It would take 10 minutes to prepare but if you let us deal with the calamity upon us, I would b happy to do so."

diplomacy: 1d20 + 20 ⇒ (13) + 20 = 33

Scarab Sages

N m Undine | Cleric 5/Rogue 5 | Sneak +3d6 | channel positive 3d6 HP 77/77 | AC 22, t16, ff22 (SoF +3) | F +6, R +11, W +10 (evasion) | Perc. +15/+17 traps, darkvision | Stealth +12 | Init +8 | speed 30', swim 30' | CMB +6, CMD 21 | +13 concentration | Active Conditions: SoF +3 AC

"Yeah. What they said." Gurgle says after glancing at Katswiri and Guy.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

I'll take that as evidence

The zelehuts stand down, satisfied. They're not friendly but they're not hostile either.

The area indicated as C3 is where the Sages stored frequently requested tomes and relics here. The shelves are 20 feet tall with ladders on each side and are interspersed with benches, tables, and chairs. A roof covers the central shelves. The shelves are almost bare, as most of the contents have been stolen. A casual inspection reveals that someone carefully emptied the shelves, rather than hastily ransacking them.

Four tall statues stand at each of the lbrary's four corners.

k religion 20+:
NW is Ptah, SW is Thoth, NE is Ra, and SE is Isis

Anyone within 30ft of a statue can can activate it with the proper command as a standard action, activating one of the library’s defenses which you learnt about in area A8. Each effect is cast at caster level 12th, has a save DC of 22, and can be invoked once per day. The Ptah statue can create a wall of force at a range of 60 feet. The Thoth statue allows the character to cast dismissal at a range of 60 feet. The Ra statue allows a character to cast flame strike at a range of 60 feet. Finally, the Isis statue allows a character to cast breath of life on a creature anywhere in the library.

So what now Pathfinders? The clock is ticking.

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

Knowledge, Religion: 1d20 + 12 ⇒ (8) + 12 = 20

"Ptah, Thoth, Ra and Isis." Katswiri points at the statues as she casts a spell. "Remember what we found about their use. Nothing to help with the Sky though."

Katswiri casts Blessing of Fervor and starts moving towards the Crystal Beacon to see if she can figure out how to stop the sun from falling.

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

religion: 1d20 + 14 ⇒ (3) + 14 = 17

"Ah, thought they looked familiar"

Guy's thoughts matches Katswiri's. He also rushes towards the Crystal Beacon.

Silver Crusade

m CG human transmuter 8/rogue 2 | Init +2 | Perc +22 | Speed 30 feet | HP 108/90 | AC 20 T 12 FF 18 | CMD 22 (23d/s) | F+9 R+11 W+10 | Active ant haul, bull's strength, darkvision, delay poison, enchantment foil, endure elements, false life, gr.magic.wpn, hunter's blessing, long arm, mage armor, mirror images 4, shield, stoneskin 100

Knowledge (Religion): 1d20 + 10 ⇒ (10) + 10 = 20

Yep. Expected those four. But let's try to keep the sun up first. Investigating the theft will be easier when everything is not blasted to dust.
Taresh bows to the zelekhut and runs toward the beacon.

Grand Lodge

m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 6/8 | Bond 0/1 | Smite 3/3 |

Katswiri, brilliant work with zelehuts!

Nikita is preparing to shoot. The paladin's gut tells him that the most evil lies ahead.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

You spent a minute negotiating followed by a further two rounds getting to the Beacon. There are only thirteen rounds left.

You discover there is a 15-foot-diameter, semi-transparent sphere of force similar to a resilient sphere surrounds the beacon which needs to be brought down. Sufficient damage will bring it down, or disabling it as if it was a magic trap or using a Dispel Magic on it.

To make matters worse, two Hounds of Tindalos have appeared and are closing in on you. They will act at the bottom of the round.

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

Guy casts a dispel magic to bring down the sphere.

caster level check: 1d20 + 10 ⇒ (1) + 10 = 11

Me thinks it did not work :(

Remember the sanctuary spell if they go after Guy.

knowledge (planes) to identify the hounds: 1d20 + 6 ⇒ (19) + 6 = 25
want resistances and then immunities.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Hounds of Tindalos
Medium outsider (evil, extraplaner)
Immune: mind-effecting, poison
Resistances DR 10/magic

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

Katswiri takes the +2 AC/Reflex Saves from Blessing of Fervor.

Katswiri casts Dispel Magic as well, trying to bring down the sphere.

Dispel Magic: 1d20 + 8 ⇒ (15) + 8 = 23

Scarab Sages

N m Undine | Cleric 5/Rogue 5 | Sneak +3d6 | channel positive 3d6 HP 77/77 | AC 22, t16, ff22 (SoF +3) | F +6, R +11, W +10 (evasion) | Perc. +15/+17 traps, darkvision | Stealth +12 | Init +8 | speed 30', swim 30' | CMB +6, CMD 21 | +13 concentration | Active Conditions: SoF +3 AC

Divine Favor goes away after 1 minute.

Gurgle follows suit and runs with his companions to the crystal beacon.
"Did it work? Is it dispelled?" he asks with a look of worry across his face.
"Those damned hounds are closing in, too!"

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Katswiri dissipates the barrier.

Three statues with outstretched arms surround a giant crystal shard, seeming to hold it aloft without actually touching it. Below the softly glowing crystal swirls a pool of sand, whose particles coalesce to form tiny, short-lived images of people and cities. A set of wide, tinted lenses are mounted on adjustable arms around the luminous gem, reminiscent of an armillary, each lens focusing the crystal’s light in a faint beam toward one of the eleven columns arrayed to the north. Each column contains niches sized for scrolls, though most are empty. Until just now, a shimmering sphere of dark purple energy surrounds the statues, sand, and floating gem.

Nikita, and Taresh, still to act this round.

Presumably Guy still has the rudimentary Sage Jewel.

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

Guy does have the jewel.

Any rolls to figure out the puzzle or should we just try random things?

Silver Crusade

m CG human transmuter 8/rogue 2 | Init +2 | Perc +22 | Speed 30 feet | HP 108/90 | AC 20 T 12 FF 18 | CMD 22 (23d/s) | F+9 R+11 W+10 | Active ant haul, bull's strength, darkvision, delay poison, enchantment foil, endure elements, false life, gr.magic.wpn, hunter's blessing, long arm, mage armor, mirror images 4, shield, stoneskin 100

Nikita will probably blast those critters apart.
"I'll try to figure out something about the lenses and their adjustments, and if those empty niches somehow should contain items that are needed to power the thing."
Taresh moves closer and attempts to understand how the apparatus works.

I don't know if it takes an action to figure out which skills are necessary (if any), or if we need to fill the empty slots with something.
Move action to get closer, standard action to ponder things and attempt checks, if necessary.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Guy: I'll tell you when you get adjacent to the Beacon

k history 10+:
The statues surrounding the beacon depict the first two mortal pharaohs, Azghaad I and the Naga Pharaoh, and Nethys, who guided them.

Reading glasses on the altar function as goggles of minute seeing. Beads of force set in powered the barrier and one remains intact.

Also (I should have mentioned this earlier) several magical books are still present on the shelves near the statue of Isis.

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

"Theoe are hounds of Hounds of Tindalos, evil outsiders that are immune to mind altering spells, poisons, and are resistant to weapons that are not magical."

kn (history): 1d20 + 6 ⇒ (12) + 6 = 18

For what it matters, two of the statues are the first two pharaohs, Axghaad," he says, pointing at one of the status, "and the Naga Pharoah." Again he points at a statue. "Obviously that last status is a statue of Nethys as I'm sure you know. But did you know that Nethys was a guiding force for the first two pharaohs?"

Grand Lodge

m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 6/8 | Bond 0/1 | Smite 3/3 |

Nikita raises his revolver and, after uttering a few words in an incomprehensible language with the mention of Ragathiel, begins shooting at Tinadlos' hound.

VS RED (extra attack from Katswiri's Blessing of Fervor)
Revolver + Deadly Aim + Smite + Flaming: 1d20 + 14 ⇒ (11) + 14 = 251d8 + 1d6 + 17 ⇒ (3) + (3) + 17 = 23 - vs touch AC
Revolver + Deadly Aim + Smite + Flaming: 1d20 + 14 ⇒ (14) + 14 = 281d8 + 1d6 + 17 ⇒ (1) + (5) + 17 = 23 - vs touch AC
Revolver + Deadly Aim + Smite + Flaming: 1d20 + 9 ⇒ (6) + 9 = 151d8 + 1d6 + 17 ⇒ (2) + (2) + 17 = 21 - vs touch AC

Ignores all DRs, as always. +9 to dmg to the first hit shot.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

The first two hit. (Red: -55)

Red goes straight for Nikita, maybe getting an AOO from Katswiri while Green is a bit more wary circling around to get at Gurgle.

bite(green) v Gurgle: 1d20 + 17 ⇒ (7) + 17 = 24 damage: 2d6 + 5 ⇒ (6, 4) + 5 = 15
bite(red) v Nikita: 1d20 + 17 ⇒ (6) + 17 = 23 damage: 2d6 + 5 ⇒ (3, 3) + 5 = 11

Everyone is up.

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

Guy approaches the crystal and examines the statues, looking for a use for the crystal he is using.

Scarab Sages

Magic Vestment (Shield and Armor), Delay Poison, Ant Haul, Life Bubble, Freedom of Movement, Death Ward, Shield of Faith, Eagle's Splendor, Bless, Communal Stoneskin, Twisted Innards, Heightened Awareness, Communal Spell Immunity, Communal Protection female | human | oracle 10 | HP 73/73 | AC 30, FF 25, T 18 | CMB +8, CMD 16 | Init -1 (+3) | Perception +16, -4 Opposed, Auto Fail Hearing | F +7, R +13, W +9 (+17 vs. Mind Effect) | Focused Trance 1/3 | Natural Divination 1/3 | Lore Needle 1/3 Spells: 4/7 1st, 4/7 2nd, 1/7 3rd 0/5 4th 0/3 5th

Katswiri steps back and heals Gurgle, closing the bite wound.

Cure Moderate Wounds: 2d8 + 8 ⇒ (4, 5) + 8 = 17

Grand Lodge

m LG human Paladin 9 | HP 76/76 | AC 20 T 13 FF 17 | CMD 23 | F+13 R+11 W+11 [+2 vs illusions] | Init +4 | Perc +0 | LoH 6/8 | Bond 0/1 | Smite 3/3 |

23 is a miss due Smite Evil (24 vs RED now). 5ft step and another full attack

Nikita takes a step back and shoots from the hip.

Revolver + Deadly Aim + Smite + Flaming: 1d20 + 16 ⇒ (15) + 16 = 311d8 + 1d6 + 19 ⇒ (3) + (6) + 19 = 28 - vs touch AC
Revolver + Deadly Aim + Smite + Flaming: 1d20 + 16 ⇒ (8) + 16 = 241d8 + 1d6 + 19 ⇒ (5) + (2) + 19 = 26 - vs touch AC
Revolver + Deadly Aim + Smite + Flaming: 1d20 + 11 ⇒ (14) + 11 = 251d8 + 1d6 + 19 ⇒ (7) + (3) + 19 = 29 - vs touch AC

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

And Nikita annihilates the red furred one.

Meanwhile Guy steps towards the Beacon - and it seems to whisper to him via the Sage Jewel.

Guy:
You can command the beacon through a combination of light,
words, and mental signals.

1) By adjusting the lenses around the crystal and focusing their light on different columns, one can access the Sky Vault, either storing an object in the immediate area within the vault or withdrawing a known, stored object. The scrolls stored within the columns cataloged the Sky Vault’s contents as well as the precise lens configurations needed to withdraw each relic.

2) It can sense the general location and condition of other sage jewels. The beacon illustrates their geographic location by dimming the Sky Vault’s light slightly, causing stars and constellations to begin glowing across the cavern’s ceiling, and sweeping the sand below into a coarse image of the gem’s immediate surroundings.

3) You can command the Sky Vault to cease moving as a full-round action while within 5 feet of the beacon. The falling solar disk takes 5 rounds to come to a halt when commanded in this way.

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

phaeton_nz:
Can Guy communicate these commands to the others and have them perform any of these actions or must he do them himself? Are all the actions full-round actions or just the third one? What are the contents of the vault? You mentioned scrolls found in the columns listed the items and the actions needed to retrieve them. Did you mean the scrolls we saved from the burning room Saruna was in, the library, or are these scrolls we have not discovered yet that are in the columns in this area?

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Guy:
Since the Sage Jewel is required, only the possessor can do those commands. The actions are standard unless otherwise noted. The scrolls referred to are those that index what is stored in the extradimensional space of the Sky Vault

Scarab Sages

Male N/G Human Cleric (Ecclesitheurge)/11 | HP: 117/117, ER 10 fire | AC/FF/Tch: 13/13/9 | CMD: 15 | F/R/W: +14/5/16 +14/5/16 | Init: +1 +1 | Speed 30 ft | Init:+1 | Diplo+21, Heal+11, Kn Arc/His/Nat/Nob/Pln+6, KnRel+16, Ling+6, Perc+12, SMot+21, SCft+7 | Active Conditions: mage armor, hunters blessing (?;?), ant haul

phaeton_nz:
I'm trying to figure out if we have the scrolls yet or not. I do not remember receiving them.

This round Guy holds out the gem and activates the power to locate sage jewels.

Scarab Sages

N m Undine | Cleric 5/Rogue 5 | Sneak +3d6 | channel positive 3d6 HP 77/77 | AC 22, t16, ff22 (SoF +3) | F +6, R +11, W +10 (evasion) | Perc. +15/+17 traps, darkvision | Stealth +12 | Init +8 | speed 30', swim 30' | CMB +6, CMD 21 | +13 concentration | Active Conditions: SoF +3 AC

Gurgle chooses a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves from blessing of fervor.

"Ouch!!!" gurgle shounts in pain after being bitten... hard.
"You mangey mutt! Thank you, Kats, fer the healin'!"
Gurgle draws his flashy blade from his scabbard of vigor, granting the weapon a sharper blade (+3 atk & dmg, 3 rounds).

He jabs the blade at the fiendish hound,
+1 Agile Rapier: 1d20 + 15 ⇒ (6) + 15 = 21
Stabby: 1d6 + 8 ⇒ (6) + 8 = 14
then hops forward five feet.

Scarab Sages

N m Undine | Cleric 5/Rogue 5 | Sneak +3d6 | channel positive 3d6 HP 77/77 | AC 22, t16, ff22 (SoF +3) | F +6, R +11, W +10 (evasion) | Perc. +15/+17 traps, darkvision | Stealth +12 | Init +8 | speed 30', swim 30' | CMB +6, CMD 21 | +13 concentration | Active Conditions: SoF +3 AC

I forgot to add in the +2 to attack from Fervor in my post directly above.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Taresh still to go. Will bot in 24 hours.

Silver Crusade

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m CG human transmuter 8/rogue 2 | Init +2 | Perc +22 | Speed 30 feet | HP 108/90 | AC 20 T 12 FF 18 | CMD 22 (23d/s) | F+9 R+11 W+10 | Active ant haul, bull's strength, darkvision, delay poison, enchantment foil, endure elements, false life, gr.magic.wpn, hunter's blessing, long arm, mage armor, mirror images 4, shield, stoneskin 100

Back from Christmas.

Since there is apparently nothing Taresh can do about the falling sky, he might as well return to the combat.

One move closer while drawing the rapier. The second move is spent circling around the critter to avoid AoO and set up flank for Gurgle. Done.

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