phaeton_nz
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Unfortunately Guy isn't having much luck as the system asks him, via telepathy, Which Sage Jewel do you wish to locate?
Gurgle just hits the Hound doing damage (-14).
Time to collision - 11 rounds.
Everyone is up.
Guy du Loc
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Guy uses the disagreeable sky vault to stop descending on us.
phaeton_nz
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Guy du Loc
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"I think I have stalled the sky vaults falling. The gem allows me to do some interesting things with this machine."
Taresh Mel
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Taresh commits himself to the attack and rakes the aberrant mutt with all his wizardly brawn.
Rapier attack: 1d20 + 11 ⇒ (17) + 11 = 28 BAB +5, Str +4, Weapon +2
Rapier damage: 1d6 + 6 ⇒ (1) + 6 = 7 Str +4, Weapon +2
Battleshaping claw: 1d20 + 6 ⇒ (16) + 6 = 22 BAB +5, Str +4, Enh +2, secondary -5
Slashing damage: 1d4 + 4 ⇒ (1) + 4 = 5 Str +2 secondary, enh +2
No flank, no sneak attacks. Taresh was too far to get Blessing of fervor, and mirror image duration has ran out by now.
phaeton_nz
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Tarish hits twice (-26)
Katswiri, Gurgle & Nikita still to go this round.
Katswiri
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Seeing the hound cornered, Katswiri runs swiftly towards the Ra statue. When she gets close enough she channels its energy to blast the hound with a pillar of flame.
Flame Strike SR, CL 12: 1d20 + 12 ⇒ (13) + 12 = 25
Flame Strike Damage: 12d6 ⇒ (1, 1, 1, 6, 1, 4, 2, 2, 1, 6, 2, 6) = 33
Nikita indicated he'll need to be botted, since he's gone for the next two weeks. Pasting his attack block here from discussion:
Revolver + Deadly Aim + Smite + Flaming: 1d20 + 16 ⇒ (10) + 16 = 261d8 + 1d6 + 19 ⇒ (3) + (4) + 19 = 26
Revolver + Deadly Aim + Smite + Flaming: 1d20 + 16 ⇒ (14) + 16 = 301d8 + 1d6 + 19 ⇒ (4) + (6) + 19 = 29
Revolver + Deadly Aim + Smite + Flaming: 1d20 + 11 ⇒ (20) + 11 = 311d8 + 1d6 + 19 ⇒ (3) + (1) + 19 = 23
phaeton_nz
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More damage is done to the Hound.
Crit check: 1d20 + 11 ⇒ (10) + 11 = 21 crit damage: 1d8 + 1d6 + 19 ⇒ (1) + (4) + 19 = 24
And will all of that, the Hound is eliminated. Since the Sky Vault will no longer hit the crystal, what now Pathfinders?
You may as well roll your downtime activities, as we are very close to finishing now the crisis is averted.
Guy du Loc
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Typically GMs have me roll downtime in discussion or recruitment. Where would you like us to make our rolls? It would probably be easiest on you if we all rolled in the same place.
With the threat averted, Guy will try to locate sage jewels in the following order, not really knowing what jewels exist:
Amethyst
Tourmaline
Sapphire
Emerald
Opal
Ruby
Alexandrite
Taresh Mel
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All this talk about sage jewels makes Taresh try something with his meager talents.
Craft (jewelry): 1d20 + 9 ⇒ (7) + 9 = 16
It looks completely ordinary, and he quickly sells it off to get it out of his mind.
Also using 300 gp to retrain one HP (10 x level 10 x 3 days). Costs 3 Prestige, too.
phaeton_nz
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Here will do
Guy gets hits on Sapphire, Emerald and Amethyst. The others get the equivalent of a '404 Error - Sage Gem Not Found'. When he gets a hit, the beacon illustrates their geographic location by dimming the Sky Vault’s light slightly, causing stars and constellations to begin glowing across the cavern’s ceiling, and sweeping the sand below into a coarse image of the gem’s immediate surroundings. The orientations and positions of these stars reflects those visible from the named sage jewel’s location.
Sapphire - The sand shows Amenopheus pouring over a scroll before noticing the scrying sensor.
Amethyst - The sand shows the sage jewel set in a strange device next to a humanoid figure with no discernible facial features. The person startles and stares at the scrying sensor before the gritty tableau collapses.
Emerald - The sand shows a deciduous tree growing in a garden.
Since you are using a flawed gem, in each case, the beacon can only sustain the sand image and the sky image briefly.
Anything else Pathfinders?
Guy du Loc
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Unfortunately, Guy has no training in nature or geography so it is up to the others to draw connections.
Guy starts pulling items from the sky vault using the index scrolls.
Katswiri
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Lore Needle, knowledge History: 1d20 + 23 ⇒ (2) + 23 = 25
Katswiri uses her lore needle to help her interpret the first set of stars. Realizing the possibility of having others, she uses her wand of heighten awareness.
UMD: 1d20 + 14 ⇒ (4) + 14 = 18
UMD: 1d20 + 14 ⇒ (4) + 14 = 18
UMD: 1d20 + 14 ⇒ (15) + 14 = 29
Then, when the other stars flare, she does her best to interpret them.
Knowledge:Nature, heightened awareness: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30
Knowledge:Nature, heightened awareness: 1d20 + 12 + 2 ⇒ (8) + 12 + 2 = 22
Taresh Mel
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Only rolling once, to see if Taresh knows the last thing what Katswiri missed.
"I have traveled a bit, that place is..."
Knowledge (geography): 1d20 + 10 ⇒ (5) + 10 = 15
"...I actually have no idea, sorry."
Katswiri
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Katswiri Day Job, Craft:Painting: 1d20 + 15 ⇒ (13) + 15 = 28
Guy du Loc
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Guys downtime
glass crafting: 1d20 + 11 ⇒ (7) + 11 = 18
Gurgle the Undine
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Profession (sailor), Take 10: 10 + 10 = 20
phaeton_nz
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With the treat of destruction averted, you are able to explore the place properly. You find several spellbooks on the shelves near the statue of Isis including the Journeyman Book of Rul Thaven ((Pathfinder RPG Ultimate Magic 123)), complete with its preparation ritual as well as Insights of Far-Seeing Taernis ((Ultimate Magic 124)0 with its preparation ritual, as well as seven tins of unguent of timelessness used to further preserve valuable relics as well as numerous valuable scrolls and historical records.
You can also extract a few records from the Sky Vault as you discover most of them are missing.
Once you are satisfied you have done everything you can, you can exit the library. Tahonikepsu returns several hours later, and reports that with time and care, she might be able to repair the beacon and use it to locate the other wayward sage jewels. She also compliments you on your resourcefulness, particularly with regards to the flawed sage jewel.
The actions of the Amethyst Sage trouble her greatly, and she muses aloud whether other sages might have also survived the Qadiran attacks and either passed their knowledge on to proteges or secured exceptional longevity. Either way, she notes your efforts may have drawn the attention of the current bearer of the amethyst, and that sage might contact her and return to the order.
Saruna demands Tahonikepsu lift her geas and grant her freedom. Tahonikepsu allows the sphinx to depart, albeit with some reservations about losing an ally from a past age. Saruna thanks you while plotting revenge against the Amethyst Sage.
Tahonikepsu greets the inevitables as unexpected foreign dignitaries trespassing in her home. She politely agrees to collaborate in finding the Amethyst Sage, but insists on revisiting the sage’s alleged crimes in light of more recent events. The inevitables acknowledge her request, but they make no promises.
Venture-Captain Norden Balentiir is pleased to hear of your success, and he is delighted to receive any maps of the Pillars of the Sun that you may have made. He spends several days comparing your notes to other records before drawing out a more accurate map of the region, promising you that he can create a copy for you the next time you explore the region.
--- Adventure concluded. ---
You all get both your Prestige Points, the Charted Pillars Boon and all Scarab Sages members get the Honoured Acolyte Boon.
phaeton_nz
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The game was reported at the end of Gameday XIII