Charlies |
"Let see what I can do." Charlies analyzes the effigy and cites some incantation to counter the magic it possesses.
DC 20 Religion: 1d20 + 13 ⇒ (8) + 13 = 21
"Reveal your magic and be deactivated!"
GM Mike Hallet |
With the effigy disabled, you are able to make your way into the hidden entrance.
Descending the roughly constructed stairs leads into a large stone room that is well-lit and smells like a trace of old incense. Cheap furniture such as rickety chairs and a lopsided table decorates the room, contrasting the ornate sconces built into the walls. The jewels in the sconces reflect colored flecks of light onto a few guards standing before a lavish mirror that seems to loom ominously in welcome.
Shayla Quickfingers's Initiative using Avoid Notice: 1d20 + 16 ⇒ (8) + 16 = 24 (Stealth)
Bulak the Wanderer's Initiative using Search: 1d20 + 14 ⇒ (17) + 14 = 31
Sparkin Spellrig's Initiative using Detect Magic: 1d20 + 14 ⇒ (10) + 14 = 24
Olnik Shadowstone's Initiative using Scout: 1d20 + 14 ⇒ (4) + 14 = 18
Meadow's Initiative using Avoid Notice: 1d20 + 14 ⇒ (17) + 14 = 31
Charlies's Initiative using Defend: 1d20 + 14 ⇒ (20) + 14 = 34
Guards r/y/g/p: 1d20 + 8 ⇒ (1) + 8 = 91d20 + 8 ⇒ (11) + 8 = 191d20 + 8 ⇒ (17) + 8 = 251d20 + 8 ⇒ (11) + 8 = 19
Map Link: ENCOUNTER MAP (Slide 2)
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Charlies (AC 24) (HP 86/86) |
⠀⠀⠀Estes (AC 24) (HP 86/86) |
➤ Bulak the Wanderer (AC 23) (HP 82/82) |
➤ Meadow (AC 24) (HP 74/74) |
⠀⠀⠀Silence (AC 23) (HP 52/52) |
Green Guard (HP -) |
Shayla Quickfingers (AC 24) (HP 74/74) |
Sparkin Spellrig (AC 18) (HP 58/58) |
Yellow Guard (HP -) |
Purple Guard (HP -) |
Olnik Shadowstone (AC 21) (HP 64/64, +0 tHP) |
Red Guard (HP -) |
Olnik Shadowstone |
Since I'm scouting, everyone gets a +1 to their initiative. Both Shayla and Sparkin would have 25's, so if either have the Pilgrim's token feat they'd be able to go before Green. Doesn't help me, though, because I think both yellow and purple win our tie at 19.
Olnik, ironically, is so busy carefully scouting and offering hand signals to the others indicating the guard positions that he isn't able to quickly act.
Olnik Shadowstone |
May need to check the macro. My Perception is +14 and it rolled me at a +14 so it didn't include it on my roll.
GM Mike Hallet |
I see where the references got messed up. Anyways, I'm not going to bother changing the results now. Some people ended up losing a few points, others ended up gaining a few. It's fixed for the next encounter.
"Meadow" |
Meadow carefully selects her target then draws her bow and fires in one quick motion. She then quickly ducks beside the doorway for cover.
Not sure what their perception DC is but they're likely off guard due to avoid notice
Quick Draw-shortbow vs yellow, off-guard?: 1d20 + 15 ⇒ (19) + 15 = 34
piercing: 2d6 ⇒ (3, 2) = 5
deadly?: 1d10 ⇒ 5
precision: 1d8 ⇒ 2 extra damage on the first hit.
◆ Hunt Prey, ◆ Quick Draw, ◆ Step
Bow Specialization if that was a crit
Olnik Shadowstone |
Olnik blinks at Meadow's quick action, still trying to get his bearings. Hope these guys standing around are bad guys...
GM Mike Hallet |
Meadow pins one of the guards to the wall.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Charlies (AC 24) (HP 86/86) |
⠀⠀⠀Estes (AC 24) (HP 86/86) |
➤ Bulak the Wanderer (AC 23) (HP 82/82) |
Meadow (AC 24) (HP 74/74) |
⠀⠀⠀Silence (AC 23) (HP 52/52) |
Green Guard (HP -) |
Shayla Quickfingers (AC 24) (HP 74/74) |
Sparkin Spellrig (AC 18) (HP 58/58) |
Yellow Guard (HP -19) | immobilized (DC 10) |
Purple Guard (HP -) |
Olnik Shadowstone (AC 21) (HP 64/64, +0 tHP) |
Red Guard (HP -) |
Charlies |
Charlies quickly extends his aura to Estes to protect the angel.
He also boosts him while Estes gets inside.
DC 22 (lvl 6) Religion to Extend Boost: 1d20 + 13 ⇒ (16) + 13 = 29 (3 rd on Success; 4 rd on Crit Success; 1 rd on Failure and Focus Point is not spent)
He gives Green a holy punch!
+1 Striking Vitalizing Fist (Primary) Attack: 1d20 + 15 ⇒ (18) + 15 = 33 vs Green
Damage w Boost Eidolon: 2d8 + 4 + 4 ⇒ (8, 2) + 4 + 4 = 18 bludgeoning damage, 1d6 ⇒ 5 persistent vitality damage vs undead (and Enfeebled 1 on Crit Hit), and 1 spirit damage (from Hallowed Strikes) vs unholy creatures or those with weakness to spirit damage
◆ Protect Companion (+1 to AC of Estes)
◇ Extend Boost,
◆ Act Together (◆ Boost Eidolon for Estes of Charlies; ◆ Stride)
◆ Strike of Estes
GM Mike Hallet |
As Estes strikes the guard, spilling his blood, the mirror activates.
Bloody Glare ↺ (arcane, mental) Trigger A creature spills blood in the room; [b]Effect A ghastly figure of blood appears in the
mirror’s surface, forcing all creatures who can see it to attempt
a DC 23 Fortitude save. The trap then rolls initiative.
[b]Success The creature is unaffected.
Failure The creature bleeds from their nose and mouth.
Critical Failure As failure, and the creature is drained 1.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Estes: Bloody Glare (DC 23 Fortitude) ❗
❗ Bulak the Wanderer: Bloody Glare (DC 23 Fortitude) ❗
❗ Silence: Bloody Glare (DC 23 Fortitude) ❗
❗ Shayla Quickfingers: Bloody Glare (DC 23 Fortitude) ❗
❗ Olnik Shadowstone: Bloody Glare (DC 23 Fortitude) ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Charlies (AC 24) (HP 86/86) |
⠀⠀⠀Estes (AC 24) (HP 86/86) |
➤ Bulak the Wanderer (AC 23) (HP 82/82) |
Meadow (AC 24) (HP 74/74) |
⠀⠀⠀Silence (AC 23) (HP 52/52) |
Green Guard (HP -36) |
Shayla Quickfingers (AC 24) (HP 74/74) |
Sparkin Spellrig (AC 18) (HP 58/58) |
Blood Shadow Mirror (HP -) | see disable |
Yellow Guard (HP -19) | immobilized (DC 10) |
Purple Guard (HP -) |
Olnik Shadowstone (AC 21) (HP 64/64, +0 tHP) |
Red Guard (HP -) |
EFFECTS & CONDITIONS REFERENCE
Shayla Quickfingers |
Which one's the mirror? The White line behind the baddies?
EDIT -- Read the GM's description, Shayla... :)
Shayla Quickfingers |
Fort: 1d20 + 13 ⇒ (16) + 13 = 29
"Ewww! That's horrible! Though I've seen worse!"
Estes, Charlies' Angel |
DC 23 Fortitude save: 1d20 + 14 ⇒ (20) + 14 = 34 vs Bloody Glare
Estes is unbothered by the sight. His poker face tells the mirror that it can do better.
Olnik Shadowstone |
DC 23 Fortitude save: 1d20 + 9 ⇒ (7) + 9 = 16 Blah, even if we got cover bonuses for being in another room, it wouldn't apply here ... Do I have the bleeding condition, then?
Olnik coughs, spitting up blood that begins to erupt from his nose and mouth. He positions awkwardly, twisting his body and next in an effort to keep the blood from drenching his precious drum!
Bulak the Wanderer |
fortitude: 1d20 + 13 ⇒ (4) + 13 = 17
Bulak will move to orange (yellow?) (one action), hunt prey (one action) and then attack.
Striking Halberd: 1d20 + 14 ⇒ (15) + 14 = 29
bludgeoning: 2d10 + 4 ⇒ (8, 4) + 4 = 16
precision: 1d8 ⇒ 3
GM Mike Hallet |
The guard in green ignores the angel in his face and instead rushes up to block the door. He stabs at Meadow several times.
Frenzied Assault ◆◆◆ The fanatic Strides to an enemy creature and makes three Strikes in a frenzy. These Strikes have a +1 status bonus to attack and a +2 status bonus to damage. The fanatic can’t make a frenzied assault on a creature it’s already in melee with.
Dagger: 1d20 + 12 + 1 ⇒ (3) + 12 + 1 = 16
Dagger: 1d20 + 12 + 1 - 4 ⇒ (17) + 12 + 1 - 4 = 26
Piercing: 2d4 + 7 + 2 ⇒ (1, 3) + 7 + 2 = 13
Dagger: 1d20 + 12 + 1 - 8 ⇒ (5) + 12 + 1 - 8 = 10
The fanatic manages to hit once.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Silence: Bloody Glare (DC 23 Fortitude) ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Charlies (AC 24) (HP 86/86) |
⠀⠀⠀Estes (AC 24) (HP 86/86) |
Bulak the Wanderer (AC 23) (HP 82/82) | blood? |
Meadow (AC 24) (HP 61/74) |
⠀⠀⠀Silence (AC 23) (HP 52/52) |
Green Guard (HP -36) |
➤ Shayla Quickfingers (AC 24) (HP 74/74) |
➤ Sparkin Spellrig (AC 18) (HP 58/58) |
Blood Shadow Mirror (HP -) | see disable |
Yellow Guard (HP -38) | immobilized (DC 10) |
Purple Guard (HP -) |
Olnik Shadowstone (AC 21) (HP 64/64, +0 tHP) | blood? |
Red Guard (HP -) |
EFFECTS & CONDITIONS REFERENCE
Shayla Quickfingers |
Shayla grins and darts forward. Reaching Green, she pulls out her shortsword and stabs him twice.
+1 Striking Shortsword vs Green OG: 1d20 + 15 ⇒ (3) + 15 = 18 for Piercing/Slashing Damage: 2d6 + 4 ⇒ (5, 5) + 4 = 14 Critical Hit: Double Damage + Crit Specialization
+1 Striking Shortsword vs Green OG, MAP, Agile: 1d20 + 11 ⇒ (8) + 11 = 19 for Piercing/Slashing Damage: 2d6 + 4 ⇒ (2, 1) + 4 = 7 Critical Hit: Double Damage + Crit Specialization
Sneak Damage 1: 2d6 ⇒ (5, 5) = 10
Sneak Damage 2: 2d6 ⇒ (1, 4) = 5
◈ Stride
◈ Strike (Quick Draw)
◈ Strike
↺ Nimble Dodge (+2 AC)
Sparkin Spellrig |
Sparkin steps into the room and flicks a finger at the guard immobilized by Meadow, blasting spiritual energy at it.
Stride, Cast divine lance (3rd)
spell attack: 1d20 + 11 ⇒ (13) + 11 = 24 for spirit: 4d4 ⇒ (4, 1, 1, 1) = 7
GM Mike Hallet |
Shayla is unable to stab the guard, but Sparkin causes a bit of spirit burn to another.
The images of Estes and Bulak in the mirror begin to bleed from their faces. (DC 21 Will save)
Critical Success The creature is unaffected and temporarily immune for 1 minute.
Success The creature bleeds from their mouth or nose.
Failure The creature bleeds from their eyes, mouth, and nose, and takes 2d8 persistent bleed damage.
Critical Failure As failure, and the creature is frightened 1
The pinned guard tries to pull the arrow from the wall.
◆ Escape Athletics: 1d20 + 5 ⇒ (20) + 5 = 25
Easily freed, he moves to attack the angel.
◆ Stride
◆ Strike Dagger: 1d20 + 12 - 4 ⇒ (15) + 12 - 4 = 23
The guard in purple moves to flank Estes.
Frenzied Assault ◆◆◆ Stride + 3 Strikes
Dagger OG: 1d20 + 12 + 1 ⇒ (15) + 12 + 1 = 28
Piercing: 2d4 + 7 + 2 ⇒ (2, 2) + 7 + 2 = 13
Dagger OG: 1d20 + 12 + 1 - 4 ⇒ (1) + 12 + 1 - 4 = 10
Dagger OG: 1d20 + 12 + 1 - 8 ⇒ (7) + 12 + 1 - 8 = 12
The angel is stabbed once, causing a trickle of blood to appear on Charlies.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Estes: Will DC 21 (arcane, mental) ❗
❗ Bulak the Wanderer: Will DC 21 (arcane, mental) ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Charlies (AC 24) (HP 73/86) |
⠀⠀⠀Estes (AC 24) (HP 73/86) |
Bulak the Wanderer (AC 23) (HP 82/82) | blood? |
Meadow (AC 24) (HP 61/74) |
⠀⠀⠀Silence (AC 23) (HP 52/52) |
Green Guard (HP -36) |
Shayla Quickfingers (AC 24) (HP 74/74) |
Sparkin Spellrig (AC 18) (HP 58/58) |
Blood Shadow Mirror (HP -) | see disable |
Yellow Guard (HP -45) |
Purple Guard (HP -) |
➤ Olnik Shadowstone (AC 21) (HP 64/64, +0 tHP) | blood? |
Red Guard (HP -) |
EFFECTS & CONDITIONS REFERENCE
Shayla Quickfingers |
"HEY! You leave Estes alone, ya hear?!"
Olnik Shadowstone |
◆◆ Cast a Spell: dispel magic to Disable
Counteract check vs. DC 22: 1d20 + 12 ⇒ (10) + 12 = 22
Wincing against the pain and nausea as the blood gurgles out of his mouth, Olnik bangs on his drum and sends a blast of sound toward the mirror ... a resonating tune that shatters not the physical mirror, but it's magical effect.
With that dealt with, he begins playing his drums to rally the troops.
◇ Cast: Lingering composition
◆ Cast: Courageous Anthem
Performance: 1d20 + 16 ⇒ (2) + 16 = 18
+1 to attacks, damage, and saves vs. fear (for 1 round, but no FP cost)
Though clearly thrown off his rhythm by the wet blood still dribbling from his faceholes, Olnik's tune still inspires you in the battle at hand.
GM Mike Hallet |
The bloody figures disappear from the mirror.
The last guard rushes up to Estes.
Frenzied Assault ◆◆◆ Stride + 3 Strikes
Dagger: 1d20 + 12 + 1 ⇒ (17) + 12 + 1 = 30
Piercing: 2d4 + 7 + 2 ⇒ (2, 4) + 7 + 2 = 15
Dagger: 1d20 + 12 + 1 - 4 ⇒ (16) + 12 + 1 - 4 = 25
Piercing: 2d4 + 7 + 2 ⇒ (2, 1) + 7 + 2 = 12
Dagger: 1d20 + 12 + 1 - 8 ⇒ (7) + 12 + 1 - 8 = 12
Two more wounds appear on Charlies.
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
BEFORE YOUR TURN
❗ Estes: Will DC 21 (arcane, mental) ❗
❗ Bulak the Wanderer: Will DC 21 (arcane, mental) ❗
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Charlies (AC 24) (HP 46/86) |
⠀⠀⠀Estes (AC 24) (HP 46/86) |
➤ Bulak the Wanderer (AC 23) (HP 82/82) | blood? |
➤ Meadow (AC 24) (HP 61/74) |
⠀⠀⠀Silence (AC 23) (HP 52/52) |
Green Guard (HP -36) |
Shayla Quickfingers (AC 24) (HP 74/74) |
Sparkin Spellrig (AC 18) (HP 58/58) |
Blood Shadow Mirror (HP -) |
Yellow Guard (HP -45) |
Purple Guard (HP -) |
Olnik Shadowstone (AC 21) (HP 64/64) | blood? |
Red Guard (HP -) |
"Meadow" |
Seeing that her target has freed himself, Meadow launches two more shots in rapid succession.
Hunted Shot-shortbow vs yellow: 1d20 + 15 ⇒ (4) + 15 = 19
piercing: 2d6 ⇒ (1, 3) = 4
deadly?: 1d10 ⇒ 1
Hunted Shot-shortbow vs yellow: 1d20 + 15 - 5 ⇒ (12) + 15 - 5 = 22
piercing: 2d6 ⇒ (1, 2) = 3
deadly?: 1d10 ⇒ 2
precision: 1d8 ⇒ 5 extra damage on the first hit.
She then flattens herself against the wall and ducks down and quickly sneaks over to the other side of the door.
Hide, then sneak. Meadow's stealth is +14 and she should have +2 for cover for the hide but not for the sneak
◆ Hunted Shot, ◆ hide, ◆ sneak
Bulak the Wanderer |
will: 1d20 + 12 ⇒ (16) + 12 = 28
Bulak will step backwards, hunt prey (one action) and then attack green.
Striking Halberd: 1d20 + 14 ⇒ (18) + 14 = 32
bludgeoning: 2d10 + 4 ⇒ (6, 2) + 4 = 12
precision: 1d8 ⇒ 5
Estes, Charlies' Angel |
DC 21 Will save: 1d20 + 12 ⇒ (9) + 12 = 21 vs his face bleeding on the mirror (Success)
Estes gets a nose bleed but does not mind it, for now.
Charlies |
Charlies can feel those painful stabs that he continues to protect his angel while Estes gives yellow a holy punch!
+1 Striking Vitalizing Fist (Primary) Attack, CA: 1d20 + 15 + 1 ⇒ (7) + 15 + 1 = 23 vs Yellow
Damage w Boost Eidolon, CA: 2d8 + 4 + 4 + 1 ⇒ (1, 7) + 4 + 4 + 1 = 17 bludgeoning damage, 1d6 persistent vitality damage vs undead (and Enfeebled 1 on Crit Hit), and 1 spirit damage (from Hallowed Strikes) vs unholy creatures or those with weakness to spirit damage
Charlies also quickly patches the stab wounds that manifested on himself.
DC 20 Battle Medicine: 1d20 + 12 ⇒ (11) + 12 = 23
Expert Healing: 2d8 + 10 ⇒ (6, 2) + 10 = 18 HP
He then strengthens his life force with Estes using divine magic within him.
◆ Act Together (◆ Protect Companion (+1 to AC for Estes) of Charlies; ◆ Strike of Estes)
◆ Battle Medicine
◆ Lifelink Surge, Estes gains fast healing 6 for 4 rounds
↺ Sever Conduit (triggered if Estes takes damage that would bringthem to 0 Hit Points and comes from an effect other than a death effect)
GM Mike Hallet |
Meadow shoots a guard while Estes pummels him until he stops fighting.
Bulak flattens another guard.
Party Condition(s): Courageous Anthem - +1 status attack/damage/save vs fear
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Charlies (AC 24) (HP 64/86) |
⠀⠀⠀Estes (AC 24) (HP 64/86) | Fast Healing 6 (4 rounds) |
Bulak the Wanderer (AC 23) (HP 82/82) |
Meadow (AC 24) (HP 61/74) | Hide +14 |
⠀⠀⠀Silence (AC 23) (HP 52/52) |
Green Guard (HP -70) |
➤ Shayla Quickfingers (AC 24) (HP 74/74) |
➤ Sparkin Spellrig (AC 18) (HP 58/58) |
Blood Shadow Mirror (HP -) |
Yellow Guard (HP -71) |
Purple Guard (HP -) |
Olnik Shadowstone (AC 21) (HP 64/64) |
Red Guard (HP -) |
Shayla Quickfingers |
Shayla grins. Her arm pumps thrice, sending three axes at Purple.
+1 Striking Hatchet, 20' range: 1d20 + 15 + 1 ⇒ (18) + 15 + 1 = 34 for Slashing Damage: 2d6 + 3 + 1 ⇒ (3, 6) + 3 + 1 = 13
+1 Striking Hatchet, MAP, Agile, 20' range: 1d20 + 11 + 1 ⇒ (1) + 11 + 1 = 13 for Slashing Damage: 2d6 + 3 + 1 ⇒ (1, 6) + 3 + 1 = 11
+1 Striking Hatchet, MAP 2+, Agile, 20' range: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18 for Slashing Damage: 2d6 + 3 + 1 ⇒ (4, 3) + 3 + 1 = 11
Critical Hit: Double Damage
◈◈◈ Strike (Quick Draw)
↺ Nimble Dodge (+2 AC)
Sparkin Spellrig |
Sparkin steps over to get a better view of the remaining guards and unleashes blasts of magical wind at them.
Stride, Cast slashing gusts
spell attack vs purple: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27 for slashing: 4d4 + 1 ⇒ (2, 3, 2, 2) + 1 = 10
spell attack vs red: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17 for slashing: 4d4 + 1 ⇒ (3, 3, 4, 4) + 1 = 15
GM Mike Hallet |
Shayla only manages to hit once, but it was a solid hit. He is then cut by a blast of wind.
The guard in purple decides to take revenge on Shayla.
Frenzied Assault ◆◆◆ Stride + 3 Strikes
Dagger: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26
Slashing: 2d4 + 7 + 2 ⇒ (2, 1) + 7 + 2 = 12
Dagger: 1d20 + 12 + 1 - 4 ⇒ (8) + 12 + 1 - 4 = 17
Dagger: 1d20 + 12 + 1 - 8 ⇒ (6) + 12 + 1 - 8 = 11
Party Condition(s): Courageous Anthem - +1 status attack/damage/save vs fear
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Charlies (AC 24) (HP 64/86) |
⠀⠀⠀Estes (AC 24) (HP 64/86) | Fast Healing 6 (4 rounds) |
Bulak the Wanderer (AC 23) (HP 82/82) |
Meadow (AC 24) (HP 61/74) | Hide +14 |
⠀⠀⠀Silence (AC 23) (HP 52/52) |
Green Guard (HP -70) |
Shayla Quickfingers (AC 24) (HP 62/74) |
Sparkin Spellrig (AC 18) (HP 58/58) |
Blood Shadow Mirror (HP -) |
Yellow Guard (HP -71) |
Purple Guard (HP -36) |
➤ Olnik Shadowstone (AC 21) (HP 64/64) |
Red Guard (HP -) |
Olnik Shadowstone |
Not feeling that much lingering will be needed, Olnik goes ahead and casts courageous anthem again without adding any flourishes. or spending Focus Points
◆ Cast: courageous anthem - +1 attack/damage & saves vs. fear for 1 round
◆◆ Cast: telekinetic projectile
He then hurls a nearby rock at the nearest guard, trying to clear the way to enter the room.
telekinetic projectile attack w/ courageous anthem vs. Purple: 1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14
telekinetic projectile damage (bludgeoning) w/ courageous anthem: 4d6 + 1 ⇒ (4, 3, 2, 5) + 1 = 15
Spending a Hero Point to re-roll that attack
telekinetic projectile attack w/ courageous anthem & reroll vestments bonus vs. Purple: 1d20 + 12 + 1 + 1 ⇒ (8) + 12 + 1 + 1 = 22
GM Mike Hallet |
The guard is hit by the debris as the one in red moves to engage Bulak.
Frenzied Assault ◆◆◆ Stride + 3 Strikes
Dagger: 1d20 + 12 + 1 ⇒ (14) + 12 + 1 = 27
Piercing: 2d4 + 7 + 2 ⇒ (2, 1) + 7 + 2 = 12
Dagger: 1d20 + 12 + 1 - 4 ⇒ (13) + 12 + 1 - 4 = 22
Dagger: 1d20 + 12 + 1 - 8 ⇒ (10) + 12 + 1 - 8 = 15
Party Condition(s): Courageous Anthem - +1 status attack/damage/save vs fear
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Charlies (AC 24) (HP 70/86) |
⠀⠀⠀Estes (AC 24) (HP 70/86) | Fast Healing 6 (4 rounds) |
➤ Bulak the Wanderer (AC 23) (HP 70/82) |
➤ Meadow (AC 24) (HP 61/74) | Hide +14 |
⠀⠀⠀Silence (AC 23) (HP 52/52) |
Green Guard (HP -70) |
➤ Shayla Quickfingers (AC 24) (HP 62/74) |
➤ Sparkin Spellrig (AC 18) (HP 58/58) |
Blood Shadow Mirror (HP -) |
Yellow Guard (HP -71) |
Purple Guard (HP -51) |
Olnik Shadowstone (AC 21) (HP 64/64) |
Red Guard (HP -) |
Shayla Quickfingers |
Shayla growls away the sting from the strikes. She pulls out her main gauche and strikes at the guard with both weapons.
+1 Striking Main Gauche vs Purple, CA: 1d20 + 15 + 1 ⇒ (17) + 15 + 1 = 33 for Piercing Damage, CA: 2d4 + 4 + 1 ⇒ (1, 2) + 4 + 1 = 8 Critical Hit: Double Damage + Crit Specialization
+1 Striking Shortsword vs Purple, MAP, Agile, OG, CA: 1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 21 for Piercing Damage, CA: 2d6 + 4 + 1 ⇒ (6, 2) + 4 + 1 = 13
1d6 Persistent bleed if the main gauche hit is a crit
◈ Interact to Draw
◈◈ Twin Feint vs Purple
↺ Nimble Dodge (+2 AC)
GM Mike Hallet |
The guard in purple goes down.
Party Condition(s): Courageous Anthem - +1 status attack/damage/save vs fear
Map Link: ENCOUNTER MAP
Note(s): ☘️: Hero Point, OG: Off-Guard
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
➤ Charlies (AC 24) (HP 70/86) |
⠀⠀⠀Estes (AC 24) (HP 70/86) | Fast Healing 6 (4 rounds) |
➤ Bulak the Wanderer (AC 23) (HP 70/82) |
➤ Meadow (AC 24) (HP 61/74) | Hide +14 |
⠀⠀⠀Silence (AC 23) (HP 52/52) |
Green Guard (HP -70) |
Shayla Quickfingers (AC 24) (HP 62/74) |
➤ Sparkin Spellrig (AC 18) (HP 58/58) |
Blood Shadow Mirror (HP -) |
Yellow Guard (HP -71) |
Purple Guard (HP -67) |
➤ Olnik Shadowstone (AC 21) (HP 64/64) |
Red Guard (HP -) |
"Meadow" |
Meadow risks a quick peek around the corner to choose her target. She then fires a brace of arrows at the remaining guard and ducks back into hiding.
Hunted Shot-shortbow vs red off-guard?: 1d20 + 15 ⇒ (15) + 15 = 30
piercing: 2d6 ⇒ (5, 4) = 9
deadly?: 1d10 ⇒ 10
Hunted Shot-shortbow vs red off-guard?: 1d20 + 15 - 5 ⇒ (17) + 15 - 5 = 27
piercing: 2d6 ⇒ (6, 6) = 12
deadly?: 1d10 ⇒ 3
precision: 1d8 ⇒ 4 extra damage on the first hit.
◆ Hunt prey, ◆ Hunted Shot, ◆ hide (+14 stealth)
Bulak the Wanderer |
Bulak will step to flank and attack the last.
Striking Halberd: 1d20 + 11 ⇒ (15) + 11 = 26 (w/bonus)
bludgeoning: 2d10 + 5 ⇒ (4, 8) + 5 = 17
precision: 1d8 ⇒ 1
Striking Halberd: 1d20 + 6 ⇒ (1) + 6 = 7 (w/bonus)
bludgeoning: 2d10 + 5 ⇒ (5, 7) + 5 = 17
precision: 1d8 ⇒ 1
GM Mike Hallet |
Meadow and Bulak take down the last guard.
Charlies (86/86 HP)
Estes (86/86 HP)
Bulak the Wanderer (70/82 HP)
Meadow (61/74 HP)
Silence (52/52 HP)
Shayla Quickfingers (62/74 HP)
Sparkin Spellrig (58/58 HP)
Olnik Shadowstone (64/64 HP)
Shayla Quickfingers |
Shayla has a pearly white spindle aeon stone. She should be fine in a few minutes
Olnik Shadowstone |
Olnik investigates the mirror to be sure it's disabled sufficiently that it won't cause problems as they explore the room.
Since I know the effects have the mental trait, I believe Oddity Identification means I can use Occultism with +2 bonus, for a total of +13 to Identify Magic on it. I do have +10 Spirit Lore, though, in case that specific lore would be better to apply.
If the mirror will reset soon, he will see if there's some way to neutralize it by removing it from the wall and turning it around or covering it with a blanket.
Once that is done, he checks around on health situation. "We got any medics here? I can expend some healing magics, if needed, but this seems a dark business, and I'd like to hold that up if we can." He will then commence on helping to search the room.
Olnik Shadowstone |
Also, has my bleeding fully stopped?
Seeing his reflection in the mirror, Olnik performs a few castings of prestidigitation on himself and anyone else needed to make them presentable.
Sparkin Spellrig |
With the enemies put down, Sparkin mutters a quick prayer to Nethys.
Heal III: 3d8 ⇒ (8, 7, 8) = 23
"Medicine is well and good, but doesn't compare to proper application of healing magic."
Charlies |
Charlies refocuses before joining the group to search the area.
If there is no time constraint, Charlies will Refocus for at least 10 to at most 20 minutes.