GM Chadius presents: 1-07 Flooded King's Court (Table 1) (Inactive)

Game Master chadius

>Slides<

>RPG Chronicles< (Low tier, 14 points)


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(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. Thanks for joining 1-07: The Flooded King's Court.

1. Please post at least once a day.
2. Under your name, please add a stat block. Most important stats:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (13) + 5 = 18

Get your >Pathfinder Provisions< for your character.

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<

Verdant Wheel

Exploration:
Search +4 or Track +4
Skills:
Acrobatics +5, Athletics -1, Lore: Herbalism +4, Nature +4, Society +4, Stealth +5, Survival +4, Thievery +5
Stats:
HP 20/20 | AC 18 | F+9 R+8 W+4 | Perc +4 | Speed 30'

Taigan reporting in.

Horizon Hunters

Male Human Fighter 1 (he/him) Perc +5 AC 18 Fort +7, Ref +7, Will +4 HP 20/20 | Hero Points: 1 | Active items: | Shield: 8/20 hp | ◆ ◇ ↺

Present. I should be able to post most any time any day, but right now Tuesdays and Thursdays are days where most of my work is focused. Still I can post in the afternoon on those days.

Provision added: minor healing potion.

Vigilant Seal

Checking in,

Does anyone have the information for what goes in the stat blocks?

Vigilant Seal

I have 2 gm glyphs to hand out.

Verdant Wheel

Leshy (Fungus) Summoner 1 | HP 20/20 | AC 15 | F: +7 R: +5 W: +6 | Perc: + 4, darkvision, low-light vision, Stealth: +5 | Speed: 25 ft | Hero Points: 1/3 | Spells: 1st 1/1 | Eidolon: Unmanifested | Focus: 1/1 | Exploration: Avoid Notice | Active Conditions: None

Provision: scroll of mystic armor

Thanks for running!


2-23 (Thread|Slides) ◆◇↺ |
Niccolo Neska wrote:

Checking in,

Does anyone have the information for what goes in the stat blocks?

- Hit Points

- AC
- Saving Throws
- Perception Bonus

If you have an exploration activity besides Search, make sure you indicate it either in your stat block or your post.

Also, add your icons to the marching order slide, >HERE<. Closer to the skeleton means you are closer to the front line.

Verdant Wheel

Exploration:
Search +4 or Track +4
Skills:
Acrobatics +5, Athletics -1, Lore: Herbalism +4, Nature +4, Society +4, Stealth +5, Survival +4, Thievery +5
Stats:
HP 20/20 | AC 18 | F+9 R+8 W+4 | Perc +4 | Speed 30'

The dubious looking Tian-La guy with the blue circle is Taigan. He's usually in the back, shooting air blasts.

Will you allow Taigan to turn on Channel Elements during Exploration? Within reason, of course--as the aura is visible, audible, tactile (people can feel the breeze around him), so he won't do it when entering a guarded city or when stealthing or something. It will, however, allow the party to "1.5 hustle" if they stay near him and move an extra half Stride.


2-23 (Thread|Slides) ◆◇↺ |

Keeping your elemental aura on during exploration is fine with me.

Sounds like you have Four Winds, right? I'd liken this to the Cast A Spell activity. You are limited to 4 people, so you wouldn't be able to boost the entire party to 1.5 speed.

Grand Archive

Male Half-Orc Cleric 2 | HP 26/26 | AC 18 (w/mystic armor) | F+5 R+6 W+10 | Perc +8 | Speed 25ft | Focus [_] | Hero Points 1 | Spells 1st 2/3 + 4/4 heal Focus 2/2 | Exploration: Investigate | Active Conditions: none

I've GMed this scenario. And I have two GM Glyphs.

Pathfinder Provision: Scroll of mystic armor.

Verdant Wheel

Exploration:
Search +4 or Track +4
Skills:
Acrobatics +5, Athletics -1, Lore: Herbalism +4, Nature +4, Society +4, Stealth +5, Survival +4, Thievery +5
Stats:
HP 20/20 | AC 18 | F+9 R+8 W+4 | Perc +4 | Speed 30'

Four Winds is like Cast A Spell--I'm talking about the aura junction. If people are within 10' of me, they can...oh, I think that might not happen until 5th level. :D


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I added campaign links and the RPG Chronicles link to the header.

Thanks for adding your icons to the >Marching Order<!

Everyone starts with 1 Hero Point. If you have GM Glyphs to give out more Hero Points, please do so now.

Horizon Hunters

Male Human Fighter 1 (he/him) Perc +5 AC 18 Fort +7, Ref +7, Will +4 HP 20/20 | Hero Points: 1 | Active items: | Shield: 8/20 hp | ◆ ◇ ↺

Do members of the Pathfinder Society get a free wayfinder (without an aeon stone)? The entry in Archive of Nethys gives no price but lists says "Access: member of the Pathfinder Society". I'm trying to figure out if Clebsch would have been given one or if he has to purchase it. I'm just not sure of the rules for PFS games.


VC - Sydney, Australia

It is a boon - Info here

The base wayfinder:

Wayfinder
Prerequisites: Played 2 sessions

Cost: 0 AcP

To guide your path, your faction has secured a wayfinder (Pathfinder Core Rulebook 617) for you to carry on your journeys and serve as a badge of office in the Pathfinder Society. This wayfinder has an effective sale price of 0 gp.

Grand Archive

Male Half-Orc Cleric 2 | HP 26/26 | AC 18 (w/mystic armor) | F+5 R+6 W+10 | Perc +8 | Speed 25ft | Focus [_] | Hero Points 1 | Spells 1st 2/3 + 4/4 heal Focus 2/2 | Exploration: Investigate | Active Conditions: none

You have access and therefore can buy wayfinders. Don't.
There's a boon that costs a few AcP and grants a free wayfinder. Don't buy that either.

There's a boon you can get once a character has played two sessions that is free and grants a free wayfinder. Get that one once you're eligible.

Huh. Our party is mostly level 1. I'll grant my Glyph points to Amanita and Cebsch.

Horizon Hunters

Male Human Fighter 1 (he/him) Perc +5 AC 18 Fort +7, Ref +7, Will +4 HP 20/20 | Hero Points: 1 | Active items: | Shield: 8/20 hp | ◆ ◇ ↺

Thanks. This is my 2nd session.

Vigilant Seal

For some reason I am unable to log on to my account to access the Google Slide deck

Grand Archive

Male Half-Orc Cleric 2 | HP 26/26 | AC 18 (w/mystic armor) | F+5 R+6 W+10 | Perc +8 | Speed 25ft | Focus [_] | Hero Points 1 | Spells 1st 2/3 + 4/4 heal Focus 2/2 | Exploration: Investigate | Active Conditions: none

You shouldn't need to log in for that.


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A login shouldn't be needed. All you need is the link. Anyone can edit the slides, so if you can't access them just tell us what you'd like to do.

Verdant Wheel

Exploration:
Search +4 or Track +4
Skills:
Acrobatics +5, Athletics -1, Lore: Herbalism +4, Nature +4, Society +4, Stealth +5, Survival +4, Thievery +5
Stats:
HP 20/20 | AC 18 | F+9 R+8 W+4 | Perc +4 | Speed 30'

Whoops! I was working a number of hours yesterday and forgot to even look at the forums.

Verdant Wheel

Exploration:
Search +4 or Track +4
Skills:
Acrobatics +5, Athletics -1, Lore: Herbalism +4, Nature +4, Society +4, Stealth +5, Survival +4, Thievery +5
Stats:
HP 20/20 | AC 18 | F+9 R+8 W+4 | Perc +4 | Speed 30'

But Taigan doesn't have Wild Empathy. Taigan doesn't even have Urban Empathy. Taigan is kind of a low charisma git.

Verdant Wheel

Exploration:
Search +4 or Track +4
Skills:
Acrobatics +5, Athletics -1, Lore: Herbalism +4, Nature +4, Society +4, Stealth +5, Survival +4, Thievery +5
Stats:
HP 20/20 | AC 18 | F+9 R+8 W+4 | Perc +4 | Speed 30'

Taigan will happily take a torch from Clebsch or the goblins, by the way!

Vigilant Seal

It is not letting me put in a token.,

Grand Archive

Male Half-Orc Cleric 2 | HP 26/26 | AC 18 (w/mystic armor) | F+5 R+6 W+10 | Perc +8 | Speed 25ft | Focus [_] | Hero Points 1 | Spells 1st 2/3 + 4/4 heal Focus 2/2 | Exploration: Investigate | Active Conditions: none

What are you trying to do?

I pasted in your forum avatar.


2-23 (Thread|Slides) ◆◇↺ |

Hi Niccolo. Are you able to see the slides? Are you accessing them from a phone? I can try posting screenshots of the map from a different service if that will help, but most of the action will be from Google Slides.

Horizon Hunters

Male Human Fighter 1 (he/him) Perc +5 AC 18 Fort +7, Ref +7, Will +4 HP 20/20 | Hero Points: 1 | Active items: | Shield: 8/20 hp | ◆ ◇ ↺

I've worked with Google Drawings and Slides a lot and most people cannot manipulate things with a touch screen interface. PC access should work better, if available.

Vigilant Seal

I am using my desktop. I can see the slides but cannot really add anything to them like when I tried to add my token. I will check now about moving around.

Vigilant Seal

It looks like I can move, can I see the gator from where I moved>

Horizon Hunters

Male Human Fighter 1 (he/him) Perc +5 AC 18 Fort +7, Ref +7, Will +4 HP 20/20 | Hero Points: 1 | Active items: | Shield: 8/20 hp | ◆ ◇ ↺

There is an icon in the toolbar that looks like square with squiggles in it, like a framed picture. Hover the mouse over it and it should identify as 'insert image'. Clicking on it should allow you to upload a jpg or png image. Copy an image and it should paste into the slide as well.


2-23 (Thread|Slides) ◆◇↺ |

Niccolo, you can see the White lizard from your position.

I assume Taigan has the Blue outline while Josef has the Green outline in the back of the marching order.

Granny, Clebsch, Amanita, and Josef can use Four Winds right now, during Taigan's turn, to Stride half their speed. It's probably not useful right now because this encounter is super cramped. Given this is PbP, I usually rule that you must use the Stride action before your turn starts. Otherwise we'd have to stop everything to deal with the movement.

I'll give a few more hours to resolve movement before the next lizard acts.

Verdant Wheel

Exploration:
Search +4 or Track +4
Skills:
Acrobatics +5, Athletics -1, Lore: Herbalism +4, Nature +4, Society +4, Stealth +5, Survival +4, Thievery +5
Stats:
HP 20/20 | AC 18 | F+9 R+8 W+4 | Perc +4 | Speed 30'

I may not be able to post today--I'll try!

Horizon Hunters

Male Human Fighter 1 (he/him) Perc +5 AC 18 Fort +7, Ref +7, Will +4 HP 20/20 | Hero Points: 1 | Active items: | Shield: 8/20 hp | ◆ ◇ ↺

Clebsch can't move because of the large enemy. He would have to use acrobatics to tumble, but that uses half movement and that would not be enough to get to a clear space. Besides, Clebsch wants to remain blocking the party behind him from the monster as a front-line fighter should.

Verdant Wheel

Leshy (Fungus) Summoner 1 | HP 20/20 | AC 15 | F: +7 R: +5 W: +6 | Perc: + 4, darkvision, low-light vision, Stealth: +5 | Speed: 25 ft | Hero Points: 1/3 | Spells: 1st 1/1 | Eidolon: Unmanifested | Focus: 1/1 | Exploration: Avoid Notice | Active Conditions: None

Would my eidolon be able to use the four winds movement?


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Taigan would have to use Four Winds on Barry.


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I'm waaaaay overdue for Hero Points. 2 points are up for grabs.

Post your votes (and maybe a reason why), or put it in a spoiler, or PM me with your picks.

Let's finish up within 48 hours.


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PS: You can vote for 2 players!

Horizon Hunters

Male Human Fighter 1 (he/him) Perc +5 AC 18 Fort +7, Ref +7, Will +4 HP 20/20 | Hero Points: 1 | Active items: | Shield: 8/20 hp | ◆ ◇ ↺

We've been kind of muddling through with no one standing out, IMHO. Granny and Amanita have had to most interesting posts.

Vigilant Seal

1 person marked this as a favorite.
Clebsch Gordan wrote:
We've been kind of muddling through with no one standing out, IMHO. Granny and Amanita have had to most interesting posts.

+1

Verdant Wheel

Leshy (Fungus) Summoner 1 | HP 20/20 | AC 15 | F: +7 R: +5 W: +6 | Perc: + 4, darkvision, low-light vision, Stealth: +5 | Speed: 25 ft | Hero Points: 1/3 | Spells: 1st 1/1 | Eidolon: Unmanifested | Focus: 1/1 | Exploration: Avoid Notice | Active Conditions: None

Sorry, I've had a hectic few days, I'll get a post up tomorrow.

And I third the vote for Granny, and also nominate Josef.


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Granny and Amanita, have a Hero Point!


VC - Sydney, Australia

Yay!

Vigilant Seal

Do we need to bother with skill checks if someone else made them?


VC - Sydney, Australia

For things like Lore where we just share the info then no not usually.

Verdant Wheel

Exploration:
Search +4 or Track +4
Skills:
Acrobatics +5, Athletics -1, Lore: Herbalism +4, Nature +4, Society +4, Stealth +5, Survival +4, Thievery +5
Stats:
HP 20/20 | AC 18 | F+9 R+8 W+4 | Perc +4 | Speed 30'

Sorry, I was far more unavailable due to graduations than I thought I would be. :( Back now.


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Most skill checks are optional. Usually I wait a day or so before proceeding.

Usually someone who makes the check will share the information with the team so once one person makes the check more aren't needed. Sometimes there is additional information for a critical success.

No worries, Taigan. Let's just say you used your wind to help propel the boat.

Horizon Hunters

1 person marked this as a favorite.
Male Human Fighter 1 (he/him) Perc +5 AC 18 Fort +7, Ref +7, Will +4 HP 20/20 | Hero Points: 1 | Active items: | Shield: 8/20 hp | ◆ ◇ ↺

If I have the skill in question, I sometimes like to roll even after someone else has made the roll, mostly for RP purposes to see if my character had the knowledge as well. Plus it's part of the fun of FRP, rolling dice.

Vigilant Seal

There have not really been skills that he is good at for this scenario, they have tended to be more physical so when there is something he is good at, like knowledge, and it is already rolled, I feel kinda useless to the party.

Verdant Wheel

Exploration:
Search +4 or Track +4
Skills:
Acrobatics +5, Athletics -1, Lore: Herbalism +4, Nature +4, Society +4, Stealth +5, Survival +4, Thievery +5
Stats:
HP 20/20 | AC 18 | F+9 R+8 W+4 | Perc +4 | Speed 30'

I have often wished kineticists were a bit more skill monkey-ish, or maybe good at Aid? -- when using Base Kinesis.


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It's time for Hero Points. 2 are up for grabs. Please nominate 2 PCs (and maybe a reason why.) You can post openly, or spoiler it, or PM me. I'll wait a few days before awarding them.

I'm on a business trip for the next 48 hours or so, so my posting will be less frequent.

Vigilant Seal

Clebsch Gordan and Josef

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