Constellations of Attelan

Game Master Me'mori

A traditional journey to Absalom Station begins on the arrival of Docking Bay 94...


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Well that’s the thing though, the manifestation is part of the concept and depends on other elements of it. I saw up above that someone else is going Electrical Attunement, so I’ll probably shy away from that, but if I was going that direction I might want to play a Sylph, Android, SRO, or some other race with a tie to electricity, whereas if I were leaning into the photon side I might want to play an Ifrit from the Burning Archipelago. The details of race and background will depend in part on the mechanics. And I don’t want to build anything too close to the concepts already on play, no reason to duplicate them.


The two manifestations that have not been chosen thus far are Solar Weapon and Solar Shield.

The place where everyone is coming from for the start of this is the school listed in the first post and expanded on a few posts down in this thread and has been compiled in the Campaign Info.


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Dorian 'Grey' wrote:

Notes:

Race
Dirindi

Alternate Class Feature
Electrical Attunement

** spoiler omitted **

Espionage Specialist

I am jotting down notes...

His Backstory is forming as I am researching. He will be the Rogue.

I am also heavily considering this Archetype but not too crazy about the Operative BaB...

Upon further consideration it's not so bad .. lol!

Possible Second Alternative Class Feature
Stellar Sage

He is going Lunar Manifestation. The Post after this one has his Fluff.


Ok, I think I've got the outline of what I want. Elebrian with the Solar Weapon manifestation. He was...almost as much kicked off of Eox as invited to this school, as he's a devout Pharasmin and hates that his homeworld is run by undead abominations. Long term he'd love to start a Pharasmin Hellknight order (and will likely take the Star Knight archetype) that's devoted to ensuring that the cycle of life and death is followed, and not perverted by undeath. He'll probably be photon attuned much more than graviton, maybe enough to take the Broken Cycle alternate feature. Maybe. Not sure of a theme yet. Basically a traditional frontline, melee combatant type build.

Thoughts?


Ouachitonian wrote:
Ok, I think I've got the outline of what I want. Elebrian with the Solar Weapon manifestation. He was...almost as much kicked off of Eox as invited to this school, as he's a devout Pharasmin and hates that his homeworld is run by undead abominations. Long term he'd love to start a Pharasmin Hellknight order (and will likely take the Star Knight archetype) that's devoted to ensuring that the cycle of life and death is followed, and not perverted by undeath. He'll probably be photon attuned much more than graviton, maybe enough to take the Broken Cycle alternate feature. Maybe. Not sure of a theme yet. Basically a traditional frontline, melee combatant type build.Thoughts?

I think there's a lot there, including a rich racial heritage which would dovetail nicely with Zephyr's elf heritage, along with the photon focus which would be cool. The anti-undeath Pharasma focus is amazing btw.


I have to agree! Totally loving the Hellknight angle!


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The Lost Voice wrote:
Dorian 'Grey' wrote:
I am a fan of PB actually.
So, say instead of 10, Lucky 13?

I'm working out the crunch for my Brennari Solarian, now that we have the stat determination method.

Note: I'm currently set to take the Electrical Attunement Mode alternate class feature, but if lots of other people are doing that also, I can go with the normal stellar mode, so we have a good balance.


Clebsch73 wrote:
The Lost Voice wrote:
Dorian 'Grey' wrote:
I am a fan of PB actually.
So, say instead of 10, Lucky 13?

I'm working out the crunch for my Brennari Solarian, now that we have the stat determination method.

Note: I'm currently set to take the Electrical Attunement Mode alternate class feature, but if lots of other people are doing that also, I can go with the normal stellar mode, so we have a good balance.

NOt sure we are at the "lots" stage quite yet, pretty sure this is:

"and then there were four ..."


Clebsch73 wrote:
The Lost Voice wrote:
Dorian 'Grey' wrote:
I am a fan of PB actually.
So, say instead of 10, Lucky 13?

I'm working out the crunch for my Brennari Solarian, now that we have the stat determination method.

Note: I'm currently set to take the Electrical Attunement Mode alternate class feature, but if lots of other people are doing that also, I can go with the normal stellar mode, so we have a good balance.

I actually think it's a good idea to have two of each Attunements.


Good for now, so unless we get one more in a week, let's move it to the Discussion.


This is my draft of my solarian. He is not a power fighter type since I plan to cultivate him as a healer type as he levels up, using the Divine Champion archetype. I gave him the armor manifestation to make it easier to keep him alive.


What do you guys think about the Star Knight archetype? tHere's some decent stuff in there, but man is that a lot of Stellar Revelations to give up. Seems like it might be better to have him notionally look well upon the Hellknights and all, but not walk that path himself. But I've got until Level 2 to decide, I guess.

Likewise Extra Manifestation. Seems like it'd be cool to wield stellar sword and shield, for example, but is it worth giving up a zenith revelation? I've got until 9th to decide on that one, though. No rush.


I actually was considering both of those Archetypes. I thought it a strong, flavorful build.

How many Revelations does one really need really...lol.

I really like the image of a Space Hellknight.

I really think that our 4 concepts are really solid for this type of mission.

EDIT

I just realized that I just used all my allotments for "really" in those statements....really!


Hello! Disregard if you are all full. I've never played Starfinder and would likely need help with the learning curve. But I liked the opener and the references being made so I thought I might make an attempt at a concept.

Blue stars burn hot, bright and fast. That's the problem, you see. They burn themselves out or supernova all too soon. When they first manifested, the news was bittersweet. Living into retirement was unlikely. So they embraced their fate and sought to do as much as they could while they were around to do it. To make a name for themselves and make their family proud.

Unfortunately, I'm not very familiar with the setting to put in much detail. I don't even know what Alien/Race to pick. There are so many! The Worlanisi seemed interesting, but I saw the shield manifestation wasn't yet utilized but I'm not sure a small character lends itself well to tanking.

Is anyone going for piloting? That was an impulse to include in the concept, but wasn't sure if that role was already filled.

Anyway, would appreciate input toward choices that would synergize well with the concept or are just good for the build. I have built a pretty effective bodyguarding cavalier for PF1e before so I'm not completely hopeless. XD


bluedove wrote:

Hello! Disregard if you are all full. I've never played Starfinder and would likely need help with the learning curve. But I liked the opener and the references being made so I thought I might make an attempt at a concept.

Blue stars burn hot, bright and fast. That's the problem, you see. They burn themselves out or supernova all too soon. When they first manifested, the news was bittersweet. Living into retirement was unlikely. So they embraced their fate and sought to do as much as they could while they were around to do it. To make a name for themselves and make their family proud.

Unfortunately, I'm not very familiar with the setting to put in much detail. I don't even know what Alien/Race to pick. There are so many! The Worlanisi seemed interesting, but I saw the shield manifestation wasn't yet utilized but I'm not sure a small character lends itself well to tanking.

Is anyone going for piloting? That was an impulse to include in the concept, but wasn't sure if that role was already filled.

Anyway, would appreciate input toward choices that would synergize well with the concept or are just good for the build. I have built a pretty effective bodyguarding cavalier for PF1e before so I'm not completely hopeless. XD

I don't happen to believe in hopeless, and certainly not in gaming. In gaming, if there's no hope, you're doing it wrong. tbh, I think as long as you can read and get to Archives of Nethys, you can do fine.

You are absolutely right, no one has mentioned piloting at all, and that's pretty cool. So is the idea of bodyguarding.

I chose a Legacy Race for Zephyrr because that is part of the history I want to explore; and it would seem you are already familiar with those races from PF1. For me, I usually look at what else there is that I want for my character, and then find out how to add it. With Zephyrr, it is psychic stuff, so I picked the ESPer theme and might even take the Phrenic Adept Archeype.

If you have a couple dollars to spend, I highly recommend StarBuilder for your phone, just becasue it makes builds so easy. Let us know how else we can help :)


I will always do my best to welcome newer players, because gatekeeping is never a viable choice. So welcome to the game, and with your idea, we're full.

Hop on over to Discussion, and we can get it all ironed out.

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