Strange Aeons

Game Master Whack-a-Rogue

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@Tassa: It does allow a coup de grace, correct, but since the creature still has total concealment, it takes two full-round actions. That was an interesting rules dive. :-)

Ignore Me:
1d20 + 4 ⇒ (17) + 4 = 21
2d8 + 12 ⇒ (7, 3) + 12 = 22

Tassa lashes out into the darkness and connects with something. Despite the ichor now oozing from her tentacle-filled maw, she can still sense the creature's presence.
Ignore Me:
2d20 + 4 ⇒ (15, 1) + 4 = 20
2d8 + 12 ⇒ (5, 2) + 12 = 19
2d20 + 4 ⇒ (7, 12) + 4 = 23
2d8 + 12 ⇒ (5, 7) + 12 = 24

It takes two more attempts before the creature ceases to move. As far as you can tell, it's been defeated, although the supernatural darkness makes it difficult to know for certain.


Tassa Portrait ★ F Shifter 2 | AC 14, T 14, FF 13 | F +4 R +4 W +3 | CMD 18, PSD 15 | Init +1 PER +5

When it stops thrashing, Tassa drags it out of the darkness for her allies to see.

Once again, she tries–and fails–to speak. Now that the adrenaline of the fight is past she starts to worry, and points urgently at her throat and then at Ephra'im, hoping the scholar might be able to make sense of whatever the undead thing did to her.


You drag out a small assortment of junk: tattered bedclothes, scraps of charcoal drawings, and a mouse's skull.

Tassa's voice will return in just under an hour.


Female Gnome Oracle 2
Vitals:
HP 15/15 | AC 16 T 14 FF 13 | F +1 R +2 W +4 [+2 against illusions and death effects] [+1 trait against spells and spell-like abilities from evil creatures] | CMD 12 PSD 12 MSD 13 | Init +2 | Perc +4
Abilities:
Hit Dice 2/2 | Spell Points 4/7 | Erase from time 1/1 | Anticipate Peril 0/1|DC 16 for Sphere Abilities

Mya sighs relieved "I'm glad you are okay, even if your voice is not." Mya takes a peek behind Tassa "Although I was hoping the darkness would magically vanish as well."


Tassa Portrait ★ F Shifter 2 | AC 14, T 14, FF 13 | F +4 R +4 W +3 | CMD 18, PSD 15 | Init +1 PER +5

Tassa sighs with annoyance at mention of losing her voice.

It IS just temporary...right?

Taking her mind off the unpleasant question, she stands just outside the edge of the darkness and listens for any other sounds in the dark room.

Perception: 1d20 + 5 ⇒ (16) + 5 = 21

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