[Outpost VII]PFS1 #6-22 Out of Anarchy by GM Colin (Inactive)

Game Master Colin_Mercer

Chronicle sheets


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Silver Crusade

Male Android Planar Rifter Gunslinger 1, Armor Master Fighter 1: Speed:30, Init:4, AC:15, T:12, FF:13, HP:21/21, Fort:6, Ref:4, Will:0, Perc:2, Darkvision, 1/1 Grit

Oh thanks for reminding me, day job craft alchemy: 1d20 + 7 ⇒ (14) + 7 = 21

Dark Archive

Male LN Male Elf Magus 3 (Bladebound & Hexcrafter) | HP 21 / 21 | AC 18 / 14 T / 14 FF | CMD 17 | Fort + 4, Reflex + 5, Will + 3 | Init + 4 | Perception + 9 or +11 (low-light vision)| Speed 30 ft. | Conditions: None | Effects: None| Magus Spells: 1st Level (4/4) Arcane Pool: 4 / 4 points |
GM_Colin wrote:

This totally-not-headcrab will be the final encounter, and after that you will rendezvous with your Venture-Captain.

I will be travelling from the 30th of April till the 12th of May, one day before Outpost VII ending date, during which I will not have access to PDF editing software. If you guys can all roll your day job and boon rolls now if you haven't done so, therefore I can have the chronicle ready before I leave, that would be awesome.

Kageryu's Day Job check is in the Recruitment tab; he hit a 20 which is 20 gold I believe.

Grand Lodge

N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None

day job: 1d20 + 4 ⇒ (9) + 4 = 13
boon: 1d20 ⇒ 12

Dark Archive

09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)

Thank you very much for running, GM_Colin! :-D

Thanks for playing, everyone - I had fun!

Dark Archive

09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)

Regarding the trade goods

If I counted correctly, we spent only 60 gold of our own trade goods (for the bribe we of course used 50 gold of the goods we got from Olandil):
- Migsund 10g
- Kageryu 20g
- Kaervek 30g (invite to lunch noodles, I'll pay all of this)

Can someone double check this, please?

Sovereign Court

Male Dwarf Psychoanalyst 5 | BAB:3, MAB:5 RAB:4 | F:7 R:3 W:7 | Init:1 P:10/11 | hp: 43/43 | AC: 20 | W-CLW:50 W-DB:50 W-MM:6 | LN | 1761-19

I got Migsund 20g, Kageryu 30g, Kaervek 20g (only 4 takers on noodles x 5gp)

Dark Archive

Male LN Male Elf Magus 3 (Bladebound & Hexcrafter) | HP 21 / 21 | AC 18 / 14 T / 14 FF | CMD 17 | Fort + 4, Reflex + 5, Will + 3 | Init + 4 | Perception + 9 or +11 (low-light vision)| Speed 30 ft. | Conditions: None | Effects: None| Magus Spells: 1st Level (4/4) Arcane Pool: 4 / 4 points |

This is what I have for barter goods spent.

Gold Street, Torandril's Finery = 1 lb
Docktown, Aunties, 1st trip = 0 lb
Inkell = 2 lbs for information, 1 lb for the poetry; total of 3 lbs.
Madge's = 3 lbs for noodles and the encrypted message; Madge charged 5 GP of goods per serving of noodles so it's 2 servings of noodles per 1 lb of goods, 6 PCs, 3 lbs. (I know Kaervek said he was covering it but I'm adding it in and you'll see below why.)
Whaler's Point, bribe to Loyalist thugs = 5 lbs.
Docktown, Aunties, 2nd trip = 0 lb, we had to clear out the Abandoned Tower

And Olandil gave the group 180 gold of trade goods which equals 18 lbs.
(Page 6 in Gameplay, almost at the bottom of the page.)

So to summarize the traded goods = 1 + 3 + 3 + 5 = 12 which doesn't even hit the 18 lbs. Olandil gave the PCs. Which makes sense since it's a 1-2 subtier and the author might have assumed all of the PCs were as broke as Tempestas.
Unless I'm missing something it doesn't appear the PCs are out any gold on the barter goods front.


Hao Jin Cataclysm 5-6 | 5-24 | MmyMask1 | 9-04 | EmSpire5

Yeah, the net trade good more than break even, so don't worry about that little bit of money. If the scenario REALLY want the player to spend money, they usually do it in the ugly way.....

Anyway, here's your chronicle sheets. Let me know if you have any question!

Silver Crusade

Male Android Planar Rifter Gunslinger 1, Armor Master Fighter 1: Speed:30, Init:4, AC:15, T:12, FF:13, HP:21/21, Fort:6, Ref:4, Will:0, Perc:2, Darkvision, 1/1 Grit

Thanks for running.

Grand Lodge

N/N Male Human Fighter/3| HP: 29/29| AC Norm/Tch/FF: 22/13/19 | CMB/CMD: +7/19 | F/R/W: +4/+2/+1 | Init: +2 | Speed 30 ft [armor training] | Climb +4, Linguistics +2, Perc +3, Profession Soldier +4, Survival +5, Swim +4 | Active Conditions: None

Yep, thanks.

Grand Lodge

Male Lashunta Fighter-2 | hp 20/20 | AC:15 | F:5 R:2 W:-1 | I:2 P:-1 | TSRR:1 | GL | 124312-30

Thanks for running. Chronicle received, applied and filed. An interesting mission for Tempestas's first outing.

Dark Archive

09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)

My chronicle looks mostly good, but Kaervek spent 2 PP on a wand of protecion from evil (posted here nearly 2 months ago, so I should have reminded you).

Could you add the purchase and correct the current PP, please?

Dark Archive

Male LN Male Elf Magus 3 (Bladebound & Hexcrafter) | HP 21 / 21 | AC 18 / 14 T / 14 FF | CMD 17 | Fort + 4, Reflex + 5, Will + 3 | Init + 4 | Perception + 9 or +11 (low-light vision)| Speed 30 ft. | Conditions: None | Effects: None| Magus Spells: 1st Level (4/4) Arcane Pool: 4 / 4 points |

Kageryu's Chronicle looks good to me, thanks for running! :)


Hao Jin Cataclysm 5-6 | 5-24 | MmyMask1 | 9-04 | EmSpire5
Kaervek the Spiteful wrote:

My chronicle looks mostly good, but Kaervek spent 2 PP on a wand of protecion from evil (posted here nearly 2 months ago, so I should have reminded you).

Could you add the purchase and correct the current PP, please?

Done!

Dark Archive

09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)

Looks good, thanks!
And thank you for running this, too! :-D

@all: Thanks for playing, it was fun! :-)

Dark Archive

09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)

I have two questions regarding my faction goals:

Did we "participate in a magical or occult ritual" or did Poppo do it completely on his own?

Would Poppo count as a "NPC scholar, knowledgeable spellcaster, or similar figure"? And if yes, could I try to recruit him to the Dark Archive?


Hao Jin Cataclysm 5-6 | 5-24 | MmyMask1 | 9-04 | EmSpire5
Kaervek the Spiteful wrote:
Did we "participate in a magical or occult ritual" or did Poppo do it completely on his own?

I think Poppo did it all on his own, I'm afraid.

Kaervek the Spiteful wrote:
Would Poppo count as a "NPC scholar, knowledgeable spellcaster, or similar figure"? And if yes, could I try to recruit him to the Dark Archive?

Yes and yes, a professor is certainly considered a scholar, and with him out of Pezzack, I'm sure he needs a new place to work...

Dark Archive

09-05 Call of the Copper Gate Male N Elf Wood Wizard 3 | HP 20/20 | AC 17 T 13 FF 14 (mage armor) | CMB -1, CMD 12 | F: +3, R: +4, W: +2 (+2 vs. enchantment effects) | Init +9 | Perc +6 low-light vision, SM: -1 | Speed 30 ft. (20 ft. with backpack)

Nice! I'll try my best to lead him to the Dark Side Dark Archive... ^_^

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