[SFS] 6-12 Yesteryear's Hope (Inactive)

Game Master Kludde

Maps and Handouts
RPG Chronicles
HIGH tier
Missions: 1 (Complete)/2/4/6


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Wayfinders

F Lashunta | Technomancer 5 | SP 25/25 HP 29/29| RP 7/7| EAC 17 KAC 17 | F +1 R +4 W +5| Init +3 |Per +1 | Spells 1st 0/6, 2nd 1/3

Aluradux sends a volley of missiles at one of the creatures.

magic missile vs blue: 3d4 + 3 ⇒ (2, 3, 1) + 3 = 9


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Ears aims for the yellow beast, only to see it beaten into a pulp by Bodie. This allow Ears and Aluradux to retarget for Blue, which takes two devastating hits.

The last two monsters decide they've had enough, and flee into the desert wasteland.

Combat Over!

“We live! Praise Mother Touloo!” Dystance says, and the hunters hold up their rifles. The hunting party hauls the carcasses of the hunt back, thrumming with their chests in a sound halfway between drums and laughter. As the hunters return, children run out of the husk colony of Shelter, and then so do the adults, clicking their mandibles and cheering.

The children of Shelter run out, and two more distinguished Husks, Brother Koseemo and Sister Alomir, approach the group Thank you for help brother Koseemo says, before emitting a strange gurgling sound that must be a religious chant of some sort. Let me tend to your wounds Sister Alomir says, carefully tending to any cuts and bruises you might have.

Auntie Falgo is also here, and her chef skills are in full swing. Not long after, she is ready to offer the group a morsel of the meat of the latest catch.

The tiny morsels turn into a feast, with larger portions shared among everyone in attendance. After eating, Dystane speaks:

“My friends new and old, we husks have always celebrated the small wins after our successful hunts. If we survived, if we brought back meat or gathered fruit for our camp to eat, and our children slept that night with full bellies. We have always shared what we have, and then danced in joy and welcoming that we survived another night. Come, dance!”

As a band brings out drums and stone instruments, the other celebrants form up in two straight lines and begin a formal dance.

If your character has a chronicle for 1-03, you perform this dance with ease. Otherwise, I need a Acrobatis or Profession Dancer check to perform the dance. With a Culture or Perception you can learn the steps of the dance, giving you a +2 to the check

Yuluzak seems very comfortable dancing among the Ghibrani - he seems to be something of a local hero here.

Manifold Host

NB Hobgoblin Stormrunner Precog 6 | SP 42/42 HP 36/36 | RP 8/8 | EAC 21, KAC 23 | Fort +6; Ref +10; Will +5 | Init: +4 | Perc: +10, SM: +10 | Speed 30ft | Reroll: 1/1 (3 novas) | Active conditions: None.

Ainsley will try to pick up and learn first before actually dancing.

culture/perc: 1d20 + 10 ⇒ (16) + 10 = 26
acrobatics: 1d20 + 14 ⇒ (9) + 14 = 23

Let's do this indeed! And maybe another glass of wine or mead after? they say as they hop and bounce around on the dance floor.

Cognates

2386108-701 Host NG Shirren Healer Mystic 5 EAC 16, KAC 18|SP 25/35 HP 36/36|RP 5/6|Fort +2, Ref +2, Will +8|Init: +2 | Perc: +12| Speed 30 ft |Spells: 1st 3/5, 2nd 3/3| Active conditions: None.

Culture: 1d20 + 11 ⇒ (20) + 11 = 31
"This should be easy it's just like another dance I know."
Acrobatis: 1d20 + 1 ⇒ (8) + 1 = 9 +2 + 11
Jek has the moves down perfectly but Jek's timing is off. Jek's antenna droup a bit as Jek tries to figure out what went wrong.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

Elwin shrugs and gives it a try...
culture: 1d20 + 6 ⇒ (3) + 6 = 9
He's SURE he has the steps down!

acrobatics: 1d20 + 3 ⇒ (17) + 3 = 20
But once he gets in the group he realizes he did NOT have it but still manages to do well.

Second Seekers (Luwazi Elsebo)

Male Half-Orc LG Soldier 5 (Armor Storm) | SP 40/40 HP 41/41 | RP 7/7 | EAC 17; KAC 20 | Fort +5; Ref +5; Will +5 | Init: +4 | Speed 30ft, Fly 30ft | Perception +1 (Darkvision), SM +1

Bodie also gives it a whirl, after getting out of his armor & donning his Bastrovelean beach shirt & surf shorts

Culture?: 1d20 + 1 ⇒ (2) + 1 = 3

Acrobatics: 1d20 + 9 ⇒ (3) + 9 = 12

Bodie doesn't manage to local dance all that well but tries to hula along with the local music.

Wayfinders

F Lashunta | Technomancer 5 | SP 25/25 HP 29/29| RP 7/7| EAC 17 KAC 17 | F +1 R +4 W +5| Init +3 |Per +1 | Spells 1st 0/6, 2nd 1/3

"Oooohh! A dance! How fun!"

culture: 1d20 + 13 ⇒ (15) + 13 = 28

acrobatics: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11

Unfortunately Aluradux seems to have two left feet.


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Aluradux, Bodie and Jekcedo look a little like a children's dance might already be challenging for them, but fortunately Elwin and Ainsley have the moves. The Husks, and by extension Yuluzak, look very impressed, and the ceremony progresses with an air of friendship and celebration.

Task complete!

After the ceremony is over, the group treks back to the city, leaving the group a few moment to watch over the parade grounds. The peace is temporary though, and soon enough something else happens.

“It’s a miracle! A miracle!” The normally stoic Dystane comes running up to the group with a husk hunting party in tow. “A nearly radiation-free oasis, some ten miles in diameter, has arisen in what was previously wasteland!”

Dystane gestures at the neat and manicured fairgrounds, and says, “It’s not like this manufactured park, but true wilderness, teeming with birds and flowers and fruit you can eat!”

Other husks chime in, “We have heard the voice of Mother Touloo! She spoke to us and told us change is coming to Elytrio!” With an excited click of her mandibles, Dystane adds, “See? Mother Touloo blesses our efforts! She, too, wishes for unity! Come, you must all join me in visiting the site of this miracle!”

Second Seekers (Luwazi Elsebo)

Male Half-Orc LG Soldier 5 (Armor Storm) | SP 40/40 HP 41/41 | RP 7/7 | EAC 17; KAC 20 | Fort +5; Ref +5; Will +5 | Init: +4 | Speed 30ft, Fly 30ft | Perception +1 (Darkvision), SM +1

Bodie takes the time to slip back into his golemforged armor before joining the crowd.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

"Hmmm... Has this ever happened before?"
Will we have time for a rest to recover SP?


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Yes, you have plenty of time!

Cognates

2386108-701 Host NG Shirren Healer Mystic 5 EAC 16, KAC 18|SP 25/35 HP 36/36|RP 5/6|Fort +2, Ref +2, Will +8|Init: +2 | Perc: +12| Speed 30 ft |Spells: 1st 3/5, 2nd 3/3| Active conditions: None.

"I would love to see this miracle, how long will it take to get there? Was this miracle part of a prophecy or was this unexpected?

Depending on the estimated travel time Jek cast Comprehend Customs as we near the site. If there is time Jek will rest to recover SP

During the trip, Jek uses their com unit to look up dance videos to see what went wrong. Thinking to themself Jek thinks.
"Looks like I have all the steps right, just not moving right."
Jek keeps looking curiously back and forth at Elwin, Ainsley, and Dystane's arm and leg joints.
"I don't get it my insectile joints look similar to Dystane's, how are Elwin, and Ainsley, moving so well when I can't? I don't think Elwin, and Ainsley, can even bend that way. I'll get this dance right if it takes me all week."
Jek can be seen bending and stretching their arms and legs one at a time testing their range of motion.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

Elwin will walk up to Jek on the walk and in a low voice say, "I had no clue, I just got lucky. If it helps, it's similar to that dance craze that was popular on Absalom station a few years ago, the funky Squox or something like that..."

Cognates

2386108-701 Host NG Shirren Healer Mystic 5 EAC 16, KAC 18|SP 25/35 HP 36/36|RP 5/6|Fort +2, Ref +2, Will +8|Init: +2 | Perc: +12| Speed 30 ft |Spells: 1st 3/5, 2nd 3/3| Active conditions: None.

"Funkey Squox.." Jek pauses to try a few moves
"Elwin, I think you're right!" Jek tries the dance again
Acrobatics: 1d20 + 1 + 2 ⇒ (11) + 1 + 2 = 14
"Getting there... Just need more practice, thanks again for the help, Elwin!"

Acquisitives

Male Ysoki Xenoseeker Technomancer 5
bot me:
1. Supercharge a good shooting ally's weapon. 2. Shoot pistols. 3. Appropriate grenade. 4. Melee with survival knife.
// Init +7 Percept +0 SenseMotive +0 dark vision 60' // SP 48/48 HP 32/32 RP 7/7 EAC 22 KAC 23 // F +5 R +5 W +5 // Move 30 BAB 3 Spells: 1st 5/5 2nd 3/3

Back at the dancing.

Guided by memories from his earlier visit. Ears dances adequately, although he doesn't relish it. He thinks it is just good diplomacy.

Ears has a 1-03 chronicle.

The MIRACLE

"A natural spontaneously occuring oasis seems highly unlikely. I would gladly examine this oasis." Ears voice and phrasing takes on a different, more measured timbre and tempo, but the ysoki is practically dancing by hopping from one hind foot to the other.

Wayfinders

F Lashunta | Technomancer 5 | SP 25/25 HP 29/29| RP 7/7| EAC 17 KAC 17 | F +1 R +4 W +5| Init +3 |Per +1 | Spells 1st 0/6, 2nd 1/3
Ears wrote:

"A natural spontaneously occurring oasis seems highly unlikely. I would gladly examine this oasis." Ears voice and phrasing takes on a different, more measured timbre and tempo, but the ysoki is practically dancing by hopping from one hind foot to the other.

"Unlikely, yes. Hardly impossible however. Magic does exist after all. I'm super excited to check it out!"

On the trip she consults her computer to see what she can find out about Mother Touloo.

Mysticism check maybe? Or would that be culture? Mr. Fancypants has library chips for both skills.


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Yes, Mysticism for some understanding of Mother Touloo

With Klarima, Dystane, Yuluzak and a group of Elytrio athletes in tow, the group sets out to the coordinates provided. It's strange - the coordinates point to a spot that according to surface scans was completely barren prior to the group's landing.

Nevertheless, after a two-hour hike, the reports of a lush oasis seem very real indeed. The oasis rises out of the desert like an island marooned in a sea of burnt red sand. The air within the oasis is sweet and moist, carrying the scent of plants from dozens of different worlds. There are flowering shrubs and fruit filled trees, cool shade and heavy undergrowth. From tiny little frogs to whirring insects to songbirds, this unlikely green space teems with abundant small wildlife.

At the center of the oasis, a small tree stands, a slender sapling with purple leaves.

Please roll a DC 13 Will save

If you fail:

Just like the ghibrani, you become fascinated with the sight of the tree

At the sight of the tree, Dystane and Klarima are overcome with reverence, prostrating themselves. Dystane prays, while Klarima exclaims, “It is a miracle!” When Dystane recovers, she asks, “Mother Touloo, what do you wish of us?” In response, the tree speaks into the minds of the everyone present in the voice of a gentle child, replying “Oh, more biological samples, please.”

With that, the ghibranis hurry of, off to do the bidding of 'mother Touloo', leaving the group by themselves.

If you passed the will save:

The tree speaks telepathically “Oh, hello. You’re different. Are you from this planet?”

You can make a Life Science or Mysticism check

Wayfinders

F Lashunta | Technomancer 5 | SP 25/25 HP 29/29| RP 7/7| EAC 17 KAC 17 | F +1 R +4 W +5| Init +3 |Per +1 | Spells 1st 0/6, 2nd 1/3

Mother Touloo information
mysticism: 1d20 + 7 + 4 ⇒ (17) + 7 + 4 = 28

will save DC13: 1d20 + 5 ⇒ (5) + 5 = 10


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Aluradux knows that Mother Touloo is mostly a figment of the imagination of the membrane ghibranis - a group of ghibranis was tricked to depart the city of Arkeost and make their lives in the wasteland, under the blessing of 'Mother Touloo'.

Though Aluradux is currently convinced there is more to the story...

Acquisitives

Male Ysoki Xenoseeker Technomancer 5
bot me:
1. Supercharge a good shooting ally's weapon. 2. Shoot pistols. 3. Appropriate grenade. 4. Melee with survival knife.
// Init +7 Percept +0 SenseMotive +0 dark vision 60' // SP 48/48 HP 32/32 RP 7/7 EAC 22 KAC 23 // F +5 R +5 W +5 // Move 30 BAB 3 Spells: 1st 5/5 2nd 3/3

Will save: 1d20 + 4 ⇒ (16) + 4 = 20
Life Science: 1d20 + 13 ⇒ (18) + 13 = 31

DM:

" I'm just visiting. What you've done here is very impressive. Are you from this planet? Do you mind if I have a closer look at your creation?"

Dice= Life Science, is the oasis real and Elytrio born, or alien?]1d20+13[/dice]

Ears begins moving around the tree, keeping a respectful distance while he examines the flora and fauna.

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

will: 1d20 + 4 ⇒ (3) + 4 = 7

Elwin just stands there, mouth agape, staring at the tree.

Cognates

2386108-701 Host NG Shirren Healer Mystic 5 EAC 16, KAC 18|SP 25/35 HP 36/36|RP 5/6|Fort +2, Ref +2, Will +8|Init: +2 | Perc: +12| Speed 30 ft |Spells: 1st 3/5, 2nd 3/3| Active conditions: None.

Jek cast Comprehend Customs when we arrived at the site last an hour

Will: 1d20 + 5 ⇒ (16) + 5 = 21
Mysticism: 1d20 + 11 ⇒ (5) + 11 = 16

GM:
Jek replies to the tree telepathically "Hell0 there, my name is Jek what is your name? And yes I'm just visiting this world, are you from this planet? "

Jek looks at the tree momentarily then asks the team.
"Can everyone else hear the tree talking?"


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Ears quite quickly recognises the tree for what it is: an immature oracle or Oras, a sacred tree dedicated to the protection, repair, and evolution of ecosystems. The oracles serve as the deity Oras’ temples and biological labs.

You are vistors the tree responds, and adds with impeccable logic I am an oracle of Oras. The people here seem to prefer to call me Mother Touloo, though I ahave no conception of who or what that is. Can you explain to me?

Aluradux and Elwin are fascinated by the tree, though the effect wears off after about a minute or so.

Second Seekers (Luwazi Elsebo)

Male Half-Orc LG Soldier 5 (Armor Storm) | SP 40/40 HP 41/41 | RP 7/7 | EAC 17; KAC 20 | Fort +5; Ref +5; Will +5 | Init: +4 | Speed 30ft, Fly 30ft | Perception +1 (Darkvision), SM +1

Bodie's Will save: 1d20 + 5 ⇒ (15) + 5 = 20

Bodie seems unaffected.

Brother Tim offers information
Life Science: 1d20 + 9 ⇒ (4) + 9 = 13

"Bodie Creed, Champion of Iomadae & Knight of Golarion, at your service. Totally not from this place - we're from back in the Pact Worlds. While I do love a good beach, it's gotta have some tubular waves to make it a complete package. This place is a bit dry for my taste.
"I think that Mother Touloo is some kinda saint or visionary prophet for the locals."

Cognates

2386108-701 Host NG Shirren Healer Mystic 5 EAC 16, KAC 18|SP 25/35 HP 36/36|RP 5/6|Fort +2, Ref +2, Will +8|Init: +2 | Perc: +12| Speed 30 ft |Spells: 1st 3/5, 2nd 3/3| Active conditions: None.

Jek tries to recall the general local cultural understanding of who Mother Touloo is, with the aid of Comprehend Customs.

Culture: 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17
Mysticism backup roll if Culture won't work
Mysticism: 1d20 + 11 ⇒ (7) + 11 = 18

Manifold Host

NB Hobgoblin Stormrunner Precog 6 | SP 42/42 HP 36/36 | RP 8/8 | EAC 21, KAC 23 | Fort +6; Ref +10; Will +5 | Init: +4 | Perc: +10, SM: +10 | Speed 30ft | Reroll: 1/1 (3 novas) | Active conditions: None.

Ainsley tries to recall knowledge as well.

mysticism: 1d20 + 10 ⇒ (13) + 10 = 23
will: 1d20 + 5 ⇒ (13) + 5 = 18

Greetings Bodie Creed, we come in peace. I'm not sure as to the origin of the name is. We are on a mission but we mean you no harm.

Second Seekers (Luwazi Elsebo)

Male Half-Orc LG Soldier 5 (Armor Storm) | SP 40/40 HP 41/41 | RP 7/7 | EAC 17; KAC 20 | Fort +5; Ref +5; Will +5 | Init: +4 | Speed 30ft, Fly 30ft | Perception +1 (Darkvision), SM +1

"Ainsley - Bodie Creed is MY name, not the plant wahinie's." whispers Bodies out the side of his mouth.

Acquisitives

Male Ysoki Xenoseeker Technomancer 5
bot me:
1. Supercharge a good shooting ally's weapon. 2. Shoot pistols. 3. Appropriate grenade. 4. Melee with survival knife.
// Init +7 Percept +0 SenseMotive +0 dark vision 60' // SP 48/48 HP 32/32 RP 7/7 EAC 22 KAC 23 // F +5 R +5 W +5 // Move 30 BAB 3 Spells: 1st 5/5 2nd 3/3

mysticism: 1d20 + 4 ⇒ (8) + 4 = 12

"Mother Touloo is some kind of local nature goddess. That fits conveniently with your line of work.
What I want to know is why are you here, now? Why not years or decades ago."


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Ears wrote:

[dice= mysticism]1d20+4

"Mother Touloo is some kind of local nature goddess. That fits conveniently with your line of work.
What I want to know is why are you here, now? Why not years or decades ago."

Oras is here, oras has always been here. Oras just is. If it makes people happy to think I’m Mother Touloo, why not just answer to the name? Maybe they all they need me to be is Mother Touloo. I’d be a pretty good mother. I like growing things. Isn’t my grove pretty?

Preposterous Yuluzak exclaims We can’t allow these people to worship this tree as if it were their goddess—it’s despicable!

Another choice for the future of Elytrio... will you roll with this lie and allow the oracle to be an impostor mother touloo, or convince the oracle to reveal the truth, potentially shocking the ghibrani?

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

Elwin shakes his head and snaps out of his fugue.

Taking a minute to get his bearings and examine the facts, he looks at Yuluzak, "Well. Oras seems to follow the desires of Mother Touloo. Who is to say that the story didn't begin with her? Ultimately I think it would be the decision of Oras. Also, the society here is doing well but at a critical juncture. I'm not sure it would survive this."

Acquisitives

Male Ysoki Xenoseeker Technomancer 5
bot me:
1. Supercharge a good shooting ally's weapon. 2. Shoot pistols. 3. Appropriate grenade. 4. Melee with survival knife.
// Init +7 Percept +0 SenseMotive +0 dark vision 60' // SP 48/48 HP 32/32 RP 7/7 EAC 22 KAC 23 // F +5 R +5 W +5 // Move 30 BAB 3 Spells: 1st 5/5 2nd 3/3

"Yuluzak, doesn't Damoritosh have semi-divine minions who patronize worshippers that appeal to them? I don't think it's despicable -- just pragmatic. Elwin is right. And you should know better than most here, the Ghibrani are balancing on a knife's edge. A little culinary disagreement turned into a food fight, and easily could have evolved into a real physical fight.

And you, oracle. You realize that in the long term, having the ghibrani worship you open them to emotional damage? Take Mother Touloo's name for now, but ease the ghibrani into an understanding of your true nature and Oras. It's the only real solution long term."

At this moment, Ears votes to let the oracle stay Mother Touloo.


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That's two votes for letting it maintain its deceit that the sapling is mother Touloo. Any other votes?

Second Seekers (Luwazi Elsebo)

Male Half-Orc LG Soldier 5 (Armor Storm) | SP 40/40 HP 41/41 | RP 7/7 | EAC 17; KAC 20 | Fort +5; Ref +5; Will +5 | Init: +4 | Speed 30ft, Fly 30ft | Perception +1 (Darkvision), SM +1

Bodie ponders.
"Orus? Orus? What should I know about Orus, Brother Tim? For some reason, I think that she's kinda sketch..."

Brother Tim offers his counsel.
"Well, Orus is all about change & adaptation. And while her actions, & those of her agents, may tend toward being serendipitous, perhaps even chaotic, in this situation, I'd think that change is what the ghibrani need. They're already on their path from the caste system toward a merged society, so why not allow this Mother Tooloo to guide them along that path? Plus, this oasis is a fine symbol of things to come."

That's a vote to allow the sapling oracle to continue.

Wayfinders

F Lashunta | Technomancer 5 | SP 25/25 HP 29/29| RP 7/7| EAC 17 KAC 17 | F +1 R +4 W +5| Init +3 |Per +1 | Spells 1st 0/6, 2nd 1/3
AbadarCorp Entertainment wrote:
Ears wrote:

[dice= mysticism]1d20+4

"Mother Touloo is some kind of local nature goddess. That fits conveniently with your line of work.
What I want to know is why are you here, now? Why not years or decades ago."

Oras is here, oras has always been here. Oras just is. If it makes people happy to think I’m Mother Touloo, why not just answer to the name? Maybe they all they need me to be is Mother Touloo. I’d be a pretty good mother. I like growing things. Isn’t my grove pretty?

Preposterous Yuluzak exclaims We can’t allow these people to worship this tree as if it were their goddess—it’s despicable!

Another choice for the future of Elytrio... will you roll with this lie and allow the oracle to be an impostor mother touloo, or convince the oracle to reveal the truth, potentially shocking the ghibrani?

Aluradux frowns. "I wouldn't exactly call it despicable but I'm not sure that it hurts anyone if they want to believe it. Still...I worry about what might happen when the ghibrani inevitably discover the truth."

Aluradux will try to see if what she knows about Mother Touloo meshes with what she knows of oras. Is it possible that they are indeed one and the same?

Cognates

2386108-701 Host NG Shirren Healer Mystic 5 EAC 16, KAC 18|SP 25/35 HP 36/36|RP 5/6|Fort +2, Ref +2, Will +8|Init: +2 | Perc: +12| Speed 30 ft |Spells: 1st 3/5, 2nd 3/3| Active conditions: None.

"I don't know enough about husk and membrane culture, does Mother Touloo favor one over the other? If so Oras's true nature might help give the husk and membrane something in common to help bring them together. Perhaps Oras could fill that role."

undecided vote pending more info on Mother Touloo


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What Aluradux knows, is that mother Touloo is purely fictional, and rather vaguely described as the 'mother-who-will-provide'. It's definitely not a stretch to see Oras perform a similar role here, since this grove and the fruit that is provides (which is being eagerly consumed by the athletes, I must add) is exactly the kind of thing Mother Touloo is described to provide.

Unless you want to change your stance, the tree is going to need your help in being convincing to the ghibrani

To help the sapling perpetuate the story it is Mother Touloo, you can help it to lie using Bluff, help it bypass tricky questions using Intimidate, or help it understand the basics of the Mother Touloo religion using Culture or Mysticism. Because it is a biological lab, supporting arguments for either decision can also be made using Life Science or Survival. I need three successes

Cognates

2386108-701 Host NG Shirren Healer Mystic 5 EAC 16, KAC 18|SP 25/35 HP 36/36|RP 5/6|Fort +2, Ref +2, Will +8|Init: +2 | Perc: +12| Speed 30 ft |Spells: 1st 3/5, 2nd 3/3| Active conditions: None.

Jek tries to teach the tree the proper trditional greeting and responses that mother Touloo would be expected to know. That should fall under Comprehend Customs and Jek will also use Communalism to roll twice.

Culture: 1d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16
Culture: 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17

"Sometimes they might call you "mother-who-will-provide" instead of just "Mother Touloo." That might be useful to know."

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

life sciences: 1d20 + 11 ⇒ (19) + 11 = 30
"Well, if this oasis full of diverse life isn't proof, I'm not sure what is..."

Second Seekers (Luwazi Elsebo)

Male Half-Orc LG Soldier 5 (Armor Storm) | SP 40/40 HP 41/41 | RP 7/7 | EAC 17; KAC 20 | Fort +5; Ref +5; Will +5 | Init: +4 | Speed 30ft, Fly 30ft | Perception +1 (Darkvision), SM +1

While Bodie could probably yell his point across to the ghibrani there, he nods to Brother Tim for a calmer perspective.

Mysticism: 1d20 + 9 ⇒ (16) + 9 = 25

"For all we know, Mother TouLoo cause be an instrument of Orus. Maybe as things progress, you can work in elements of Orus' doctrines."

Manifold Host

NB Hobgoblin Stormrunner Precog 6 | SP 42/42 HP 36/36 | RP 8/8 | EAC 21, KAC 23 | Fort +6; Ref +10; Will +5 | Init: +4 | Perc: +10, SM: +10 | Speed 30ft | Reroll: 1/1 (3 novas) | Active conditions: None.

mysticism: 1d20 + 10 ⇒ (13) + 10 = 23

You are someone who provides, and this oasis is proof of that.

Wayfinders

F Lashunta | Technomancer 5 | SP 25/25 HP 29/29| RP 7/7| EAC 17 KAC 17 | F +1 R +4 W +5| Init +3 |Per +1 | Spells 1st 0/6, 2nd 1/3

"On further consideration I think the best thing is to restore the land. Here are a few things to consider..."

life science: 1d20 + 19 ⇒ (18) + 19 = 37


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The group convincingly claims the tree is, in fact, the incarnation of Mother Touloo Mother Touloo provides! the athletes say as they taste the fresh fruits from the bushes that have sprouted in the grove. Word of the miracle quickly makes the rounds on the parade grounds on the group's return.

Mission success!

Klarima flutters her wings, going aloft with happiness. “That’s it, all our tasks are done, and we’re ready to open the festival up to full crowds tomorrow! I think it will be a glorious success, and it’s thanks to all your hard work! Get washed and rested, for tomorrow we start our opening ceremonies bright and early!”

Elytri’o Open is a roaring success, and after a colorful opening parade dozens of athletic events are held. Jeekso's games function without any trouble, and there is a brotherly atmosphere as Husk and Membrane athletes reach for the gold!

Yuluzak clasps the hands of the group. “It’s good to work with Starfinders again. May we always fight on the same side, my friends. Until next time!”

That completes this adventure. Can you please roll day job, and I'll move on to reporting!

Wayfinders

F Lashunta | Technomancer 5 | SP 25/25 HP 29/29| RP 7/7| EAC 17 KAC 17 | F +1 R +4 W +5| Init +3 |Per +1 | Spells 1st 0/6, 2nd 1/3

profession influencer: 1d20 + 14 ⇒ (5) + 14 = 19

Acquisitives

Male Ysoki Xenoseeker Technomancer 5
bot me:
1. Supercharge a good shooting ally's weapon. 2. Shoot pistols. 3. Appropriate grenade. 4. Melee with survival knife.
// Init +7 Percept +0 SenseMotive +0 dark vision 60' // SP 48/48 HP 32/32 RP 7/7 EAC 22 KAC 23 // F +5 R +5 W +5 // Move 30 BAB 3 Spells: 1st 5/5 2nd 3/3

Profession, professor: 1d20 + 12 ⇒ (17) + 12 = 29

Cognates

2386108-701 Host NG Shirren Healer Mystic 5 EAC 16, KAC 18|SP 25/35 HP 36/36|RP 5/6|Fort +2, Ref +2, Will +8|Init: +2 | Perc: +12| Speed 30 ft |Spells: 1st 3/5, 2nd 3/3| Active conditions: None.

Profession maintenance worker with tool kit: 1d20 + 14 ⇒ (4) + 14 = 18

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

No profession for Elwin.

Second Seekers (Luwazi Elsebo)

Male Half-Orc LG Soldier 5 (Armor Storm) | SP 40/40 HP 41/41 | RP 7/7 | EAC 17; KAC 20 | Fort +5; Ref +5; Will +5 | Init: +4 | Speed 30ft, Fly 30ft | Perception +1 (Darkvision), SM +1

Profession: Mercenary for Bodie

Prof: Merc: 1d20 + 12 ⇒ (7) + 12 = 19

Doubled becomes 38 Credits


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Chronicles are up! Let me know if everything looks fine, and thanks everybody for playing!

Dataphiles

Male NG Elf Scholar technomancer 4 | SP 0/20 HP 20/24 | RP 6/6 | EAC 15 ; KAC 16 | Fort +1; Ref +3; Will +4 | Init: +2 | Perc: +2, SM: +0 | Speed 40ft | Spells: 0th: 6 1st: 4/4 2nd 3/3 | Spell ave DC 16 |Active conditions: None.

Looks great! Thank you for running and thanks to all for playing! Was, as usual, a great group!!!

Acquisitives

Male Ysoki Xenoseeker Technomancer 5
bot me:
1. Supercharge a good shooting ally's weapon. 2. Shoot pistols. 3. Appropriate grenade. 4. Melee with survival knife.
// Init +7 Percept +0 SenseMotive +0 dark vision 60' // SP 48/48 HP 32/32 RP 7/7 EAC 22 KAC 23 // F +5 R +5 W +5 // Move 30 BAB 3 Spells: 1st 5/5 2nd 3/3

Looks, good, Kludde! As ever, thank you for running a great game. It was nice to have Ears visit Elytrio again.

Mr. Martin, Omega Man, Ashbourne, Halgur, Half the Sky -- I enjoyed playing with you all.

I hope to see everyone around the boards!

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