[YFF/SFS/DMK] 6-12 Yesteryear's Hope (Inactive)

Game Master Kludde

Maps and Handouts
RPG Chronicles
HIGH Tier
Mission: 3 (Done); 2; 5; 6


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The insectile ghibranis of Elytrio live divided, with husk ghibranis living in the harsh desert wastelands and membrane ghibranis living a pampered life in automated cities. Inspired by positive relations with the Starfinder Society, two ghibranis are spearheading a social movement aimed at bridging this cultural divide—with limited success. Undeterred, the ghibranis Dystane and Klarima are planning a joint cultural event, intended to mend bridges, forge friendships, and foster understanding between their people. Who better to help them than the Starfinder Society? Travel to Elytrio to put on the grandest celebration Elytrio’s seen since the Gap!

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

No holiday is possible without careful preparation. Preparation is a discipline. Discipline is submission. No one knows how to subdue like the Hellknights. Hell is coming. Hell is getting closer. The heavy footsteps of a mollusc encased in the dark heavy armor are heard on the bridge of the ship... *an anxious and solemn tune is playing*

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

Hell may be coming but the Abyss isn't far behind. A grumpy looking tiefling is the next to arrive muttering something about 'never again playing rock-paper-scissors with a mystic' and 'getting my own back when I get home'.

She wears dark coloured form fitting armour (a Ysoki refractive suit) stands just over 5ft 6" with dark coloured skin, dark blue/green hair and two stubby horns on her head. A swagger hand cannon sits on one hip and a tricorne hat is balanced on her head. She also wears a symbol of Besmara.

The only greeting the Hellknight gets is a glare.

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

A damai with a laconic look on his face looks over his two teammates.

Another eclectic bunch of agents. I suppose the Starfinder Society attracts all types.

He approaches Chryssi, "Ahoy there!"

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

Hello Chryssi replies with a sigh. I hope whatever this mission is, is better than the last one, but I doubt it. It's a frelling party.


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Before we get this show on the road, I need to know if any of your characters played in 1-04, 1-29, 2-00 or 3-00

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

3-00 +

The Hellknight remains unperturbed both in the presence of the tiefling and in the presence of Ch'amon, with whom it has already traveled. He greets both of them calmly and without emotion, and his voice sounds hollow, whistling and unnaturally (for humanoid). It seems that the organ with which it produces sound works completely differently.

When the whole team gathers, it will announce:

My name is K'ssatak-Sul. I am Hellknight of the Order of the Eclipse and I act according to the precepts of Measure and Chain. I am a melee warrior, diplomat, inquisitor and detective. I specialize on eliminating the propaganda of chaos, uprisings and dangerous sectarian teachings. I am here on a partnership restoration program between Starfinder Society and Hellknights.

It doesn't look like it's expecting any kind of reaction. A murky dot of absolute darkness, like a small black hole, rotates near its left shoulder, endlessly absorbing light. Its mask is hiding the whole face and covered with infernal runes, and there is something frightening and inept in its very manner of movement.

Second Seekers (Jadnura)

Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

played 1-04 and 1-21 if it matters

Howdy! I'm Ysh'yaal! Servant of Besmara. You can call me Ysh' if you want!

Ysh'yaal is a smiling and muscular Tiefling, clad in a black heavy armor, bearing the holy symbol of Besmara.
At her side a simple, almost new, laser pistol and no other weapons. But you see that she has a toolbag with different used bits and part of computers and other electronic devices.

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

Do not forget to make an entry in my personal notebook. Tieflings prefer Besmara as their patron deity. Better than Lamashtu, but much worse than Abadar.

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

"Two of you? I guess it's double the fun than," Cha'mon says with a big grin on his face. "Or do I have to walk the plank for not worshipping Besmara?"

Turning to K'ssatak, "Relax buddy, your going to give yourself a heart attack."

This PC has not played any of those scenarios.

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

It depends on what you mean by fun Chryssi scowls in a tone that sounds like she'd rather be anywhere else but here. Mind you .... walking the plank .... Hmmmm. Gives me an idea. She ponders as she touches the Red Star Plasma lash on her other hip.

Chrysalis - EX-Pirate she says. After I got caught by a bunch of Starfinders on the Amber Reconnoiter I figure if you can't beat 'em, frelling join 'em

She turns to K'ssatek and snorts. A Hellknight diplomat? - This I gotta pronking see.

She does grin when seeing the other tiefling though and looks Ysh up and down as if evaluating her. So what do you bring to this party Ysh? I'm a computer hacker technomancer pilot. Looks like you got interesting bits and pieces in there.. Somehow a sultry purr has crept into her voice.

Have not played any of those with this PC

Wayfinders

| sp 54 | hp 46| rp 9 | EAC 21 KAC 24 | fort +7 ref +8, will +5 | init +7 | Perc 9 (LL/DV)/ Android cyberborn Soldier

Played Yesteryears Truth & Yesteryears Sorrow with this character

A battle-hardened female android arrives wearing very functional-looking body armour and webbing whilst carting too many weapons - including a squad machine gun with a sticker that reads 'Happiness is belt-fed'. She also wears a '72 hour' backpack with neatly arrayed pouches clearly containing various tools, extra link ammunition, grenades, and a clearly labeled medical pouch.

She checks the safety on her weapon and just regards the room with her artificial eyes. "Shelldrake", she smiles as she introduces herself though not entirely convincingly - robotic and hollow. You can see that she was built largely as a combat android and the manufacturers cheaped out on non-necessities like 'making her seem friendly'. She only had to appear passably human, not act it.

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

I forgot Cha'mon is now level 7 and my other PC's in this level range are not available. I unfortunately will have to bow out.

Cha'mon's comm unit emits a beep. He takes a look at it and says, "Unfortunately we'll have to continue this conversation at another time."

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

Chryssi actually looks disappointed at that but nods.

Acquisitives

Male CG Damai Outlaw Operative 5 Biohacker 2 (PC sheet) | SP 49/49 HP 44/44 | RP 5/8 | EAC 22; KAC 22 | Fort +5, Ref +9, Will +5 | Init: +11 | Darkvision 60', Perc +14, SM +10 | Speed 40 ft. | Active Conditions: None.

I could use a premade. I like using Obozoya.


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Cha'mon Cha'mon wrote:
I could use a premade. I like using Obozoya.

Yeah, go for it!

I've pinged the sixth player, we should be good to go soon.


"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.

As Cha'mon Cha'mon makes his exit Obozoya makes her entrance.

"It is me Obozoya. We have mission, no?" I always imagine her having a thick Russian accent.

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

Yeah. We got a mission Chryssi says sourly while looking for coffee. Attend a frelling party of some sort

Wayfinders

| sp 54 | hp 46| rp 9 | EAC 21 KAC 24 | fort +7 ref +8, will +5 | init +7 | Perc 9 (LL/DV)/ Android cyberborn Soldier

Shelldrake nods and grunts in greeting to Obo.
In Vesk "I think we're the security detail"

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

Oh I hope so Chrysalis replies as she also knows Vesk. That means I might get to bust heads. That'll make me feel better


"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.

Obozaya responds in vesk, "Obozaya likes busting heads."

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

A fist-sized chunk of vaguely spherical technology, floating at the center of a glowing humanoid outline, the 'skin' of which has letters and floating across the surface, raises a hand in greeting.

"Well met, fellow sentients. This unit's designation is α-CloudChatI.Q.Prime, but you may shorten that to Alpha in combat situations. We will be providing tech-support and paramedical-assistance for this mission."

There is a soft 'click', and then a pair of glittering crystalline wings, shining with pale blue holographic light, spring from Alpha's back.

"This unit was recently upgraded with flight capabilities, which should be useful on Elytrio."

I note, bizarrely, that RPG Chronicles lists our table as being low tier, even though we are all 5's and 6's...?


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It's the Society's private docking bays on Absalom Station where we meet our group, ready for an audience with Venture-Captain Arvin.

Venture-Captain Arvin ducks out of the way of a team of porters who load crate after crate of food into the cargo bay of the Loreseeker, a sleek Pegasus-class starship without any stress fractures.

“Thanks for meeting me here, Starfinders,” Arvin says as he fondly pats the side of the ship. “The Loreseeker is one of our finest and most reliable starships. It’s been in operation for well over a decade, kept hundreds of Starfinders safe, and brought back countless discoveries. One of those discoveries was the location of a planet in the Vast called Elytrio, which was devastated by thermonuclear war several hundred years ago. Today, the local ghibrani people are divided into two different groups called the husks and the membranes. They have distinct cultural traditions, societal structure, and physical characteristics, and have remained isolated from one another for a few centuries.”

“When you arrive on Elytrio, you’ll be met by Dystane and Klarima, old friends of the Starfinder Society. They’re planning a social event intended to bring the husks and membranes together to bond as a community, and they want the Starfinder Society to participate. They’ve asked us to help ensure the smooth operation of the event and then enjoy the celebration as honored guests. In short, your job is to support them in any way you can.”

Venture-Captain Arvin gestures to the porters still loading crates into the cargo hold. “As special guests, it’s important that we don’t arrive empty handed. As you can see, I’ve ordered these crates of food from different planets of the Pact Worlds that you can bring to share. I’ll let you decide how and where you want to use them.”

Arvin then uploads a small dossier on Elytrio to each of your datapads (See Handouts).

You'll also need this Arvin says as he hands the group a a Tetrad certified translator It'll help you communicate with the Ghibrani. I admit the device is a bit cumbersome, but it's better than using hand gestures

You can ask questions to Arvin. This time, we don't have any know-before-you-go rolls

Wayfinders

| sp 54 | hp 46| rp 9 | EAC 21 KAC 24 | fort +7 ref +8, will +5 | init +7 | Perc 9 (LL/DV)/ Android cyberborn Soldier

Shelldrake silently replies with hand gestures.
Ghibrani - "Fluent in the language"
She also pulls out her own Tetrad Certified Translator, "More than one couldn't hurt"

"How are the Husks and Membranes going with their relationship building?"

"We expecting anyone to want to crash the party?"

"Do we need to pack nice clothes, or can we wear our battle kit?"

Shelldrake finishes reading the dossier "Clearance not granted? Funny, I was there"

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

Chryssi takes the offered translator. I got Comprehend Languages sir but yeah ... Share Language must be mystic only - and yeah. I'm not much good at charades.

She looks towards the Pegasus. Anyone want to challenge me for the pilot position?.

Wayfinders

| sp 54 | hp 46| rp 9 | EAC 21 KAC 24 | fort +7 ref +8, will +5 | init +7 | Perc 9 (LL/DV)/ Android cyberborn Soldier

"Though I am a good pilot I prefer the guns. You can rack up the kills faster as a pilot, but only if you do your job badly"

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

"Negative. This unit would, however, function well as a Gunner, Engineer, or Science Officer."

Not that this scenario has the Starship Combat tag ;-)

Second Seekers (Jadnura)

Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

I'm mainly a hacker, but I like to go on the front line when needed. says Ysh' with a smile as she cracks her knuckles.
As for joining the Starfinder, I met Neroo, from Absalom Idol, while trying to get into the Society's servers and she convinced me to join! So I left the diaspora and came here.

After Arvin's briefing she says

I'm no pilot! I can help with the computer or to make sure the ship is flying but I'm not very good at anything else!

Always happy to help these little guys.

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

Yeah .... by ramming the opposition Chryssi replies But that's usually the last ditch maneuver Chryssi says to Shelldrake.

We have SO gotta swap hacking techniques sometime Ysh. But yeah, I used to be the pilot, as well as the computer & science officer when I was a pirate.


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Shelldrake wrote:

Shelldrake silently replies with hand gestures.

Ghibrani - "Fluent in the language"
She also pulls out her own Tetrad Certified Translator, "More than one couldn't hurt"

"How are the Husks and Membranes going with their relationship building?"

Relationship building is pretty much the point of this event, it’s meant to bring together the husks and membranes in a friendly environment, foster positive interactions, and create bonds of community. Other than that, we don't know much. I’m sure our allies will provide more details when you arrive.”

Shelldrake wrote:

"We expecting anyone to want to crash the party?"

"Do we need to pack nice clothes, or can we wear our battle kit?"

Why do you always expect the worst, Shelldrake? We're there to help out, which is why we're bringing food. Elytrio isn’t the most forgiving of environments. While the membranes never lack for food, many husk communities endure regular bouts of hunger and famine. Recent innovations in water redemption and drought-resistant crops have helped, but I want all the citizens of Elytrio to enjoy some well-deserved abundance.

This is a Starfinder mission, though, so nobody will be surprised if you bring your adventuring gear.

Always carry a gun


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The Loreseeker is no Spitfire, but it is almost as old. The Pegasus vessel is sleek and well-maintained, and what it lacks in stress fractures, it makes up with a well-stocked library of both informational and educational titles. There's also plenty of opportunity to swab the decks. There's also some maintenance tasks that need to be performed, though the capacitor array seems to be just fine..

The journey to Elytrio takes 5d6 ⇒ (5, 5, 4, 5, 2) = 21 days of travel through the Drift. As the Loreseeker exits the Drift, a cheery voice hails it from a planetary comm unit on the surface, speaking in fluent Common. “Welcome, Starfinders. This is Klarima. Let me provide you with landing coordinates!”

DC 15 Computers or Mysticism to scan:
most of Elytrio is irradiated desert wastelands, though isolated green areas of vegetation exist in remote canyons, within the protected dome of the one surviving city, Arkeost, and in the scrubby little gardens near Shelter, the home of the husk ghibranis. Near the landing area coordinates, there are areas of cultivated green space forming a sprawling set of fairgrounds. This large rectangular and artificial park stands out starkly from the surrounding rust-colored sands of Elytrio

After landing, as the doors open from the Loreseeker, a pair of ghibranis are waiting for the Starfinders

“Starfinders! Welcome!” a delicate insectile woman with fluttering wings flies forward, arms extended in a welcoming gesture. “We’re so pleased you could make the trip, and that you will be helping us with our upcoming festival. I’m Klarima, and this is my good friend, Dystane.”
Klarima points to her stocky colleague, a somewhat taciturn and sturdy insectile woman dressed in practical leathers, who raises one arm in greeting. “Welcome to the Elytrio Fairgrounds!”

Behind Klarima is a park with sprawling paths, plazas, trees, and many temporary buildings. “Much like the Starfinder Society, AbadarCorp has proven to be an excellent ally to my people. Their surveyors found underground water in an aquifer, and even grew trees from preserved Elytrio seedstock that we found. It’s amazing, isn’t it? Most of us have never seen so much green in one place.”

“Might want to tell them what they’re going to be doing,” Dystane prods in a low and amused voice. “Perhaps about the special guest?”

“Oh, of course! Sorry!” Klarima flutters around. “We ask that you help us with four tasks so that we can start the festival on time. Many visitors have arrived early, but most will be arriving tomorrow. We also ask you to escort another of our special guests around during your stay, to make sure that they have a good time and leave with a good impression of us!”

Wayfinders

| sp 54 | hp 46| rp 9 | EAC 21 KAC 24 | fort +7 ref +8, will +5 | init +7 | Perc 9 (LL/DV)/ Android cyberborn Soldier

Shelldrake has donned her battle-harness and is firmly 'on the job'.

"Nice to be back on Elytrio, nice to hear things are progressing and you will have food and water security"

"What are the four tasks? What special guest?"

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10
Chryssi wrote:

She turns to K'ssatek and snorts. A Hellknight diplomat? - This I gotta pronking see.

The diplomacy of the Nine Circles is the most sophisticated, didn't you know that? K'ssatak-Sul's voice sounds indifferent, although well-hidden slight notes of arrogance can probably be discerned if desired.

_____

Elytrio

We welcome you too. You can rely on us. We bring order and justice. Which task is the most important among those you have named? It's not entirely clear who these "we" that K'ssatak-Sul is talking about are Starfinders or Hellknights, but it sounds pretty confident.

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Alpha's Computers *is* +15, so...

α-CloudChatI.Q.Prime briefly interfaces with the computer on descent.

"Most of Elytrio is irradiated desert wastelands, though isolated green areas of vegetation exist in remote canyons, within the protected dome of the one surviving city, Arkeost, and in the scrubby little gardens near Shelter, the home of the husk ghibranis.

However, near the landing area coordinates, there are areas of cultivated green space forming a sprawling set of fairgrounds. This large rectangular and artificial park stands out starkly from the surrounding rust-colored sands of Elytrio!"

Upon arrival, α-CloudChatI.Q.Prime bows politely.

"Greetings, fellow sentients! I calculate that it is a pleasure to meet with you on this auspicious occasion!"

Listening to the others' questions, α-CloudChatI.Q.Prime adds their voice to the chorus.

"If you let us know the nature of the tasks, and whom the guest is, we will do our utmost to be of assistance."


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Shelldrake wrote:
"What are the four tasks? What special guest?"

“Oh, she is a very important official from AbadarCorp!” Klarima notes. “She’s the Archdirector of Accounting, and she helped us get our funding for the Elytrio Fairgrounds. Suzi is considering us for other special projects to help rebuild Elytrio.”

“As for the tasks, I’m so glad you asked!” Klarima enthuses. “Here is a list!”

You'll have to perform four out of six tasks. I'll let you guys decide which four - the list is on the handouts

I'll use the two-vote rule here: first tasks with two votes is next in line

Wayfinders

| sp 54 | hp 46| rp 9 | EAC 21 KAC 24 | fort +7 ref +8, will +5 | init +7 | Perc 9 (LL/DV)/ Android cyberborn Soldier

For me 2/3/5/6 - a blend of some skill/social/combat - and we can see a miracle!

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

Chryssi will go for 2/3/4/6

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

1/3/5/6 sounds good to me.

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

So she's Suzi.... not a white ysoki called Datch Chryssi replies. Although if she is a ysoki, I'm going to be very very suspicious

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

Well... Almost ysoki... Has a fur too .))

We are ready for any task.


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1 - 1 Vote
2 - 2 Votes
3 - 3 Votes
4 - 1 Vote
5 - 2 Votes
6 - 3 Votes

From the votes, I'd propose 2/3/5/6, unless anyone else comes forward to vote. I'll start with 3.

The ghibrani hosts allow the group to socialize with Suzi, and get a feeling of what this even is about. It turns out, the Elytrio inhabitants are organising the first all-Elytrio sports championship, with teams from Arkeost (membrane ghibranis), Shelter (husk ghibranis), and the Starfinder Society. The event emphasizes good sportsmanship and cooperation, but nevertheless it is good to be on the lookout for any tensions within this competition...

I wonder what disciplines they have here Suzi says I'm good at shot put. Let me go and have a look around..

With the group now alone, there's only a very limited amount of time to expore the festival grounds before Klarima chimes in over the comm unit.

“Starfinders, we need your help immediately! Some equipment is malfunctioning, and has imperiled not only some of the festival volunteers and patrons, but also our special guest! They’re trapped! We need you to get them free and calm everyone else down before this sets a bad tone for our festival!”

The malfunctioning equipment is located in a gym unit, where the group finds Suzy growling at an out-of-control piece of gym equipment that is sparring, pounding and otherwise flaying out of control, pummeling everyone in the area, including some very panicky-looking guests.

There's three immediate objectives here:
Calming the Crowd: You can help calm the bystanders using Bluff, Diplomacy, Intimidate, Sense Motive, or a relevant Profession check.
Disable the Malfunctioning Equipment: You can disable the malfunctioning equipment using Computers, Engineering, Sleight of Hand, or a relevant Profession check.
Rescue Suzi:You can help rescue Suzi by using Acrobatics to wriggle through the cramped equipment to reach them, using Bluff or Stealth to confuse the machinery sensors, using Athletics to wrestle the equipment, or using Mysticism or Physical Science to intuit the motions of the machinery and prepare accordingly

You need to gather a number of successes to achieve an objective (each accomplished objective makes the other slightly easier)

--
Yshyaal
Alpha
Shelldrake
Chryssi
Obo
KSS

---
Crowd: Panicked
Suzi: Trapped
Machine: Malfunctioning
---

Second Seekers (Jadnura)

N/A Hologram Biotechnician Operative 8 (SP 64/64) (HP 52/52) (EAC 16, KAC 17) (Fort +4, Ref +12, Will +6) (Init +13) (Perception +16)

Being a machine themselves, α-CloudChatI.Q.Prime does their best help facilitate Suzi's rescue, by intuiting the motions of the machines.

Physical Science: 1d20 + 17 ⇒ (3) + 17 = 20.

Wayfinders

| sp 54 | hp 46| rp 9 | EAC 21 KAC 24 | fort +7 ref +8, will +5 | init +7 | Perc 9 (LL/DV)/ Android cyberborn Soldier

Shelldrake heads over to see what Engineering solutions might be able to be employed to Disable the Equipment.

Engineering 1d20 + 11 ⇒ (5) + 11 = 16

"I don't suppose anyone saw a manual about?"

Second Seekers (Jadnura)

Pirate 5 EAC21 - KAC23 | SP30/35 HP 29/29 RP6/6 | Init +2 | Perc +0 SM +0| F +2, R +3, W +4 | Speed 25ft.

Ysh'yaal quickly get to the crowd and smiles at it. With a calm demeanor, she says.

Don't worry, this is just a drill. I repeat, this is a drill. No need to panick!

Bluff: 1d20 + 12 ⇒ (12) + 12 = 24


"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.

During the 21 days of transit Obozoya spends most of her time lifting weights and socializing with the rest of the team.

"Everyone quiet down. There is no need to panic. I SAID STOP PANICKING." Obozoya yells at the crowd.

Intimidate: 1d20 + 7 ⇒ (17) + 7 = 24


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Alpha manages to predict some of the whirring and whomping of the machine, and get Suzi all the way from that thigh-crunching device to the one where you lift the weight with the muscles most people don't have.

Ysh'yaal and Obozaya work on calming the crowd with... different tactics, and quite a good portion either believes the pirate or is too scared by the vesk to worry about anything else.

Shelldrake is trying to kick out the plug, but it just isn't that easy.

--
Yshyaal
Alpha
Shelldrake
Chryssi
Obo
KSS
---
Crowd: A bit Panicked
Suzi: Quite Trapped
Machine: Completely Malfunctioning
---

Exo-Guardians

LN embri Solarian Hellknight 8 [Cult Hunter] | sp 0/72 | hp 15/62 | rp 6/8 | EAC 24 KAC 26 | F+7 R+2 W+8 [+2 vs enchantments; immune to charm] | Perc +11 | DV60' | Darkness + | Haste 6/10, Jetpack 40/40, SAC 10/10

More calmness, more!

Intimidate: 1d20 + 15 ⇒ (20) + 15 = 35

After Obozoya's yell, K'ssatak-Sul steps forward and silently looks around the crowd. It becomes clear to everyone who exactly needs to be afraid of now, and this is not an out-of-control technique at all. Quiet. Hellknight says just one word and it falls on everyone like a concrete slab...

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

Chryssi works on the machine itself
computers: 1d20 + 16 ⇒ (16) + 16 = 32

Well ... I guess that's an example of diplomacy


| Recruitment Board | How is my flying? (feedback) | DICEBOT LOVES YOU | Happy Holidays! Except somewhat slower posting than usual during the festive season |Starship combat cheat sheet | STEAL THIS TEMPLATE | Castamir Event Code: 4605132 | How is everybody doing?

K'ssatak-sul actually quite effectively manages to to calm the crowd. There' s something about an embri hellknight that inherently commands respect.

Crowd succesfully calmed!

Chryssi gets around to fixing the rampaging machine and makes the whomps a bit more intermittent. It's a start, but more work is needed.

Disable the Malfunctioning Equipment: You can disable the malfunctioning equipment using Computers, Engineering, Sleight of Hand, or a relevant Profession check.
Rescue Suzi:You can help rescue Suzi by using Acrobatics to wriggle through the cramped equipment to reach them, using Bluff or Stealth to confuse the machinery sensors, using Athletics to wrestle the equipment, or using Mysticism or Physical Science to intuit the motions of the machinery and prepare accordingly

--(round 2)--
Yshyaal
Alpha
Shelldrake
Chryssi
Obo
KSS

---
Crowd: Calm
Suzi: Quite Trapped
Machine: Malfunctioning most of the time
---

Second Seekers (Luwazi Elsebo)

Female Tiefling Technomancer - 7 | SP 00/35, HP 00/39, RP 8/8 | EAC 20, KAC 20 | F+3, R+5, W+6 | Perc +7 | Init +3 | s/d 1:6/6; 2:4/4 3:3/3 DC:15+SL | TSRR:1 | SS(LE) | 124312-713

Chryssi keeps working on it
computers: 1d20 + 16 ⇒ (1) + 16 = 17

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