PFS2e 5-01 - Year of Unfettered Exploration (KS) (Inactive)

Game Master phaeton_nz

Tier 1-4
Challenge Points: 17
Subtier 1-2
Repeatable
Slides
Hero Points: Nykor-3; Lendaru-2; Horul-2; BK-2; Balagos-1; Hyphy-2.


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Envoy's Alliance

Alchemist Toxicologist 4 / HP 48/48, Perc +6, AC 21(22), Fort +9 Ref +9 Will +6 / Active conditions: Darkvision, resist fire half lvl, Pearly white spindle // Bottled sunlight lesser 1/1, Fearflower Nectar 3/3, Alchemist's fire lesser 3/3, Numbing tonic minor 1/1 // Versatile vials 6/6

Up

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:

Then I'll take down.

Horizon Hunters

LG Fungus Finadar Leshy Devourer of Decay Witch / Flexible Spellcaster 3 | ◆◇↺ | Explore: Search
Stats:
AC 17 w/ mystic armor | Fortitude (+4), Reflex (+6), Will (+7) | Perception (+5) w/ Darkvision | Speed 25 or 30 warp
♥️ 32 | ☘️ □□ | ☀️ □ | ✋ empty | ⚕ none | Primal DC 18, Rank One (□□)

Athletics (Untrained): 1d20 ⇒ 2

Swept in the current, Hyphy drifts away…

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

Hyhae - up or down? Also those who failed the initial save can make a Reflex Save to Grab an Edge.

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:

reflex: 1d20 + 5 ⇒ (15) + 5 = 20

Envoy's Alliance

Alchemist Toxicologist 4 / HP 48/48, Perc +6, AC 21(22), Fort +9 Ref +9 Will +6 / Active conditions: Darkvision, resist fire half lvl, Pearly white spindle // Bottled sunlight lesser 1/1, Fearflower Nectar 3/3, Alchemist's fire lesser 3/3, Numbing tonic minor 1/1 // Versatile vials 6/6

Reflex: 1d20 + 7 ⇒ (9) + 7 = 16

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

Both BK and Horul manage to grab something to stop themselves from sinking down or flying up before crashing back onto the shore as they are spat back into the Maze.

Meanwhile (botting)
Leandru(athletics): 1d20 + 8 ⇒ (11) + 8 = 19
Balagos(athletics): 1d20 + 7 ⇒ (16) + 7 = 23

Both Leandru and Balagos are able to resist the gale's effects.

Hyphae(ref): 1d20 + 6 ⇒ (16) + 6 = 22 1up,2down: 1d2 ⇒ 1

Hyphae is also able to grab an edge so no one takes any damage.

What now Pathfinders. The wisps aren't here either.

Vigilant Seal

M Ratfolk Rogue 1 | AC 18 HP 15/15 F4 R9 W6| Perc +6 Stealth +7 Thv +7| DV

"That was kind of fun..." Nykor says. He tries to look for where the wisps might have gone.

Survival: 1d20 + 4 ⇒ (3) + 4 = 7

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:

BK agrees. "This place is like an amusement park. You want to do it again?"

Envoy's Alliance

Alchemist Toxicologist 4 / HP 48/48, Perc +6, AC 21(22), Fort +9 Ref +9 Will +6 / Active conditions: Darkvision, resist fire half lvl, Pearly white spindle // Bottled sunlight lesser 1/1, Fearflower Nectar 3/3, Alchemist's fire lesser 3/3, Numbing tonic minor 1/1 // Versatile vials 6/6

Well we are not here for fun. We are in mission to complete, soldiers. So let's finish it before you do it again if you want to.

Grand Archive

Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:

Yes, it's so funny !

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:

Shrugging, BK once again takes the lead, though he really does not know where to go.

"Um, where to? Shall I climb up and take a look again?"

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

Search, Investigate or Detect Magic activities everyone

Envoy's Alliance

Alchemist Toxicologist 4 / HP 48/48, Perc +6, AC 21(22), Fort +9 Ref +9 Will +6 / Active conditions: Darkvision, resist fire half lvl, Pearly white spindle // Bottled sunlight lesser 1/1, Fearflower Nectar 3/3, Alchemist's fire lesser 3/3, Numbing tonic minor 1/1 // Versatile vials 6/6

Avoid notice

Vigilant Seal

M Ratfolk Rogue 1 | AC 18 HP 15/15 F4 R9 W6| Perc +6 Stealth +7 Thv +7| DV

Nykor hides as well. Avoid Notice

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

Hyphae is Searching and finds an small area of metallic looking fractal trees in a state of decay manifesting and surrounding a fused and unstable portal.

Envoy's Alliance

Alchemist Toxicologist 4 / HP 48/48, Perc +6, AC 21(22), Fort +9 Ref +9 Will +6 / Active conditions: Darkvision, resist fire half lvl, Pearly white spindle // Bottled sunlight lesser 1/1, Fearflower Nectar 3/3, Alchemist's fire lesser 3/3, Numbing tonic minor 1/1 // Versatile vials 6/6

Here. The next portal. The journey continues.

Vigilant Seal

M Ratfolk Rogue 1 | AC 18 HP 15/15 F4 R9 W6| Perc +6 Stealth +7 Thv +7| DV

Nykor prepares to enter, wondering what lies beyond. "Maybe there'll be rats.."

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:
phaeton_nz wrote:
Search, Investigate or Detect Magic activities everyone

Using the Scout Exploratory mode if that is what you were asking. Or was that question only pertinent to finding the portal, which we did?

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

Yes it was.

This area looks like a forest but these trees seem to be made of a variety of metals.

When you come into the area, Yeyacha, a wood genie scion (kizidhar) has trapped the wisps in a convenient “cage” located in their torso, while Gedun, metal planar scion (talos) interrogates the tiny elementals about their current location. Upon seeing the two, Taiwalei decides to go fetch Selan, but tells you to proceed as you wish.

Yeyacha becomes aware of your presence due to their natural attunement with the trees of the maze. The kizidhar moves to confront the nearest PC,
pointing their wooden spear hand as a warning. Gedun is quite alarmed by their partner’s reaction.

Speaking of reactions ....

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:

"Well. Another one@ I'm thinking we will need to go through one of these in spite of the dangers. I wonder what this one does!?"

Not content to leave the question hanging in the air, BK proceeds to try to go through the portal.

Envoy's Alliance

Alchemist Toxicologist 4 / HP 48/48, Perc +6, AC 21(22), Fort +9 Ref +9 Will +6 / Active conditions: Darkvision, resist fire half lvl, Pearly white spindle // Bottled sunlight lesser 1/1, Fearflower Nectar 3/3, Alchemist's fire lesser 3/3, Numbing tonic minor 1/1 // Versatile vials 6/6

Well, my name's Horul and here are my sold... companions. We are traveling inside the maze to find out these wisps you have there to give them back to their master. I suppose you'll be happy to see them away, won't you?

The hobgoblin has no threatening attitude.

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:
Banterknell or BK wrote:

"Well. Another one@ I'm thinking we will need to go through one of these in spite of the dangers. I wonder what this one does!?"

Not content to leave the question hanging in the air, BK proceeds to try to go through the portal.

Ignore this. I don't know if I missed an update or misread or what, but I missed the fact that the wisps were here.

Vigilant Seal

M Ratfolk Rogue 1 | AC 18 HP 15/15 F4 R9 W6| Perc +6 Stealth +7 Thv +7| DV

"Hey! Whoa! We don't mean no harm!" Nykor says.

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:
phaeton_nz wrote:
...while Gedun, metal planar scion (talos) interrogates the tiny elementals about their current location.

Bk considers the line of questioning and responds as best he can. Seeing the nature of the intruders, he starts simply.

"Why, you are on the prime material plain, of course! Did you arrive by accident?"

Then there is the matter that, since they are in The Maze, where on the prime material plane is anyone's guess.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

Wow! Hold your hostility, everyone. Especially you, my friend. We’ve only just met these folks! No need to come to blows just because we’ve found each other, right? The humanoid in leather armor with metallic veins shows their empty hands. Their voice has the timbre of fine metal particles rubbing against a singing wind chime. As you can see, I’m quite unarmed here. My good friend... well, that is their hand, so do pardon us. I’m sure from their face you can tell they’re actually extending a friendly handshake. Right, budding? That was totally what you wanted to do?

The figure, resembling a carved wood statue, turns to stare at their companion, articulate joints fluid as they transition between poses. Not if you call me that in front of strangers again. The spear point retracts as the elemental’s arm rotates at the elbow. Their expression remains unchanged.

Envoy's Alliance

Alchemist Toxicologist 4 / HP 48/48, Perc +6, AC 21(22), Fort +9 Ref +9 Will +6 / Active conditions: Darkvision, resist fire half lvl, Pearly white spindle // Bottled sunlight lesser 1/1, Fearflower Nectar 3/3, Alchemist's fire lesser 3/3, Numbing tonic minor 1/1 // Versatile vials 6/6

The hobgoblin is pleased to see that things comes out cooler.

Right, we don't want a fight. As I said we are only looking for the wisps you captured. Their mistress is wanting them back. How would it be possible to get them? So we could bring them back to her.

Grand Archive

Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:

The inventor is waiting for answers to Horul’s questions.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

They were very impolite! Positively the rudest clumps of essences I’ve ever met in my life. One of them—the fire one—even called me something very insulting! Who raised these rascals? I have a word or two to say on their discipline and manners! Though if you’ll answer a few answers for us, I can coax Yeyacha here and see if we can’t release them to your custody.

PCs can Make an Impression on the two elemental outlaws, who share an attitude and are Indifferent to begin. The PCs can instead scold the wisps and make them apologize to the two elementals with Intimidation, Diplomacy, or an appropriate skill against the same DC.

Vigilant Seal

M Ratfolk Rogue 1 | AC 18 HP 15/15 F4 R9 W6| Perc +6 Stealth +7 Thv +7| DV

"Now you naughty wisps. Apologise to the elemntals now. Don't go running off like... like mice let out of their cage, or else you'll suffer DIRE repercussions," Nykor says.

Intimidate: 1d20 + 5 ⇒ (17) + 5 = 22

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

The wisps cower in their confinement then apologise. After that, they are let out.

What now Pathfinders? These two seem friendly now.

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:

"You have a way of getting back to your plane, or are are you here for a visit? We are supposed to return these to their guardian if you would care to question him yourselves, though he is only their temporary guardian. Do you like music?"

BK waves his flute invitingly, always eager for a new audience.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

Who doesn't replies the metallic looking individual. Anyway I'm Gedun and this is Yeyacha, a pleasure to meet you all! I’m a scout and my partner here’s a collector. We mostly collect valuables from the hands of the undeserving and gift them to those in need. What about you all?

Gedun puffs out their chest in pride. We became big names back home after a job. I’m talking wanted posters and bounties big. We’re not exactly celebrity material though, so after hearing the Material Plane is quite nice around this season, we decided to take a vacation. Might even make it a staycation if things get interesting. Speaking of what is this place? Where are we? Can you show us around?

Vigilant Seal

M Ratfolk Rogue 1 | AC 18 HP 15/15 F4 R9 W6| Perc +6 Stealth +7 Thv +7| DV

Hmm... potential heist buddies! Nykor says.

"Well we're not that familiar with this place. It's some kind of interdimensional maze that allows you to travel to other points. At least that's what I've learned so far..." Nykor says.

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:

Having an audience, BK starts up some mood music for the conversation (and improve their attitude using versatile performance).

perform flute: 1d20 + 8 ⇒ (1) + 8 = 9

Ick. Hero point to reroll.

perform flute/diplomacy: 1d20 + 8 ⇒ (17) + 8 = 25

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

Cool. Where else does it go?

Envoy's Alliance

Alchemist Toxicologist 4 / HP 48/48, Perc +6, AC 21(22), Fort +9 Ref +9 Will +6 / Active conditions: Darkvision, resist fire half lvl, Pearly white spindle // Bottled sunlight lesser 1/1, Fearflower Nectar 3/3, Alchemist's fire lesser 3/3, Numbing tonic minor 1/1 // Versatile vials 6/6

You can come with us if you're interested in. We still have to explore before to come back home.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

Sure. Thanks. Gedun seems very interested to learn more.

Horizon Hunters

LG Fungus Finadar Leshy Devourer of Decay Witch / Flexible Spellcaster 3 | ◆◇↺ | Explore: Search
Stats:
AC 17 w/ mystic armor | Fortitude (+4), Reflex (+6), Will (+7) | Perception (+5) w/ Darkvision | Speed 25 or 30 warp
♥️ 32 | ☘️ □□ | ☀️ □ | ✋ empty | ⚕ none | Primal DC 18, Rank One (□□)

"All over the world!" Crystalline motes bespeckle the soft black eyes of our mushroom hero.

◆◆) Read the Air

Make an Impression (Diplomacy, Trained) w/ +1 to Read the Air: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23

Grand Archive

Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:

The inventor told them: But we will have to pay attention to everything.

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:
Coenocytic Hyphae Rapport wrote:

"All over the world!" Crystalline motes bespeckle the soft black eyes of our mushroom hero.

◆◆) Read the Air

[dice=Make an Impression (Diplomacy, Trained) w/ +1 to Read the Air]1d20+6+1

Shouldn't you also make a society roll? Or did you just do it from the diplomacy bonus?

Not sure what that all means, BK looks around.

We exploring or returning? Not sure which way to go.

Inbetween notes, he exclaims, "Lead on, McDuff!"

Envoy's Alliance

Alchemist Toxicologist 4 / HP 48/48, Perc +6, AC 21(22), Fort +9 Ref +9 Will +6 / Active conditions: Darkvision, resist fire half lvl, Pearly white spindle // Bottled sunlight lesser 1/1, Fearflower Nectar 3/3, Alchemist's fire lesser 3/3, Numbing tonic minor 1/1 // Versatile vials 6/6

One way or another, so we are in the maze we are exploring.

Horizon Hunters

Half-Elf Babarian 1|HP 23, AC 18, Speed 30| F8, R4, W6 | Per +7 Icons: ◆◇↺

"Well, we're having a party back home and I'm sure everyone will be delighted to meet you both." says Balagos at the strange elemental pair.

"As to this place, it is maze of sorts, which connects to many places ... and as you can see not all of those places are known to us either. I'm sure the man of the hour would not mind if you join us in our exploration, so please" he adds while looking at Taiwalei.

How are we on time to keep on exploring or should we head back?

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

Well you're basically done here so it is probably time to head back. You still have thirty minutes.

Me? Of course I don't mind. Besides I am sure there are a lot in the Society who would want to meet our two new friends and learn more about the Planes of Metal and Wood

So you start heading back, showing the two newcomers the other two portals you discovered as well as explaining just what the Pathfinder Society is all about. The two seem very interested.

And before we go any further, it is about time I handed out Hero Points. Could you please nominate, under spoiler tags, the two people (not including yourselves) who you believe should get one

Horizon Hunters

Half-Elf Babarian 1|HP 23, AC 18, Speed 30| F8, R4, W6 | Per +7 Icons: ◆◇↺

nominations:

BK
Nykor

Vigilant Seal

M Ratfolk Rogue 1 | AC 18 HP 15/15 F4 R9 W6| Perc +6 Stealth +7 Thv +7| DV

Spoiler:
BK and Balagos

"Metal and Wood uh? Could open a carpentry shop!" Nykor says.

Horizon Hunters

N/N male gnome bard/3 | init(scouting) +8 | HP: 36/36 | AC: 19 (+1 if shield active) | F/R/W: +7/10/7 | Speed 20', imprecise senses (scent), low-light vision, | Acrobatics +8, Deception +9, Diplomacy +9, Occultism +6, Perception +7, Performance +11, Stealth +8, Thievery +8 | Active Conditions:

They are probably casing the joint for stuff to steal and memorizing escape/access routes through the maze. Just saying!

nominations for HP:
Nykor and Coenocytic Hyphae Rapport

Envoy's Alliance

Alchemist Toxicologist 4 / HP 48/48, Perc +6, AC 21(22), Fort +9 Ref +9 Will +6 / Active conditions: Darkvision, resist fire half lvl, Pearly white spindle // Bottled sunlight lesser 1/1, Fearflower Nectar 3/3, Alchemist's fire lesser 3/3, Numbing tonic minor 1/1 // Versatile vials 6/6

Spoiler:
Banterknell and Nykor

Grand Archive

Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:

Spoiler:
Horul and Banterknell

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | PFS1e ES#6 | SFS1e 6-14 | PFS1e 6-04

BK gets a Hero Point and so does Nykor

Gedun gifts you a pair of nonmagical wooden and metal rings worth 15 gp

After finally getting your hands on the naughty wisps, and with new friends in tow, your group, Taiwalei, and Selan begin to head back to a lodge of their choosing. However, as they arrive at a t-intersection, the planar fabric rips and elemental energy begins to pour in.

Three things happen at once. From the sky, water begins to pour down into the intersection, creating an ankle-deep pool in its center. Though clear enough to see, the currents push Taiwalei back and away and separate him from the rest of the group. As Selan turns back with the intention to help, a wall of swirling red flame erupts, stopping her in her tracks. The other two are trapped with her. As the fire burn away a patch of foliage it touched, the bark peels away to expose a metal core, as if someone used the wood of the tree as a mold for a metal sculpture.

Shadows dart in the water below. A back fin breaches the surface, then goes under again. That’s definitely a shark! Taiwalei calls out. I don’t think it’s one I’ve seen before though, so be careful!

Initiatives:
Nykor (Stealth): 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22
Lendaru (Stealth): 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27
Horul (Stealth): 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15
Banterknell (Scout): 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Balagos (Investigate): 1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27
Hyphy (Investigate): 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12

red: 1d20 + 6 ⇒ (19) + 6 = 25
blue: 1d20 + 6 ⇒ (12) + 6 = 18
green: 1d20 + 6 ⇒ (16) + 6 = 22

cyan: 1d20 + 6 ⇒ (4) + 6 = 10
yellow: 1d20 + 6 ⇒ (4) + 6 = 10

Bold to Go
Lendaru
Balagos
Red
Banterknell
Green
Nykor
Blue
Horul
Hyphy
Cyan
Yellow

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