
Targrish Spellstone |

Forgot about my persistent damage
poison: 2d6 ⇒ (3, 5) = 8
Flat Check DC 15: 1d20 ⇒ 3
I'll reduce the damage to 5. Current stat line should be right after all the reactions, healing, and poison. I think!
Fortitude: 1d20 + 20 ⇒ (3) + 20 = 23 or Drain Luck: 1d20 + 20 ⇒ (10) + 20 = 30
Intensify Vulnerability, Twin Weakness
kukri: 1d20 + 22 ⇒ (1) + 22 = 23 or drain luck: 1d20 + 22 ⇒ (2) + 22 = 24 for slashing: 2d4 + 4 + 4 ⇒ (4, 2) + 4 + 4 = 14
Whoomp, whomp. You win this time, tree!
poison: 2d6 ⇒ (3, 3) = 6
Flat Check DC 15: 1d20 ⇒ 15
AC 33 and concealed to red. AC 31 for the other guy. I'll use my reaction to give 13 resistance to the first person that red hits.

Vashta Denaria |

HP 76/173 (Toughness)
AC 27
Fort +13, Ref +11, Will +13; fire resistance 5 (crown), poison resistance 11 (brass dwarf), xx weakness 5? (brass dwarf)
Hero points: 2
Active Harrow Omen: The locksmith (keys)
Chaotic Destiny [x]; Incredible Improvisation []; crown of the fire eater []; ring of lies []
Focus Points: 1/1
Effects:
Vashta hisses as Oro's attempt to help just makes her injuries feel worse, but she continues her assault against the plant.
Cast electric arc; Act Together (one action) to cast boost eidolon while The Tyrant Strikes
Electricity damage (DC 30 basic Reflex: 6d4 + 5 ⇒ (4, 3, 2, 1, 1, 2) + 5 = 18

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Oro sizes up the plant one last time...
devise a stratagem: 1d20 ⇒ 11
Known Weaknesses: 1d20 + 18 ⇒ (7) + 18 = 25
Strategic Strike attack roll = 35
2d6 + 1 + 3d6 ⇒ (6, 6) + 1 + (3, 4, 6) = 26

Aicard |

Liberating Step reduces the damage Targrish takes from the attack to 4
Aicard slams the plant again and again with his shield as he wields it like an oversized club. With clever footwork, he continues to keep most of his body behind it, dancing a lethal dance with the carnivorous plant.
Actions) Strike & Everstance Strike & Raise Shield
Strike: 1d20 + 22 ⇒ (18) + 22 = 40
Damage: 2d8 + 7 ⇒ (6, 2) + 7 = 15
Strike: 1d20 + 17 ⇒ (6) + 17 = 23
Damage: 2d8 + 7 ⇒ (4, 6) + 7 = 17
Poison Damage: 2d6 ⇒ (3, 2) = 5
Recovery vs 15: 1d20 ⇒ 6
111/188 - AC 35 (shield is raised)

Targrish Spellstone |

"Blasted plants." The dwarf rubs a hand across the welts left by the creatures.
"Let's patch ourselves up and see about that dragon."

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"I will see to your wounds, all of you. Then I must attend to the spirits of this place. I feel the plants have caused a disturbance."
Aicard vs DC 30: 1d20 + 24 ⇒ (2) + 24 = 26
Targrish vs DC 30: 1d20 + 24 ⇒ (20) + 24 = 44
healing: 4d8 + 52 ⇒ (3, 6, 3, 6) + 52 = 70
Vashta vs DC 30: 1d20 + 24 ⇒ (13) + 24 = 37
healing: 2d8 + 52 ⇒ (2, 7) + 52 = 61
"Apologies, Aicard, that venom seems to have corrupted the wound. With your permimssion, I'll try again."
I'll do a second round if anybody needs it. Ward Medic + Continual Recovery means this is only 20 minutes we're spending.
Aicard vs DC 30: 1d20 + 24 ⇒ (15) + 24 = 39
healing: 2d8 + 52 ⇒ (2, 6) + 52 = 60
Targrish vs DC 30: 1d20 + 24 ⇒ (2) + 24 = 26
Vashta vs DC 30: 1d20 + 24 ⇒ (4) + 24 = 28
After the healing, if we have time, I'd like to refocus to get my Lay on Hands back and capture 2 more spirit wisps.

DM Brainiac |

You take some time to heal up and refocus. Once you are ready, you approach the cave where Sedisserax lairs. You only get as far as the lake's shore, however, before the huge cloud dragon hurtles from her cave as dramatically as she can to perch atop the rock protruding from the lake! The blue-white scales of the four-horned dragon exude wisps of fog, and her snout is short but filled with sharp teeth. She shrieks, “Thieves and trespassers! You will pay with your lives!”
Aicard: 1d20 + 19 ⇒ (15) + 19 = 34
Orozomoc: 1d20 + 22 ⇒ (17) + 22 = 39
Targrish: 1d20 + 18 ⇒ (4) + 18 = 22
Vashta: 1d20 + 18 ⇒ (3) + 18 = 21
Sedisserax: 1d20 + 28 ⇒ (6) + 28 = 34
Orozomoc may act first! Everybody must attempt a DC 29 Will save against Frightful Presence.
Critical Success The creature is unaffected by the presence.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Failure The creature is frightened 4.

Aicard |

As your first action on your first turn, you can Interact to draw or stow an item of light Bulk as a free action; if this item is a small garment or accessory, such as a fan, a pair of gloves, or a wine glass, you gain a +1 circumstance bonus on Charisma-based skill checks until the end of your turn.
Mimicking the dragon, Aicard steps onto a rock with one foot to make himself look grander. Once more he mirrors the dragon as he opens his mouth, though lacking the forest of sharp teeth, the tiefling instead shows his sharp tongue. While lacking the dragon's sheer mass and propensity for noise, it is done so with real panache, showcasing a glimpse of Aicard's innate talent for showmanship. "Aicard is no thief nor trespasser! You'll pay for that claim with your dignity if you do not take those filthy words back right now!"
Will vs 29: 1d20 + 23 ⇒ (2) + 23 = 25
Aicard goes last :')

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"I don't suppose you'd take my word for it that we didn't come here to rob you?" Oro says, inwardly chagrined that Aicard chose to antagonize the thing.
devise a stratagem: 1d20 ⇒ 5
I just realized I should be rolling my knowledge checks in secret. Crit successes on these result in a +1 circ. bonus to my own and my allies' attacks.
Seeing that attacking would be futile from this position, Oro repositions to be away from the crowd. (Assuming the dragon's response is not welcoming.

DM Brainiac |

Will: 1d20 + 26 ⇒ (14) + 26 = 40
Orozomoc recalls that cloud dragons are immune to electricity. They can conjure clouds of mist to protect themselves from ranged attacks.
The investigator prudently falls back just before Sedisserax, unimpressed by Aicard, exhales a thundercloud over the party!
Thundercloud: 15d6 ⇒ (6, 6, 4, 3, 1, 1, 3, 2, 6, 4, 1, 4, 5, 3, 4) = 531d4 ⇒ 1
Everybody but Orozomoc takes 53 electricity damage (DC 35 basic Reflex).

Targrish Spellstone |

Reflex: 1d20 + 21 - 4 ⇒ (4) + 21 - 4 = 21
Hero Point: 1d20 + 21 - 4 ⇒ (15) + 21 - 4 = 32
Probably best not to crit fail the first save!
Targrish tries to brush off the attack as best he can, though electricity still courses through him.
Concealing a tremble, he tries to recall what he can of the dragon's weaknesses.
Exploit Vulnerability: 1d20 + 22 ⇒ (18) + 22 = 40
He activates his tattoo, and draconic wings sprout from his back. The wings look very like the Tyrant's!

Vashta Denaria |

Vashta's Reflex (expert), frightened 2: 1d20 + 20 - 2 ⇒ (16) + 20 - 2 = 34
Tyrant's Reflex (expert), frightened 2: 1d20 + 19 - 2 ⇒ (2) + 19 - 2 = 19 Will use Chaotic Destiny
Harrow suits: 1d6 ⇒ 5
Tyrant's Reflex (expert), frightened 2: 1d20 + 19 - 2 ⇒ (19) + 19 - 2 = 36 Hey, my dice have returned!
HP 135/188 (Toughness, Diehard)
AC 28
Fort +14, Ref +12, Will +14; fire resistance 5 (crown), poison resistance 12 (brass dwarf), xx weakness 5? (brass dwarf)
Hero points: 3
Active Harrow Omen: The locksmith (keys)
Chaotic Destiny [x]; Incredible Improvisation []; crown of the fire eater []; ring of lies []
Focus Points: 1/1
Effects:
Vashta lets out a little cry as the lightning blasts her, while the Tyrant lets out a roar.
As he rushes forward, she casts a spell to boost him, then puts some distance between her companions as he attacks.
Act Together to cast boost eidolon (Tyrant will Stride), then Vashta will Stride and Tyrant will Strike

The Tyrant |

AC 30
Fort +20, Ref +19, Will +17
Collar of the eternal bond []
Effects: Root worker fetish [], frightened 2
Overcoming his fear -- as if he would ever actually feel such a human emotion! -- The Tyrant charges forward, jaws snapping at this other so-called dragon.
Jaws (fatal d10, reach 10 feet): 1d20 + 22 - 2 ⇒ (7) + 22 - 2 = 27
Piercing (+4 for boost eidolon): 2d6 + 7 + 4 ⇒ (6, 3) + 7 + 4 = 20

Aicard |

Reflex vs 35: 1d20 + 18 ⇒ (14) + 18 = 32
Confronted with the fact he can't walk on water, Aicard grows a pair of bat-like wings.
Actions 1+2) grow 'Fiendish wings' (fly speed equal to land speed for 10 minutes) | Action 3) enter Everstand Stance | Free Action) Retrieve Shield from Glove of Storing
133/188 HP, Frightened 1

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Oro goes to Aicard and patches him up quickly. "Here, before you go flying off."
Battle Medicine DC 30: 1d20 + 24 ⇒ (14) + 24 = 38
healing: 2d8 + 52 ⇒ (1, 5) + 52 = 58
He then sizes up the dragon...
Devise a Stratagem: 1d20 ⇒ 15
Free knowledge check:
...and shoots.
Attack roll = 38
+2 striking shortbow: 2d6 + 3 + 3d6 ⇒ (3, 3) + 3 + (2, 2, 5) = 18

DM Brainiac |

Targrish remembers that cloud dragons don’t have any weaknesses, so he rigs his weapon to apply a personal antithesis. The dwarf sprouts wings, as does Aicard. Vashta sends the Tyrant in to attack Sedisserax, but the eidolon fails to land a hit.
Orozomoc patches up Aicard a bit, then he fires an arrow. With a flex of her wing, the cloud dragon conjures a billowing cloud of mist to hide herself from view. Luckily, Oro still manages to hit her through the mist.
Deflecting Cloud: 1d20 ⇒ 18
Deflecting Cloud (Reaction) Trigger The dragon is the target of a ranged attack; Requirements The dragon is aware of the attack and has a free wing; Effect The cloud dragon flexes a wing and creates a billowing cloud of mist. The dragon is treated as if they were hidden for the purposes of resolving the triggering attack, so normally the attacker must succeed at a DC 11 flat check to target them.
Sedisserax roars with fury as she bites the eidolon with her electrified teeth. She follows up with a horn and claw strike!
Jaws: 1d20 + 29 ⇒ (8) + 29 = 37
Damage: 3d10 + 15 ⇒ (4, 7, 6) + 15 = 322d12 ⇒ (5, 1) = 6
Draconic Frenzy (Horn, Claws): 1d20 + 22 ⇒ (10) + 22 = 321d20 + 21 ⇒ (4) + 21 = 251d20 + 21 ⇒ (9) + 21 = 30
Damage: 2d12 + 13 ⇒ (1, 9) + 13 = 233d10 + 15 ⇒ (3, 8, 2) + 15 = 28
55 piercing, 28 slashing, and 6 electricity damage to the Tyrant.

Vashta Denaria |

HP 46/188 (Toughness, Diehard)
AC 28
Fort +14, Ref +12, Will +14; fire resistance 5 (crown), poison resistance 12 (brass dwarf), xx weakness 5? (brass dwarf)
Hero points: 3
Active Harrow Omen: The locksmith (keys)
Chaotic Destiny [x]; Incredible Improvisation []; crown of the fire eater []; ring of lies []
Focus Points: 1/1
Effects: frightened 1
Vashta reels as The Tyrant is savaged, but does her best to bolster her companion.
Tyrant will Fly for second action, then Act Together to boost eidolon (one action) as he Draconic Frenzies (two actions)

The Tyrant |

The Tyrant frenzies too, hoping to match the other dragon blow for blow.
Jaws (fatal d10, reach 10 feet): 1d20 + 22 ⇒ (11) + 22 = 33
Piercing (+4 for boost eidolon): 2d6 + 7 + 4 ⇒ (5, 2) + 7 + 4 = 18
Crit? Fatal: 1d10 ⇒ 6
Claws (agile, finesse, reach 10 feet), iterative: 1d20 + 22 - 4 ⇒ (11) + 22 - 4 = 29
Slashing (+4 for boost eidolon): 2d6 + 7 + 4 ⇒ (3, 1) + 7 + 4 = 15
Claws (agile, finesse, reach 10 feet), iterativex2: 1d20 + 22 - 8 ⇒ (18) + 22 - 8 = 32
Slashing (+4 for boost eidolon): 2d6 + 7 + 4 ⇒ (3, 3) + 7 + 4 = 17

Aicard |

Aicard flies into the thick of it and positions himself to be close to the Tyrant, just in case the dragon continues its assault on what it might consider its 'lesser' kin.
Action 1) Stride (fly 35ft) | Actions 2) Strike | Action 3) Raise Shield
Strike: 1d20 + 22 ⇒ (10) + 22 = 32
Damage: 2d8 + 7 ⇒ (2, 5) + 7 = 14
188/188 HP, AC 35

Targrish Spellstone |

Targrish joins his companions in rushing the dragon. His implements will protect him (hopefully) as he slashes away at the creature.
Fly, Amplify Vulnerability, Strike
kukri: 1d20 + 22 - 3 ⇒ (9) + 22 - 3 = 28 for slashing: 2d4 + 4 + 4 ⇒ (2, 3) + 4 + 4 = 13
AC 30 and concealed to the dragon. I'll use my reaction to give 13 resistance to the first person that red hits. I've also been forgetting the adept benefit of my reaction--any time I use it the target gets resist 5 to that type of damage for the rest of the turn.

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Seeing he can heal two allies with one move, Oro moves to Vashta and heals.
Medicine DC 30: 1d20 + 24 ⇒ (3) + 24 = 27
Failing yet another routine heal check, Oro falls back on magic.
Lay on hands = 36 hp
Spirit's Absolution: 12d4 ⇒ (2, 1, 3, 3, 3, 2, 4, 4, 3, 2, 3, 2) = 32
Vashta/Tyrant heal 68 hp

DM Brainiac |

The Tyrant manages to bite Sedisserax, but the dragon’s tough scales deflect your other attacks. The cloud dragon rips into the eidolon with her teeth and horns, two critical hits that banish the Tyrant and leave Vashta bleeding on the ground! Sedisserax then turns her wrath on Aicard, clawing him twice.
Jaws: 1d20 + 29 ⇒ (18) + 29 = 47
Damage: 3d10 + 15 ⇒ (3, 9, 3) + 15 = 302d12 ⇒ (9, 4) = 13
Draconic Frenzy (Horn, Claws): 1d20 + 22 ⇒ (20) + 22 = 421d20 + 21 ⇒ (16) + 21 = 371d20 + 21 ⇒ (18) + 21 = 39
Damage: 2d12 + 13 ⇒ (7, 12) + 13 = 321d10 ⇒ 93d10 + 15 ⇒ (1, 7, 10) + 15 = 333d10 + 15 ⇒ (9, 10, 3) + 15 = 37
113 piercing and 26 electricity damage to the Tyrant from two critical hits, leaving Vashta down at dying 2. 70 slashing damage to Aicard from two hits.

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Seeing that his twin-souled companion is too far gone to keep up the fight, Oro stablizes Vashta, then clicks his heels and his boots sprout wings.
Stabilize vs DC 17: 1d20 + 24 ⇒ (2) + 24 = 26
unreal with these die rolls

Aicard |

Aicard uses both his reactions to block and reduce the damage the Tyrant takes down to 67. Since Oro heals Vashta for 68, and she had 46 at the start of the round, she goes up to 114 before the 67 damage comes in. Aicard's shield takes 51, putting it 1 point away from the break threshold. He himself has 3 resistance to slashing, so takes 64 damage.
Somehow, through a mixture of faith, fate and skill, Targrish and Aicard manage to keep the Tyrant from being absolutely savaged by its angry kin.
Action 1) Lay on Hands (self)(36 points of healing, +2 status bonus to AC)| Actions 2+3) Blade of Justice (Aicard won't convert the damage, into good damage)
Strike: 1d20 + 22 ⇒ (12) + 22 = 34
Damage: 2d6 + 7 ⇒ (3, 4) + 7 = 14
If evil: 2d6 ⇒ (1, 4) = 5
160/188 HP, AC 35, 1 focus point remaining

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Oro consults the stars before attempting another medicine check on Vashta.
(Using the medic's ability to apply battle medicine to an otherwise immune recipient once per hour.)
Saoc Astrology: 1d4 ⇒ 4
Battle Medicine vs DC 30: 1d20 + 24 + 4 ⇒ (18) + 24 + 4 = 46
4d8 + 52 ⇒ (8, 1, 3, 8) + 52 = 72
He then knocks his bow and fires.
1d20 + 18 ⇒ (19) + 18 = 37
2d6 + 3 ⇒ (2, 5) + 3 = 10

Vashta Denaria |

Sounds like I have 47 hp. Going to go with that. Thanks Aicard! Then Oro gets it to 119!
HP 119/188 (Toughness, Diehard)
AC 28
Fort +14, Ref +12, Will +14; fire resistance 5 (crown), poison resistance 12 (brass dwarf), xx weakness 5? (brass dwarf)
Hero points: 3
Active Harrow Omen: The locksmith (keys)
Chaotic Destiny [x]; Incredible Improvisation []; crown of the fire eater []; ring of lies []
Focus Points: 1/1
Effects: frightened 1
Vashta boosts The Tyrant as he repositions himself.
"We only want a key from you, dear, but if you continue this, we'll end up taking it all!" she calls out.
Act Together (one action) to boost eidolon while The Tyrant flies (possibly provoking an AoO, but hopefully not); Tyrant will then use two actions to frenzy.

The Tyrant |

The Tyrant flies around the dragon, hoping to catch it between himself and Vashta's allies. He claws and bites furiously, tired of letting this small lizard have its way.
Finally some good rolls!
Jaws (fatal d10, reach 10 feet): 1d20 + 22 ⇒ (16) + 22 = 38
Piercing (+4 for boost eidolon): 2d6 + 7 + 4 ⇒ (3, 5) + 7 + 4 = 19
Crit? Fatal: 1d10 ⇒ 3
Claws (agile, finesse, reach 10 feet), iterative: 1d20 + 22 - 4 ⇒ (19) + 22 - 4 = 37
Slashing (+4 for boost eidolon): 2d6 + 7 + 4 ⇒ (3, 5) + 7 + 4 = 19
Crit? +1d6+2persistent bleed damage
Claws (agile, finesse, reach 10 feet), iterativex2: 1d20 + 22 - 8 ⇒ (19) + 22 - 8 = 33
Slashing (+4 for boost eidolon): 2d6 + 7 + 4 ⇒ (2, 3) + 7 + 4 = 16
Crit? +1d6+2persistent bleed damage

Targrish Spellstone |

Targrish flaps his temporary wings and slashes at the dragon.
"Listen to the lass! This doesn't have to be a bloody affair."
kukri: 1d20 + 22 - 2 ⇒ (15) + 22 - 2 = 35 for slashing: 2d4 + 4 + 4 ⇒ (1, 2) + 4 + 4 = 11
kukri: 1d20 + 22 - 2 - 4 ⇒ (6) + 22 - 2 - 4 = 22 for slashing: 2d4 + 4 + 4 ⇒ (2, 4) + 4 + 4 = 14
Frightened 1

DM Brainiac |

Deflecting Cloud: 1d20 ⇒ 6
Orozomoc’s arrow is lost in a cloud of mist as Sedisserax lifts a wing, but everybody else lands good hits on the dragon. She continues to vent her wrath on the Tyrant, but doesn’t hit nearly as hard this time.
Jaws: 1d20 + 29 ⇒ (2) + 29 = 31
Damage: 3d10 + 15 ⇒ (6, 10, 9) + 15 = 402d12 ⇒ (5, 6) = 11
Draconic Frenzy (Horn, Claws): 1d20 + 22 ⇒ (7) + 22 = 291d20 + 21 ⇒ (3) + 21 = 241d20 + 21 ⇒ (14) + 21 = 35
Damage: 3d10 + 15 ⇒ (3, 5, 6) + 15 = 29
Assuming Amulets Abeyance, 24 piercing and 29 slashing damage to Tyrant.

Aicard |

Aicard continues his assault and smashes away at the dragon with shield, boot, and gauntlet. He doesn't have anything to add to Vashta and Targrish's words other than a violent exclamation mark.
Actions 1+2) Blade of Justice | Action 3) Raise Shield
Strike: 1d20 + 22 ⇒ (15) + 22 = 37
Damage: 4d6 + 7 ⇒ (5, 2, 4, 2) + 7 = 20
160/188 HP, AC 35, 1 focus point remaining

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Oro releases the second of his two spirits to heal Vashta/the Tyrant and clicks his heels together. Bright blue- and pink-feathered wings sprout from his boots and he prepares to take to the air.
Spirit's Absolution: 12d4 ⇒ (1, 4, 2, 3, 3, 4, 4, 4, 3, 2, 3, 3) = 36
Actions: 1) Spirit's Absolution | 2)+3) Activate Winged Boots

Targrish Spellstone |

Still hovering next to the dragon, Targrish attacks again. He feels his confidence returning as his knife slashes at the dragon.
kukri: 1d20 + 22 - 1 ⇒ (17) + 22 - 1 = 38 for slashing: 2d4 + 4 + 4 ⇒ (3, 1) + 4 + 4 = 12
kukri: 1d20 + 22 - 1 - 4 ⇒ (6) + 22 - 1 - 4 = 23 for slashing: 2d4 + 4 + 4 ⇒ (1, 2) + 4 + 4 = 11

Vashta Denaria |

HP 66/188 (Toughness, Diehard)
AC 28
Fort +14, Ref +12, Will +14; fire resistance 5 (crown), poison resistance 12 (brass dwarf), xx weakness 5? (brass dwarf)
Hero points: 3
Active Harrow Omen: The locksmith (keys)
Chaotic Destiny [x]; Incredible Improvisation []; crown of the fire eater []; ring of lies []
Focus Points: 1/1
Effects: frightened 1
Bolstered by Oro's care, and she bolsters The Tyrant once again.
Act Together (one action) to boost eidolon, while Tyrant Flies; Tyrant will frenzy for final two actions

The Tyrant |

Fly to move into a flank, then frenzy
Jaws (fatal d10, reach 10 feet): 1d20 + 22 ⇒ (8) + 22 = 30
Piercing (+4 for boost eidolon): 2d6 + 7 ⇒ (2, 1) + 7 = 10
Crit? Fatal: 1d10 ⇒ 4
Claws (agile, finesse, reach 10 feet), iterative: 1d20 + 22 - 4 ⇒ (3) + 22 - 4 = 21
Slashing (+4 for boost eidolon): 2d6 + 7 ⇒ (3, 3) + 7 = 13
Claws (agile, finesse, reach 10 feet), iterativex2: 1d20 + 22 - 8 ⇒ (13) + 22 - 8 = 27
Slashing (+4 for boost eidolon): 2d6 + 7 ⇒ (5, 2) + 7 = 14

DM Brainiac |

Aicard and Targrish both land good hits on the dragon, but the Tyrant fails to pierce her scales. The dragon shifts her focus to Aicard, biting and clawing the tiefling.
Jaws: 1d20 + 29 ⇒ (11) + 29 = 40
Damage: 3d10 + 15 ⇒ (6, 7, 8) + 15 = 362d12 ⇒ (1, 9) = 10
Draconic Frenzy (Horn, Claws): 1d20 + 22 ⇒ (8) + 22 = 301d20 + 21 ⇒ (18) + 21 = 391d20 + 21 ⇒ (5) + 21 = 26
Damage: 3d10 + 15 ⇒ (5, 10, 1) + 15 = 31
36 piercing, 10 electricity, and 31 slashing damage to Aicard before any reactions.

Aicard |

Targrish's amulet reduces the 36 piercing and 10 electrical to 'just' 22 piercing. Aicard's armor training reduces the 31 slashing down to 28, meaning he takes 50 damage total.
Aicard replies to the dragon's vicious attacks by smacking it right in the nose with his shield. Whatever he's doing seems to be working, because the dragon is focusing its fury on him.
Actions 1+2) Blade of Justice | Action 3) Raise Shield
Strike: 1d20 + 22 ⇒ (11) + 22 = 33
Damage: 4d6 + 7 ⇒ (4, 4, 1, 1) + 7 = 17
110/188 HP, AC 35, 1 focus point remaining

The Tyrant |

The Tyrant continues his assault. Finally, his foe set up, he sinks his fangs into her neck, ripping and tearing.
He roars in triumph!
Act Together to Fly (Vashta casts boost eidolon), then two actions to attack.
Jaws (fatal d10, reach 10 feet): 1d20 + 22 ⇒ (20) + 22 = 42
Piercing (+4 for boost eidolon): 2d10 + 7 + 4 ⇒ (10, 1) + 7 + 4 = 22
Crit? Fatal: 1d10 ⇒ 3
Crit? +1d6+2persistent bleed damage
Claws (agile, finesse, reach 10 feet), iterative: 1d20 + 22 - 4 ⇒ (8) + 22 - 4 = 26
Slashing (+4 for boost eidolon): 2d6 + 7 + 4 ⇒ (2, 5) + 7 + 4 = 18
Claws (agile, finesse, reach 10 feet), iterativex2: 1d20 + 22 - 8 ⇒ (12) + 22 - 8 = 26
Slashing (+4 for boost eidolon): 2d6 + 7 + 4 ⇒ (1, 2) + 7 + 4 = 14
So 47 hp piercing and 1d6+2 persistent bleed

Targrish Spellstone |

Targrish gangs up on the creature, trying to take it down before it does major damage to Aicard.
kukri: 1d20 + 22 ⇒ (16) + 22 = 38 for slashing: 2d4 + 4 + 4 ⇒ (1, 2) + 4 + 4 = 11
kukri: 1d20 + 22 - 4 ⇒ (4) + 22 - 4 = 22 for slashing: 2d4 + 4 + 4 ⇒ (1, 2) + 4 + 4 = 11

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Oro flies up to altitude, then flies in to apply some healing to Aicard and flies back out of danger. Healing spring attack!
Battle Medicine DC 30: 1d20 + 24 ⇒ (20) + 24 = 44
4d8 + 52 ⇒ (1, 4, 8, 6) + 52 = 71
Actions: 1) Stride, 2) Doctor's Visitation, 3) Stride

DM Brainiac |

Targrish scores a hit on Sedisserax, while the Tyrant lands a critical hit, the eidolon's jaws tearing a deep, bloody furrow in the cloud dragon's hide. Badly wounded, Sedisserax snarls before dissolving into a cloud of mist. Suddenly, the cloud shoots off at breakneck speed, racing across the valley, where it blends in with the rest of the mist hanging in the air. The dragon has fled, allowing you access to the cave where she keeps her hoard!
Sedisserax’s hoard contains an eclectic variety of treasures. Many belonged to the dwarves of Cloudspire, and a few have monetary value: the cracked head of a dwarven statue, a tower shield bearing rusted patches in unusual shapes, and a massive iron key. It is this key
that Blegkenu is seeking.
In addition to the enormous key, the dragon’s hoard consists of a suit of +1 resilient standard-grade cloud dragonhide armor (which protects against electricity damage), a +2 striking darkwood club, a greater tanglefoot bag, a vial of oil of repulsion, a teak mask with a scroll of mask of terror scribed inside of it, a jeweled scepter worth 400 gp, a pair of gold goblets worth 375 gp each, and 312 gp, 6,802 sp, and 1,054 cp in coins.

Vashta Denaria |

"And let that be a lesson to you, dear!" Vashta yells after the departing dragon. She wonders what will become of it, but is soon distracted by the riches they've recovered.
"Well, let's get this key back to Blegkenu and see what we can discover! Before the dragon returns!"
As they gather the riches, The Tyrant remains on guard outside.

DM Brainiac |

Dusk approaches as you trek back up the mountainside to the shrine to Balumbdar, hauling the massive key with you. When you return, Blegkenu is quite pleased. While you were gone, the dwarf embellished his massive painting of Balumbdar to be juggling the same items as seen on The Juggler.
"Thank you for recovering the key. I am convinced it is the vital component for my ritual to summon the great juggler, herald of He Who is Massive. Look!" He nods to the altar, where The Juggler now sits calm and motionless. "It grew still at last. Please, take it, with my blessing. Now to prepare for the weeks-long ritual!"
You have obtained what you seek her. When you are ready, you can open a portal and return to the Harrow Court.

Aicard |

Aicard flashes the dwarf a bright smile when they're handed the Juggler. In return, Aicard gifts the dwarf the cracked head of a dwarven statue. "You have a kind and grand soul, thank you. And here, while it is no longer in a pristine state, let it be known to the world that no matter what, even when cracked and battered, the dwarves of Golarion will endure. And if you don't like it, well, no offense will be taken."
I am ready to move on. The day has been arduous enough, so Aicard won't challenge Blegkenu to an athletic contest ... this time.

DM Brainiac |

You open a portal and return to the Harrow Court. Once you take the time to invest the magic of The Juggler, its energy ripples through the demiplane...
When The Juggler is epitomized into the Harrow Court, a town square manifests in the village surrounding Harrowheart. Simulacra jugglers, as well as other types of street performers, can be counted on for entertainment at all times in the town square. A PC can spend 8 hours interacting with these entertainers to adjust their methods to match entertainment styles common to a specific city that they’re familiar with by attempting a DC 30 Performance check. On a success, the entertainers take up that style, and as long as they continue performing in that city’s style, a PC can use the Enter the Harrow Court activity to open a one-way portal to a marketplace in that city. Switching to a new city requires another successful DC 30 Performance check and familiarity with that city.