DM Brainiac's Stolen Fate: Table 2

Game Master Brainiac

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Will vs Needle of Vengeance: 1d20 + 16 ⇒ (4) + 16 = 201d20 + 16 ⇒ (12) + 16 = 281d20 + 16 ⇒ (18) + 16 = 34
Will vs Mirror Malefactors: 1d20 + 23 ⇒ (13) + 23 = 36

Aicard's shield stretches out to bash the giant. Targrish flies in and slashes, his kukris doing devastating damage as he scores two critical hits! Orozomoc shoots her as well, leaving the giant grievously injured.

Meanwhile, Vashta surrounds the dwarf with mirror malefactors. They attack him, but the dwarf resists the spell and the illusions shatter and vanish.

"Ha! Let's go!!! For GORUM!" the dwarf declares, letting go of the barricade and allowing himself to float up into the air! He gets between Aicard and Targrish, his enlarged size allowing him to threaten both. He focuses on Targrish, entering a resolute stance before attacking!

Greatsword: 1d20 + 26 ⇒ (7) + 26 = 33
Damage: 3d12 + 11 + 4 ⇒ (6, 5, 5) + 11 + 4 = 31

The giant draws her greatclub and attacks Targrish as well, now flanking! She delivers two critical blows, paying the thaumaturge back!

Greatclub, Flanking: 1d20 + 23 ⇒ (20) + 23 = 431d20 + 18 ⇒ (20) + 18 = 38
Damage: 2d10 + 14 ⇒ (9, 1) + 14 = 242d10 + 14 ⇒ (5, 3) + 14 = 22

The archers continue to shoot at Vashta. One arrow finds its mark.

Longbows: 1d20 + 18 ⇒ (14) + 18 = 321d20 + 13 ⇒ (7) + 13 = 201d20 + 8 ⇒ (4) + 8 = 12
Damage: 2d8 + 9 ⇒ (7, 8) + 9 = 24
Longbows: 1d20 + 18 ⇒ (2) + 18 = 201d20 + 13 ⇒ (14) + 13 = 271d20 + 8 ⇒ (11) + 8 = 19
Longbows: 1d20 + 18 ⇒ (7) + 18 = 251d20 + 13 ⇒ (5) + 13 = 181d20 + 8 ⇒ (6) + 8 = 14
Longbows: 1d20 + 18 ⇒ (1) + 18 = 191d20 + 13 ⇒ (13) + 13 = 261d20 + 8 ⇒ (10) + 8 = 18

31 slashing and 92 bludgeoning damage to Targrish (123 total). Targrish would have been at full health before the fight; his status line does not reflect this. 24 piercing damage to Vashta.

Everybody may act. There is a +1 circumstance bonus to everyone's next attack vs the giant before Orozomoc's next turn.

Enemy Status:
Giant -134, Dwarf -15 (6 temp)


HP 125, AC 32, F +20, R +22, W +21, Per +20 Sorcerer 13

Quick stats:

HP 101/125 (Toughness)
AC 30
Fort +20, Ref +22, Will +21; fire resistance 5 (crown), poison resistance 13 (brass dwarf), xx weakness 5? (brass dwarf)
Hero points: 3
Active Harrow Omen: The bear (hammers)
Chaotic Destiny []; Incredible Improvisation []; crown of the fire eater []
Spells: 1st [][[][][], 2nd [][[][][], 3rd [][[][][], 4th [x][[][][], 5th [x][[][][], 6th [x][x][][], 7th [x][][]
Focus Points: 3/3
Effects:

Vashta hisses at the slight pain of the arrow, but looks far more dismayed by Targrish's pain. Frowning at the giant, she sends a horrific vision his way, before turning her attention back to the archers.

She frowns and ducks behind a nearby boulder.

Two actions to cast phantasmal killer (DC 32) on the giant, one action to Take Cover (+2 to AC)
Mental damage: 8d6 ⇒ (3, 4, 3, 5, 6, 6, 5, 3) = 35 Went with a failure, but halve it on a success or add 4d6 on a crit fail assuming it doesn't just die


NG male dwarf thaumaturge 13 HP 28/166 | AC 33/34/35 | F +21R +22 W +22 (Gr. Resolve) | Perc +19 |3rd: 0/1, 2nd: 1/1, 1st: 1/1 speed 20 ft | focus 1/1| Hero 2 | Active Conditions:

Oof! I'll use amulet on the first giant hit, so reduce the first one by 15 and the second by 5. 103 in a round is a pretty respectable number. Also, I never updated my profile to level 13! Fixed now.

If the giant is alive: Intensify Vulnerability, Fly, Strike
kukri: 1d20 + 25 + 1 ⇒ (10) + 25 + 1 = 36 for slashing: 2d6 + 5 + 4 ⇒ (4, 1) + 5 + 4 = 14
AC 34 and concealed vs the giant

If the giant is dead: Exploit Vulnerability on dwarf, Fly, Strike
Esoteric Lore: 1d20 + 23 ⇒ (7) + 23 = 30
kukri: 1d20 + 25 + 1 ⇒ (9) + 25 + 1 = 35 for slashing: 2d6 + 5 + 4 ⇒ (2, 4) + 5 + 4 = 15

Dark Archive

Male Human Investigator 13 (Medic, Blessed One, Exorcist, Oracle) | hp 124/124 | AC 32 |F: +19, R +21 W +24 |Perc: +25 (+26 for sight) | Speed 35 ft | Exploration activity: search | Resistances: Fire 5, Negative Energy 1 | Conditions: | Hero Points: 0

Oro soars to Targrish's height, applying a quick battlefield tourniquet.

Medicine vs DC30: 1d20 + 25 ⇒ (6) + 25 = 31
2d8 + 52 ⇒ (4, 1) + 52 = 57

He'll then lay on hands, calling on the spirits of all the departed Pathfinder from this stairwell. 42 healing and +2 status bonus to AC for 1 Round

Having patched up his friend (and possibly eaten a horrifying crit) Oro flies back to the dubious cover he had on the ground.

Actions: 1) Doctor's Visitation; 2) Lay on Hands; 3) Stride. 99 total healing


CG | Male Human Tiefling 13| HP: 203/203| AC: 36/38 | F: +24; R: +18/21; W: +23| Perception +20 / Initiative +20| Shield 156/156 HP 17 Hardness | Hero Points: 2/2 | Exploration:

Aicard will reduce some of the damage Targrish takes by another 15 thanks to Liberating Step - it has 15ft reach, and it allows all of us to take a 5ft step :)

Aicard refuses to enter the gravity zone but he does move closer to Targrish.

Action 1) Stride or Step to get next to Targrish | Action 2) Raise Shield | Action 3) Lay on Hands Targrish - +2 status bonus to AC for one round PLUS 42 points of healing
Aicard has AC 38, his shield raised, and liberating step at the ready


Will vs Phantasmal Killer: 1d20 + 16 ⇒ (12) + 16 = 28

Despite resisting Vashta's spell, the mental anguish is enough to overwhelm the giant. She cries out in fear before her body goes limp!

Aicard and Oro both heal Targrish as he moves to attack the enlarged enemy dwarf! He exploits the dwarf's personal anathema as he slashes, but the dwarf seems to be quite resilient against slashing damage! Targrish's blade barely leaves a scratch.

"Ha! DIE!" the dwarf shouts as he swings his greatsword, slicing Targrish again.

Greatsword: 1d20 + 26 ⇒ (14) + 26 = 401d20 + 21 ⇒ (12) + 21 = 331d20 + 16 ⇒ (7) + 16 = 23
Damage: 3d12 + 11 + 4 ⇒ (9, 10, 3) + 11 + 4 = 373d12 + 11 + 4 ⇒ (7, 11, 8) + 11 + 4 = 41

The archers fire on Vashta, scoring no less than three critical hits!

Longbows: 1d20 + 18 ⇒ (12) + 18 = 301d20 + 13 ⇒ (16) + 13 = 291d20 + 8 ⇒ (3) + 8 = 11
Longbows: 1d20 + 18 ⇒ (20) + 18 = 381d20 + 13 ⇒ (6) + 13 = 191d20 + 8 ⇒ (9) + 8 = 17
Damage: 2d8 + 9 ⇒ (2, 4) + 9 = 151d10 ⇒ 1
Longbows: 1d20 + 18 ⇒ (12) + 18 = 301d20 + 13 ⇒ (20) + 13 = 331d20 + 8 ⇒ (3) + 8 = 11
Damage: 2d8 + 9 ⇒ (6, 5) + 9 = 201d10 ⇒ 6
Longbows: 1d20 + 18 ⇒ (2) + 18 = 201d20 + 13 ⇒ (20) + 13 = 331d20 + 8 ⇒ (14) + 8 = 22
Damage: 2d8 + 9 ⇒ (3, 1) + 9 = 131d10 ⇒ 3

78 slashing damage to Targrish. 106 piercing damage to Vashta which I think drops her at dying 2 unless she has some damage mitigation.

Enemy Status:
Dwarf -16 (6 temp)

Dark Archive

Male Human Investigator 13 (Medic, Blessed One, Exorcist, Oracle) | hp 124/124 | AC 32 |F: +19, R +21 W +24 |Perc: +25 (+26 for sight) | Speed 35 ft | Exploration activity: search | Resistances: Fire 5, Negative Energy 1 | Conditions: | Hero Points: 0

Oro breaks cover again, dashing to Vashta.

Medicine DC 30: 1d20 + 25 ⇒ (2) + 25 = 27

She's wounded far too grievously for his healer's techniques, so he calls on the repentant wisps in his fetishes.

Spirit's Absolution: 12d4 ⇒ (4, 4, 2, 3, 1, 1, 1, 3, 1, 4, 3, 3) = 30

With Vashta revived, Oro pumps the residual energy in his gloves into her wounds for a bit more healing.

Gr Healer's Gloves: 4d6 + 15 ⇒ (4, 4, 1, 3) + 15 = 27

Actions: 1) Doctor's Visitation, 2) Spirit's Absolution, 3) Interact (Healer's Gloves); Total healing = 57


CG | Male Human Tiefling 13| HP: 203/203| AC: 36/38 | F: +24; R: +18/21; W: +23| Perception +20 / Initiative +20| Shield 156/156 HP 17 Hardness | Hero Points: 2/2 | Exploration:

Shield Block + Lib Step the first hit on Targrish. Damage reduction brings it down to 22, shield removes another 17, which means Targrish and the shield both take 5 damage. Shield Block the second hit on Targrish. Targrish and the shield both take 17 damage. Shield is now at 22/156 hp.

Seeing Vashta going down triggers something in Aicard's rotten blood and for once, he doesn't mean giving in to it. He taps into the inherent anger and rage of his kind and unleashes it on their foes. "How about you try taking ME on? I could beat you with one arm on my back!"

Everyone within 15ft (Targrish and Aicard) gets to take a 5. Aicard will use it to move into melee range with the dwarf if possible.
Actions 1+2) Blade of Justice (extra damage) | Action 3) Raise Shield
Blade of Justice Strike: 1d20 + 25 ⇒ (20) + 25 = 45
Damage: 2d8 + 7 ⇒ (5, 7) + 7 = 19
If the foe is evil, extra Good damage: 2d8 ⇒ (5, 4) = 9
19 blunt and 9 good damage before the crit modifier kicks in


HP 125, AC 32, F +20, R +22, W +21, Per +20 Sorcerer 13

So took 91 damage, then 57 back from Oro, leaving me with 67[ooc]

Quick stats:

HP 67/125 (Toughness)
AC 30
Fort +20, Ref +22, Will +21; fire resistance 5 (crown), poison resistance 13 (brass dwarf), xx weakness 5? (brass dwarf)
Hero points: 3
Active Harrow Omen: The bear (hammers)
Chaotic Destiny []; Incredible Improvisation []; crown of the fire eater []
Spells: 1st [][[][][], 2nd [][[][][], 3rd [][[][][], 4th [x][[][][], 5th [x][[][][], 6th [x][x][][], 7th [x][x][]
Focus Points: 3/3
Effects:

Vashta lets out a cry as the arrows nearly kill her -- they might if not for her old friend's help -- then flashes a smile at Oro as her new companion seals many of the wounds with merely a touch. Her gaze turns back to the archers, becoming steely.

"I will deal with you in a moment," she threatens, casting a spell of protection first that sends her various Varisian scarves whirling around her

[ooc]Cast whirling scarves at 7th level (so DC 7 flat check), then cast guidance on Oro

Also, feh. I have no mist/cloud spells or great long-range AoE spells. Guess I know what I'm going to spend some of that money on.


NG male dwarf thaumaturge 13 HP 28/166 | AC 33/34/35 | F +21R +22 W +22 (Gr. Resolve) | Perc +19 |3rd: 0/1, 2nd: 1/1, 1st: 1/1 speed 20 ft | focus 1/1| Hero 2 | Active Conditions:

After Aicard's intervention and the talisman's protection, I take 12, I think.

Targrish's form shimmers with magic as he slices at the enlarged dwarf.

Intensify Vulnerability, Strike, Fly

kukri: 1d20 + 25 + 1 ⇒ (2) + 25 + 1 = 28 for slashing: 2d6 + 5 + 4 ⇒ (6, 6) + 5 + 4 = 21

AC 35, Concealed from the dwarf


Oro heals Vashta as the sorceress defends herself with whirling scarves. Aicard delivers a critical strike to the dwarf, but Targrish is unable to get past his armor.

The dwarf spits some blood from his mouth and grins at Aicard. "A worthy foe! GORUM!!!" He slashes at the paladin, who deflects the attack with his shield. The enlarged dwarf then invokes a spell, conjuring a storm of greatswords to whirl around him!

Greatsword: 1d20 + 26 ⇒ (9) + 26 = 35
Weapon Storm: 7d12 ⇒ (9, 6, 12, 1, 6, 10, 10) = 54

The archers continue to fire at Vashta, but only two arrows make it past her defenses.

Concealed DC 7: 1d20 ⇒ 131d20 ⇒ 51d20 ⇒ 121d20 ⇒ 111d20 ⇒ 31d20 ⇒ 11d20 ⇒ 11d20 ⇒ 161d20 ⇒ 161d20 ⇒ 131d20 ⇒ 21d20 ⇒ 11
Longbows: 1d20 + 18 ⇒ (16) + 18 = 341d20 + 8 ⇒ (11) + 8 = 191d20 + 18 ⇒ (9) + 18 = 271d20 + 13 ⇒ (8) + 13 = 211d20 + 8 ⇒ (17) + 8 = 251d20 + 18 ⇒ (18) + 18 = 361d20 + 8 ⇒ (12) + 8 = 20
Damage: 2d8 + 9 ⇒ (5, 3) + 9 = 172d8 + 9 ⇒ (2, 4) + 9 = 15

54 slashing damage to Aicard and Targrish (DC 30 basic Reflex). 32 piercing damage to Vashta.

Enemy Status:
Dwarf -66


HP 125, AC 32, F +20, R +22, W +21, Per +20 Sorcerer 13

Quick stats:

HP 35/125 (Toughness)
AC 30
Fort +20, Ref +22, Will +21; fire resistance 5 (crown), poison resistance 13 (brass dwarf), xx weakness 5? (brass dwarf)
Hero points: 3
Active Harrow Omen: The bear (hammers)
Chaotic Destiny []; Incredible Improvisation []; crown of the fire eater []
Spells: 1st [][[][][], 2nd [][[][][], 3rd [][[][][], 4th [x][[][][], 5th [x][[][][], 6th [x][x][][], 7th [x][x][x]
Focus Points: 3/3
Effects:

Bedeviled by the archers, Vashta frowns at them. Moving closer, she unleashes a spell, sending a brilliant spray of colors to catch them all.

"Enough of you!"

Stride 20 feet forward, cast prismatic spray (DC 32) in a 30-foot cone to hopefully get all of them


CG | Male Human Tiefling 13| HP: 203/203| AC: 36/38 | F: +24; R: +18/21; W: +23| Perception +20 / Initiative +20| Shield 156/156 HP 17 Hardness | Hero Points: 2/2 | Exploration:

Reflex vs 30: 1d20 + 21 ⇒ (10) + 21 = 31
Liberating Step on Targrish to reduce the damage he takes by 15. Everyone within 15ft of Aicard can also make a 5ft step.

The dwarf's magical assault manages to dance around Aicard's shield, but it doesn't matter. The tiefling and the dwarf are trading fatal blows, and Aicard feels like he's coming out on top. "You play the role of the villain admirably, my despicable foe. But we both know that in the end, the villain always loses!"

Actions 1+2) Power Attack | Action 3) Raise Shield
PA Strike: 1d20 + 25 ⇒ (14) + 25 = 39
Damage: 2d8 + 7 ⇒ (4, 3) + 7 = 14
Good damage: 2d8 ⇒ (4, 2) = 6
Shield raised. Can shield block twice, and or combine a block with liberating step.


NG male dwarf thaumaturge 13 HP 28/166 | AC 33/34/35 | F +21R +22 W +22 (Gr. Resolve) | Perc +19 |3rd: 0/1, 2nd: 1/1, 1st: 1/1 speed 20 ft | focus 1/1| Hero 2 | Active Conditions:

Reflex: 1d20 + 22 ⇒ (6) + 22 = 28
Also reduced by amulet. Takes 22 damage.

The conjured blades pierce Targrish, though protective magic protects him somewhat.

The dwarf hovers in the air and his amulet shimmers while he strikes out at the Gorumite.

kukri: 1d20 + 25 + 1 ⇒ (19) + 25 + 1 = 45 for slashing: 2d6 + 5 + 4 ⇒ (4, 2) + 5 + 4 = 15

Dark Archive

Male Human Investigator 13 (Medic, Blessed One, Exorcist, Oracle) | hp 124/124 | AC 32 |F: +19, R +21 W +24 |Perc: +25 (+26 for sight) | Speed 35 ft | Exploration activity: search | Resistances: Fire 5, Negative Energy 1 | Conditions: | Hero Points: 0

Oro flies to Targrish, trying to patch the dwarf up.

Battle Medicine DC 30: 1d20 + 25 ⇒ (9) + 25 = 34
healing: 2d8 + 53 ⇒ (5, 4) + 53 = 62

Seeing that his dwarven friend is still badly injured, he releases the last of the wisps in his fetish.

healing: 13d4 ⇒ (3, 2, 3, 4, 1, 4, 4, 3, 1, 2, 4, 4, 2) = 37

Finally, Oro flies away from the melee, seeking safety against the base of the wall.

Actions: 1) Doctor's Visitation (once per hour I can treat someone who's immune); 2) Spirit's Absolution; 3) Stride


Prismatic Spray (Dwarf, Archers): 1d8 ⇒ 11d8 ⇒ 71d8 ⇒ 4
Saves: 1d20 + 18 ⇒ (12) + 18 = 301d20 + 17 ⇒ (11) + 17 = 281d20 + 19 ⇒ (9) + 19 = 28
Extra Power Attack Damage: 2d8 ⇒ (5, 6) = 11

As Oro moves to heal Targrish, Vashta moves to get the enemy dwarf and two of the arches in a prismatic spray! The dwarf shouts in pain as a red beam burns him. A violet beam slows one archer, while the other one is weakened by the poisonous green beam!

Aicard delivers a powerful blow to the dwarf Gorumite, then Targrish scores a critical hit!

"Argh! Cover my retreat!" the enlarged dwarf commands. He turns to flee, moving sixty feet further up the stairs!

The archers shift their aim to Aicard and Targrish, opening fire on them! Targrish takes a critical hit!

Longbow vs Aicard: 1d20 + 18 ⇒ (17) + 18 = 351d20 + 13 ⇒ (9) + 13 = 221d20 + 8 ⇒ (6) + 8 = 141d20 + 18 ⇒ (13) + 18 = 311d20 + 13 ⇒ (11) + 13 = 24
Longbow vs Targrish: 1d20 + 18 ⇒ (5) + 18 = 231d20 + 13 ⇒ (2) + 13 = 151d20 + 8 ⇒ (3) + 8 = 111d20 + 18 ⇒ (20) + 18 = 381d20 + 13 ⇒ (6) + 13 = 191d20 + 8 ⇒ (17) + 8 = 25
Damage: 2d8 + 9 ⇒ (6, 3) + 9 = 181d10 ⇒ 9

45 piercing damage to Targrish.

Enemy Status:
-162, -30, slow 1


HP 125, AC 32, F +20, R +22, W +21, Per +20 Sorcerer 13

Quick stats:

HP 35/125 (Toughness)
AC 30
Fort +20, Ref +22, Will +21; fire resistance 5 (crown), poison resistance 13 (brass dwarf), xx weakness 5? (brass dwarf)
Hero points: 3
Active Harrow Omen: The bear (hammers)
Chaotic Destiny []; Incredible Improvisation []; crown of the fire eater []
Spells: 1st [][[][][], 2nd [][[][][], 3rd [][[][][], 4th [x][x][][], 5th [x][[][][], 6th [x][x][][], 7th [x][x][x]
Focus Points: 3/3
Effects:

"You can run, but you can't escape your fate," Vashta calls after the fleeing dwarf, again pulling a card: The Lost. A horrid vision of a bodak leaps from the card as it falls from her hands, dissolving to reappear in her deck. It races after the dwarf, spinning around him to confront him in terror.

Harrow Cast, phantasmal killer (DC 32)
Harrow suits: 1d6 ⇒ 5 stars, so no effect with this spell
1d9 ⇒ 9 The Lost
Flat?: 1d20 ⇒ 15 Maintain my active omen
Mental: 12d6 ⇒ (5, 6, 2, 5, 1, 2, 5, 5, 1, 5, 5, 4) = 46 Use as many of the dice as you need based on your spell


NG male dwarf thaumaturge 13 HP 28/166 | AC 33/34/35 | F +21R +22 W +22 (Gr. Resolve) | Perc +19 |3rd: 0/1, 2nd: 1/1, 1st: 1/1 speed 20 ft | focus 1/1| Hero 2 | Active Conditions:

Oooh! Board ate my post.

Targrish's amulet is the only thing keeping him in the battle. He weaves a deceptive spell around himself and flies down toward the archers.

Cast invisibility sphere, fly

Dark Archive

Male Human Investigator 13 (Medic, Blessed One, Exorcist, Oracle) | hp 124/124 | AC 32 |F: +19, R +21 W +24 |Perc: +25 (+26 for sight) | Speed 35 ft | Exploration activity: search | Resistances: Fire 5, Negative Energy 1 | Conditions: | Hero Points: 0

His healing magic spent, Oro breaks cover, flying up above the barricade. He quickly sizes up the last defenders and nocks an arrow to his bow.

Strategic Strike: 1d20 + 23 ⇒ (18) + 23 = 41
2d6 + 1 + 3d6 ⇒ (4, 6) + 1 + (1, 3, 4) = 19

He looses a studied shot.

Actions: Fly; Devise; Strike


CG | Male Human Tiefling 13| HP: 203/203| AC: 36/38 | F: +24; R: +18/21; W: +23| Perception +20 / Initiative +20| Shield 156/156 HP 17 Hardness | Hero Points: 2/2 | Exploration:

Lib Step reduces the damage from 45 to 30, and the shield reduces it by another 17 down to 13. The shield and Targrish each take 13 damage from that crit arrow.

Aicard throws himself to the left to intercept the arrow coming right for Targrish's throat. Shortly after, the thaumaturge turns invisible, leaving Aicard to his own devices. Seeing the other dwarf, their villain, trying to escape, Aicard takes aim at him with both shield and word. "Don't run, the lesson has only just started!"

Actions 1+2) Ranged Strike | Action 3) Raise Shield
60ft range strike on the dwarf: 1d20 + 25 ⇒ (18) + 25 = 43
Damage: 2d6 + 7 ⇒ (4, 1) + 7 = 12


Will vs Phantasmal Killer: 1d20 + 23 ⇒ (13) + 23 = 36

The dwarf partially resists Vashta's spell, but he is frightened by its effects. Oro fires a strategic arrow into the dwarf's back, then Aicard hurls his shield, scoring a critical hit! It bashes the back of the dwarf's head in, and he groans and collapses, swiftly dwindling back to his regular size!

With their commander fallen, the other mercenaries turn to retreat, heading further up the Storval Stairs!

Combat over unless you want to chase after them.


HP 125, AC 32, F +20, R +22, W +21, Per +20 Sorcerer 13

"Well, that was quite the little fight, dears," Vashta says, displeased not only with her nearly fatal injuries, but also the damage to her clothing!


NG male dwarf thaumaturge 13 HP 28/166 | AC 33/34/35 | F +21R +22 W +22 (Gr. Resolve) | Perc +19 |3rd: 0/1, 2nd: 1/1, 1st: 1/1 speed 20 ft | focus 1/1| Hero 2 | Active Conditions:

Targrish settles lightly to the earth, then steps out fro mthe shroud of invisibility.

"Yes, not your average bandits. No wonder the clans wanted our help." The dwarf grimaces at his wounds. "Too bad we couldn't find out who set them up to this, but I'm in no condition to go harrying over the Cinderlands."


HP 125, AC 32, F +20, R +22, W +21, Per +20 Sorcerer 13

"After we tend our wounds, dears, let's take a look around and see if there was more to this tale."

Dark Archive

Male Human Investigator 13 (Medic, Blessed One, Exorcist, Oracle) | hp 124/124 | AC 32 |F: +19, R +21 W +24 |Perc: +25 (+26 for sight) | Speed 35 ft | Exploration activity: search | Resistances: Fire 5, Negative Energy 1 | Conditions: | Hero Points: 0

Medicine checks all around

vs DC30: 1d20 + 25 ⇒ (6) + 25 = 31
2d8 + 53 ⇒ (1, 5) + 53 = 59

vs DC30: 1d20 + 25 ⇒ (18) + 25 = 43
2d8 + 53 ⇒ (2, 4) + 53 = 59

vs DC30: 1d20 + 25 ⇒ (4) + 25 = 29
2d8 + 53 ⇒ (7, 8) + 53 = 68

vs DC30: 1d20 + 25 ⇒ (15) + 25 = 40
2d8 + 53 ⇒ (5, 3) + 53 = 61


NG male dwarf thaumaturge 13 HP 28/166 | AC 33/34/35 | F +21R +22 W +22 (Gr. Resolve) | Perc +19 |3rd: 0/1, 2nd: 1/1, 1st: 1/1 speed 20 ft | focus 1/1| Hero 2 | Active Conditions:

After Oro's minstrations, Targrish pokes around the ambush site for documents or clues.


When you return to the checkpoint after healing up, you find it is occupied once more. This time, three harpies perch upon the barricade of logs and debris, halberd at the ready. They shriek with malevolent glee as they prepare to dive down at you!

Initiative:

Aicard: 1d20 + 20 ⇒ (5) + 20 = 25
Orozomoc: 1d20 + 25 ⇒ (14) + 25 = 39
Targrish: 1d20 + 19 ⇒ (1) + 19 = 20
Vashta: 1d20 + 20 ⇒ (10) + 20 = 30
Enemies: 1d20 + 20 ⇒ (15) + 20 = 35

Oro may act first! Enemies are 50 feet away.

Dark Archive

Male Human Investigator 13 (Medic, Blessed One, Exorcist, Oracle) | hp 124/124 | AC 32 |F: +19, R +21 W +24 |Perc: +25 (+26 for sight) | Speed 35 ft | Exploration activity: search | Resistances: Fire 5, Negative Energy 1 | Conditions: | Hero Points: 0

Having commmuned with the spirits here and enticed two new wisps into his fetishes, Oro eyes the winged shapes with a deep sense of unease.

"Brace yourselves for this. Harpies are not to be taken lightly."

He raises his bow, but before drawing it, he thinks back to the stars he'd consulted at break of day. What did they augur for this battle?

Saoc Astrology: 1d4 ⇒ 2

Seeing weal in the stars, he looses an arrow, confident in the knowledge that you've got to aim just under their buzzard's collar of white feathers.

Strategic Strike: 1d20 + 23 + 2 ⇒ (12) + 23 + 2 = 37
2d6 + 3 + 3d6 ⇒ (5, 6) + 3 + (6, 3, 2) = 25

Society: 1d20 + 24 ⇒ (6) + 24 = 30

Actions: 1) Saoc Astrology; 2) Devise (includes knowledge check); 3) Strike


Oro's aim is true, as he injures one of the harpies. But a few moments later, the creatures dive in to attack in a war formation, remaining adjacne to one another and using their halberds to maintain reach as they slash at Aicard!

Halberds: 1d20 + 23 ⇒ (17) + 23 = 401d20 + 18 ⇒ (2) + 18 = 201d20 + 23 ⇒ (12) + 23 = 351d20 + 18 ⇒ (14) + 18 = 321d20 + 23 ⇒ (8) + 23 = 31
Damage: 2d10 + 11 + 2d6 ⇒ (3, 10) + 11 + (3, 6) = 33

One of them only makes one attack, following up by singing a haunting, captivating melody!

33 slashing damage to Aicard. Everybody must attempt a DC 29 Will save against Captivating Song.

Captivating Song (auditory, concentrate, enchantment, incapacitation, mental, primal):
The harpy cries out an eerie, compelling melody. Each non-harpy creature within a 300-foot aura must attempt a DC 29 Will save to avoid becoming captivated by the harpy’s song. The effect lasts for 1 round, but if the harpy uses this ability again on subsequent rounds, it extends the duration by 1 round for all affected creatures. Once a creature succeeds at any save against Captivating Song, that creature is temporarily immune to Captivating Songs for 24 hours.

Success: The creature is unaffected.
Failure: The creature is fascinated, and it must spend each of its actions to move closer to the harpy as expediently as possible, while avoiding obvious dangers. If a captivated creature is adjacent to the harpy, it stays still and doesn’t act. If attacked by the harpy, the creature is freed from captivation at the end of the harpy’s turn.
Critical Failure: As failure, but if attacked by the harpy, the creature can attempt a new save at the start of its next turn, rather than being freed at the end of the harpy’s turn.


CG | Male Human Tiefling 13| HP: 203/203| AC: 36/38 | F: +24; R: +18/21; W: +23| Perception +20 / Initiative +20| Shield 156/156 HP 17 Hardness | Hero Points: 2/2 | Exploration:

Aicard's armor mastery reduces the slashing damage taken by 3 down to 30.
Will vs DC 29: 1d20 + 23 + 1 ⇒ (14) + 23 + 1 = 38

Kept at bay by a trio of polearms, Aicard hides behind the barricade that is his shield. When one of the attacks manages to slip past his defenses, he involuntarily grows a mouthful of razor-sharp teeth. He can feel how his blood is starting to boil.

Action 1) Enter 'Everstand Stance' | Action 2) Glutton's Jaw | Action 3) Raise Shield
173/203 HP, AC 38, shield raised


HP 125, AC 32, F +20, R +22, W +21, Per +20 Sorcerer 13

Will (expert): 1d20 + 20 + 1 ⇒ (5) + 20 + 1 = 26 Ugh. Hero Point!
Will (expert): 1d20 + 20 + 1 ⇒ (9) + 20 + 1 = 30

Quick stats:

HP 125/125 (Toughness)
AC 30
Fort +20, Ref +22, Will +21; fire resistance 5 (crown), poison resistance 13 (brass dwarf), xx weakness 5? (brass dwarf)
Hero points: 2
Active Harrow Omen: The bear (hammers)
Chaotic Destiny []; Incredible Improvisation []; crown of the fire eater []
Spells: 1st [][[][][], 2nd [][[][][], 3rd [][[][][], 4th [x][x][][], 5th [x][[][][], 6th [x][x][][], 7th [x][x][x]
Focus Points: 2/3
Effects:

Vashta shakes her head, pulling a card out of air. As she glances at it, she looks at the nearest harpy. "The Trader. Let's see what he holds for your futre," she says.

Harrow Cast, cast unraveling blast
Harrow suits: 1d6 ⇒ 4 Books: Book The spell’s magic infuses your mind with sudden insights about the target. You can attempt to Recall Knowledge about the target as a free action, using your spell attack roll to make the check. You gain a +2 status bonus to this roll if Books is your harrow omen.
Card: 1d9 ⇒ 5

Spell Attack to Recall Knowledge: 1d20 + 22 ⇒ (19) + 22 = 41

Unraveling blast mental damage: 20d4 ⇒ (4, 2, 1, 2, 4, 1, 3, 3, 1, 4, 4, 4, 2, 2, 4, 4, 1, 2, 2, 3) = 53

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