Echoes of the Overwatched -Private Game- (Inactive)

Game Master mahuffma

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Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers again works on the statue trying desperately to overcome its defenses.

Attack: 1d20 + 10 ⇒ (5) + 10 = 15
Damage: 2d6 + 5 ⇒ (2, 4) + 5 = 11

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

stable yet?: 1d20 + 2 ⇒ (1) + 2 = 3
ouch


Chalmers and the elemental continue to chip away at the statue. It looks as though it could still take quite a few more hits. Speaking of hits, He continues to flail.

Elemental
Slam: 1d20 + 5 ⇒ (4) + 5 = 91d6 + 3 ⇒ (1) + 3 = 4

Elemental
Slam: 1d20 + 5 ⇒ (2) + 5 = 71d6 + 3 ⇒ (2) + 3 = 5

Missing both times!

Chalmers (-5hp)
Kebrin (-15hp)

Statue (-25hp)
Shirin

Oh, Kebrin. DC 14 now.
Also, check our discord

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

The earth elemental attacks the statue.

Shirin delays.

earth elemental slam flank, , earth mastery: 1d20 + 2 + 1 + 6 ⇒ (9) + 2 + 1 + 6 = 181d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Shirin, can you drag Kebrin out of there? We'll need to get him stabilized soon! the half-orc calls out, dropping his shield, and putting two hands on the warhammer.

Attack, flank: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11
Damage: 2d6 + 7 ⇒ (1, 6) + 7 = 14

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Shirin nods at the Half-Orc and moves toward the fallen dwarf and during the move takes our her wand of infernal healing.

She touches the dwarf with it!

Fast Healing 1 for 1 minute.

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

Kebrin is in no position to complain about needing a bath, and won't be complaining when he wakes up about not being dead. YAY


Nice!

The statue continues to flail at the elemental.

slam: 1d20 + 5 ⇒ (15) + 5 = 201d6 + 3 ⇒ (2) + 3 = 5
slam: 1d20 + 5 ⇒ (18) + 5 = 231d6 + 3 ⇒ (1) + 3 = 4

Smashing it to bits and bits.

Heroes up!

I believe that Kebrin would be at 0 this round, as he was below 0 last turn. He should be at 1 next turn. Also, I think it makes more sense if I list what hit points the heroes are currently at and list how many hit points your opponents have lost. Don't want to give away info.

Chalmers (11hp)
Kebrin (0 hp)
Statue (-26hp)
Shirin

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

The earth elemental attacks the statue.

earth elemental slam flank, , earth mastery: 1d20 + 2 + 1 + 6 ⇒ (8) + 2 + 1 + 6 = 171d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Shirin moves to Chalmers and heals him with her wand of infernal healing.

Fast Healing 1 for 1 minute for Chalmers.

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

As consciousness came back, so did pain, so much pain. His eyes wouldn't open just yet, but he could still hear the sound of fighting. In darkness, he felt for the hilt of his sword, still in a hand that didn't want to grip right. One more breath, one more...open your eyes Kebrin, friends are in need...

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers feels the infernal energy wash over him, mildly retching with the infusion. He again swings with all his might at the construct, trying to get them out of this situation as quickly as possible.

Attack, flank: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27
Damage: 2d6 + 7 ⇒ (1, 3) + 7 = 11


More chunks fly off of the statue! It toddles for a moment, seeming as if it is about to crash to the ground in a heap, but manages to hold itself together. Righting itself, it takes two sweeps toward Chalmers.
Meanwhile, Chalmers' and Kebrin's wounds slowly heal up.

Chalmers
Slam: 1d20 + 5 ⇒ (2) + 5 = 71d6 + 3 ⇒ (4) + 3 = 7

Chalmers
Slam: 1d20 + 5 ⇒ (9) + 5 = 141d6 + 3 ⇒ (2) + 3 = 5

Missing twice! Is this a Rocky movie or what?! They would have taken him to 0 if they had hit. Whew. What will happen next?

Heroes up!

Chalmers (12hp)
Kebrin (1 hp)
Statue (-29hp)
Shirin

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Shirin moves forward and aid Chalmers in hitting the creature.

Aid another to hit for +2 for Chalmers DC 10: 1d20 - 1 ⇒ (3) - 1 = 2

~

The earth elemental attacks the statue.

earth elemental slam flank, , earth mastery: 1d20 + 2 + 1 + 6 ⇒ (20) + 2 + 1 + 6 = 291d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9

CRIT?: 1d20 + 2 + 1 + 6 ⇒ (17) + 2 + 1 + 6 = 261d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

open your eyes boy...you've got people who need you come on now
As consciousness, and clarity began to return he could be heard telling himself what he needed to do, and if his companions could spare a moment to look, they would have seen him following suit. Trying to take advantage of the blows of his companions to get up without taking another hit. combining full defense, (standard action) with getting up from prone (move action) is doable, correct? If so +4 to ac, if not...meh. Gotta get to my feet somehow

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Big Chalmers somehow dodges the two attacks from the construct before returning a massive swing of his warhammer.... Thanks Shirin!

Attack: 1d20 + 8 + 2 + 2 ⇒ (2) + 8 + 2 + 2 = 14
Damage: 2d6 + 7 ⇒ (1, 3) + 7 = 11


As the heroes regroup, the statue flails wildly at Chalmers. It completely over looks the earth elemental, thinking that it had previously destroyed it. Oversight ultimately led to its demise with a will-timed crit! Crumbling to the ground the tower level becomes fairly silent after the crashing booms of battle. Looking closer at the ruined statue, You notice that one of its eyes is a small Ruby while the other one is a silvery piece of jewelry. This piece of jewelry seems to fit into a sigil found by the group earlier. The other statues in the room also seem to have Ruby eyes that you could probably loose.

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers sits, exhausted We almost didn't make it through that one again. I know our time in my Lady's embrace isn't here yet, but it is harrowing to come so close to the Eternal Rest. After a few minutes, he begins to help pry gemstones from the other statues, knowing the coin will be needed to replenish their meager stores upon their return.

Kebrin, do you need more healing? he asks, pulling out his wand.


As you consider your healing needs, you conclude that you now have all of the pieces needed for a mosaic on the first floor. You have not been able to deduce what will happen when the pieces are inserted into the mosaic, but it did radiate faint transmutation magic.

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

Yes....maybe...I'm not sure. I don't feel right, but I don't hurt quite so much either. I'd like a good nap and a stiff drink, but that can wait... He said as he rose to his feet and spent the next several seconds... yeah, I'm not likely to get feeling any better without either the magic or the sleep, so if it's not a risk to use up some of that now, I would take some.

4/11 is a bit rough, but I could make do a little longer if we need to conserve healing.

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers pulls his wand from his belt, and uses it on Kebrin....

CLw: 1d8 + 1 ⇒ (1) + 1 = 2

If we have all the parts for the first floor, should we insert that before continuing onward? he heaves tiredly.

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

“I am so glad that this is over!!“ she says softly.

“Yes. Insert them!“

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

I agree. I'd like honestly to see if we can't get to the bottom of things, and get out of here. I have no problem with finger wigglers most of the time, but I'd not advise going poking through their things

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers leads the others back down to the main floor of the complex, reassembling the jewel token in its place, and waiting to see what happens...


Placing the sigil in the relief of the mosaic causes the wall to magically divide creating a doorway to what was once stairwell. Unfortunately, debris now fills the stairway and as the door opens rubble spills into the room creating an unearthly racket. As the rubble spills forth, you see that there is now enough room to climb up the choked stairway.

No checks needed, though it's is treated as difficult terrain

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers looks back at Kebrin, again using the wand to heal the dwarf. Before heading into the choked passageway shield and hammer ready.

clw: 1d8 + 1 ⇒ (5) + 1 = 6

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Shirin kneels and touches the spot where Aurax was displaced. She takes a deep breath to steady herself. She looks up and her eyes are shimmering with a mixture of sadness and determination.

“Aurax... I cannot trust him to come back before tomorrow. We must continue on, not just for us, but for him as well!“ she says a little sad.

“Come on, everyone. We've got a tower to explore, and I'm sure as hell not going to let Aurax's departure be in vain. Let's keep going, for him and for us!“

She makes her way to the newly opened path. She starts the climb through the rubble-filled stairway.


Climbing up the rock slide caused within the staircase feels slightly intimidating, with it's close confines and choking dust still permeating the area. The rocks are secure, however, and each of you make it up with no trouble. The room you enter looks like a vault, containing crates and shelves stocked with countless papers, scrolls, times, and other wizardly items. No other door leads out.

I have uncovered the room that the stairs lead to. 3g. Please place your tokens in the order in which you would like to enter, coming from 3f. And of course, the Earth elemental has went back to his home by this time.

perceptions:

Shirin: 1d20 + 3 ⇒ (7) + 3 = 10
Chalmers: 1d20 + 3 ⇒ (16) + 3 = 19
Kebrin: 1d20 + 6 ⇒ (6) + 6 = 12


Chambers, who I am guessing is up front, notices that the floor at the top of the stairs is sticky with large spider webbing.

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

Spiders, bah. Creepy things, all too many legs, and eyes. Our old workshop was below ground, shop front and house above and all. Comfortable year round, but we'd get the crawlies coming down in there when things got cold and wet. I do not like them. Centipedes too.

there was a bit of a shiver in his voice, not fear exactly, but enough to let you know that he's not exactly a fan of the insect world.


If you're looking to move into the room, I'll need you to make a combat maneuver check or Escape Artist check.

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Not good in CMB and not good in Escape Artist.

Shirin tries to get to the other room.

escape artist: 1d20 + 2 ⇒ (4) + 2 = 6

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

escape artist: 1d20 + 6 ⇒ (15) + 6 = 21

Carefully he worked his way forward into the next room, only halting when he made note of Shirin having more difficulty

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Chalmers wrestles his way forward, attempting to overcome the webs with sheer brute force...

CMB: 1d20 + 4 ⇒ (19) + 4 = 23


Chalmers and Kebrin take very different approaches in clearing the heavy webs, but both find success. Chalmers makes it into the clear as Kebrin halts to check on Shirin. The web also crawls up the wall above the entrance. The web was centered at the entrance and went up the wall and across the floor. As Chalmers turns to check on his companions, He feels a presence behind him just as a horrid undead creature appears and he is attacked.

Bite: 1d20 + 3 ⇒ (8) + 3 = 111d6 + 1 ⇒ (3) + 1 = 4
claw: 1d20 + 3 ⇒ (15) + 3 = 181d4 + 1 ⇒ (1) + 1 = 2
claw: 1d20 + 3 ⇒ (5) + 3 = 81d4 + 1 ⇒ (1) + 1 = 2

A flurry of strikes fly out at the warpriest, but only one claw manages to do damage.

Chalmers, I need a fort save DC15 Or you will be paralyzed for Paralyzation: 1d4 + 1 ⇒ (3) + 1 = 4 rounds!

Initiative:

Chalmers: 1d20 + 1 ⇒ (2) + 1 = 3
Shirin: 1d20 + 2 ⇒ (1) + 2 = 3
Kebrin: 1d20 + 3 ⇒ (16) + 3 = 19
Devourer of Reason: 1d20 + 3 ⇒ (9) + 3 = 12

Kebrin 11/11
Devourer
Chalmers 14/16
Shirin 18/19

Kebrin is up. I'll say You can continue moving out if you want, Kebrin. Check free.
Boss fight time!

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Fortitude: 1d20 + 4 ⇒ (5) + 4 = 9

Chalmers begins to cry out, Und.... as he was silenced by the ichor on the claws of the creature.

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

Oh no. They brought me back from Pharasma's door, I'll not let you take my friends. Grundinarr guide me

Stepping up he slashed out at the beast

attack: 1d20 + 3 ⇒ (2) + 3 = 5

I hope this fight takes a turn for the better real fast..


The Devourer runs all of his options through his head. Seeing two opponents standing side by side, he contemplates one of his tried and true spells, but then decides since they are both right here in front of him, and one is paralyzed, why not make the other one paralyzed?! Then there will be just one more.

Bite: 1d20 + 3 ⇒ (16) + 3 = 191d6 + 1 ⇒ (2) + 1 = 3
Claw: 1d20 + 3 ⇒ (11) + 3 = 141d4 + 1 ⇒ (3) + 1 = 4
Claw: 1d20 + 3 ⇒ (7) + 3 = 101d4 + 1 ⇒ (4) + 1 = 5

A bite and a swipe both score hits on Kebrin. Worse than that, His blood begins to slow...

Kebrin, you take 7 points of damage and I need two Fort DC 15 checks.

Kebrin 4/11
Devourer
Chalmers 14/16
Shirin 18/19

Shirin, You are up. I will need another escape artist, or CMB, check for you to get out of the webbing.

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Shirin tries to get to the other room.

escape artist: 1d20 + 2 ⇒ (10) + 2 = 12

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

fort1: 1d20 + 2 ⇒ (11) + 2 = 13
fort2: 1d20 + 2 ⇒ (11) + 2 = 13
well it's been fun playing with you all


Shirin, you still have an action.

Paralyzed: 1d4 + 1 ⇒ (2) + 1 = 3
Paralyzed: 1d4 + 1 ⇒ (3) + 1 = 4

Kebrin, you are also stuck for 4 rounds. 1v1.

Who picked this module? Lol.


From behind Shirin, a cat the size of a common dog jumps over her and the webbing to place itself in front of the undead creature.

Droogami CMB: 1d20 + 1 ⇒ (13) + 1 = 14

bite: 1d20 + 7 ⇒ (15) + 7 = 221d4 + 1 ⇒ (1) + 1 = 2
cmb: 1d20 + 1 ⇒ (16) + 1 = 17

Bites it's leg and gives it a jerk, tripping the creature!

Behind Shirin comes more aid! A female gnome, with green hair calls into the room, waving her arms in a mystical way. "Your unnatural state will not be allowed here!" and she continues casting a spell.

One round has ticked by for Kebrin and two for Chalmers by the time we get back to Shirin.

The undead creature stubbornly plants his hands on the ground and moves to get back up, providing an opening for the cat to get in another bite.
bite: 1d20 + 7 ⇒ (1) + 7 = 81d4 + 1 ⇒ (3) + 1 = 4
This time, the cat is over eager and misses wildly. Snarling at the cat, the creature lunges forward with his own bite, looking to paralyze this newest attacker as well.
bite: 1d20 + 3 ⇒ (8) + 3 = 111d4 + 1 ⇒ (1) + 1 = 2
But misses.

Kebrin 4/11 3 rounds
Devourer -2
Chalmers 14/16 2 rounds
Shirin 18/19
Lini 11/11
Droogami 11/11

Shirin, you still have an action from last round and it is your turn again!

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

I was thinking it would be the paladin iconic, but the tiny two-fer isn't a bad choice either

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Last round.

Shirin sees the enemy!

"No problem!" she says and starts to cast a summoning spell so that immediately after that another earth elemental pops up right behind the ghost creature.

Summon monster sla 2 minutes 3/7.

earth elemental slam, earth mastery, flank: 1d20 + 1 + 2 + 6 ⇒ (16) + 1 + 2 + 6 = 251d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

~

This round.

Shirin moves to Kebrin and touches him with her spring loaded wand of infernal healing that she immediately applies on Kebrin.

The elemental attacks again!

earth elemental slam, earth mastery, flank: 1d20 + 1 + 2 + 6 ⇒ (13) + 1 + 2 + 6 = 221d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

Kebrin thinks a very profound thank you in Shirin's direction


Shirin's elemental rises from the stony ground and pummels two granite fists into the undead creature, with a dry crack, as dust rises from it's cloak.

The gnome finishes whatever druidic spell she was weaving and an eagle appears accros from her cat friend with a screech as it seeks to flay the creature, landing a viscous bite, plucking out one of the creature's eyes.

talon: 1d20 + 2 + 2 ⇒ (10) + 2 + 2 = 141d4 ⇒ 3
talon: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 131d4 ⇒ 4
bite: 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 241d4 ⇒ 3
crit confirm: 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21

Taking advantage of the momentary lapse of attention, the snow leopard continues to claw and scratch at the creature, scoring a couple of hits of it's own. Grabbing his leg in his teeth again, the cat shakes, but is unable to drop him again. Still, congealed blood flies everywhere!

bite: 1d20 + 3 + 2 ⇒ (14) + 3 + 2 = 191d6 + 1 ⇒ (5) + 1 = 6
claw: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 161d4 + 1 ⇒ (4) + 1 = 5
claw: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 131d4 + 1 ⇒ (3) + 1 = 4
cmb: 1d20 + 1 ⇒ (7) + 1 = 8

Enraged at the new attackers destroying it's body, The Devourer quickly lashes out at the bird and cat, knowing that it can't paralyze rock.

bite cat: 1d20 + 3 ⇒ (6) + 3 = 91d6 + 1 ⇒ (3) + 1 = 4
claw cat: 1d20 + 3 ⇒ (8) + 3 = 111d4 + 1 ⇒ (3) + 1 = 4
claw eagle: 1d20 + 3 ⇒ (8) + 3 = 111d4 + 1 ⇒ (4) + 1 = 5

Missing every single time.

Lini, the gnome, then reaches out a hand toward the webbing. Fire engulfs her hand and then quickly spreads out along the strands, as the disappear in a puff. Shirin feels the heat wash over her and the ends of her hair gets singed, but it is gone before it becomes a worry.

Webbing is no longer an issue. heroes, aka "Shirin", are up!

Kebrin 4/11 2 rounds
Devourer -37
Chalmers 14/16 1 round
Shirin 18/19
Lini 11/11
Droogami 11/11

The Concordance

Female CN Half-Elf | Vanilla Unchained Summoner 2 | HP 18/19 | AC 16, T 12, FF 14 | CMD 11 | F: +3, R: 3, W: +7 / +9 vs. Enchantment & +1 vs. spells/spell-like ab./poison | Init: +2 | Perc: +3, SM: +1, Dipl: +4, Bluff: +4 | Speed 30 ft | Summon Monster 7/7 | Spells: 1st 3/3 | Reroll 1/1 | Active conditions: None

Shirin moves to Chalmers and touches him with her wand of infernal healing that she immediately applies on him.

The elemental attacks again!

earth elemental slam, earth mastery, flank: 1d20 + 1 + 2 + 6 ⇒ (16) + 1 + 2 + 6 = 251d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

The Exchange

NG Male Dwarf Rogue(U) 1 HP 11/11 l AC 14 l F+2 R+5 W+1 l Perc+5 l Stealth+6 l Disable+9l Speed 20 l Active Conditions none

Thank Goodness for summoner friends who summon friends, and leave you feeling less overwhelmed.

come on, get it together. Just blink, just one movement...you can break free, you have to break free, you really really do not want to not break free....come on Kebrin...


As Kebrin begins to blink, he notices that his wounds are beginning to heal. He sees Shirin move to Chalmers, as she applies some healing magic to him as well, although he is not yet blinking. Meanwhile, the summoned creatures, and large cat, continue to brutalize The Devourer. As the earth elemental lands yet another solid blow onto the chest of the creature, it finally caves in. Dust wheezes out of it's lungs as he says, "The portal..." with his last breath. He crumples to the floor just as Kebrin and Chalmers begin to regain control of their bodies.

"Droogami and I watched that dead thing enter this tower." Lini says. "This place has served as a natural home to the reefclaws and other creatures for a long time. I was afraid that dead thing was going to ruin it all. Then I saw you guys go in after him and decided we had to help. That was a close one!"

The room you are in seems to have been some sort of library. Now that you are not fighting for your lives, you see that ancient non-magical scrolls line the walls. The undead creature, itself, has magical scrolls and wands on it's person. The most interesting item is a scroll case with the same designs you saw earlier on the door to Ralzero's magical chamber, the Ineffable Pattern. The copper colored metal of the scroll case seems to be of equal hardness to steel, if not mithril. You know that the folks back at the Blakros Museum would be bery interested in it.

Dark Archive

Male Half-orc Warpriest 2, HP 16/16, AC 18 T 11 FF 17, Fort 4 Ref 1 Will 6, Darkvision, Perc +3, Initiative +1

Cursed undead, thank you Lini, your timely assistance saved us all from a trip to the Boneyard. We should gather what we can here for the Museum, and investigate this portal the foul creature mentioned. Chalmers says after he recovers.

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