Kebrin Hearthlight
Male dwarf unchained rogue 1 (Pathfinder Unchained 20)
NG Medium humanoid (dwarf)
Init +3;
Senses darkvision 60 ft.; Perception +5 (+7 to notice unusual stonework)
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 11 (1d8+3)
Fort +2,
Ref +5,
Will +1; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee dagger +3 (1d4+1/19-20) or
. . dagger +3 (1d4+1/19-20) or
. . dagger +3 (1d4+1/19-20) or
. . gladius +3 (1d6+1/19-20) or
. . sap +3 (1d6+1 nonlethal)
Ranged sling +3 (1d4+1)
Special Attacks hatred, sneak attack (unchained) +1d6
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Statistics
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Str 12,
Dex 16,
Con 14,
Int 13,
Wis 13,
Cha 10
Base Atk +0;
CMB +1;
CMD 14 (18 vs. bull rush, 18 vs. trip)
Feats Deft Hands, Weapon Finesse
Traits blade of the society, keen appraiser
Skills Acrobatics +6 (+2 to jump), Appraise +6 (+8 to assess nonmagical metals or gemstones), Climb +4, Craft (locks) +3, Disable Device +9, Escape Artist +6, Knowledge (dungeoneering) +5, Perception +5 (+7 to notice unusual stonework), Stealth +6;
Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven, Orc
SQ trapfinding +1
Other Gear studded leather, dagger, dagger, dagger, gladius[UC], sap, sling, sling bullets (20), backpack, bandolier[UE], bedroll, belt pouch, chalk (10), crowbar, filter scarf[UW], flint and steel, folding shovel[UE], grappling hook, hemp rope (50 ft.), hip flask[UE], mess kit[UE], mirror, piton (10), pot, soap, thieves' tools, trail rations (5), waterskin, 33 gp, 2 sp, 10 cp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Sneak Attack (Unchained) +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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Still young for a dwarf, his reddish hair is already showing signs of going prematurely silver. His eyes, a piercing blue, sparkle with laughter, friendship, and an eagerness for the next bit of excitment to come along.
"My story then is it? Alright. Simple enough start. I was born in Magnimar. Simple family, apprenticed to my uncle, a locksmith and crafter of mechanical devices. A fine job, and I was happy with my life. Sure, there was a bit of youthful mischief and all that, couple back alley scraps. Of course I got my ears boxed when I got home. A craftsman busting up his fingers on some drunk's face just wasn't going to happen again.
Well that changed a bit when a friend of mine got himself into trouble with some of the local Sczarni. Well I went to give him a hand, Figured it was just typical trouble with a couple of the toughs. Nothing that hadn't happened a hundred times or more, but no. Daft fool went and got himself into a bit of a debt situation, and cheerful fool that I am, managed to get myself a bit roped in as well. Anyway, we ended up taking a job for yet another Sczarni gang to pay of the first, ended up taking something we shouldn't ought to have, spent a week in hiding, had our tailfeathers pulled out of the fire by my own uncle, and an aquaintance of his, a half elf Pathfinder and skipping town. My friend went to Korvosa, or Riddleport, and I went the other way. With a bit of help and a place to return to, but I'm going to wait another 10 years or more, until no one cares who I am anymore."
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