A Silly game of Wrath of the Righteous (Inactive)

Game Master Michael_Hopkins

Tactical Maps

City of Kenebras

LOOT


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HP 12/12 (0 NL) | AC 16 (17 with shield) T 13 FF 14 (15 with shield) | F +5 R +5 W +5 (+4 vs disease) | Perc +5 | darkvision | Speed 30ft | 1st: 4/4 | Channel 4/4 | Resist 5 A/C/E | Active Conditions: None
Arrius Voralius Constantine wrote:

Anathiel likely notices the paladin's eyes narrow as if studying Anathiel for any other...manifestation...of demonic influence.

I'm sure that Arrius has seen many traumatized people in Kenabres. It seems like Anathiel has put in a lot of work towards this, but was taken by surprise.

In the battle he did use negative energy against the flies, but you'll sense no evil from him.

-----
Some deep breathing seems to calm Anathiel and help him focus once again on their mission. "Pakk's Lepidstadt methods center around asking questions. He's helped me find issues I need to work on." He's obviously talking about the current moment. "He asks hard questions of himself, and uses that to continually improve. I have faith in him."


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |
Anathiel of the Broken Halo wrote:
Arrius Voralius Constantine wrote:

Anathiel likely notices the paladin's eyes narrow as if studying Anathiel for any other...manifestation...of demonic influence.

I'm sure that Arrius has seen many traumatized people in Kenabres. It seems like Anathiel has put in a lot of work towards this, but was taken by surprise.

In the battle he did use negative energy against the flies, but you'll sense no evil from him.

-----
Some deep breathing seems to calm Anathiel and help him focus once again on their mission. "Pakk's Lepidstadt methods center around asking questions. He's helped me find issues I need to work on." He's obviously talking about the current moment. "He asks hard questions of himself, and uses that to continually improve. I have faith in him."

Constantine nods his head and says, "Faith can be a powerful weapon."


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

Askold meanwhile detects magic in the area, relying on his combination of darkvision and magically enchanced senses.

perception with detect magic for possible loots: 1d20 + 5 ⇒ (17) + 5 = 22

Faith? The Gods are as fallible as we are, Kurgess and Cayden in particular do not pretend to be perfect. Do I have faith? Yes, we, mortalkind, will survive this onslaught, we will adapt to it, we will overcome it, and Goatface Dogtitson and/or Buggy the replacable one will perish. Am I prepared to share my views with Paladins? No. And if that guy goes woe is me because I insult his foes? Weird, humor is typically a great remedy for terror.


No one detects any magics at the campsite or in the cavern.

Upon further investigation the campsite has only a well used bedroll with no other items, meanwhile the cavern extends further to the east with no incline. The air, seems heavier than in the larger cavern room they had come from, with a slight moisture beginning to linger. The temperature has also become slightly warmer than the chilled air above ground, yet amongst the group's voices, no other sounds could be heard. To the east, is another opening, with the ceiling lowering to the point that if any of the taller members reached up, they could touch it without issue.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |

"We should continue moving forward and see if we can find the resident of this campsite or possibly an exit to the surface."


LG M Dwarf Bard (Dwarven Scholar) 1 / Unchained Monk (Perfect Scholar) 1 / Gestalt 1 | HP 11/11 | AC16/T16/F13/CMD18 | F+3/R+4/W+5 | Init +2 | Perception +7 (Darkvision 60') | Sense Motive +3 | Speed 20' | Conditions/Effects: None |
Limited Daily Use:
Bard Lvl 1: 2/2 | Bardic Performance: 7/7 | Ki Pool: 1/1 | Stunning Fist: 1/1

"Seeking a return to the surface does seem our best course. I have to be curious where the resident has gone, though."


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |
Anthiol wrote:
"Seeking a return to the surface does seem our best course. I have to be curious where the resident has gone, though."

"If the resident has lived in this area for any length of time they may be a useful source of information, possibly even a guide?"

"Assuming the demons haven't already infiltrated under Kenabres...but there's no need to dampen the spirits of the others more than they already have been. Remember your duty: "I will have faith in the Inheritor. I will channel her strength through my body. I will shine in her legion, and I will not tarnish her glory through base actions."'


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

If I was a single scavenger, I would do my best to avoid groups of what, 9 people several of which are heavily armed? He or she is evidently capable of surviving on her own, but has no way of telling if we are a threat or possible allies. Beerfiend mentions.

survival for tracks: 1d20 + 1 ⇒ (1) + 1 = 2 NOPE

I do not see any tracks on this ground, unless someone else has better skills in this matter we should move on.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |
Askold "Beerfiend" Magnusson wrote:

If I was a single scavenger, I would do my best to avoid groups of what, 9 people several of which are heavily armed? He or she is evidently capable of surviving on her own, but has no way of telling if we are a threat or possible allies. Beerfiend mentions.

I do not see any tracks on this ground, unless someone else has better skills in this matter we should move on.

Survival: 1d20 - 1 ⇒ (14) - 1 = 13

"I'll see if I can locate any tracks. If not then I agree that it's time to move forward into cavern."


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

You may still have a +2 from tears to wine


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |
Askold "Beerfiend" Magnusson wrote:
You may still have a +2 from tears to wine

I wasn't sure so I didn't want to include the bonus; the GM knows how much time has elapsed.


N Male Half-Orc Beastmorph Dimensional Excavator Ectoplasm Master (Alchemist) 1 // Panoply Savant (Occultist) 1 | HP 11/11 | AC 18 Touch 11 Flat 17 CMB +4 CMD 15 | Fort +6 Ref +5 Will +4 | Speed 20 ft | Init +1; Per +0, SM +0 | Focus (Abjuration 3/3, Transmutation 3/3) | Extracts (Lv1 2/2), Spells (Lv1 2/2) | Bombs (4/4), Mutagen (1/1) | Active: None

Pakk is quietly pleased with Anathiel's praise, even if he might quibble over some of the wording. Being trapped underground while demons ravaged the city above was no time to get into a debate about semantics. Faith. Trust. Confidence. Deduction. Induction. This was no lyceum.

"Let's keep moving," the scholar says, looking back to check on the three injured.

I vote moving down to complete our little circle.


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6
Pakk Holstad wrote:

Pakk is quietly pleased with Anathiel's praise, even if he might quibble over some of the wording. Being trapped underground while demons ravaged the city above was no time to get into a debate about semantics. Faith. Trust. Confidence. Deduction. Induction. This was no lyceum.

"Let's keep moving," the scholar says, looking back to check on the three injured.

I vote moving down to complete our little circle.

seconded


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |

Constantine follows Askold and tries to help search for anything.

Perception: 1d20 - 1 ⇒ (3) - 1 = 2

"Ouch! Askold, did you kick that rock at me?"


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

I am, surprising as it may sound, entirely innocent of that. Also, if I wanted to prank you it would be far more inventive, good sir Paladin.

Askold chuckles slightly.


LG M Dwarf Bard (Dwarven Scholar) 1 / Unchained Monk (Perfect Scholar) 1 / Gestalt 1 | HP 11/11 | AC16/T16/F13/CMD18 | F+3/R+4/W+5 | Init +2 | Perception +7 (Darkvision 60') | Sense Motive +3 | Speed 20' | Conditions/Effects: None |
Limited Daily Use:
Bard Lvl 1: 2/2 | Bardic Performance: 7/7 | Ki Pool: 1/1 | Stunning Fist: 1/1

"I am always amazed at how people behave. It never seems like they do the little things the way you would expect them to based on how they do the big things."


Continuing into the dark caverns, the group makes their way slowly deeper into the dark earthen passages until they hit a fork. The first passage of the fork, following the direction they were going, seems to have more of a draft, while the passage opening towards the south seemed to veer off, and had a slight decline in elevation. Towards the westerly path, a slight, warm breeze can be felt, enough so that even the three being escorted kept up their pace to keep up with the party.


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

Lets loop around quickly, I wish to avoid having unknowns in our rear Askold says as he does just that, carefully moving south, to mostly verify that it leads back to their initial position, using his 60 feet darkvision to scout as he also looks for possible magical auras.

stealth: 1d20 - 2 ⇒ (7) - 2 = 5
perception: 1d20 + 5 ⇒ (13) + 5 = 18

Gm, your call when the 10 minutes of tears to wine are over, I added the bonus in on the perception roll

Hmm, can I improvise some alert system? Probably not


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |

Constantine continues to follow Askold, trusting the others to guard the injured and the unfriendly guy.


N Male Half-Orc Beastmorph Dimensional Excavator Ectoplasm Master (Alchemist) 1 // Panoply Savant (Occultist) 1 | HP 11/11 | AC 18 Touch 11 Flat 17 CMB +4 CMD 15 | Fort +6 Ref +5 Will +4 | Speed 20 ft | Init +1; Per +0, SM +0 | Focus (Abjuration 3/3, Transmutation 3/3) | Extracts (Lv1 2/2), Spells (Lv1 2/2) | Bombs (4/4), Mutagen (1/1) | Active: None

Pakk continues down back towards the southwest with the main combat group, letting Askold lead. He's also glad that the attention is off of him again, curious at the odd sort of bickering that the others are engaged in. Serious? Joking? It was unclear to him, but he had never been an expert hand at reading other people.

We take the fork back down to the south-central chamber. Presumably all of us go. Let's work out a marching order so that we can proceed more efficiently. Pakk will work better towards the front, but probably not leading the way since he lacks darkvision (for now).


Askold, the group has been moving fairly quickly so Wine to Tears is still up for now, and I was planning on letting you know when it popped.

Turning to look down the path towards the south, Askold sees a body at the edge of his vision, sprawled on the ground, with their body contorted unnaturally. While not moving, Askold spots what might be something glimmer faintly under the humanoid creature's hand.


Horgus: "What is taking so long? Why are we going down? There's a campsite here! Whose is it?" Blathering while walking, he kicks a few stones about, obviously nervous about being in the dark, following the light sources provided by the group.

Avenida and Aravashnial kept quiet and stayed along with the party, with the few whispers being directions as to help keep the blinded elf from stumbling.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |
DM CrazyComic wrote:

Askold, the group has been moving fairly quickly so Wine to Tears is still up for now, and I was planning on letting you know when it popped.

Turning to look down the path towards the south, Askold sees a body at the edge of his vision, sprawled on the ground, with their body contorted unnaturally. While not moving, Askold spots what might be something glimmer faintly under the humanoid creature's hand.

Constantine focuses his eyes on the body and the area around it, scanning the area for any evil emanations.

The ole Paladin stare to Detect Evil! Let me know if Askold glows. ;)


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |
WOTR NPCs wrote:

Horgus: "What is taking so long? Why are we going down? There's a campsite here! Whose is it?" Blathering while walking, he kicks a few stones about, obviously nervous about being in the dark, following the light sources provided by the group.

Avenida and Aravashnial kept quiet and stayed along with the party, with the few whispers being directions as to help keep the blinded elf from stumbling.

"If we aren't moving fast enough for you, feel free to explore on your own. As for your other questions: To make sure nothing ambushes us and we don't know."


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

Askold does not glow for detect evil, at all.

As he notices Arrius using detect evil.
Eh, I wouldnt be powerful enough to detect as evil even if I was, and there are like 6 or so ways to circumvent it? Of which I could have one available realistically? Not going to tell him that.

I spotted something under that bodies hand, lets find out what. Unless that body detects as evil, which means its probably undead.


N Male Half-Orc Beastmorph Dimensional Excavator Ectoplasm Master (Alchemist) 1 // Panoply Savant (Occultist) 1 | HP 11/11 | AC 18 Touch 11 Flat 17 CMB +4 CMD 15 | Fort +6 Ref +5 Will +4 | Speed 20 ft | Init +1; Per +0, SM +0 | Focus (Abjuration 3/3, Transmutation 3/3) | Extracts (Lv1 2/2), Spells (Lv1 2/2) | Bombs (4/4), Mutagen (1/1) | Active: None

Isn't the paladin's detect evil a spell-like ability that has no components? Would Askold even know that Constantine was doing that?

"We know as much as you do," Pakk says flippantly to Horgus. Not blessed with the same vision as the aasimar in the group, the half-orc nonetheless scrutinizes the area. If he doesn't see anything that would cause him to maintain caution, he moves to help Askold look at the body.

Perception: 1d20 ⇒ 19


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |
Pakk Holstad wrote:

Isn't the paladin's detect evil a spell-like ability that has no components? Would Askold even know that Constantine was doing that?

That will be up to the GM since it's a non-PFS AP. Paizo has a FAQ essentially changing the Core rules concerning SLAs and no 'emanations' for things like a Spellcraft check.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |
Askold "Beerfiend" Magnusson wrote:

Askold does not glow for detect evil, at all.

As he notices Arrius using detect evil.
Eh, I wouldnt be powerful enough to detect as evil even if I was, and there are like 6 or so ways to circumvent it? Of which I could have one available realistically? Not going to tell him that.

I spotted something under that bodies hand, lets find out what. Unless that body detects as evil, which means its probably undead.

Don't worry, I wrote he's checking the whole area for evil - not just Askold. ;)


Welp, Paizo's site went down while I trying to post something, fun! As for SLAs, certain are a bit more noticeable than others. I would say for Detect Evil as a Paladin is more of a change of their eyes, while other spell castings depend on their effects for me as a GM.

Taking a step closer towards the body, Askold's vision begins to see auras over the now visible fist sized items lying on the ground surrounding the corpse. On the ground, he can also see smaller auras coming from a backpack further into the room, beyond the corpse.

Arrius, being the cautious paladin they are, keeps his eyes out for any sources of evil, yet no auras seem to stand out to him.


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

I see roughly fist sized magic aura lying on the ground surrounding the cropse, there is more magic in a backpack a bit away from it. Approaching, this is too valuable to pass up.

Askold moves in to collect the things found, approaching the corpse for that.


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N Male Half-Orc Beastmorph Dimensional Excavator Ectoplasm Master (Alchemist) 1 // Panoply Savant (Occultist) 1 | HP 11/11 | AC 18 Touch 11 Flat 17 CMB +4 CMD 15 | Fort +6 Ref +5 Will +4 | Speed 20 ft | Init +1; Per +0, SM +0 | Focus (Abjuration 3/3, Transmutation 3/3) | Extracts (Lv1 2/2), Spells (Lv1 2/2) | Bombs (4/4), Mutagen (1/1) | Active: None

While Askold looks at the items, Pakk focuses his attention on the body itself. There were certain...techniques that were not encouraged by the University, of dubious reliability and questionable validity, and yet which could provide valuable insights. And if they were going to survive down here, they would need to use every tool at their disposal. Pakk takes the head gently in his hands and begins examining it. "Who were you, hmm?" he says softly.

Knowledge (arcana), Phrenology: 1d20 + 7 ⇒ (20) + 7 = 27

Let's get weird! Using the occult skill unlock phrenology to see if Pakk can learn anything about the body here. I'm excited for Lv2 when I get Object Reading, but this is a fun trick for now.

Phrenology wrote:

You examine the skulls of intelligent creatures to analyze the subjects’ psychological attributes, since the shape of the brain influences the shape of the skull.

Check: Once per day, you can use your fingertips to examine the shape of a creature’s skull. Reading a creature’s skull requires 1 minute of concentration and scrutiny while you physically manipulate the skull. This technique can be used on a willing, helpless, or paralyzed creature, or on decomposed remains (as long as the skull is intact or can be pieced together). This skill can’t be used on creatures without discernible skulls, such as constructs, elementals, oozes, or plants. The DC is typically modified by the subject’s Hit Dice. With a single check, you determine all the information whose DC you meet. For instance, if you had a result of 22 when examining a creature with 2 HD, you would learn that creature’s race and age, gender, alignment, and class, but not its level or HD.


Askold, Arrius, and Pakk get closer to the body, noticing that their body is broken in multiple places, looking as if they had broken every bone in their body before hetting the soft dirt below. Surrounding the body, with exclusion to the one covered by the deceased's hand, are what looks like silver scales of a large creature, perhaps Terendelev herself.
On the body of the poorly crushed soul, the group finds a Masterwork Backpack, 10 days of rations, a flint/steel, caltrops. a bundle of 12 arrows, and 5 vials of various colored liquids, three of which detect with an aura of conjuration.

Pakk:
Although badly crushed, the skull of this elven male gives you quite a bit of information. His garb aside, you know that this was a traveling cleric of Desna, estimated to be close to about two hundred years in age, give or take a year from the indication of his incisors and orbital swelling from hitting his head. While examining further, you also feel small welts under his hair, and when closly overved, you can see a tattoo of Desna's holy symbol, confirming that this elf was chaotic compared to his peers.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |

Any Knowledge checks on the silver scales?

"Perhaps one of our learned partners can tell us more about the five vials. At least we'll have some rations to keep the group fed for a couple of days."

Constantine kneels next to the corpse and offers prayers to Iomedae for them.


LG M Dwarf Bard (Dwarven Scholar) 1 / Unchained Monk (Perfect Scholar) 1 / Gestalt 1 | HP 11/11 | AC16/T16/F13/CMD18 | F+3/R+4/W+5 | Init +2 | Perception +7 (Darkvision 60') | Sense Motive +3 | Speed 20' | Conditions/Effects: None |
Limited Daily Use:
Bard Lvl 1: 2/2 | Bardic Performance: 7/7 | Ki Pool: 1/1 | Stunning Fist: 1/1

Knowledge (whichever) for info on Scales: 1d20 + 7 ⇒ (5) + 7 = 12 4 less for engineering, geography, or nobility

"Let me see the vials, and I'll tell you what I can."

Spellcraft vial 1: 1d20 + 6 ⇒ (6) + 6 = 12 Failed
Spellcraft vial 2: 1d20 + 6 ⇒ (19) + 6 = 25 Level 10 caster level
Spellcraft vial 3: 1d20 + 6 ⇒ (20) + 6 = 26 Level 11 caster level
Spellcraft vial 4: 1d20 + 6 ⇒ (17) + 6 = 23 Level 8 caster level
Spellcraft vial 5: 1d20 + 6 ⇒ (18) + 6 = 24 Level 9 caster level


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

Kn. Religion: 1d20 + 6 ⇒ (14) + 6 = 20 Is resurrection a thing? Didnt that need a part of the deceaseds body?
We should take the scales with us, and split them among each other. If one of us reaches friendly lines, then with the aid of a powerful enough cleric, Terendelev could maybe resurrected. Askold says and takes one scale.

Did you gain insight about him Mr. Pakk? Was he friend or foe? He asks Pakk.


N Male Half-Orc Beastmorph Dimensional Excavator Ectoplasm Master (Alchemist) 1 // Panoply Savant (Occultist) 1 | HP 11/11 | AC 18 Touch 11 Flat 17 CMB +4 CMD 15 | Fort +6 Ref +5 Will +4 | Speed 20 ft | Init +1; Per +0, SM +0 | Focus (Abjuration 3/3, Transmutation 3/3) | Extracts (Lv1 2/2), Spells (Lv1 2/2) | Bombs (4/4), Mutagen (1/1) | Active: None

"Just Pakk is fine," the half-orc says, though he appreciates the honorific. After all, he wasn't a doctor yet. Dr. Holstad had a nice ring to it, though "He would have been a friend most likely. An elven cleric of Desna, maybe 200 years old or so."

The recognition of the holy symbol of Desna takes Pakk's breath away for a moment. Although he gives no credence to the gods, he can't deny that it feels like Desna in particular has tried to have some presence in his life. Why, he can't say. But if there was a god to have an eye on you, there could be worse ones. There could be demon lords.

Knowledge (arcana), scales: 1d20 + 7 ⇒ (5) + 7 = 12

Looking over the scales, Pakk isn't really sure about them, but Askold's assertion that they might be scales of Terendelev makes about as much sense as anything.

When Anthiol has a difficult time identifying one of the potions, Pakk asks to see it.

Craft (alchemy), as detect magic for potions: 1d20 + 7 ⇒ (15) + 7 = 22

After about a minute, he has a eureka moment. "Ahh, this is a..."


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Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

Desnan burial rites, kn religion: 1d20 + 6 ⇒ (16) + 6 = 22

Another fallen how did he get there? Hmm, is there a hole in the ceiling somewhere where startlight could get through? Desna and Kurgess are on friendly terms, and to be frank, nearly anyone fighting Goatface Dogtitson and Buggy Mc Bugface the replaceable protein supplement are friends.

If there is a place where starlight can touch the body, we could move it there, I believe that is how Desnans would prefer to be laid to rest in such an extreme situation.

Assuming he finds such a place, reasonably nearby, he will move the body there, open its eyes so it can see the stars one last time and intones in a slight singsong:
perform Oratory: 1d20 + 7 ⇒ (20) + 7 = 27 I better come up with something good
Oh Song of the Spheres,
thy friends travels on this world have ended
his travel to you has now begun
take him, who was murdered before his prime
to thy Elysian fields , where his soul
shall fly free and dream and explore.

After he is done, Askold gently closes the dead Elfs eyelids.

I would argue that tears to wine has experid now. Feel free to add, do we have any actual Desnans among the party or NPCs?


Between Pakk and Anthiol, the two discern that the vials are 2 vials of oil, a potion of cure light wounds, and two potions of lesser restoration. Askold, with some knowledge of the divine retains the fact that the owner of these scales could be brought back to the land of the living with potent resurrection magics or divine intervention.

Performing an impromptu rights of burial for the Desnan cleric seems to resonate amongst the chambers of the cavern. Lichen, originally blending in with the natural stone in the ceiling, begin to glow in dim blues and greens. Spreading slowly, the cavern ceiling seems reminiscent of a clear night's skies with the glow heading north westward.

With a proper burial rights, Tears to Wine had run its course and is no longer in effect.


Avenida: "Wha... Why does it look like the night's sky down here? What happened?" she asks, nearly speechless from the spectacle. "It's almost as if traveling by night. I can see a bit, as if it were a clear night."

Aravashnial: Laughing slightly, before groaning from pain, the blinded elf smiles, "Perhaps the gods see our plight, and aim to guide us? Perhaps it's a trick of the demons. Either way, it is a sign from something."

Horgus: "It's probably witchcraft. I'm sure the half blood conjured some trick to lead us to our deaths, or to alert any allies ahead!"

The caverns will have dim lighting from the new glowing lichen. Great job on the performance!


Those who touched the scales:

Immense power seems to radiate from the scales. Upon touching them, you know the following scales grant certain powers, but only grants one power if someone possesses multiple scales:

2 scales: Three times per day as a standard action, a scale can be used to cast resist energy-but only against electricity or cold.

1 scale: Cloud Walking (Three times per day as a standard action, a scale can be used to cast levitate. A pillar of roiling clouds
rises below the levitating object or creature, growing and shrinking with the target's altitude. This pillar is 5 feet in diameter (regardless of the target's size) and provides concealment (20% miss chance) to any creature or object wholly contained within.)

1 scale: Three times per day as a standard action, a scale can be used to cast alter self. While disguised, the target gains a +4 bonus on all Bluff checks made against evil creatures.

2 scales: Three times per day as a standard action, a scale can be used to cast align weapon, but only to make a weapon lawful or good. Unlike a normal align weapon spell, this effect can be cast on an unarmed strike, natural weapon, or spell like ability.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |
Askold "Beerfiend" Magnusson wrote:

[dice=Kn. Religion]d20+6 Is resurrection a thing? Didnt that need a part of the deceaseds body?

We should take the scales with us, and split them among each other. If one of us reaches friendly lines, then with the aid of a powerful enough cleric, Terendelev could maybe resurrected. Askold says and takes one scale.

Did you gain insight about him Mr. Pakk? Was he friend or foe? He asks Pakk.

"An excellent idea Askold. That way if we become separated from one another, any of us who do reach the surface can give the scale to one of the Churches and perhaps they will know the rites to bring Terendelev back to life."

He picks up a scale and puts it in his belt pouch for safe keeping.


Active Conditions: None LG Aasimar (Angelkin) Male Paladin 5 (Oath of Vengeance) | HP 53 / 53 | AC 20 / 12 T / 20 FF | CMD 19 | Fort + 9, Reflex + 7, Will + 8 Init + 2 | Perception 0 (Darkvision) | Speed 20 ft. |Conditions: None | Lay On Hands: (4 / 6) | Smite: 1 / 2 | AC = 26 | Bless Weapon on Cold Iron Longsword |
WOTR NPCs wrote:

Avenida: "Wha... Why does it look like the night's sky down here? What happened?" she asks, nearly speechless from the spectacle. "It's almost as if traveling by night. I can see a bit, as if it were a clear night."

Aravashnial: Laughing slightly, before groaning from pain, the blinded elf smiles, "Perhaps the gods see our plight, and aim to guide us? Perhaps it's a trick of the demons. Either way, it is a sign from something."

Horgus: "It's probably witchcraft. I'm sure the half blood conjured some trick to lead us to our deaths, or to alert any allies ahead!"

The caverns will have dim lighting from the new glowing lichen. Great job on the performance!

"It's a wondrous gift from the gods, I'm sure of it. Never doubt that they are watching us and our words and deeds."

The young paladin speaks with conviction as he walks in front of Horgus, giving him a purposeful look before rejoining Askold to scout ahead.


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

Kn. Religion taking 10: 10 + 4 = 14 Knowing about Desnans most infamous deeds

The most I could realistically illusion, if I had learned the appropriate spell which I didnt. Would be about 10 feet diameter, that He points at the star-lichen, Is not me

None of that would even work like that, seriously. Oh Kurgess, is this guy in a "be the biggest a$#+*@*+ during a life threatening situation"-competition? Because if yes he is doing pretty well.

Askold who likely touched some of the scales (how many are there?)
This is really useful. I guess Terendelev isnt truely done fighting, nor should we.
For now Askold takes one.
I could either bluff myself into or through a demon position, or levitate, both are incredibly handy, the latter in particular


N Male Half-Orc Beastmorph Dimensional Excavator Ectoplasm Master (Alchemist) 1 // Panoply Savant (Occultist) 1 | HP 11/11 | AC 18 Touch 11 Flat 17 CMB +4 CMD 15 | Fort +6 Ref +5 Will +4 | Speed 20 ft | Init +1; Per +0, SM +0 | Focus (Abjuration 3/3, Transmutation 3/3) | Extracts (Lv1 2/2), Spells (Lv1 2/2) | Bombs (4/4), Mutagen (1/1) | Active: None

As far as I know, we have no Desnans. Irori, Iomedae, and Kurgess. Desna is the goddess that Pakk probably has the most affinity for. If Askold follows Kurgess, he most likely knows that Kurgess is her son with Cayden Cailean (or at least that's the rumor). Desna is currently involved in a throuple with Shelyn and Sarenrae. Also, Desna killed the demon lord Aolar 558 years ago in an act of revenge for Aolar's depredations with one of Desna's recently deceased priestesses. Whether a 14 is sufficient to know all that is up to the GM, but it's all cool lore that I want more players to know about. Her realm is also Cynosure, the north star, rather than Elysium. Desna is awesome. I need to make more characters that follow her.

Pakk gapes up in amusement as the lichen glows above. Were it not so far up, he would want to climb up to try to acquire a sample. Unfortunately, Horgus' crude comment about the "half blood" (which he can only assume means him rather than the three aasimars) brings the pit back to his stomach. Never mind. He tries to ignore the man, instead turning to Askold. "That was appropriate. Thank you."

Pakk grasps a scale that he seems to innately recognize as one that would allow him to alter his appearance. With Horgus' repeated reminders that he was unwelcome, it's deeply tempting. He chooses to hold on to that scale for now, slipping it into his pocket. If they survived this, it might be worth studying later, before they tried to use it for resurrection.

He leaves the potions for the others. He already has a curative extract brewed for the day that he could use in an emergency, while there were certainly some.

Should we put together a loot sheet to keep track of the items we have found and who has what? And I'm still going to encourage a formal marching order, both a 1-by-1 for narrow passages and possibly a 2-by-2 for wider passages.

Proposed Marching Order:
2x2
Askold Constantine
Pakk Anthiol
Anathiel Zeno
Horgus
Aravashnial Anevia

1x1
Askold
Constantine
Pakk
Anthiol
Anathiel
Zeno
Horgus
Aravashnial
Anevia

Thoughts?


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

Askold probably knows that Kurgess is rumored to be her son, and that she killed Aolar because researching who or what actually kills demon lords (probably made easier by the current top scorer in that regard likely using her killcount as propaganda to gain converts) is like, the most important Kellid research topic. Not sure if he knows about the coalition of chaos thing in the aftermath of Desnas kill.
IIRC Anevia is a Desnan in the CRPG, no idea if thats true in the AP.

marching order:

I am pretty tanky, no issues with being first. Note, we may want to invest in having one PC at the rear. Both Anevia and Arashnival are movement impaired, and could easily be cut off. Military practice in small groups is to have the second in command make up the final spot.
I dont think banking on Horgus of all people to notice Anevia and Arashnival falling behind is a smart idea either. Do we have anyone who is ranged?


N Male Half-Orc Beastmorph Dimensional Excavator Ectoplasm Master (Alchemist) 1 // Panoply Savant (Occultist) 1 | HP 11/11 | AC 18 Touch 11 Flat 17 CMB +4 CMD 15 | Fort +6 Ref +5 Will +4 | Speed 20 ft | Init +1; Per +0, SM +0 | Focus (Abjuration 3/3, Transmutation 3/3) | Extracts (Lv1 2/2), Spells (Lv1 2/2) | Bombs (4/4), Mutagen (1/1) | Active: None

I have not played the Owlcat game, so I appreciate keeping any knowledge gleaned from those separate from this game.

Marching Order:
Our only serious ranged combatant is Anathiel, and Zeno is a straight caster (and thus prefers ranged). That's why I put them in the back of the PCs. Would you put them behind the NPCs?


Male | Speed 30ft/20ft | 1st: 3/3 | Active Conditions: None | HP12/12 | AC 17 (19 with shield) T 12 FF 15 (17 with shield) | F +4 R +4 W +1 (+5 vs Charm compulsion) | Perc 3 | Ini 2 | Skald 6

Marching order:

Probably yes, I also want a PC to keep eyes on Horgus


If the marching order is good, I've moved the character tokens a bit further in.

Several mounds of rock lie in heaps in this cavern, recently fallen from the walls and ceiling. Now and then, bits of dust settle from cracks in the stone above. The dim, almost starlight like, flickering and glow from the ceiling betrays the snake laying amongst the rubble on the ground. Coiled and ready to strike anyone who comes close.


LG M Dwarf Bard (Dwarven Scholar) 1 / Unchained Monk (Perfect Scholar) 1 / Gestalt 1 | HP 11/11 | AC16/T16/F13/CMD18 | F+3/R+4/W+5 | Init +2 | Perception +7 (Darkvision 60') | Sense Motive +3 | Speed 20' | Conditions/Effects: None |
Limited Daily Use:
Bard Lvl 1: 2/2 | Bardic Performance: 7/7 | Ki Pool: 1/1 | Stunning Fist: 1/1

Anthiol quietly respects the attempts to lay the elf to rest. When the lichen lights up, he turns slowly, looking at the near-replica of an open sky. "Amazing. THIS is a tale worth recording . . .. Even the gods you don't normally address can see what you do when they want."

---

The dwarf takes a scale, then stops and stares at it for a moment. Then he reaches out and touches the others, stopping at the third. "This one. I want to carry this one."

an Align Weapon scale


N Male Half-Orc Beastmorph Dimensional Excavator Ectoplasm Master (Alchemist) 1 // Panoply Savant (Occultist) 1 | HP 11/11 | AC 18 Touch 11 Flat 17 CMB +4 CMD 15 | Fort +6 Ref +5 Will +4 | Speed 20 ft | Init +1; Per +0, SM +0 | Focus (Abjuration 3/3, Transmutation 3/3) | Extracts (Lv1 2/2), Spells (Lv1 2/2) | Bombs (4/4), Mutagen (1/1) | Active: None

Pakk looks at the viper ahead and shrugs. "I don't suppose any of you is secretly a druid or otherwise good with animals, mm? I'm better with my words."

Could we try a Handle Animal check to get it to chill out/stand down?

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