(PFS2) (#B-01) "THE WHITEFANG WYRM" w/ QM rainzax (Inactive)

Game Master rainzax

Synopsis:

In the frigid region known as the Crown of the World, people from diverse cultures and backgrounds must all band together to survive the long nights of winter and deadly thaws of spring. The way of life of these hardy frontier folk is now threatened by a serpentine creature that slips in during the dead of night and empties their nets of fish and their smoking racks of fresh meat. Unable and unwilling to let this theft stand, the people of the tiny northern town of Aaminiut have placed a bounty on the creature known locally as "the Whitefange Wyrm".


CP @ 4 ppl
Tactical Map > (LINK)
Action Symbols > Single (◆), Double (◆◆), Triple (◆◆◆), Free (◇), Reaction (↺)
Status Symbols > ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions


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Wayfinder Origins (Maps / Slides) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | ☘️ @ Aldonza (☑☑), Fran (☑□□), Nanoc (☑□□), Raash (☑□), Zug (□□□) | Contact Info | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Emboldened, Tatzylwym steps forward and bites into the eidolon tree!

◆) Step
◆◆) Strike x2

Tatzlwyrm Jaws vs Eidolon: 1d20 + 10 ⇒ (3) + 10 = 131d8 + 6 ⇒ (7) + 6 = 13
Tatzlwyrm Claws (w/ MAP) vs Eidolon: 1d20 + 10 - 4 ⇒ (7) + 10 - 4 = 131d6 + 6 ⇒ (4) + 6 = 10

Telua, what is your status?

...

The Party (except Frey) is Up!

Radiant Oath

Male Unbreakable Goblin Maestro Bard 3 | Musical Prodigy | HP 37/37, AC 19 w Padded Armor (+1 w Shield raised), Fortitude* +6, Reflex** +10, Will** +7, Perception** +7 (darkvision), Stealth* +8 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

Griphook send a three darts of force toward Tatzlwyrm. "Take that!" he shouts at the wyrm.

Magic Missile: 3d4 + 3 ⇒ (3, 4, 4) + 3 = 14 force damage

◆◆◆ Cast a Spell Magic Missile

Horizon Hunters

CN Human (versatile) Male Gunslinger 1 | Gambler | HP 17/17 | AC 18 | Fortitude +6, Reflex +9, Will +4 | Perception +6 (+2 INI) | Stealth(T) +7 | | Speed 25 ft | Hero Point 1/1 | Active Conditions: None

Richard moves to get a clearer shot, reloads and fires again.

◆ Stride
◆ Reload
◆ Strike

Strike, Clan Pistol: 1d20 + 9 ⇒ (16) + 9 = 25
Damage, P: 1d6 + 1 ⇒ (2) + 1 = 3


Wayfinder Origins (Maps / Slides) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | ☘️ @ Aldonza (☑☑), Fran (☑□□), Nanoc (☑□□), Raash (☑□), Zug (□□□) | Contact Info | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Telua!

Verdant Wheel

| Human Druid 1 | HP 17/17 | AC 17 | F: +3, R: +5, W: +9 | Perc: +7

Acting together, Tapio tries to trip the Wyrm as Telua tries to revive Frey with magic.

Trip, Athletics: 1d20 + 7 ⇒ (11) + 7 = 18
◆◆ Healing Frey: 1d8 + 8 ⇒ (4) + 8 = 12

Telua then ◆ Steps away from the Wyrm


Wayfinder Origins (Maps / Slides) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | ☘️ @ Aldonza (☑☑), Fran (☑□□), Nanoc (☑□□), Raash (☑□), Zug (□□□) | Contact Info | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Three missiles slam into the Tatzywyrm - it reels in pain - and another bullet grazes it's scales! Telua fails to trip the beast, but succeeds in healing Frey...

...who is now Up!

Radiant Oath

Frey awakens enraged: energy instantly begining to arc between he and Harrow as the witch builds up to casting ◆◆◆ Magic Missile

MM Dmg: 3d4 + 3 ⇒ (2, 2, 3) + 3 = 10


Wayfinder Origins (Maps / Slides) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | ☘️ @ Aldonza (☑☑), Fran (☑□□), Nanoc (☑□□), Raash (☑□), Zug (□□□) | Contact Info | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Test of the Whitefang Wyrm! (Aftermath)

Frey wakes.

Three deathly missiles riddle the wyrm with form-tearing holes - it crashes to the ground, slamming it's head over a sheet of ice, cracking it, blue blood spilling across the crevice...

...an eerie silence permeates the air as the party waits for the Tatzylwyrm to stir...

...but after several moments, the finality of the situation sets in.

Radiant Oath

Male Unbreakable Goblin Maestro Bard 3 | Musical Prodigy | HP 37/37, AC 19 w Padded Armor (+1 w Shield raised), Fortitude* +6, Reflex** +10, Will** +7, Perception** +7 (darkvision), Stealth* +8 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

"Yey! We did it!" Griphook shouts truimphantly. "But what'sh next? Should we wake the wyrm up?" he asks before he can even look that blood is spilling. "Oh no! We killed the wyrm. Ish it part of the deal?" he asks with concern.

Radiant Oath

"Well ... it wasn't part of our deal with the wyrm, but he was lying. It was absolutely part of our deal with the village"

Frey uses a little Presitigation to cause the letters of the poster to appear on the ground.

"Over the past weeks, a creature some of us have come to know as the “Whitefang Wyrm” has been spotted lurking near our settlement, stealing fish from our nets and baskets and leaving nothing but wreckage in its wake. We believe the creature’s lair is somewhere on or across the ice floes of Whitefang Bay. As this creature poses a threat to the survival of all of Aaminiut’s residents, we have prepared a sack of ivory and oosik carvings from the Erutaki and silver bracelets and armbands from the Ulfen, payable to whoever ends the creature’s attacks on our food supply. Proof of the creature’s defeat must be presented to claim this bounty.

-Elder Seshu and Bjorn the Blade"

"So we must begin the grissly task of gathering proof ..."

Verdant Wheel

| Human Druid 1 | HP 17/17 | AC 17 | F: +3, R: +5, W: +9 | Perc: +7

"Tapio, could you carry this thing please?"

Tapio nods to Telua and starts to lift.

Horizon Hunters

CN Human (versatile) Male Gunslinger 1 | Gambler | HP 17/17 | AC 18 | Fortitude +6, Reflex +9, Will +4 | Perception +6 (+2 INI) | Stealth(T) +7 | | Speed 25 ft | Hero Point 1/1 | Active Conditions: None

Richard quickly reloads his weapon once again as the thing falls, "Well then that settles it, don't it. This beast wanted a test of strength and got it, can't blame us for being good. Aye, lets drag this thing back to town but ... want to look around a bit? Maybe it has a little spot of treasure laying around." the gunslinger suggests as the group recovers from the combat.

Radiant Oath

Male Unbreakable Goblin Maestro Bard 3 | Musical Prodigy | HP 37/37, AC 19 w Padded Armor (+1 w Shield raised), Fortitude* +6, Reflex** +10, Will** +7, Perception** +7 (darkvision), Stealth* +8 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

"Oooohhh, yesh, yesh. That wyrm musht have treashure hidden shomewhere. I'll try to look around for awhile." Griphook volunteers and begins to search the area. Perception +5 (darkvision)


Wayfinder Origins (Maps / Slides) | Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | ☘️ @ Aldonza (☑☑), Fran (☑□□), Nanoc (☑□□), Raash (☑□), Zug (□□□) | Contact Info | Spell Templates | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition

Akkeri Norðursins (Part Seven)

The party searches the icy cave, and makes the following discovery:

The Lair of the Whitefang Wyrm...:

...is empty!

And eventually, they head back to town, and are approached by Bjorn and Seshu - the latter broadening a knowing smile - the former "welcoming" the outsiders with "So: Looks like you made it back alive. Don't suppose the Whitefang Wyrm eluded your capture!" he crosses his arms, and one of his eyes drifts towards the state of his rented equipment...

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