Hayato - Rhynn |
7-2D: What Lies Beneath the City - Hayato
XP:
2.3 > 2.4 (spend to level to 3)
Deck upgrade:
Unless Arabundi needs it, I'll take the weapon 1 to give me a back up magic weapon.
Adventure reward...
This is less exciting when you don't have spells...um Ally I guess.
BR - Scenario Update |
7-3A: The Eyes Below - acquired cards
Sawtooth Saber (Weapon 3)
Venomous Dagger (Weapon 3)
Seeking Longbow (Weapon 3)
Full Pouch (Spell 2)
Slick Leather (Armor 1)
Corpse Plate (Armor 3)
Harrow Deck (Item 1)
Boots of Friendly Terrain (Item 1)
Elixir of Focus (Item 2)
Standard Bearer (Ally 1)
Leech (Ally 1)
Craftsman (Ally 1)
Ausio Carowyn (Ally 3)
Also reward says pick your Adv 3 boon of choice to add to the selection and pick two!
For the victory there is also 1 HP to spend and with that roles are unlocked I believe.
Arabundi - Chthonicthul |
7-3A: The Eyes Below - Arabundi Rewards
XP:
3.1 -> 3.2
Role Card: Mage Hunter
HP:
Skill Feat: Dexterity [X]+3
Upgrades:
Choose Weapon 3 for first upgrade: Humanbane Crossbow +2 for Light Crossbow
Second upgrade:
Weapon 3: 1d1000 ⇒ 869 Frost Longbow +1 for Longbow
Armor 3: 1d1000 ⇒ 739 Legionnaire Chaplain for Snow Leopard
Kyra - Kulko |
7-3A: The Eyes Below - Arabundi Rewards
XP:
3.0->3.1
HP:
Role Card Healer
Skill Feat STR +1
Deck Upgrade:
Choose Spell 3 for free upgrade Cure -> Divine Fortune
Weapon 3: 1d1000 ⇒ 707 Earthbreaker -> Wounding Spear-axe
Loot:
The usual
Hayato - Rhynn |
7-3A: The Eyes Below - rewards
XP:
3.0 > 3.1
HP:
Selecting Yojimbo role for Hayato.
On your (■ or a character at your location's) non-combat check against...
Upgrades:
Think I'll take the reward as an Item 3 for Grappler's Mask - first upgrade.
2nd Upgrade-Weapon: 1d1000 ⇒ 487 Upgrade Earthbreaker > Dwarven Earthbreaker +1
Kyra - Kulko |
If this is the trigger scenario I am switching my Hero Point to
[x] On your check to recharge a Divine non-Attack spell, you may automatically succeed.
Rivani - SirRogue |
7-3B: The Eyes Below - Rivani rewards
XP:
3.0 --> 3.1
HP:
Role: Phrenic Master
Power Feat: "you may examine the top card ([X] or top 3 cards) of your location deck"
Deck upgrade:
SPELL 3: 1d1000 ⇒ 159
Mine Probe --> Create Mindscape
Bonus deck upgrade:
ALLY 3: 1d1000 ⇒ 386
Onmyoji --> Dreamstalker
Loot:
None
BR - Scenario Update |
7-3B: Puzzle Pieces - acquired cards
Flaming Shortbow (Weapon 1)
Cold Iron Greatsword (Weapon 1)
Twisted Space (Spell 2)
Ice Strike (Spell 3)
Wall of Light (Spell 3)
Harrow Deck (Item 1)
Wayfinder (Item 3)
Giant Slug (Ally 1)
Raccoon (Ally 3)
Djinn (Ally 3)
The Juggler (Blessing 1)
Calistria's Sting (Blessing 1)
Blackfingers (Blessing 3)
And a HP to spend.
Hayato - Rhynn |
7-3B: Puzzle Pieces - Hayato rewards
XP:
3.1 --> 3.2
HP:
Skill Feat: Constitution +1
Upgrade:
Blessing 3: 1d1000 ⇒ 258 Our Lord in Iron
Ally 3: 1d1000 ⇒ 740 Hatchetbird
Don't really have a major preference on those two, both are pretty good.
Kyra - Kulko |
7-3B: Puzzle Pieces
XP:
3.1 ->3.2
HP:
Skill Feat STR +2
Deck Upgrade:
Blessing 3: 1d1000 ⇒ 342 Grandmother Nightmare
Spell 3: 1d1000 ⇒ 733 Divine Fortune
Ally 3: 1d1000 ⇒ 990 Djinn
Hayato - Rhynn |
Oh also going to banish Naginata using the rebuilding reward to upgrade to Giantbane Greataxe.
BR - Scenario Update |
7-3C: Unearthing the Truth - acquired cards
Shock Glaive (Weapon 2)
Keen Starknife (Weapon 2)
Seeking Longbow (Weapon 3)
Tower Shield (Armor 1)
Shield of Resistance (Armor 2)
Corpse Plate (Armor 3)
Raccoon (Ally 3)
Incitation (Blessing 0)
Benefaction (Blessing 0)
The Real Rabbit Prince (Blessing 1)
Desna's Freedom (Blessing 1)
HP to spend and new loot card to consider.
Hayato - Rhynn |
7-3C: Unearthing the Truth - Hayato rewards
XP:
3.2 > 3.3
HP:
Card Feat: Ally [x]5 (adding Retriever to deck)
Deck Upgrade:
I've got a good weapon 3, so I wouldn't mind that one.
Rivani - SirRogue |
Okay, I'll take the Ally 3 then.
I just realized I actually like both my current allies, so I'll revise my new Card Feat from Blessing to Ally. Vampire Bat self-heal!
7-3C: Unearthing the Truth - Rivani rewards, REVISED
XP:
3.2 --> 3.3
HP:
Card Feat: Ally
Add deck upgrade card
Deck upgrade:
Ally 3 --> Vampire Bat
Loot:
Ring of Protection, Enervation
BR - Scenario Update |
7-3D: Confronting a Stranger-acquired cards
Frost Longspear (Weapon 2)
Full Pouch (Spell 2)
Twisted Space (Spell 2)
Droogami (Ally 1)
Sands of the Hour (Blessing 0)
The Bear (Blessing 1)
Torag's Power (Blessing 1)
The Winged Serpent (Blessing 1)
Urgathoa's Gluttony (Blessing 2)
Lady Luck (Blessing 3)
Standard +1 HP to spend or bank.
Also keep in mind that you can add those new cards to your deck box if you'd like...or for the future.
The ally Priest of Pharasma, the blessing Lady of Mysteries, and up to two of the blessings Pharasma's Knowing to their deck box.
Kyra - Kulko |
7-3D: Confronting a Stranger
XP:
3.3 ->4.0
HP:
Saved 1->2
Deck Upgrade:
Blessing 3: 1d1000 ⇒ 647 Prayer -> Our Lord in Iron
[dice=Spell 2]1d1000/dice] Enchant Weapon -> Enlarge
Loot:
Our Lord In Iron (Loot)
Duskwarden Ranger (Loot)
Wand of Restorative Touch (Loot)
Hayato - Rhynn |
7-3D: Confronting a Stranger-Hayato Rewards
XP:
3.3 > 3.4 - spend all 4 to rank up.
HP:
Saved 1>2
Upgrade:
Blessing 3: 1d1000 ⇒ 594 BotSamurai > BoShizuru
BR - Scenario Update |
7-4A: Evil for Sale - acquired cards
Keen Starknife (Weapon 2)
Returning Totem Spear (Weapon 4)
Limning Starknife (Weapon 4)
Vampiric Touch (Spell 2)
Clairvoyance (Spell 3)
Liquid Courage (Item 2)
Pit Gladiator (Ally 2)
Norgorber's Shadow (Blessing 2)
Orison (Blessing 0)
Also standard 1 HP for victory!
Kyra - Kulko |
Kyra - Evil for Sale
XP:
4.0 -> 4.1
HP:
If I gain my weapon 4
Spent on Power Feat [x] Weapon Proficiency
Otherwise Skill feat WIS +2
Deck Upgrade:
Weapon 4: 1d1000 ⇒ 104 Flaming Mace -> Thundering Earthbreaker
Spell 3: 1d10 ⇒ 2 Holy Light -> Wall of Light
Loot:
The usual
Rivani - SirRogue |
"7-4A: Evil for Sale - Rivani rewards
XP:
4.0 --> 4.1
HP:
Skil Feat: Intelligence [x]+4
Deck upgrade:
SPELL 3: 1d1000 ⇒ 149
Steal Book --> Thought Shield
Deck upgrade:
SPELL 3: 1d1000 ⇒ 480
Steal Book --> Thought Shield
Blessing 2: 1d1000 ⇒ 669
Blessing of the Spellbound --> Blessing of Abadar
Loot:
Ring of Protection, Enervation
Hayato - Rhynn |
7-4A: Evil for Sale - Hayato rewards
XP:
4.0 > 4.1
HP:
Power Feat: ■ When another character is at your location, add 1 (☐ 2) to your checks.
Deck Upgrade:
Weapon 4 Katana +1 > Pillaging Mace
Deck rebuild (Adv 1 Reward):
Banishing Spiked Armor to replace with Four-Mirror Armor (Adv 2)
BR - Scenario Update |
7-4B: The Trail Grows Hot - acquired cards
Acidic Bolas (Weapon 3)
Sawtooth Saber (Weapon 3)
Returning Totem Spear (Weapon 4)
Magic Full Plate (Armor 2)
Fate-reader Lenses (Item 3)
Skoan-quah Boneslayer (Ally 4)
Sands of the Hour (Blessing 0)
The Foreign Trader (Blessing 1)
The Paladin (Blessing 1)
HP as per usual.
Technically two picks...
Kyra - Kulko |
7-4B: The Trail Grows Hot
XP:
4.1 -> 4.2
HP:
Spent on Card Feat Weapon (Vicious Scythe)
Deck Upgrade:
Ally 4: 1d1000 ⇒ 356 Cat -> Sklar-Quah Thundercaller
Weapon 3: 1d1 ⇒ 1 Vicious Scythe -> Dragonbane Greatsword
Loot:
If nobody wants it I could drop my Holy Light for the Scrying, but I am very fine with somebody else chosing it.
Hayato - Rhynn |
7-4B: The Trail Grows Hot - Hayato Rewards
XP:
4.1 > 4.2
HP:
Skill Feat - Strength (+3)
Deck Upgrade:
I'm good with either a 3 or 4, pretty equivalent upgrade.
Weapon 4: 1d1000 ⇒ 874
Weapon 3: 1d1000 ⇒ 385
Hayato - Rhynn |
7-4C: Brook No Rival-Hayato rewards
XP:
4.2 > 4.3
HP:
Card Feat - Weapon [x]5
Reward Selection:
Skill feat, tier +1
Upgrade:
None
Kyra - Kulko |
7-4C: Brook No Rival
XP:
4.2 -> 4.3
HP:
Skill Feat
Wisdom +2
Deck Upgrade:
None
Loot:
Maybe later.
Rivani - SirRogue |
7-4D: An Animate Lead - Rivani rewards
XP:
4.3 --> 4.4 5.0
HP:
Card Feat: Blessings 5
null --> Blessing of the Master of Masters
Power Feat: ([X] or to evade a boon you encounter, then you may explore again.)
Deck upgrade:
Item 4: 1d1000 ⇒ 359
Dreamcatcher (Occult Adventures 1) --> Ring of Psychic Mastery
Adventure Reward:
Gain a hero point. Choose a type of feat (POWER) and increase their maximum number of that feat type to their tier + 1.
Spending extra hero point on a new power feat (above).
Loot:
Ring of Protection, Enervation
Hayato - Rhynn |
7-4D: An Animate Lead - Hayato Rewards
XP:
4.3 > 5.0
HP:
Skill Feat: Str +1 (Skill +1)
Adventure Reward:
When another character is at your location, add 1 (■ 2) to your checks. (Power +1)
Deck Upgrade:
No upgrade
Kyra - Kulko |
7-4D: An Animate Lead
XP:
4.3 -> 5.0
HP:
Spend Scenario Hero Point on extra Skill Feat from Last Scenario (STR +3)
Spend Adventure Hero Point on addtional new Power Feat (Handsize =6)
Or something about Scourge Management see Rules Discussion in HAngout
Deck Upgrade:
Pass
Loot:
The usual
BR - Scenario Update |
7-5A: The Chambers of Truth - acquired cards
Seeking Longbow (Weapon 3)
Venomous Dagger (Weapon 3)
Sawtooth Saber (Weapon 3)
Returning Totem Spear (Weapon 4)
Blackjack's Rapier (Weapon 4)
Vindicator (Weapon 4)
Keen Orcish Axe (Weapon 5)
Deathbane Throwing Axe (Weapon 5)
Horrorbane Heavy Pick (Weapon 5)
Enhance (Spell 0)
Divine Fortune (Spell 3)
Restorative Touch (Spell 3)
Volcanic Storm (Spell 3)
Restoration (Spell 4)
Divine Blaze (Spell 4)
Disintegrate (Spell 5)
Quickened Ray (Spell 5)
Wand of Flame (Item 2)
Persona Mask (Item 3)
Red War Paint (Item 4)
Hellknight of the Nail (Ally 3)
Sklar-quah Thundercaller (Ally 4)
Risibeth (Ally 5)
Andachi (Ally 5)
Lyrune-quah Moon Maiden (Ally 5)
The Real Rabbit Prince (Blessing 1)
Urgathoa's Gluttony (Blessing 2)
You can add one of any boon since we got all the Tomes, also get to pick 2 for upgrades!
Also HP to spend and that new loot if anyone wants it.
Kyra - Kulko |
7-5A: - The Chambers of Truth - Kyra
XP:
5.0 -> 5.1
HP:
Spent on Power Feat
At the end of your turn, you may recharge a Divine card to ([X] remove a scourge from a local character or) heal a local character a card .
Deck Upgrade:
Armor 5: 1000 = 1000 As my free boon choose to upgrade my Shield to Angelic Armor
Weapon 5: 1d6 ⇒ 41d6 ⇒ 2
Loot:
The usual
SirRogue |
7-5A: Evil for Sale - Rivani rewards
XP:
5.0 --> 5.1
HP:
Power Feat: You may discard a spell ([X] or a boon) to...
Deck upgrade 1:
SPELL 5: 1d1000 ⇒ 922
Pyrotechnic Blast -> Fire Barrage
Deck upgrade 2:
SPELL 5: 1d1000 ⇒ 658
Burst of Adrenaline - Safety Bubble
failing that,
ALLY 5: 1d1000 ⇒ 400
Vampire Bat - Formless Adept
Scenario reward:
Since we're unlikely to pull a Blessing 5 (or for it to be a priority for me to get) I'm learning toward Sign of the Follower. It recharges to bless vs. a monster (or recharge to explore if it ends up being a monster, which I will usually know). I also have another Sign which can copy that effect if I have both in hand.
Alternately, I could take the Samisen of Oracular Vision for more guaranteed scouting, which I can choose to divvy out between the top of three locations or three at one location (and I don't even have to be there).
ETA: I'll go with the Sign of the Follower.
Loot:
I seem like the logical choice to take the new Necro staff? Would be good to spread some healing around.
Staff of Greater Necromancy