GM Silbeg's: 2-09: The Seven Secrets of Dacilane Academy (Inactive)

Game Master Silbeg

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Horizon Hunters

NG Female Sensate Gnome Monk 1 of Cayden Cailean | HP 20/20 | AC 19 | Fort +7; Ref +9; Will +9| Perc: +4 | Speed 25ft| [ooc] Hero Points 3*/3 | Exploration Mode: Avoid Notice | Active conditions:.

Casey will attack the same one as before. She is very glad she is doing non lethal, since she doesn't want to kill these.

Flurry1: 1d20 + 7 ⇒ (9) + 7 = 16
Damaage: 1d8 + 1 ⇒ (4) + 1 = 5

Flurry2: 1d20 + 3 ⇒ (19) + 3 = 22
Damaage: 1d8 + 1 ⇒ (6) + 1 = 7

If she is in the bless, add one to hit.

Dark Archive

Fury's Toll | MotD

Casey was not up. Two-Eye is.

Horizon Hunters

Ratfolk Rog4 | HP: 42/42 | AC: 20 | Fort: +7, Refl: +11, Will: +8 | Perc (E): +8 (darkvision) | Speed 25 | Default exploration: Avoid Notice | Focus points: — | Hero Points: 1 | Conditions: . |

Two-Eye makes his way into the room. What's all this brouhahahOHMYGODSIFREAKINGHATEPOSSUMS!

KILL IT (#3): 1d20 + 9 ⇒ (7) + 9 = 16
slashing: 1d6 + 3 ⇒ (2) + 3 = 5

KILL IT (#3): 1d20 + 5 ⇒ (2) + 5 = 7
slashing: 1d6 + 3 ⇒ (3) + 3 = 6

Stride, Strike x2.

Horizon Hunters

NG Female Sensate Gnome Monk 1 of Cayden Cailean | HP 20/20 | AC 19 | Fort +7; Ref +9; Will +9| Perc: +4 | Speed 25ft| [ooc] Hero Points 3*/3 | Exploration Mode: Avoid Notice | Active conditions:.

Just putting in her turn so I wouldn't hold things up when it is her turn and I didn't post. Since you said I needed to post daily

Dark Archive

Fury's Toll | MotD

Sorry, for reasons, had little desire to post. I will work to do better until the game continues

Two-eyes, how are you entering the square with a small creature?

Casey, #4, the one you previously attack is lying dead under Uthkosh

Horizon Hunters

NG Female Sensate Gnome Monk 1 of Cayden Cailean | HP 20/20 | AC 19 | Fort +7; Ref +9; Will +9| Perc: +4 | Speed 25ft| [ooc] Hero Points 3*/3 | Exploration Mode: Avoid Notice | Active conditions:.

Casey goes for 3 then.

Dark Archive

Fury's Toll | MotD

Retcon for Two-eye

Two-eye tumbles past #3
acrobatics: 1d20 + 8 ⇒ (14) + 8 = 22

And then he slashes at #3.
with sneak attack
sneak: 1d6 ⇒ 4
9 total damage to #3

Then #1 attacks him for his efforts, a fury of teeth and claw.
jaws vs AC19: 1d20 + 9 ⇒ (1) + 9 = 10
jaws vs AC19: 1d20 + 9 - 5 ⇒ (8) + 9 - 5 = 12
claw vs AC19: 1d20 + 8 - 8 ⇒ (7) + 8 - 8 = 7

Then, #3 attacks Two-Eye.
jaws vs AC19: 1d20 + 9 ⇒ (4) + 9 = 13
jaws vs AC19: 1d20 + 9 - 5 ⇒ (6) + 9 - 5 = 10
claw vs AC19: 1d20 + 8 - 8 ⇒ (4) + 8 - 8 = 4

Then Casey attacks #3, and with her first blow, the opossum collapses to the ground, apparently dead.

Yes, I know you Casey attacked non-lethally

Casey still has 2 actions left, since she used a flurry of blows.

One down, three to go!
Leaf, Casey (2 actions) is/are up.
Conditions:

Storage Shed: rd 2:


  • x 4
  • => Leaf
  • => Casey
  • x 2
  • => Bela
  • x Uthkosh
  • x Two-Eye
  • D 1
  • 3

Conditions:
Bela: 6/35
Casey: 20/20
Leaf: 32/32
Two-Eye: 33/33
Uthkosh: 37/47

Enemy Conditions
1:
2: -6
3: -14
4: -13

Horizon Hunters

NG Female Sensate Gnome Monk 1 of Cayden Cailean | HP 20/20 | AC 19 | Fort +7; Ref +9; Will +9| Perc: +4 | Speed 25ft| [ooc] Hero Points 3*/3 | Exploration Mode: Avoid Notice | Active conditions:.

Casey will STRIKE at #2

STRIKE: 1d20 - 1 ⇒ (3) - 1 = 2
damage: 1d8 + 1 ⇒ (8) + 1 = 9s

She then steps back.

Verdant Wheel

CG It (it) Leshy Fighter 3 | HP 44/44 | AC 20 (21: shield) | Fort +9; Ref +11; Will +9; Perc: +9 (Low Light/Darkvision) | Speed 25ft| Hero Points: 0 | Exploration Mode: Scout | Active conditions: None

The mushroom of doom, seeing one of the creatures fall, strides forward and then attacks one of the remaining creatures.

Action 1 : Stride
Action 2/3: Double Slice closest living creature

Tekko-kagi: 1d20 + 11 ⇒ (10) + 11 = 211d4 + 2 ⇒ (2) + 2 = 4S
Spiked Gauntlet: 1d20 + 8 ⇒ (13) + 8 = 211d4 + 2 ⇒ (2) + 2 = 4P

Dark Archive

Fury's Toll | MotD

Casey misses her target, and then moves back.

Leaf attacks 1d2 ⇒ 2, striking it twice. It collapses to the ground, also apparently dead.

Three dead, one still hissing to go!
Bela, Uthkosh, Two-Eye is/are up.
Conditions:

Storage Shed: rd 2:


  • x 4
  • x Leaf
  • x Casey
  • x 2
  • => Bela
  • => Uthkosh
  • => Two-Eye
  • 1
  • 3

Conditions:
Bela: 6/35
Casey: 20/20
Leaf: 32/32
Two-Eye: 33/33
Uthkosh: 37/47

Enemy Conditions
1:
2: -14
3: -14
4: -13

Horizon Hunters

Ratfolk Rog4 | HP: 42/42 | AC: 20 | Fort: +7, Refl: +11, Will: +8 | Perc (E): +8 (darkvision) | Speed 25 | Default exploration: Avoid Notice | Focus points: — | Hero Points: 1 | Conditions: . |

Two-Eye gamely takes the opportunity to slice the crap out of the overgrown marsupial.

KILL IT: 1d20 + 9 ⇒ (9) + 9 = 18
slashing: 1d6 + 3 ⇒ (2) + 3 = 5

KILL IT MOAR: 1d20 + 5 ⇒ (10) + 5 = 15
slashing: 1d6 + 3 ⇒ (6) + 3 = 9

NOT DONE KILLING IT YET: 1d20 + 1 ⇒ (5) + 1 = 6

Radiant Oath

NG Male Iruxi Fighter 3 | HP 37/47 | 1 Hero Point(s) | Perc +9 | Speed 20 ft. (Swim 10ft) | AC 21 (23 w/Shield Raised) | Fort +10 ; Ref +8 ; Will +9 | Default Exploration: Defend | Active conditions: None

Uthkosh steps in to strike at the cornered creature, showing no mercy.
Strike vs 1: 1d20 + 12 ⇒ (11) + 12 = 23
Damage (Fire): 1d8 + 4 ⇒ (1) + 4 = 5

Strike vs 1: 1d20 + 7 ⇒ (7) + 7 = 14
Damage (Fire): 1d8 + 4 ⇒ (2) + 4 = 6

Dark Archive

Fury's Toll | MotD

Two-Eye hits the critter, twice, and it drops to the ground, looking quite dead.

out of combat

For the investigation, you may use Nature to determine if the opossums could be the cause of the noises, Acrobatics or Athletics
to move furniture, fencing equipment and other stored items.

Radiant Oath

NG Male Iruxi Fighter 3 | HP 37/47 | 1 Hero Point(s) | Perc +9 | Speed 20 ft. (Swim 10ft) | AC 21 (23 w/Shield Raised) | Fort +10 ; Ref +8 ; Will +9 | Default Exploration: Defend | Active conditions: None

Uthkosh considers whether the opossums were the source of the noise...
Nature: 1d20 + 7 ⇒ (19) + 7 = 26

Horizon Hunters

Ratfolk Rog4 | HP: 42/42 | AC: 20 | Fort: +7, Refl: +11, Will: +8 | Perc (E): +8 (darkvision) | Speed 25 | Default exploration: Avoid Notice | Focus points: — | Hero Points: 1 | Conditions: . |

Two-Eye stabs each dead possum once more — They play dead, you know...vile things... — then sets about moving the stored items.

Athletics: 1d20 + 8 ⇒ (17) + 8 = 25

Dark Archive

Fury's Toll | MotD

Uthkosh learns some things that we'll learn later.

1d4 ⇒ 1

Then Two-Eye slashes one of the "dead" opossums.
Just going to use the nat-17, which causes a crit
slashing + precision: 1d6 + 3 + 1d6 ⇒ (2) + 3 + (6) = 11

As soon as he does this, two of the opossums "wake" and attack Two-Eye, though the one he slashed does not!

jaws #2 vs AC19: 1d20 + 9 ⇒ (19) + 9 = 28 piercing: 1d10 + 2 ⇒ (8) + 2 = 10
jaws #3 vs AC19: 1d20 + 9 ⇒ (1) + 9 = 10

initiative, again!:

Casey's Initiative: 1d20 + 4 ⇒ (18) + 4 = 22
Leaf's Initiative: 1d20 + 8 ⇒ (6) + 8 = 14
Uthkosh's Initiative: 1d20 + 9 ⇒ (19) + 9 = 28
Bela's Initiative: 1d20 + 8 ⇒ (12) + 8 = 20
Two-Eye's Initiative: 1d20 + 7 ⇒ (9) + 7 = 16 Not sneaking at this point!

#2: 1d20 + 6 ⇒ (18) + 6 = 24
#3: 1d20 + 6 ⇒ (4) + 6 = 10
#4: 1d20 + 6 ⇒ (6) + 6 = 12

Wait, they were “playing possum?!”
Uthkosh is/are up.
Conditions:

Storage Shed, take 2, Rd 1:


  • => Uthkosh
    [s] 2
  • Casey
  • Bela
  • Two-Eye
  • Leaf
  • 4?
  • 3

Conditions:
Bela: 6/35
Casey: 20/20
Leaf: 32/32
Two-Eye: 23/33
Uthkosh: 37/47

Enemy Conditions
2: -14
3: -14
4: -13

Horizon Hunters

Ratfolk Rog4 | HP: 42/42 | AC: 20 | Fort: +7, Refl: +11, Will: +8 | Perc (E): +8 (darkvision) | Speed 25 | Default exploration: Avoid Notice | Focus points: — | Hero Points: 1 | Conditions: . |

I KNEW IT! Two-Eye shouts, rather louder than necessary. WHAT DID I FREAKING TELL YOU?!?! KILLTHEMKILLTHEMKILLTHEMKILLTHEMKILLTHEMKILLTHEM!

Radiant Oath

NG Male Iruxi Fighter 3 | HP 37/47 | 1 Hero Point(s) | Perc +9 | Speed 20 ft. (Swim 10ft) | AC 21 (23 w/Shield Raised) | Fort +10 ; Ref +8 ; Will +9 | Default Exploration: Defend | Active conditions: None

Uthkosh stabs the still alive possums with his trident!
Strike vs 3: 1d20 + 12 ⇒ (19) + 12 = 31
Damage (P): 1d8 + 4 ⇒ (6) + 4 = 10

Strike vs 2: 1d20 + 7 ⇒ (18) + 7 = 25
Damage (P): 1d8 + 4 ⇒ (8) + 4 = 12

He then raises his shield, ready to protect himself.

Horizon Hunters

NG Female Sensate Gnome Monk 1 of Cayden Cailean | HP 20/20 | AC 19 | Fort +7; Ref +9; Will +9| Perc: +4 | Speed 25ft| [ooc] Hero Points 3*/3 | Exploration Mode: Avoid Notice | Active conditions:.

If you'd just left them alone, they would have left us alone. We don't need to kill them! Casey won't try to kill them unless absolutely necessary.

Verdant Wheel

CG It (it) Leshy Fighter 3 | HP 44/44 | AC 20 (21: shield) | Fort +9; Ref +11; Will +9; Perc: +9 (Low Light/Darkvision) | Speed 25ft| Hero Points: 0 | Exploration Mode: Scout | Active conditions: None

Feeling the furry creature start moving under it, the mushroom of doom will certainly not resist the temptation to skewer little creature... Following the ratfolks' lead, it will attack given the opportunity.

If the oppossums 2/3/4 stood up, then Leaf would be able to AOP one of them. The change in orientation of the images imply they each stood up...

"Aiiieeee! Let us feast upon these creatures before they feast upon us!" shouts the mushroom of doom.

Dark Archive

Fury's Toll | MotD

Their reaction does not have either the move nor the manipulate trait. But it is moot as Uthkosh finishes off #2 and #3. #4 has not moved at all.

With a pair of stabs, Uthkosh kills the two moving opossums.

Uthkosh, please give me a reflex save, or acrobatics check.

Horizon Hunters

Ratfolk Rog4 | HP: 42/42 | AC: 20 | Fort: +7, Refl: +11, Will: +8 | Perc (E): +8 (darkvision) | Speed 25 | Default exploration: Avoid Notice | Focus points: — | Hero Points: 1 | Conditions: . |
Casey Montgomery 1 wrote:
If you'd just left them alone, they would have left us alone. We don't need to kill them! Casey won't try to kill them unless absolutely necessary.

Two-Eye checks again to be sure they're dead and tries to explain to Casey. You don't understand! he says. They look dead but they're not. They look like rodents but they're not. They're horrible things with vicious sharp teeth and sickly pink skin and...

It's clear he simply hates possums. Maybe they scare him, who knows?

Horizon Hunters

NG Female Sensate Gnome Monk 1 of Cayden Cailean | HP 20/20 | AC 19 | Fort +7; Ref +9; Will +9| Perc: +4 | Speed 25ft| [ooc] Hero Points 3*/3 | Exploration Mode: Avoid Notice | Active conditions:.

Casey mourns the death of the innocent opossums, who were only defending their homes.

Radiant Oath

NG Male Iruxi Fighter 3 | HP 37/47 | 1 Hero Point(s) | Perc +9 | Speed 20 ft. (Swim 10ft) | AC 21 (23 w/Shield Raised) | Fort +10 ; Ref +8 ; Will +9 | Default Exploration: Defend | Active conditions: None

Reflex: 1d20 + 8 ⇒ (3) + 8 = 11

Verdant Wheel

CG It (it) Leshy Fighter 3 | HP 44/44 | AC 20 (21: shield) | Fort +9; Ref +11; Will +9; Perc: +9 (Low Light/Darkvision) | Speed 25ft| Hero Points: 0 | Exploration Mode: Scout | Active conditions: None

"No reason to waste good meat..." rasps the mushroom of doom as it reaches down, scoops up one of the creatures and dumps the corpse into its backpack.

Dark Archive

Fury's Toll | MotD

Uthkosh accidentally bumps the opossum he is standing over as he attacks, and it wakes up to attack HIM!

bite to the ... do Iruxi have 'jewels'?: 1d20 + 9 ⇒ (18) + 9 = 27 piercing: 1d10 + 2 ⇒ (3) + 2 = 5

Leaf can attack #4 now... if he so desires!

Verdant Wheel

CG It (it) Leshy Fighter 3 | HP 44/44 | AC 20 (21: shield) | Fort +9; Ref +11; Will +9; Perc: +9 (Low Light/Darkvision) | Speed 25ft| Hero Points: 0 | Exploration Mode: Scout | Active conditions: None

"Fresh meat...!!" shouts the mushroom of doom as it slashes at the now "alive" creature.

Tekko-kagi: 1d20 + 11 ⇒ (15) + 11 = 261d4 + 2 ⇒ (4) + 2 = 6S

Dark Archive

Fury's Toll | MotD

Leaf reacts to the opossum attacking, and cuts its head clear off.

They are all dead now.

Back to investigations. Uthkosk has rolled (nature 26). For the investigation, you may use Nature to determine if the opossums could be the cause of the noises, Acrobatics or Athletics to move furniture, fencing equipment and other stored items.

Horizon Hunters

Ratfolk Rog4 | HP: 42/42 | AC: 20 | Fort: +7, Refl: +11, Will: +8 | Perc (E): +8 (darkvision) | Speed 25 | Default exploration: Avoid Notice | Focus points: — | Hero Points: 1 | Conditions: . |

With the Dread Possum Roberts finally vanquished, Two-Eye tries to move the stored items.

Athletics: 1d20 + 8 ⇒ (7) + 8 = 15
He strains his glaven, however, and is none to happy about it.

Verdant Wheel

CG It (it) Leshy Fighter 3 | HP 44/44 | AC 20 (21: shield) | Fort +9; Ref +11; Will +9; Perc: +9 (Low Light/Darkvision) | Speed 25ft| Hero Points: 0 | Exploration Mode: Scout | Active conditions: None

The mushroom of doom grabs one of creatures and dumps it into its backpack. Then it looks around studying this "nest" of critters.

Nature: 1d20 + 6 ⇒ (9) + 6 = 15

It will also try to look around, under and on top of items within the shed.

Acrobatics: 1d20 + 8 ⇒ (2) + 8 = 10

Dark Archive

Fury's Toll | MotD

Both Two-Eye and Leaf manage to find some clues.
One roll each... taking the first roll.

Waiting on Bela and Casey

Horizon Hunters

NG Female Sensate Gnome Monk 1 of Cayden Cailean | HP 20/20 | AC 19 | Fort +7; Ref +9; Will +9| Perc: +4 | Speed 25ft| [ooc] Hero Points 3*/3 | Exploration Mode: Avoid Notice | Active conditions:.

Seeing "Two-Eye" strain his glaven, she attempts to assist him in moving stored items She avoids looking at the deceased opossums.

Casey's Acrobatics (T): 1d20 + 7 ⇒ (15) + 7 = 22

Vigilant Seal

N Male human cleric of Pharasma 4 | HP 44/44 | AC 16 | Fort +9; Ref +8; Will +11| Perc: +9 | Speed 25ft| Hero Points 3*/3 | Exploration Mode: Search| Active conditions:.

Bela pokes at the dead critters. Such small animals yet such ferocity.

Nature!: 1d20 + 8 ⇒ (9) + 8 = 17

Dark Archive

Fury's Toll | MotD

Large gashes, probably claw marks, mark the northern wall by the ceiling. They’re too large for most animal claws, unless a bear somehow got trapped in here. Given that the marks are nearly eight feet off the ground, a large or flying creature made them.

Heal up!
Conditions:
Bela: 6/35
Casey: 20/20
Leaf: 32/32
Two-Eye: 23/33
Uthkosh: 37/47

Horizon Hunters

Ratfolk Rog4 | HP: 42/42 | AC: 20 | Fort: +7, Refl: +11, Will: +8 | Perc (E): +8 (darkvision) | Speed 25 | Default exploration: Avoid Notice | Focus points: — | Hero Points: 1 | Conditions: . |

Safe to say these foul marsupials didn't make those, Two-Eye says about he claw marks, pulling out a couple of minor potions and handing one to Bela. Drink up.

minor healing potion: 1d8 ⇒ 2
...this one was watered down! Maybe yours'll be better. Just wait'll I get my hands on that shopkeep...

Vigilant Seal

N Male human cleric of Pharasma 4 | HP 44/44 | AC 16 | Fort +9; Ref +8; Will +11| Perc: +9 | Speed 25ft| Hero Points 3*/3 | Exploration Mode: Search| Active conditions:.

Bela looks over his bite and scratches. Not too bad, but definitely not good either...

Bela opens his satchel and extracts a small pouch and a jar containing a blackish liquid of sorts. A malodorous wave hits the party. Bela smears the liquid over the worst of his wounds before gently applying a sweet smelling ball of herbs.

Healing! Via Nature!: 1d20 + 10 ⇒ (11) + 10 = 21
Damage!: 2d8 ⇒ (1, 4) = 5

Feeling better, but still "off", Bela drinks his own potion.
Potion!: 1d8 ⇒ 3

Vigilant Seal

N Male human cleric of Pharasma 4 | HP 44/44 | AC 16 | Fort +9; Ref +8; Will +11| Perc: +9 | Speed 25ft| Hero Points 3*/3 | Exploration Mode: Search| Active conditions:.

"Thank you, friend Two-Eye."

Horizon Hunters

NG Female Sensate Gnome Monk 1 of Cayden Cailean | HP 20/20 | AC 19 | Fort +7; Ref +9; Will +9| Perc: +4 | Speed 25ft| [ooc] Hero Points 3*/3 | Exploration Mode: Avoid Notice | Active conditions:.

I hear eating the spores of a mushroom can help with healing too.Casey says, eyeing at things sprouting off Leaf's head. Although, it might need to be off a mature mushroom

She looks more closely at the at the scratches on the wall, standing below them about 3', as she's a gnome and not that tall. She compares the scratches to her own claws. Does anyone see a similarity? I can't, but thought I'd offer cat claws up for comparison She then quickly pulls her hands away, as she realizes she's displaying her extra digits.

Dark Archive

Fury's Toll | MotD

The claw marks do not seem to match the shape (or number) of what Casey's would do.

----
Conditions:
Bela: 14/35
Casey: 20/20
Leaf: 32/32
Two-Eye: 25/33
Uthkosh: 37/47

Dark Archive

Fury's Toll | MotD

Are we ready to move on, or does anyone have healing potions or abilities to help the very wounded Bela? He cannot take a Treat Wounds for 50 minutes, but there are other things?

Verdant Wheel

CG It (it) Leshy Fighter 3 | HP 44/44 | AC 20 (21: shield) | Fort +9; Ref +11; Will +9; Perc: +9 (Low Light/Darkvision) | Speed 25ft| Hero Points: 0 | Exploration Mode: Scout | Active conditions: None

The mushroom of doom picks off a bit off ruffage from its cap while it shuffles over to Bela..."Here you go, humon..it will be good for you..." rasps the mushroom as it hands him the bit o' ruffage...

The mushroom then reaches into a pouch and pulls out a potion offering it to Bela as well, saying, "Oh, and use this to wash it down.."

Should be the cure potion we get as Pathfinders. And he can roll if he choses to drink it.

Dark Archive

Fury's Toll | MotD

what do the bits of Leaf do?

Horizon Hunters

Ratfolk Rog4 | HP: 42/42 | AC: 20 | Fort: +7, Refl: +11, Will: +8 | Perc (E): +8 (darkvision) | Speed 25 | Default exploration: Avoid Notice | Focus points: — | Hero Points: 1 | Conditions: . |

They're roughage. Bela should be regular in a day or two. ;-)

Verdant Wheel

CG It (it) Leshy Fighter 3 | HP 44/44 | AC 20 (21: shield) | Fort +9; Ref +11; Will +9; Perc: +9 (Low Light/Darkvision) | Speed 25ft| Hero Points: 0 | Exploration Mode: Scout | Active conditions: None

Nothing to my knowledge, but others do not know that...and perhaps whatever issues it would create would be healed by the cure potion

Horizon Hunters

NG Female Sensate Gnome Monk 1 of Cayden Cailean | HP 20/20 | AC 19 | Fort +7; Ref +9; Will +9| Perc: +4 | Speed 25ft| [ooc] Hero Points 3*/3 | Exploration Mode: Avoid Notice | Active conditions:.

Should we head inside now to find student 19? I think that is the only mystery we haven't done now.

Horizon Hunters

Ratfolk Rog4 | HP: 42/42 | AC: 20 | Fort: +7, Refl: +11, Will: +8 | Perc (E): +8 (darkvision) | Speed 25 | Default exploration: Avoid Notice | Focus points: — | Hero Points: 1 | Conditions: . |
Casey Montgomery 1 wrote:
Should we head inside now to find student 19? I think that is the only mystery we haven't done now.

Makes sense, Two-Eye agrees. I've had enough of going back to school myself.

Two-Eye leads the way.

Dark Archive

Fury's Toll | MotD

Assuming that Bela actually drinks that potion

minor healing: 1d8 ⇒ 3

Quote:
“Have you ever noticed how there’s no student #19? The roster skips straight over them. I hear they only appear someone who’s seen all six mysteries, but once you see their face, they scare you to death and take you away!”

A halfling dressed in a white school uniform appears and giggles. Several bells around their wrist chime with every movement. “You’ve been caught after hours,” they say, nearly singing in glee. “Students are not allowed on Dacilane Academy grounds after hours. If I tell the headmaster, you’ll be in big trouble.” They giggle. The sound cuts through the otherwise quiet air of the school. “Of course, maybe there’s something you can do to stay out of trouble. I wonder what you can do so I won’t tell on you.”

A grin spreads across their face. Their teeth are sharper than a halfling’s ever should be.

“Oh, I know what you need to do. You can finish my homework! It simply must be done, and it’s so very late.” The halfling flashes their too-pointed teeth again as they prepare to open their satchel, while walking into the classroom. "Come! Come!"

Radiant Oath

NG Male Iruxi Fighter 3 | HP 37/47 | 1 Hero Point(s) | Perc +9 | Speed 20 ft. (Swim 10ft) | AC 21 (23 w/Shield Raised) | Fort +10 ; Ref +8 ; Will +9 | Default Exploration: Defend | Active conditions: None

Earlier...
With the group still suffering from injuries, Uthkosh halts their advance and slowly works through his prayers to heal the wounded. The process is slow, taking around forty minutes, but once done there is not even a scar left from his blessed healing.
Uthkosh will take the time to use Lay on Hands and Refocus to get the group back to full health

Now...
Uthkosh keeps his shield up, but is clearly uncertain what to do with the fanged halfling. He looks to the others, as this situation seems to straddle the line between "kill it" and "talk nicely".

Horizon Hunters

Ratfolk Rog4 | HP: 42/42 | AC: 20 | Fort: +7, Refl: +11, Will: +8 | Perc (E): +8 (darkvision) | Speed 25 | Default exploration: Avoid Notice | Focus points: — | Hero Points: 1 | Conditions: . |

Two-Eye glances at his companions, then back to the halfling. No can do, buddy, he says, shaking his head while his hand drops to one of his kukris. My grades aren't the sort you want on your permanent record, if you know what I mean. We'll just, uh...slip on back to our rooms, I guess.

Dark Archive

Fury's Toll | MotD

"No, no no! You simply must help! I've watched you all, doing very naughty things. I am sure the headmaster will not be pleased!"

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