
Michaela "Mike" Dornslagdam |

Dotting since Dorian's back on board

Ezra the Preserved |

Hey, sorry for delay! Weekdays are generally more open for me than Sundays.
Not familiar with the Paizo formatting (especially the PC data, but I'll figure that out). Here's link to sheet so far though Ezra.

Michaela "Mike" Dornslagdam |
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Earlier that day
Mike begins the ceremony trying to hide the butterflies in her own stomach, ”Marriage, marriage is what brings us together today. Marriage, that blessed arrangement, that dream within a dream! Anorak, Thip Bowmann, Erith var Emrys, Ezra the Preserved, and Michaela Dornslagdam have come here to make this treasured agreement in front of their family and friends, promising their commitment to this holy and magnificent place, today and each day forward.
We would not be here today without love. Love, true love, between these five. True love will follow you forever, so treasure your love always.
Do you Anorak, take Thip Bowmann, Erith var Emrys, Ezra the Preserved, and Michaela Dornslagdam to be your lawfully wedded waifus and husbandos, to have and to hold, in sickness and in health, in good times and bad, committing yourselves to them as long as you both shall live?
Do you Thip… This goes on for some time.
Have you the rings? Anorak please place this ring on Thip’s finger and repeat after me: I give you this ring as a symbol of my love. I promise to love you truly, now and forever.
Anorak please place this ring on Erith’s finger… After an even longer and more iterative amount of time.
Wonderful! With these promises and rings, you make your love clear. By the power invested in me by the Allfather and the state of Neo Las Vegas, I now pronounce us married! You may kiss!
Please say ‘I do’ when you’re ready to start. Or I don’t if you don’t want to get hitched.
Before the Dungeon
Mike takes a moment to give a speech, ”Good morning. In less than an hour, adventurers from here will join others from around the world. And you will be launching the largest dungeon delve in the history of humanoidkind.
Humanoidkind - that word should have new meaning for all of us today.
We can’t be consumed by our petty differences anymore.
We will be united in our common interests.
Perhaps it's fate that today is the 4th of Kythorn, and you will once again be fighting for our freedom, not from tyranny, oppression, or persecution - but from annihilation.
We’re fighting for our right to live, to exist.
And should we win the day, the 4th of Kythorn will no longer be known as an Faerunian holiday, but as the day when the world declared in one voice:
We will not go quietly into the night!
We will not vanish without a fight!
We’re going to live on!
We’re going to survive!
Today we celebrate our independence day!

Michaela "Mike" Dornslagdam |

I can grant a +1 to a nonmagic weapon or armor in the party. I also have a death ward spell with someone's name on it.

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Nervously pacing back and forth, his polished bronze scales reflecting the burning sun, Anorak suddenly stops.
S#@$stick! Almost forgot to prepare for the honeymoon!
The bronze then cast Contingency (Blur) on himself.
Targeted by melee strike

Erith "Beerfiend" var Emrys |

To whatever is f*&@ing in there, I bet you never get laid!
Erith shouts at the direction of the door.
Forever? Koschtschies phantom balls the f%!$ I signed up for, oh wait, state of Neo Las Vegas? Isnt that one of Callistrias domains?
Erith manifests her echo, that for some reason begins to be poledancing around an imaginary pole, draw he greatsword, move in front of the party and considers herself prepared for combat.
I hope that I had that consort gig for Vivi, I mean Lady Vellexia of Alyushinnarra, doesnt blow that ritual up.
there is an argument to be made for death ward on someone but me, my con may be high enough and I can reroll once. So can thip, but I dont think he has 20 con.

Thip "Try not dying" Bowmann |
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"I do," Thip says, nudging a skull by the door with his foot with a nervous look. He unstoppers a flask, and holds it up. "Mozell Tov!" He then drinks his potion of heroisim. "Right. Anyone who's alive after this, I'll buy a drink, and we'll see where things go." He holds a crystal up to his eye for a second, Truesight for 10 minutes and begins hovering about an inch off the ground. Ready as we'll ever be, I think!
Maybe the warlock? It'd suck if one of our heavy hitters got smacked out of the fight because of a botched save. I'd say the wizard, but he seems to have the highest con in the party...
Light strategy time, I'm going to try and burn through any legendary saves whatever it might be asap, so try and hold your save or suck spells for a little bit. Turn one I'll see if I can get through those, so the wizard/warlock can get their licks in, turn two I'll switch to pure DPS. If invisible, or other illusions, I'll try calling location due to the truesight I've got running. Anyone else got anything to add?

Erith "Beerfiend" var Emrys |

I do have some tricks with spiderclimb and 3D maneuverability, but I dont think they will be all that relevant. Will use my Echo to pump out even more attacks, between the Echo (6 bonus attacks per long rest), my mental trickster god partner and being a level 11 fighter, I hit up to 5 times per turn without using action surge which would be another 4 hits. The amount of DPR I can hopefully do, if the enemy is amendable to being hit by sharp implements, should also focus a degree of attention on me.

Erith "Beerfiend" var Emrys |

Erith mentally reviews a contract she signed while in Alyushinnara, mostly becaus she was a bit tipsy from drinking a Vavakia under the table and because it seemed like a good idea at that time.
Ok, so, if the consort enters any additional arrangement with third parties, the high lady Vellexia of Alyushinnara is entitled to thoroughly inspect and test these third parties for their suitability, lest the esteem of the high Lady will be besmirched by indirect association with those unworthy of Alyushinnaras high society.
I hope she forgot about me Erith thinks
Why would I? Says a seductive and quite friendly female voice in her head.
Vivi? Is that you? And why can you speak in my head?
Yes it is me Erith, although this is, what is the material plane term? Livestreamed? I think thats from a different material plane then yours though. The Lady in Shadows herself is somewhat interested in a return to the Status Quo Ante Soulmonger, what a brute and uncouth instrument that is. Shamira, would you be a dear and hand me some of the popcorn and other condiments? Thank you very much. And please dont dissappoint me by dying, I stand to win around half a million Platinum from Lady Shamira, Zurah, Socothbenoth and Baphomet because I bet on you and your merry band of mortals prevailing. As to why I can speak in your head, you did accept my profane gift. Normally I would have to be on the same plane as you, but well, your current situation represents a fulcrum of destiny, as it can and will effect all planes due to this, such restriction are currently voided.
Oh, can I expect any assistance from you on account of securing your winnings?
Unfortunately, my resources are tied up preventing certain entities from screwing you over, it is a great boon to you that I was able to avail myself upon my Lady in Shadows own resources in this matter, otherwise 3 full demon lords would have been, out of my weight-class so to speak. Best of luck though and I do look forward to *inspecting* your new husbandos and waifus. I promise they will be unharmed and greatly enjoy it.

Michaela "Mike" Dornslagdam |

lol alright I'll hold off on turn one bestow curse and start with Guiding bolt?

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Anorak stands rigidly straight. The bronze dragonborn's 6' 6" height is mocked by his skinny extremities. The burning blue eyes staring straight ahead, borrowing a hole through the natural rock wall across from his position at the altar. Dripples of perspiration drip down his temples.
How drunk am I at this moment? I feel like impulsiveness is a virtue, but....
Once the ceremony was complete, Anorak the Avalanche begins preparing for the honeymoon.
You think this hotel's got turn down service?

Roeganjoe the Balor |

Dont mind me, just a totally unsuspicious dot. Fight commentator reporting for duty.
Erith hears a deep sonorous voice within her.
Hej, Vivi, how does this whole profane gift vision work? I just feel small and I dont see anything.
She is an echo knight you dork, you have to use her vision, not her echos. Asnwered the friendly melodic voice from before.
Ah, I see! Hah, Mortal sure look big from a mortal perspective! Spoke the deep sonorous voice.
What an unusually perceptive comment. said the melodic one.
Ehhm Guys/Girls when did I sign up to have my brain be a mental thoroughfare? Also, I am kind of trying to focus on defeating the probably worldthreatening abomination behind that door? Vivi, didnt you bet a metric ton of money on me prevailing? Erith interjected.
You see little one, the vast open spaces in your brain are second to few, and you are also tough and/or insane enough to not freak out completely.
Honestly, you are handling the distraction well, the last person I spoke to like that tried to Eat a Holy Hand grenade, it didnt work. Spoke the deep voice
What is a holy hand grenade, it sounds useful! Does it taste like Pomegrenade perhaps? Can I have one? Joking aside, having a Balor and a high ranking Succubus interested in my antics is kind of like professional recognition? Erith stated as she focused on the task ahead.

Angie H |

The five newlyweds stood in front of the Skeleton Gate. Goblin skeletons were either expertly carved, or somehow incorporated into the twelve-foot high, ten foot wide gate of green stone. Sprawled on the floor behind them were the bodies of three night hags, as gruesome in death as in life. Their cauldron still bubbled, sending greenish smoke rolling across the floor.
They had rested in this sinister place, their dreams haunted. Still, their bodies had healed, and they awoke somewhat hopeful; their final destination lay beyond. The Soulmonger was behind that door, and whatever guarded it.
Each floor of the dungeon above had yielded up one skeleton key, and Mike upended the bag of skulls onto the floor. Each adventurer took a skull, and fitted it into its matching depression.
A deep grinding rumbled through the door, and it began to rise into the ceiling. Hands tightened on weapons; this was it.
Please give me a thumbs up in the discussion when your character is finalized and ready, and we'll begin.

Michaela "Mike" Dornslagdam |
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Mike stood before the large green door and said, "This is it. Come to me spirits of my ancestors! Muddy! Sunburn! Blossom! Marina! Critterina! Moonbeam! and Thunderella!" Mike was surrounded by the light of seven dwarven warriors.
Casting Spirit Guardians

Erith "Beerfiend" var Emrys |

You could like, summon me to bust this place up. The booming voice in Eriths head speaks.
Probably starting with me and my friends yes? Also, dont you have that commentator gig and summoning you out of it would piss off your boss Answers Erith, somewhat displeased at the constant intrustions
Yeap, although summoning Balors has never been cheap or risk free, we do have a reputation to uphold you know?
Yes, and I of course, have no other pressing concerns the demonic reputation issues. Thinks Erith, her mental voice dripping with sarcasm, totally disregarding the offer.
Shots fired, ohh, what a burn.
Says the female melodic voice. To what sounds like a demonic crowd cheering on, apparently Erith, in the background.
Now dear Erith what of your strategy? You have no idea what actually awaits you there!
I do as a matter of fact have a battle tested, time proven and extremely cunning plan.
I, and millions of Demons watching via pay per view are all ears!
So Step 1:, I walk up to the whatever
Yes?
Step 2: I hit the whatever in the face of an oversized rune encrusted greatsword, while taking some opportunistic nibbles from it while I am at it.
And step 3?
There is no step three, I repeat steps 1 and 2 until either I or it are dead.
Erith can hear the demonic crowds cheering intensifiying. Apparently many of them can fully identify with this type of approach.
She manifests the echo right beside her and is ready to open the door.

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The bronze stands ready before the sweet artistic manifestation of a door. Anorak the Avalanche glances at everyone.
Think we could fit this door in our new marriage house? Thinking for the bathroom.
The wizard grips his staff ready for the final countdown!
The dragonborn winks.

Angie H |

As the door opens, you are hit by a wave of hot air that rushes up the stairs before you. The eerie echo of thick bubbling greets you as you make your way down the stairs.
You make your way onto a balcony, which overlooks a triangular room to the south. Sweat immediately beads your forehead as brutal heat radiates from the pool of lava that blurps and pops.
The scene is dominated by two things. Your eyes don’t know what to take in first. Suspended over the lava is an enormous crystal cylinder. Held in place by three adamantine struts, it towers 20 feet high, and is at least 10 feet in diameter. Wraith-like forms swirl inside the cylinder, and otherworldly screams hang in the air. As if that’s not weird enough, four long, writhing tentacles sprout from the cylinder’s cap.
The other marvel is a shriveled monstrosity the size of an elephant, which is floating near the cylinder. Its baby-like body is wet and malformed, its arms and legs atrophied, and its oversized head drips black goo. The creature is attached to the cylinder by a twisted umbilical cord, which terminates in the creature’s mouth.
As you watch, a glowing form is sucked up from the cylinder and into the umbilical cord, which pulses briefly with light. The glowing form is sucked along the umbilicus, and vanishes down the floating creature's throat. An agonized shriek slowly fades away.
The room contains four balconies, none of which are connected to each other. You are standing on the wide northern balcony, the walls of which are lined with alcoves containing piles of skulls and bones. The lava is 30 feet below you, and the ceiling 30 feet above.
The small south balcony contains an ornate archway which looms over it. You can’t see more detail from here, other than a glowing mist that swirls within.
The east and west balconies seem to be littered with various containers, hard to make out through the heat haze of the pit.
Adamantine struts connect the north, east and west balconies to the crystal cylinder. The struts are attached to an adamantine ring around its midsection. The struts are wide enough to walk on without difficulty, but fighting on them will be dangerous. There is no way to get from one strut to the other without climbing onto the cylinder.
The map on roll20 has the creature and the tentacles included, but I also have tokens for them so I can move them around. I’ll let you marvel at the map for a day before I pop the tokens on and muddy everything up.
As the trickster god within you takes in the scene, you hear whispers within your mind.
Please only read your own spoiler. If you want to share your spirit’s words, you may choose to. You are free to obey or ignore their words; they cannot compel you to act.
The creature hangs in the air, seemingly unaware of your presence. The tentacles writhe and flick almost lazily, and though they’re long enough to reach the balcony, they haven’t immediately attacked.

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My immediate impulse is to cast Knock on the apparatus attached to either the cylinder; or its mouth.
Anorak the Avalanche feels the heat of the chamber rushing up to greet them, as the proceed down the ornate stairs to the balcony. Looking over the edge of the railing, he smiles down at the lapping waves of fire reaching upwards from below.
The Wizard decides to cast Fire-shield (cold).
He then studies the malformed parasite floating in the air.
Any knowledge check available?
Anorak snaps his claws.
But yes depending on its disposition perhaps have a conversation.
The bronze appears to be thinking....
Everyone may read spoiler.
Arcana: 1d20 + 9 ⇒ (6) + 9 = 15
Religion: 1d20 + 5 ⇒ (1) + 5 = 6

Michaela "Mike" Dornslagdam |

Religion: 1d20 + 3 ⇒ (16) + 3 = 19
Mike wisely does not rush in and instead refelcts back on her time reading religious texts. But she cedes to Moa, "That is what it looks like. Should we destroy the cylinder, or cut the cord?"
Stonecunning?: 1d20 + 6 ⇒ (11) + 6 = 17

Erith "Beerfiend" var Emrys |

I dont have relevant knowledge skills
So, my least humorous co-commentator is really big on performing on heck of a late term abortion. Erith informs the party.
My random guess based on consuming way too much booze and having seen way too much dumb s@%# is that the cylinder collects souls, and force feeds them to the abomination. Perhaps some of the souls in the cylinder can be saved, I am moving my echo forward and will attempt to slash the cord, by attacking through it through my echo. I also want to see how these tentacle thingies react.
Cord seems to be within 30 feet range of me, and echo can move 3D, and I can just hit the cord 4 times with my greatsword. Sounds like a fairly cunning plan yes?
@GM, just recognized, Erith currently has virtous Shagambi, a Balor and a mythic Succubus in her brains, feel free to let Shagambi have an opinion on that. Roeganjoe the Balor will troll her, Vellexia is iirc beyond morality and will just go for interviewing her.

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Anorak frowns at the horror show. The dragonborn then shrugs.
Yup exactly like what Erith says. I will try from here.
The Wizard casts Knock on the contraption's locking mechanisms.

Michaela "Mike" Dornslagdam |

Mike nods at the plan, "When you're ready Erith the light of the Allfather will guide you. We should be careful, it is undead and can call more of its kind. If it does so I may be able to rebuke them but I doubt I will be powerful enough to repel it itself."
Guiding bolt will grant advantage to the next attack after it, assuming it hits.

Erith "Beerfiend" var Emrys |

Undead? Thanks for the headsup, not gonna try and eat it then :)
Erith chuckles flashing her fangs.
OK F+%%FACE She shouts, pointing at the abomination, utterly imperious.
I know your unlife probably sucked, so rejoice, its going to end now! Great news for you right? As if whipping up some crowd.
You face will date my greatsword, your arse dates my friend's Arrow, and you will look really surprised and stupid when you find out what the rest of the group does!
Cheering up and hyping her friends!
LET'S GET READY TO RUMBLE!!!
Initiative: 1d20 + 2 ⇒ (13) + 2 = 15

Michaela "Mike" Dornslagdam |

Initiative: 1d20 - 1 ⇒ (13) - 1 = 12
Sentinel Shield: 1d20 - 1 ⇒ (2) - 1 = 1

Angie H |

Anorak casts Knock.
Nothing happens.
Not only did the spell fail, it was somehow absorbed into the crystal cylinder. The necromantic aura surrounding it seemed somehow able to take the transmutation energy of the dragonborn's spell, and warp it and consume it. Anorak hadn't known such perversion of magic was even possible.
The casting of the spell, however, did have a different effect. The floating creature let out a shriek of vile obsenities, and began to turn to face them more directly. The tentacles lashed out, clearly intent on attacking the intruders.
Into initiative order now. Thip first, bad guys, Erith, Mike, Anorak, and we'll add Eliora in when she rolls.

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Anorak looks a bit forlornly at the still attached and functioning apparatus.
It seems to be a bit miffed. I really considered that approach applicable.
The bronze smiles at the group.
Looks like we may need to go about this the old fashioned way! Melee go get f%*%ed the hell up. And ranged don't miss because melee is really going to get f~*+ed hard!
He holds a claw out.
Break!

Eliora Riese |
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initiative: 1d20 ⇒ 13
Eliora had no idea what to make of the scene before her as the door opened. She had seen horrors in her life, many of which were in the days leading up to this moment, but nothing had prepared her for this.
She reached deep inside herself to touch the source of her goddess in order to gain resolve. She would most likely not survive this fight so that the others may and she was ok with that. The important thing was that she remove as much of this evil from the world as possible with her. She banged her sword against her shield and looked for her first target.

Erith "Beerfiend" var Emrys |

Erith immidiatly returns the stream of vile obseneties with her own, swearing in Abyssal as she is mindfull of her co-commentators.
End of the world you are? Hah, you ungainly misbegotten Fetus cannot effing end a hedgehog with your own naked arse!
Asmodeus s~%$s and you and yours eat, Nocticula pisses and you and yours try to take a bath but fail, as is evident by the rancidness of thy breath and the flaccidness of your pungent... As her eyes seem to focus properly on the abomination.
Sorry but I cant possible make the perception check to actually see and perceive your prime sexual organ, you second rate villain school reject!

Angie H |

Well, I ain't waiting any longer. Thip, if you show up before your next turn, you can roll your attacks and damage, but I'll say you shot all your arrows at the atropal.
The human archer reacted immediately, his reflexes honed by a seemingly undending string of fights. His arrows were mere blurs in the air as they found their way unerringly to the huge floating abomination. The arrows stuck in the slimy-looking flesh, and it let out an unholy shriek of rage and pain.
The tentacles were already responding to the magical attack on the Soulmonger. All four lashed out almost blindly at the northern balcony, which was thick with attackers. Thip, Eliora, Mike and Erith tried to dodge the massive tentacles, mostly successfully. Please check the rolls, I think they all missed? :( Depends if Thip's AC includes the ceremony or not.
The atropal, fully aware of the intruders into its sanctum now, floated closer to the group. They felt an unholy chill come over them, as if just being this close to the creature was harmful. Its glassy, baleful eye sought the source of the arrows, and landed upon Thip. It made no motion, just stared at the man, and he could feel his life force draining from him, feeding life into the horrible creature above.
All the while, in a voice like wet meat being dragged jagged stone, the atropal mumbled obsenities around the umbilicus in its mouth. It seemed to either know no language, or all of them, for you hear snatches of curses in every language you're familiar with, and even more that you're not. "...ayreh feek en kess ommak...guzzle your marrow, suck it from your....po'shyol 'na hui ...shǎ bī er bǎi wǔ..."
Life drain on Thip- check the spoiler for damage and saving throw.
The atropal has negative energy aura - any creature starting their turn within 30 feet of it (that's all of you) must take 3d6 necrotic damage. Roll the damage on your turn please. You also cannot regain hit points while within 30 feet of it.
I know having the tentacles on the map muddies it up a bit, but I want to be clear about where they ended their turn. Moving past them counts as difficult terrain. The atropal is five feet from the edge of the balcony, and 15 feet above you. Check the spoiler for attack and damage, I just put it in the spoiler to tidy up the thread.
tentacle 1 vs Thip: 1d20 + 7 ⇒ (13) + 7 = 20
damage: 4d8 + 6 ⇒ (7, 5, 7, 1) + 6 = 26
tentacle 2 vs Eliora: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 4d8 + 6 ⇒ (6, 8, 5, 7) + 6 = 32
tentacle 3 vs Mike: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 4d8 + 6 ⇒ (3, 8, 7, 5) + 6 = 29
tentacle 4 vs Erith: 1d20 + 7 ⇒ (9) + 7 = 16
damage: 4d8 + 6 ⇒ (4, 8, 3, 5) + 6 = 26
life drain on Thip: 8d8 ⇒ (6, 3, 7, 2, 5, 1, 1, 7) = 32 Make a CON save, DC 19, for half damage.
Atropal has an AC of 7. Tentacles are 15
EDIT: No need to go in order, you can all take your turns and I'll sort them out if I need to.

Erith "Beerfiend" var Emrys |

Erith moves her Echos through the air and towards and shouts.
Внимание аборт in Abyssal.
Channelling Shagambis fury, she slashes, through her echo, and the umbilical cord of the mosntrosity, targeting the Atropal should her attacks cut the cord.
attack 1: 1d20 + 13 ⇒ (3) + 13 = 16
damage 1: 1d6 + 1d6 + 9 ⇒ (3) + (5) + 9 = 17
attack 2: 1d20 + 13 ⇒ (4) + 13 = 17
damage 2: 1d6 + 1d6 + 9 ⇒ (4) + (5) + 9 = 18
attack 3: 1d20 + 13 ⇒ (18) + 13 = 31
damage 3: 1d6 + 1d6 + 9 ⇒ (1) + (2) + 9 = 12
attack 4 because shagambi: 1d20 + 13 ⇒ (5) + 13 = 18
damage 4 because shagambi: 1d6 + 1d6 + 9 ⇒ (1) + (1) + 9 = 11
Unleash incarnation, hitting the cord or/atropal.
attack 5: 1d20 + 13 ⇒ (4) + 13 = 17
damage 5: 1d6 + 1d6 + 9 ⇒ (4) + (6) + 9 = 19

Michaela "Mike" Dornslagdam |

This is my action if the tentacles are basically covering the entire space that they appear on the map. That is to say I can damage them with spirit guardians if I'm on the platform.
Move+action: Dash, Bonus: spiritual weapon, Reaction: Shield or absorb elements, as appropriate on the first attack against her.
AC 23, 28 with shield
Negative aura: 3d6 ⇒ (1, 3, 4) = 8
Concentration, DC 10: 1d20 + 3 ⇒ (10) + 3 = 13
If the tentacles are creatures they are they have an AC
Tentacle 1 enters spirit guardian AoE, radiant damage: 3d8 ⇒ (7, 5, 5) = 17
Tentacle 2: 3d8 ⇒ (3, 4, 5) = 12
Tentacle 3: 3d8 ⇒ (1, 6, 7) = 14
Tentacle 4: 3d8 ⇒ (1, 3, 5) = 9
Tentacle 1 starts turn w/in spirit guardian AoE next round, radiant damage: 3d8 ⇒ (6, 8, 2) = 16
Tentacle 2: 3d8 ⇒ (5, 5, 6) = 16
Tentacle 3: 3d8 ⇒ (2, 6, 1) = 9
Tentacle 4: 3d8 ⇒ (2, 7, 4) = 13
Their movement is halved and can make a wisdom save DC 20 to half the damage.
Spiritual weapon vs Atropal: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d8 + 5 ⇒ (4) + 5 = 9
Critical: 1d8 ⇒ 3
If I can only damage them by remaining near the stairs. I would not dash to the platform and instead cast Sacred Flame against the Atropal

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Stinky air damage: 3d6 ⇒ (1, 5, 6) = 12
Concentrate DC 10: 1d20 + 8 ⇒ (2) + 8 = 10
Anorak decides that being a wizard means being a bit complicated. He cast Web Dex DC 17
The bronze smiles.
Keep it busy. I have a plan.
Anchor points are top/bottom of Soul machine and the 3 support arms.

Thip "Try not dying" Bowmann |

No, my AC does not include the wedding benefit.
"Gross and bad!" Thip shoots the atropal. A lot.
Sharp Shooting Arrow: 1d20 + 10 + 1d4 ⇒ (20) + 10 + (2) = 32
Confirmation: 1d20 + 10 + 1d4 ⇒ (3) + 10 + (1) = 14
Damage: 2d6 + 19 ⇒ (2, 3) + 19 = 24
Sharp Shooting Arrow: 1d20 + 10 + 1d4 ⇒ (5) + 10 + (4) = 19
Damage: 1d6 + 19 ⇒ (5) + 19 = 24
Sharp Shooting Arrow: 1d20 + 10 + 1d4 ⇒ (5) + 10 + (1) = 16
Damage: 1d6 + 19 ⇒ (1) + 19 = 20
Bonus action:Sharp Shooting Arrow: 1d20 + 10 + 1d4 ⇒ (18) + 10 + (3) = 31
Damage: 1d6 + 19 ⇒ (3) + 19 = 22
Con save: 1d20 + 9 ⇒ (20) + 9 = 29
"Ow!"
90 damage in total to the big nasty from a +3 weapon, Thip takes 16 damage, 10 of which is eaten by his temp HP.

Eliora Riese |

Eliora didn't need her divine sense to recognize the touch of evil as the floating abomination came near but not close enough. She snarled as she felt energy being sucked out of her by its very presence. Growling in frustration at not being able to reach her preferred target, she lashed out at the flailing tentacles threatening the others. If the tentacles were cut off then maybe they could destroy the cylinder and free the souls.
Divine power flows through Eliora and out of her sword carrying the weight of her deity in addition to her own strength. She cuts deeply into one tentacle and then uses her momentum to cut into another.
+3longsword,Improved Divine Smite, Divine Smite(3rdlevel slot): 1d20 + 13 ⇒ (4) + 13 = 17
damage: 1d8 + 11 + 1d8 + 4d8 ⇒ (3) + 11 + (8) + (1, 8, 2, 3) = 36
+3longsword,Improved Divine Smite: 1d20 + 13 ⇒ (14) + 13 = 27
damage: 1d8 + 11 + 1d8 ⇒ (1) + 11 + (7) = 19
necrotic damage from being within 30ft of atropal: 3d6 ⇒ (3, 3, 5) = 11

Angie H |
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@Thip - apologies about jumping the gun, I won't hurry through next weekend. I was just too amped to start combat.
The umbilical can't be targeted specifically, there are specific rules about when/how it can be cut, but just aiming for it won't do it.
Thip's arrows pummelled the atropal, and Erith's echo delivered a devastating flurry of deep slices. The undead abomination's slimy skin offered nothing in the way of protection, and the blades cut deeply through the rotting flesh. Black ichor and other less wholesome chunks fell from the creature to land with a sizzle in the lava below.
Eliora, unable to reach the atropal, sliced cleanly through one of the tentacles, which wiggled and writhed as it fell into the lava pool below. She dealt a severe blow to a second tentacle, though it didn't seem to register pain of any sort.
Legendary action alert Its mouth opening wide enough that you could see the umbilicus vanishing down its throat, the atropal let loose a wail of such angry power that it seemed to continue to sound in your mind long after the actual wail ended. The effect was such that it suddenly seemed that you'd already been fighting for hours, when in fact only seconds had passed.
Legendary action = Wail. Make a DC 19 Con saving throw or gain one level of exhaustion
As it wailed, the atropal writhed at the end of its umbilicus, causing Mike's sacred flame to heat and burn the air just inches from her target.
The tentacles, responding to the atropal's pain, lashed out at the Dhampir's echo. The phantom was too nimble, however, and seemed to slide in and around the attacking tentacles.
The atropal, infuriated by the attack, turned its attention on Erith, standing safely on the balcony while her echo did all the work. She could feel the baleful influence of the creature's eye suck at her very life-force, creating a connection that healed some of the damage she had done to it.
Everybody up. If you have exhaustion, you are at disadvantage on ability checks. Remember to roll for negative energy aura every turn (3d6). I need rolls from Mike and Erith from last round still.
dex save vs sacred flame: 1d20 - 3 ⇒ (20) - 3 = 17 Critical 20, which is nothing RAW, but counts as a success at my table. It'll count for you too.
tentacle 1 vs echo: 1d20 + 7 ⇒ (10) + 7 = 17 Fail
tentacle 2 vs echo: 1d20 + 7 ⇒ (1) + 7 = 8 Fail
tentacle 3 vs echo: 1d20 + 7 ⇒ (9) + 7 = 16 Oh for goodness sake!!
Life drain on Erith: 8d8 ⇒ (7, 1, 2, 5, 3, 2, 7, 1) = 28 - Con save DC19 for half damage

Erith "Beerfiend" var Emrys |

Rofl, eriths echo only has 18 AC yikes.
Con save vs wail: 1d20 + 9 ⇒ (17) + 9 = 26
Aborting yourself arent you? HAH!
Con save vs life drain: 1d20 + 9 ⇒ (3) + 9 = 12
Getting sucked by Vivi was a lot more fun blergh!
I am looking forward to reminding you how much
You also going to *livestream* that?
Naturally, I will even send you a copy. Have you ever considered what else you can use your echo for?
Erith blushes, despite being a Dhampir, before taking the full
28 damage, 5 of which is absorbed by tmp hp.
Nevertheless, the banter makes things considerably more bearable for her.
Shrugging the blow off, Erith does what she does best, SMESH and SLICE!
The Atropal since its cord cant be targeted yet.
attack 1: 1d20 + 13 ⇒ (19) + 13 = 32
damage 1: 1d6 + 1d6 + 9 ⇒ (6) + (2) + 9 = 17
attack 2: 1d20 + 13 ⇒ (9) + 13 = 22
damage 2: 1d6 + 1d6 + 9 ⇒ (4) + (3) + 9 = 16
attack 3: 1d20 + 13 ⇒ (15) + 13 = 28
damage 3: 1d6 + 1d6 + 9 ⇒ (3) + (3) + 9 = 15
attack 4: 1d20 + 13 ⇒ (15) + 13 = 28
damage 4: 1d6 + 1d6 + 9 ⇒ (4) + (3) + 9 = 16
She once again unleashes her incarnation to deal even more damage
attack 4: 1d20 + 13 ⇒ (18) + 13 = 31
damage 4: 1d6 + 1d6 + 9 ⇒ (3) + (4) + 9 = 16
Doing 80 damage to it in total.
Meanwhile, standing in place while her echo does all the work doesnt sit quite right with Erith, as she moves eastward, hops on the wall and the proceeds to wall run (constant spider climb without needing hands because Dhampir) towards the entrance of the right chamber.
He echo stays put, and uses her movement to phantomime YOU SUCK at the Atropal.
@GM what would I hav to do to get in? I am currently seeking to get in and smesh the mechanism from there. Edit: I cant effing read!.
Necrotic damage turn 1: 3d6 ⇒ (4, 2, 4) = 10
Necrotic damage turn 2: 3d6 ⇒ (5, 5, 2) = 12
Down to 99 of 144 hp

Roeganjoe the Balor |

That Atropal has no idea whatsorever how to use tentacles! Its only hitting with its lame-ass Auras and its wailing! Bleh, I was promised Tentacles! Announces the booming voice.
If that Paladin keeps going at it, there will soon be deep fried tentacles if that is what you want, perhaps not quite the hot tentacle action you were looking for but. answers the melodic one.
I get it, lets stop with the innuendo for about 10 seconds and actually comment! In terms of damage, it looks relatively well for the heroes, although your little Dhampir favorite is already down to 2/3rds of her hp. She is definitly dishing out more then she takes though! As does the toothpick dispenser in the backlines! Haha, the stupid Atropal cant teleport I guess, weakling! Comments the loud voice
I agree, the super late term abortion currently does 10ish guaranteed damage, which means that the group has to win this relatively quickly! Several group members have the means to heal up somewhat, but I wonder if this will be sufficient. states the melodic one

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A little birdie told me that it may be best not to rely on anything anchored to those walls for supporting you.

Thip "Try not dying" Bowmann |

No worries, I get being super into starting the game!
Fort Save: 1d20 + 9 + 1d4 ⇒ (20) + 9 + (3) = 32
Necro damage: 3d6 ⇒ (2, 4, 3) = 9
"Roger that Anorak." Thip moves out of the death radius. Specifically his slightly tacky winged boots fly him out of the radius, and around to get a better shot. He's not in love with the residual damage. Then he proceeds to shoot more "toothpicks" at the big guy, until dead. Then he'd start whacking the tentacles instead.
Sharpshooter to hit: 1d20 + 10 + 1d4 ⇒ (19) + 10 + (4) = 33
Damage: 1d6 + 19 ⇒ (6) + 19 = 25
Sharpshooter to hit: 1d20 + 10 + 1d4 ⇒ (8) + 10 + (1) = 19
Damage: 1d6 + 19 ⇒ (1) + 19 = 20
Sharpshooter to hit: 1d20 + 10 + 1d4 ⇒ (12) + 10 + (1) = 23
Damage: 1d6 + 19 ⇒ (1) + 19 = 20
Bonus action shot: Sharpshooter to hit: 1d20 + 10 + 1d4 ⇒ (6) + 10 + (2) = 18
Damage: 1d6 + 19 ⇒ (4) + 19 = 23
A further 88 damage!