Tomb of Annihilation Boss Fight (Inactive)

Game Master Angie H

Roll20 map. charcter condition


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Dot in here.


Female Dhampir Echo knight 7 Cleric of war 7

Dippitiy doppity Dot


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

Dotting since Dorian's back on board

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Blue skies of pain....


m Reborn warlock 11

Hey, sorry for delay! Weekdays are generally more open for me than Sundays.

Not familiar with the Paizo formatting (especially the PC data, but I'll figure that out). Here's link to sheet so far though Ezra.


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Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

Earlier that day

Mike begins the ceremony trying to hide the butterflies in her own stomach, ”Marriage, marriage is what brings us together today. Marriage, that blessed arrangement, that dream within a dream! Anorak, Thip Bowmann, Erith var Emrys, Ezra the Preserved, and Michaela Dornslagdam have come here to make this treasured agreement in front of their family and friends, promising their commitment to this holy and magnificent place, today and each day forward.

We would not be here today without love. Love, true love, between these five. True love will follow you forever, so treasure your love always.

Do you Anorak, take Thip Bowmann, Erith var Emrys, Ezra the Preserved, and Michaela Dornslagdam to be your lawfully wedded waifus and husbandos, to have and to hold, in sickness and in health, in good times and bad, committing yourselves to them as long as you both shall live?

Do you Thip… This goes on for some time.

Have you the rings? Anorak please place this ring on Thip’s finger and repeat after me: I give you this ring as a symbol of my love. I promise to love you truly, now and forever.

Anorak please place this ring on Erith’s finger… After an even longer and more iterative amount of time.

Wonderful! With these promises and rings, you make your love clear. By the power invested in me by the Allfather and the state of Neo Las Vegas, I now pronounce us married! You may kiss!

Please say ‘I do’ when you’re ready to start. Or I don’t if you don’t want to get hitched.

Before the Dungeon

Mike takes a moment to give a speech, ”Good morning. In less than an hour, adventurers from here will join others from around the world. And you will be launching the largest dungeon delve in the history of humanoidkind.

Humanoidkind - that word should have new meaning for all of us today.

We can’t be consumed by our petty differences anymore.

We will be united in our common interests.

Perhaps it's fate that today is the 4th of Kythorn, and you will once again be fighting for our freedom, not from tyranny, oppression, or persecution - but from annihilation.

We’re fighting for our right to live, to exist.

And should we win the day, the 4th of Kythorn will no longer be known as an Faerunian holiday, but as the day when the world declared in one voice:

We will not go quietly into the night!
We will not vanish without a fight!
We’re going to live on!
We’re going to survive!
Today we celebrate our independence day!


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

I can grant a +1 to a nonmagic weapon or armor in the party. I also have a death ward spell with someone's name on it.

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Nervously pacing back and forth, his polished bronze scales reflecting the burning sun, Anorak suddenly stops.
S#@$stick! Almost forgot to prepare for the honeymoon!

The bronze then cast Contingency (Blur) on himself.
Targeted by melee strike


Female Dhampir Echo knight 7 Cleric of war 7

To whatever is f*&@ing in there, I bet you never get laid!
Erith shouts at the direction of the door.
Forever? Koschtschies phantom balls the f%!$ I signed up for, oh wait, state of Neo Las Vegas? Isnt that one of Callistrias domains?
Erith manifests her echo, that for some reason begins to be poledancing around an imaginary pole, draw he greatsword, move in front of the party and considers herself prepared for combat.
I hope that I had that consort gig for Vivi, I mean Lady Vellexia of Alyushinnarra, doesnt blow that ritual up.

there is an argument to be made for death ward on someone but me, my con may be high enough and I can reroll once. So can thip, but I dont think he has 20 con.


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HP: 7/96

"I do," Thip says, nudging a skull by the door with his foot with a nervous look. He unstoppers a flask, and holds it up. "Mozell Tov!" He then drinks his potion of heroisim. "Right. Anyone who's alive after this, I'll buy a drink, and we'll see where things go." He holds a crystal up to his eye for a second, Truesight for 10 minutes and begins hovering about an inch off the ground. Ready as we'll ever be, I think!

Maybe the warlock? It'd suck if one of our heavy hitters got smacked out of the fight because of a botched save. I'd say the wizard, but he seems to have the highest con in the party...

Light strategy time, I'm going to try and burn through any legendary saves whatever it might be asap, so try and hold your save or suck spells for a little bit. Turn one I'll see if I can get through those, so the wizard/warlock can get their licks in, turn two I'll switch to pure DPS. If invisible, or other illusions, I'll try calling location due to the truesight I've got running. Anyone else got anything to add?


Female Dhampir Echo knight 7 Cleric of war 7

I do have some tricks with spiderclimb and 3D maneuverability, but I dont think they will be all that relevant. Will use my Echo to pump out even more attacks, between the Echo (6 bonus attacks per long rest), my mental trickster god partner and being a level 11 fighter, I hit up to 5 times per turn without using action surge which would be another 4 hits. The amount of DPR I can hopefully do, if the enemy is amendable to being hit by sharp implements, should also focus a degree of attention on me.


Female Dhampir Echo knight 7 Cleric of war 7

Erith mentally reviews a contract she signed while in Alyushinnara, mostly becaus she was a bit tipsy from drinking a Vavakia under the table and because it seemed like a good idea at that time.

Ok, so, if the consort enters any additional arrangement with third parties, the high lady Vellexia of Alyushinnara is entitled to thoroughly inspect and test these third parties for their suitability, lest the esteem of the high Lady will be besmirched by indirect association with those unworthy of Alyushinnaras high society.

I hope she forgot about me Erith thinks
Why would I? Says a seductive and quite friendly female voice in her head.
Vivi? Is that you? And why can you speak in my head?

Yes it is me Erith, although this is, what is the material plane term? Livestreamed? I think thats from a different material plane then yours though. The Lady in Shadows herself is somewhat interested in a return to the Status Quo Ante Soulmonger, what a brute and uncouth instrument that is. Shamira, would you be a dear and hand me some of the popcorn and other condiments? Thank you very much. And please dont dissappoint me by dying, I stand to win around half a million Platinum from Lady Shamira, Zurah, Socothbenoth and Baphomet because I bet on you and your merry band of mortals prevailing. As to why I can speak in your head, you did accept my profane gift. Normally I would have to be on the same plane as you, but well, your current situation represents a fulcrum of destiny, as it can and will effect all planes due to this, such restriction are currently voided.

Oh, can I expect any assistance from you on account of securing your winnings?
Unfortunately, my resources are tied up preventing certain entities from screwing you over, it is a great boon to you that I was able to avail myself upon my Lady in Shadows own resources in this matter, otherwise 3 full demon lords would have been, out of my weight-class so to speak. Best of luck though and I do look forward to *inspecting* your new husbandos and waifus. I promise they will be unharmed and greatly enjoy it.


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

lol alright I'll hold off on turn one bestow curse and start with Guiding bolt?

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Anorak stands rigidly straight. The bronze dragonborn's 6' 6" height is mocked by his skinny extremities. The burning blue eyes staring straight ahead, borrowing a hole through the natural rock wall across from his position at the altar. Dripples of perspiration drip down his temples.
How drunk am I at this moment? I feel like impulsiveness is a virtue, but....

Once the ceremony was complete, Anorak the Avalanche begins preparing for the honeymoon.
You think this hotel's got turn down service?


MALE BALOR BRAWLER 20!

Dont mind me, just a totally unsuspicious dot. Fight commentator reporting for duty.

internal trialouge:

Erith hears a deep sonorous voice within her.
Hej, Vivi, how does this whole profane gift vision work? I just feel small and I dont see anything.
She is an echo knight you dork, you have to use her vision, not her echos. Asnwered the friendly melodic voice from before.
Ah, I see! Hah, Mortal sure look big from a mortal perspective! Spoke the deep sonorous voice.
What an unusually perceptive comment. said the melodic one.
Ehhm Guys/Girls when did I sign up to have my brain be a mental thoroughfare? Also, I am kind of trying to focus on defeating the probably worldthreatening abomination behind that door? Vivi, didnt you bet a metric ton of money on me prevailing? Erith interjected.
You see little one, the vast open spaces in your brain are second to few, and you are also tough and/or insane enough to not freak out completely.
Honestly, you are handling the distraction well, the last person I spoke to like that tried to Eat a Holy Hand grenade, it didnt work.
Spoke the deep voice
What is a holy hand grenade, it sounds useful! Does it taste like Pomegrenade perhaps? Can I have one? Joking aside, having a Balor and a high ranking Succubus interested in my antics is kind of like professional recognition? Erith stated as she focused on the task ahead.


The five newlyweds stood in front of the Skeleton Gate. Goblin skeletons were either expertly carved, or somehow incorporated into the twelve-foot high, ten foot wide gate of green stone. Sprawled on the floor behind them were the bodies of three night hags, as gruesome in death as in life. Their cauldron still bubbled, sending greenish smoke rolling across the floor.

They had rested in this sinister place, their dreams haunted. Still, their bodies had healed, and they awoke somewhat hopeful; their final destination lay beyond. The Soulmonger was behind that door, and whatever guarded it.

Each floor of the dungeon above had yielded up one skeleton key, and Mike upended the bag of skulls onto the floor. Each adventurer took a skull, and fitted it into its matching depression.

A deep grinding rumbled through the door, and it began to rise into the ceiling. Hands tightened on weapons; this was it.

Please give me a thumbs up in the discussion when your character is finalized and ready, and we'll begin.


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Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

Mike stood before the large green door and said, "This is it. Come to me spirits of my ancestors! Muddy! Sunburn! Blossom! Marina! Critterina! Moonbeam! and Thunderella!" Mike was surrounded by the light of seven dwarven warriors.

Casting Spirit Guardians


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HP: 7/96

"Right. No time like the present to die." Glancing over at the cleric, Thip shrugs and says, "Come to me spirits of my ancestors! Violence! Arbitration! Greg! Tiretrack! Crabhands! Flapjack! The other Greg!" When nothing happens, he says somewhat defensively, "Worth a shot, wasn't it?"


Female Dhampir Echo knight 7 Cleric of war 7

You could like, summon me to bust this place up. The booming voice in Eriths head speaks.
Probably starting with me and my friends yes? Also, dont you have that commentator gig and summoning you out of it would piss off your boss Answers Erith, somewhat displeased at the constant intrustions
Yeap, although summoning Balors has never been cheap or risk free, we do have a reputation to uphold you know?
Yes, and I of course, have no other pressing concerns the demonic reputation issues. Thinks Erith, her mental voice dripping with sarcasm, totally disregarding the offer.
Shots fired, ohh, what a burn.
Says the female melodic voice. To what sounds like a demonic crowd cheering on, apparently Erith, in the background.
Now dear Erith what of your strategy? You have no idea what actually awaits you there!
I do as a matter of fact have a battle tested, time proven and extremely cunning plan.
I, and millions of Demons watching via pay per view are all ears!
So Step 1:, I walk up to the whatever
Yes?
Step 2: I hit the whatever in the face of an oversized rune encrusted greatsword, while taking some opportunistic nibbles from it while I am at it.
And step 3?
There is no step three, I repeat steps 1 and 2 until either I or it are dead.
Erith can hear the demonic crowds cheering intensifiying. Apparently many of them can fully identify with this type of approach.

She manifests the echo right beside her and is ready to open the door.

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

The bronze stands ready before the sweet artistic manifestation of a door. Anorak the Avalanche glances at everyone.
Think we could fit this door in our new marriage house? Thinking for the bathroom.

The wizard grips his staff ready for the final countdown!

The dragonborn winks.


As the door opens, you are hit by a wave of hot air that rushes up the stairs before you. The eerie echo of thick bubbling greets you as you make your way down the stairs.

You make your way onto a balcony, which overlooks a triangular room to the south. Sweat immediately beads your forehead as brutal heat radiates from the pool of lava that blurps and pops.

The scene is dominated by two things. Your eyes don’t know what to take in first. Suspended over the lava is an enormous crystal cylinder. Held in place by three adamantine struts, it towers 20 feet high, and is at least 10 feet in diameter. Wraith-like forms swirl inside the cylinder, and otherworldly screams hang in the air. As if that’s not weird enough, four long, writhing tentacles sprout from the cylinder’s cap.

The other marvel is a shriveled monstrosity the size of an elephant, which is floating near the cylinder. Its baby-like body is wet and malformed, its arms and legs atrophied, and its oversized head drips black goo. The creature is attached to the cylinder by a twisted umbilical cord, which terminates in the creature’s mouth.

As you watch, a glowing form is sucked up from the cylinder and into the umbilical cord, which pulses briefly with light. The glowing form is sucked along the umbilicus, and vanishes down the floating creature's throat. An agonized shriek slowly fades away.

The room contains four balconies, none of which are connected to each other. You are standing on the wide northern balcony, the walls of which are lined with alcoves containing piles of skulls and bones. The lava is 30 feet below you, and the ceiling 30 feet above.

The small south balcony contains an ornate archway which looms over it. You can’t see more detail from here, other than a glowing mist that swirls within.

The east and west balconies seem to be littered with various containers, hard to make out through the heat haze of the pit.

Adamantine struts connect the north, east and west balconies to the crystal cylinder. The struts are attached to an adamantine ring around its midsection. The struts are wide enough to walk on without difficulty, but fighting on them will be dangerous. There is no way to get from one strut to the other without climbing onto the cylinder.

The map on roll20 has the creature and the tentacles included, but I also have tokens for them so I can move them around. I’ll let you marvel at the map for a day before I pop the tokens on and muddy everything up.

As the trickster god within you takes in the scene, you hear whispers within your mind.

Please only read your own spoiler. If you want to share your spirit’s words, you may choose to. You are free to obey or ignore their words; they cannot compel you to act.

Mike:
Kind Moa whispers, “We must free the souls trapped inside that wicked device! That creature looks like it’s eating them!!”

Erith:
Virtuous Shagambi demands, “That abomination is unholy, you must destroy it at once!”

Anorak:
Contemplative Unkh urges you, “What an unusual creature. I’ve never seen anything like it. You should try to communicate with it; perhaps it is just misunderstood.

Thip:
Fickle I’jin encourages you, “You should investigate the mist-filled archway on the south balcony. Who knows what wonders it is hiding?”

The creature hangs in the air, seemingly unaware of your presence. The tentacles writhe and flick almost lazily, and though they’re long enough to reach the balcony, they haven’t immediately attacked.

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

My immediate impulse is to cast Knock on the apparatus attached to either the cylinder; or its mouth.

Anorak the Avalanche feels the heat of the chamber rushing up to greet them, as the proceed down the ornate stairs to the balcony. Looking over the edge of the railing, he smiles down at the lapping waves of fire reaching upwards from below.
The Wizard decides to cast Fire-shield (cold).
He then studies the malformed parasite floating in the air.
Any knowledge check available?

Anorak answering Unkh:
Firstly, Unkh , I would just like to shake your hand...errr...apologies. This is actually my first god possession. I was planning on just releasing it to see what happens. But upon consideration (and the fact that the dwarf frowns on such actions), I would rather think upon its virtues, temperament and combat prowess.
Anorak snaps his claws.
But yes depending on its disposition perhaps have a conversation.

The bronze appears to be thinking....

Everyone may read spoiler.

Arcana: 1d20 + 9 ⇒ (6) + 9 = 15
Religion: 1d20 + 5 ⇒ (1) + 5 = 6


You can try arcana and/or religion, they'll give you different info.


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

Religion: 1d20 + 3 ⇒ (16) + 3 = 19

Mike wisely does not rush in and instead refelcts back on her time reading religious texts. But she cedes to Moa, "That is what it looks like. Should we destroy the cylinder, or cut the cord?"

Stonecunning?: 1d20 + 6 ⇒ (11) + 6 = 17


Female Dhampir Echo knight 7 Cleric of war 7

I dont have relevant knowledge skills

So, my least humorous co-commentator is really big on performing on heck of a late term abortion. Erith informs the party.


My random guess based on consuming way too much booze and having seen way too much dumb s@%# is that the cylinder collects souls, and force feeds them to the abomination. Perhaps some of the souls in the cylinder can be saved, I am moving my echo forward and will attempt to slash the cord, by attacking through it through my echo. I also want to see how these tentacle thingies react.

Cord seems to be within 30 feet range of me, and echo can move 3D, and I can just hit the cord 4 times with my greatsword. Sounds like a fairly cunning plan yes?

@GM, just recognized, Erith currently has virtous Shagambi, a Balor and a mythic Succubus in her brains, feel free to let Shagambi have an opinion on that. Roeganjoe the Balor will troll her, Vellexia is iirc beyond morality and will just go for interviewing her.

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Anorak frowns at the horror show. The dragonborn then shrugs.
Yup exactly like what Erith says. I will try from here.

The Wizard casts Knock on the contraption's locking mechanisms.


HP: 7/96

Does my trueseeing reveal anything of interest?


Thip "Try not dying" Bowmann wrote:
Does my trueseeing reveal anything of interest?

There doesn't appear to be anything hidden or invisible here.


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

Mike nods at the plan, "When you're ready Erith the light of the Allfather will guide you. We should be careful, it is undead and can call more of its kind. If it does so I may be able to rebuke them but I doubt I will be powerful enough to repel it itself."

Guiding bolt will grant advantage to the next attack after it, assuming it hits.


Might as well all roll for initiative while we're waiting.

bad guy initiative: 1d20 - 3 ⇒ (19) - 3 = 16


Female Dhampir Echo knight 7 Cleric of war 7

Undead? Thanks for the headsup, not gonna try and eat it then :)
Erith chuckles flashing her fangs.

OK F+%%FACE She shouts, pointing at the abomination, utterly imperious.
I know your unlife probably sucked, so rejoice, its going to end now! Great news for you right? As if whipping up some crowd.
You face will date my greatsword, your arse dates my friend's Arrow, and you will look really surprised and stupid when you find out what the rest of the group does!
Cheering up and hyping her friends!

LET'S GET READY TO RUMBLE!!!

Initiative: 1d20 + 2 ⇒ (13) + 2 = 15


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

Initiative: 1d20 - 1 ⇒ (13) - 1 = 12
Sentinel Shield: 1d20 - 1 ⇒ (2) - 1 = 1

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Initiative: 1d20 + 2 ⇒ (5) + 2 = 7


HP: 7/96

Initiative: 1d20 + 6 ⇒ (15) + 6 = 21


Anorak casts Knock.

Nothing happens.

Not only did the spell fail, it was somehow absorbed into the crystal cylinder. The necromantic aura surrounding it seemed somehow able to take the transmutation energy of the dragonborn's spell, and warp it and consume it. Anorak hadn't known such perversion of magic was even possible.

The casting of the spell, however, did have a different effect. The floating creature let out a shriek of vile obsenities, and began to turn to face them more directly. The tentacles lashed out, clearly intent on attacking the intruders.

Into initiative order now. Thip first, bad guys, Erith, Mike, Anorak, and we'll add Eliora in when she rolls.

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Anorak looks a bit forlornly at the still attached and functioning apparatus.
It seems to be a bit miffed. I really considered that approach applicable.

The bronze smiles at the group.
Looks like we may need to go about this the old fashioned way! Melee go get f%*%ed the hell up. And ranged don't miss because melee is really going to get f~*+ed hard!

He holds a claw out.
Break!


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Female Half Orc Paladin 11 | AC 22 | HP 24/92 | Str +5; Dex +0; Con +2; Int -1; Wis +1; Cha +2 | perception +5 persuasion +2 | init +0, passive perception 15 | Spells 1st 4/4 2nd 1/3 3rd 0/3

initiative: 1d20 ⇒ 13

Eliora had no idea what to make of the scene before her as the door opened. She had seen horrors in her life, many of which were in the days leading up to this moment, but nothing had prepared her for this.

She reached deep inside herself to touch the source of her goddess in order to gain resolve. She would most likely not survive this fight so that the others may and she was ok with that. The important thing was that she remove as much of this evil from the world as possible with her. She banged her sword against her shield and looked for her first target.


Female Dhampir Echo knight 7 Cleric of war 7

Erith immidiatly returns the stream of vile obseneties with her own, swearing in Abyssal as she is mindfull of her co-commentators.

End of the world you are? Hah, you ungainly misbegotten Fetus cannot effing end a hedgehog with your own naked arse!
Asmodeus s~%$s and you and yours eat, Nocticula pisses and you and yours try to take a bath but fail, as is evident by the rancidness of thy breath and the flaccidness of your pungent...
As her eyes seem to focus properly on the abomination.
Sorry but I cant possible make the perception check to actually see and perceive your prime sexual organ, you second rate villain school reject!


Well, I ain't waiting any longer. Thip, if you show up before your next turn, you can roll your attacks and damage, but I'll say you shot all your arrows at the atropal.

The human archer reacted immediately, his reflexes honed by a seemingly undending string of fights. His arrows were mere blurs in the air as they found their way unerringly to the huge floating abomination. The arrows stuck in the slimy-looking flesh, and it let out an unholy shriek of rage and pain.

The tentacles were already responding to the magical attack on the Soulmonger. All four lashed out almost blindly at the northern balcony, which was thick with attackers. Thip, Eliora, Mike and Erith tried to dodge the massive tentacles, mostly successfully. Please check the rolls, I think they all missed? :( Depends if Thip's AC includes the ceremony or not.

The atropal, fully aware of the intruders into its sanctum now, floated closer to the group. They felt an unholy chill come over them, as if just being this close to the creature was harmful. Its glassy, baleful eye sought the source of the arrows, and landed upon Thip. It made no motion, just stared at the man, and he could feel his life force draining from him, feeding life into the horrible creature above.

All the while, in a voice like wet meat being dragged jagged stone, the atropal mumbled obsenities around the umbilicus in its mouth. It seemed to either know no language, or all of them, for you hear snatches of curses in every language you're familiar with, and even more that you're not. "...ayreh feek en kess ommak...guzzle your marrow, suck it from your....po'shyol 'na hui ...shǎ bī er bǎi wǔ..."

Life drain on Thip- check the spoiler for damage and saving throw.

The atropal has negative energy aura - any creature starting their turn within 30 feet of it (that's all of you) must take 3d6 necrotic damage. Roll the damage on your turn please. You also cannot regain hit points while within 30 feet of it.

I know having the tentacles on the map muddies it up a bit, but I want to be clear about where they ended their turn. Moving past them counts as difficult terrain. The atropal is five feet from the edge of the balcony, and 15 feet above you. Check the spoiler for attack and damage, I just put it in the spoiler to tidy up the thread.

rolls:

tentacle 1 vs Thip: 1d20 + 7 ⇒ (13) + 7 = 20
damage: 4d8 + 6 ⇒ (7, 5, 7, 1) + 6 = 26
tentacle 2 vs Eliora: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 4d8 + 6 ⇒ (6, 8, 5, 7) + 6 = 32
tentacle 3 vs Mike: 1d20 + 7 ⇒ (7) + 7 = 14
damage: 4d8 + 6 ⇒ (3, 8, 7, 5) + 6 = 29
tentacle 4 vs Erith: 1d20 + 7 ⇒ (9) + 7 = 16
damage: 4d8 + 6 ⇒ (4, 8, 3, 5) + 6 = 26
life drain on Thip: 8d8 ⇒ (6, 3, 7, 2, 5, 1, 1, 7) = 32 Make a CON save, DC 19, for half damage.

Atropal has an AC of 7. Tentacles are 15

EDIT: No need to go in order, you can all take your turns and I'll sort them out if I need to.


Female Dhampir Echo knight 7 Cleric of war 7

Erith moves her Echos through the air and towards and shouts.
Внимание аборт in Abyssal.

Channelling Shagambis fury, she slashes, through her echo, and the umbilical cord of the mosntrosity, targeting the Atropal should her attacks cut the cord.

attack 1: 1d20 + 13 ⇒ (3) + 13 = 16
damage 1: 1d6 + 1d6 + 9 ⇒ (3) + (5) + 9 = 17

attack 2: 1d20 + 13 ⇒ (4) + 13 = 17
damage 2: 1d6 + 1d6 + 9 ⇒ (4) + (5) + 9 = 18

attack 3: 1d20 + 13 ⇒ (18) + 13 = 31
damage 3: 1d6 + 1d6 + 9 ⇒ (1) + (2) + 9 = 12

attack 4 because shagambi: 1d20 + 13 ⇒ (5) + 13 = 18
damage 4 because shagambi: 1d6 + 1d6 + 9 ⇒ (1) + (1) + 9 = 11

Unleash incarnation, hitting the cord or/atropal.

attack 5: 1d20 + 13 ⇒ (4) + 13 = 17
damage 5: 1d6 + 1d6 + 9 ⇒ (4) + (6) + 9 = 19


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

This is my action if the tentacles are basically covering the entire space that they appear on the map. That is to say I can damage them with spirit guardians if I'm on the platform.

Long tentacles:
Mike grunts in pain as the atropal drains the lifeforce out of her. It would have been worse if she hadn't psyched herself up earlier. Everyone has 5 temp HP from before we entered the room, motivational speech. She tossed aside the tentacle with her shield as it tried to get fresh with her and she dashed across to the platform. She cried "Smite them Allfather!" and a spectral warhammer appeared next to the undead and smashed into its head, spiritual weapon. If anything tried to attack her she willed a bit of magic stored in her ring thanks to the lizard wizard the day prior, Shield.

Move+action: Dash, Bonus: spiritual weapon, Reaction: Shield or absorb elements, as appropriate on the first attack against her.

AC 23, 28 with shield

Negative aura: 3d6 ⇒ (1, 3, 4) = 8
Concentration, DC 10: 1d20 + 3 ⇒ (10) + 3 = 13

If the tentacles are creatures they are they have an AC
Tentacle 1 enters spirit guardian AoE, radiant damage: 3d8 ⇒ (7, 5, 5) = 17
Tentacle 2: 3d8 ⇒ (3, 4, 5) = 12
Tentacle 3: 3d8 ⇒ (1, 6, 7) = 14
Tentacle 4: 3d8 ⇒ (1, 3, 5) = 9

Tentacle 1 starts turn w/in spirit guardian AoE next round, radiant damage: 3d8 ⇒ (6, 8, 2) = 16
Tentacle 2: 3d8 ⇒ (5, 5, 6) = 16
Tentacle 3: 3d8 ⇒ (2, 6, 1) = 9
Tentacle 4: 3d8 ⇒ (2, 7, 4) = 13

Their movement is halved and can make a wisdom save DC 20 to half the damage.

Spiritual weapon vs Atropal: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d8 + 5 ⇒ (4) + 5 = 9
Critical: 1d8 ⇒ 3

If I can only damage them by remaining near the stairs. I would not dash to the platform and instead cast Sacred Flame against the Atropal

Sacred Flame:
Radiant damage: 3d8 ⇒ (8, 3, 5) = 16 Dex DC DC negates

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Stinky air damage: 3d6 ⇒ (1, 5, 6) = 12

Concentrate DC 10: 1d20 + 8 ⇒ (2) + 8 = 10

Anorak decides that being a wizard means being a bit complicated. He cast Web Dex DC 17

The bronze smiles.
Keep it busy. I have a plan.

Anchor points are top/bottom of Soul machine and the 3 support arms.


HP: 7/96

No, my AC does not include the wedding benefit.
"Gross and bad!" Thip shoots the atropal. A lot.
Sharp Shooting Arrow: 1d20 + 10 + 1d4 ⇒ (20) + 10 + (2) = 32
Confirmation: 1d20 + 10 + 1d4 ⇒ (3) + 10 + (1) = 14
Damage: 2d6 + 19 ⇒ (2, 3) + 19 = 24
Sharp Shooting Arrow: 1d20 + 10 + 1d4 ⇒ (5) + 10 + (4) = 19
Damage: 1d6 + 19 ⇒ (5) + 19 = 24
Sharp Shooting Arrow: 1d20 + 10 + 1d4 ⇒ (5) + 10 + (1) = 16
Damage: 1d6 + 19 ⇒ (1) + 19 = 20
Bonus action:Sharp Shooting Arrow: 1d20 + 10 + 1d4 ⇒ (18) + 10 + (3) = 31
Damage: 1d6 + 19 ⇒ (3) + 19 = 22

Con save: 1d20 + 9 ⇒ (20) + 9 = 29
"Ow!"

90 damage in total to the big nasty from a +3 weapon, Thip takes 16 damage, 10 of which is eaten by his temp HP.


Female Half Orc Paladin 11 | AC 22 | HP 24/92 | Str +5; Dex +0; Con +2; Int -1; Wis +1; Cha +2 | perception +5 persuasion +2 | init +0, passive perception 15 | Spells 1st 4/4 2nd 1/3 3rd 0/3

Eliora didn't need her divine sense to recognize the touch of evil as the floating abomination came near but not close enough. She snarled as she felt energy being sucked out of her by its very presence. Growling in frustration at not being able to reach her preferred target, she lashed out at the flailing tentacles threatening the others. If the tentacles were cut off then maybe they could destroy the cylinder and free the souls.

Divine power flows through Eliora and out of her sword carrying the weight of her deity in addition to her own strength. She cuts deeply into one tentacle and then uses her momentum to cut into another.

+3longsword,Improved Divine Smite, Divine Smite(3rdlevel slot): 1d20 + 13 ⇒ (4) + 13 = 17
damage: 1d8 + 11 + 1d8 + 4d8 ⇒ (3) + 11 + (8) + (1, 8, 2, 3) = 36
+3longsword,Improved Divine Smite: 1d20 + 13 ⇒ (14) + 13 = 27
damage: 1d8 + 11 + 1d8 ⇒ (1) + 11 + (7) = 19

necrotic damage from being within 30ft of atropal: 3d6 ⇒ (3, 3, 5) = 11


1 person marked this as a favorite.

@Thip - apologies about jumping the gun, I won't hurry through next weekend. I was just too amped to start combat.

The umbilical can't be targeted specifically, there are specific rules about when/how it can be cut, but just aiming for it won't do it.

Thip's arrows pummelled the atropal, and Erith's echo delivered a devastating flurry of deep slices. The undead abomination's slimy skin offered nothing in the way of protection, and the blades cut deeply through the rotting flesh. Black ichor and other less wholesome chunks fell from the creature to land with a sizzle in the lava below.

Eliora, unable to reach the atropal, sliced cleanly through one of the tentacles, which wiggled and writhed as it fell into the lava pool below. She dealt a severe blow to a second tentacle, though it didn't seem to register pain of any sort.

Legendary action alert Its mouth opening wide enough that you could see the umbilicus vanishing down its throat, the atropal let loose a wail of such angry power that it seemed to continue to sound in your mind long after the actual wail ended. The effect was such that it suddenly seemed that you'd already been fighting for hours, when in fact only seconds had passed.

Legendary action = Wail. Make a DC 19 Con saving throw or gain one level of exhaustion

As it wailed, the atropal writhed at the end of its umbilicus, causing Mike's sacred flame to heat and burn the air just inches from her target.

The tentacles, responding to the atropal's pain, lashed out at the Dhampir's echo. The phantom was too nimble, however, and seemed to slide in and around the attacking tentacles.

The atropal, infuriated by the attack, turned its attention on Erith, standing safely on the balcony while her echo did all the work. She could feel the baleful influence of the creature's eye suck at her very life-force, creating a connection that healed some of the damage she had done to it.

Everybody up. If you have exhaustion, you are at disadvantage on ability checks. Remember to roll for negative energy aura every turn (3d6). I need rolls from Mike and Erith from last round still.

rolls:

dex save vs sacred flame: 1d20 - 3 ⇒ (20) - 3 = 17 Critical 20, which is nothing RAW, but counts as a success at my table. It'll count for you too.
tentacle 1 vs echo: 1d20 + 7 ⇒ (10) + 7 = 17 Fail
tentacle 2 vs echo: 1d20 + 7 ⇒ (1) + 7 = 8 Fail
tentacle 3 vs echo: 1d20 + 7 ⇒ (9) + 7 = 16 Oh for goodness sake!!
Life drain on Erith: 8d8 ⇒ (7, 1, 2, 5, 3, 2, 7, 1) = 28 - Con save DC19 for half damage


Female Dhampir Echo knight 7 Cleric of war 7

Rofl, eriths echo only has 18 AC yikes.

Con save vs wail: 1d20 + 9 ⇒ (17) + 9 = 26

Aborting yourself arent you? HAH!

Con save vs life drain: 1d20 + 9 ⇒ (3) + 9 = 12

Getting sucked by Vivi was a lot more fun blergh!
I am looking forward to reminding you how much
You also going to *livestream* that?
Naturally, I will even send you a copy. Have you ever considered what else you can use your echo for?
Erith blushes, despite being a Dhampir, before taking the full
28 damage, 5 of which is absorbed by tmp hp.
Nevertheless, the banter makes things considerably more bearable for her.

Shrugging the blow off, Erith does what she does best, SMESH and SLICE!
The Atropal since its cord cant be targeted yet.

attack 1: 1d20 + 13 ⇒ (19) + 13 = 32
damage 1: 1d6 + 1d6 + 9 ⇒ (6) + (2) + 9 = 17

attack 2: 1d20 + 13 ⇒ (9) + 13 = 22
damage 2: 1d6 + 1d6 + 9 ⇒ (4) + (3) + 9 = 16

attack 3: 1d20 + 13 ⇒ (15) + 13 = 28
damage 3: 1d6 + 1d6 + 9 ⇒ (3) + (3) + 9 = 15

attack 4: 1d20 + 13 ⇒ (15) + 13 = 28
damage 4: 1d6 + 1d6 + 9 ⇒ (4) + (3) + 9 = 16

She once again unleashes her incarnation to deal even more damage
attack 4: 1d20 + 13 ⇒ (18) + 13 = 31
damage 4: 1d6 + 1d6 + 9 ⇒ (3) + (4) + 9 = 16

Doing 80 damage to it in total.

Meanwhile, standing in place while her echo does all the work doesnt sit quite right with Erith, as she moves eastward, hops on the wall and the proceeds to wall run (constant spider climb without needing hands because Dhampir) towards the entrance of the right chamber.
He echo stays put, and uses her movement to phantomime YOU SUCK at the Atropal.

@GM what would I hav to do to get in? I am currently seeking to get in and smesh the mechanism from there. Edit: I cant effing read!.

Necrotic damage turn 1: 3d6 ⇒ (4, 2, 4) = 10
Necrotic damage turn 2: 3d6 ⇒ (5, 5, 2) = 12

Down to 99 of 144 hp

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Did the Web spell work?


MALE BALOR BRAWLER 20!

Fight commentator:

That Atropal has no idea whatsorever how to use tentacles! Its only hitting with its lame-ass Auras and its wailing! Bleh, I was promised Tentacles! Announces the booming voice.
If that Paladin keeps going at it, there will soon be deep fried tentacles if that is what you want, perhaps not quite the hot tentacle action you were looking for but. answers the melodic one.
I get it, lets stop with the innuendo for about 10 seconds and actually comment! In terms of damage, it looks relatively well for the heroes, although your little Dhampir favorite is already down to 2/3rds of her hp. She is definitly dishing out more then she takes though! As does the toothpick dispenser in the backlines! Haha, the stupid Atropal cant teleport I guess, weakling! Comments the loud voice
I agree, the super late term abortion currently does 10ish guaranteed damage, which means that the group has to win this relatively quickly! Several group members have the means to heal up somewhat, but I wonder if this will be sufficient. states the melodic one

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

A little birdie told me that it may be best not to rely on anything anchored to those walls for supporting you.


HP: 7/96

No worries, I get being super into starting the game!

Fort Save: 1d20 + 9 + 1d4 ⇒ (20) + 9 + (3) = 32
Necro damage: 3d6 ⇒ (2, 4, 3) = 9

"Roger that Anorak." Thip moves out of the death radius. Specifically his slightly tacky winged boots fly him out of the radius, and around to get a better shot. He's not in love with the residual damage. Then he proceeds to shoot more "toothpicks" at the big guy, until dead. Then he'd start whacking the tentacles instead.

Sharpshooter to hit: 1d20 + 10 + 1d4 ⇒ (19) + 10 + (4) = 33
Damage: 1d6 + 19 ⇒ (6) + 19 = 25

Sharpshooter to hit: 1d20 + 10 + 1d4 ⇒ (8) + 10 + (1) = 19
Damage: 1d6 + 19 ⇒ (1) + 19 = 20

Sharpshooter to hit: 1d20 + 10 + 1d4 ⇒ (12) + 10 + (1) = 23
Damage: 1d6 + 19 ⇒ (1) + 19 = 20

Bonus action shot: Sharpshooter to hit: 1d20 + 10 + 1d4 ⇒ (6) + 10 + (2) = 18
Damage: 1d6 + 19 ⇒ (4) + 19 = 23

A further 88 damage!

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Discussion page.


F GreengatesResources: HP220/220 Mythic power12/13 Spell slots 1:6/7 2:6/7 3:6/7 4:4/5 5: 4/4 ACs:47/41 Touch 37/31 FF 19 Saves:Fort 19 Ref 31/25 Will21 CMD:53 active effects: My. Heroism, Tears to wine, Glibness, Freedom of movement, insp. rage

So, party vote, do I go full tank or also have DPR?
Whoever buys Mrs. Beerfied a drink in character gets 2 votes!


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

I'll probably be pretty tanky as a dwarf cleric, idk the particulars yet but I will have heavy armor.


Male Teifling Welcome players! Roll20 Map

I the opposite spectrum here...lol. Wizaaard!

I dotted like a wizard and made it invisible...lol.


Male Teifling Welcome players! Roll20 Map

So, I would like to go with Dragonborn.

I just need to choose color?

Is this what I use for it? :
Metallic Dragonborn
Source: Fizban's Treasury of Dragons

Ability Score Increase. Increase one ability score by 2 and increase a different one by 1, or you increase three different scores by 1.
Type. You are a Humanoid.
Size. You are Medium.
Speed. Your walking speed is 30 feet.
Metallic Ancestry. You trace your ancestry to a metallic dragon, granting you a special magical affinity. Choose one type of dragon from the Metallic Ancestry table. This determines the damage type for your other traits as shown in the table.
Metallic Ancestry
Dragon Damage Type
Brass Fire
Bronze Lightning
Copper Acid
Gold Fire
Silver Cold
Breath Weapon. When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 damage of the type associated with your Metallic Ancestry. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Draconic Resistance. You have resistance to the damage type associated with your Metallic Ancestry.
Metallic Breath Weapon. At 5th level, you gain a second breath weapon. When you take the Attack action on your turn, you can replace one of your attacks with an exhalation in a 15-foot cone. The save DC for this breath is 8 + your Constitution modifier + your proficiency bonus. Whenever you use this trait, choose one:
Enervating Breath. Each creature in the cone must succeed on a Constitution saving throw or become incapacitated until the start of your next turn.
Repulsion Breath. Each creature in the cone must succeed on a Strength saving throw or be pushed 20 feet away from you and be knocked prone.
Once you use your Metallic Breath Weapon, you can’t do so again until you finish a long rest.
Languages. You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.

Dragonborn Wizard would be barely arrogant and brash....lol.

And what does this mean?
Saving Throws: Intelligence, Wisdom

Do I want high Wis also?

Hope not because my initial array is Str 8 Dex 14(7) Con 16(7+2) Int 20(9+1+2+2) Wis 12(4) Cha 8

+2 attribute to Con from race
+1 attribute to Int from race
Level 4 stat increase to +2 Int
Level 8 stat increase to +2 Int


Dorian 'Grey' wrote:

So, I would like to go with Dragonborn.

I just need to choose color?

And what does this mean? Saving Throws: Intelligence, Wisdom

Do I want high Wis also?...

Yes, your dragonborn colour determines your breath weapon, and your damage resistance.

Saving throws: Intelligence, Wisdom
Instead of just Fort, Ref and Will, 5e has a saving throw associated with each of the 6 ability scores. This means you get to add your proficiency bonus to those two saving throws. So at 11th level, that's a +4 bonus. Same bonus you'll get to your attacks, and to any skills you're proficient in.

You don't need a high wisdom. You just get a bump to your wisdom saving throws due to your class.


Male Teifling Welcome players! Roll20 Map

Thank you!

At first glance (and because of this special event), he may be going Evocation.
Normally, my wizards thumb their noses at that particular school, but it seems prudential in this event.

Making progress on him; although it is all in my head at the moment. Once I get a firm idea of his potential, I will create his alias.


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

Does anyone have a pre made format for our profiles?

I've gotten as far as my point buy and race. Working on cleric stuff now.


Male Teifling Welcome players! Roll20 Map

You realize if no one does then I shall invent one!

Although to be honest, I would rather just copy/paste a proven format, using just my phone and all.


1 person marked this as a favorite.

Here's a link to the profile template I use. It's not required to do any particular style, but I'm used to this. Let me know if the sharing doesn't work.

Also - creating a profile on your phone?! That's hardcore. I have to press three buttons to get to a square bracket and back, I hate posting on my phone.

@Mike: love the good-looking bearded dwarf lady!

@ Liliyashanina: I assume that profile choice was a mistake, and you're not choosing her over Erith?


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

Beautiful thanks Angie.

Dorian may be stuck halfway across the country away from his computer with two broken ankles.

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

This is your Wizard!

.... in progress.

Thank you, Angie! I will be filling out those details!

And yes, while on vacation visiting parents in Florida, I broke both of my ankles. I fell down an unknown 2nd access hatch in garage attic.
Now my wife and I are moving to Florida!

She is up in Michigan this week gathering our cats (Merlin and Simba), computers and such.

So yuppers using my phone...lol.

EDIT: I may go Blue depending on trickster picks. And this pic was only dragon. Although, Skie was my favorite!


Female Dhampir Echo knight 7 Cleric of war 7
Angie H wrote:

Here's a link to the profile template I use. It's not required to do any particular style, but I'm used to this. Let me know if the sharing doesn't work.

Also - creating a profile on your phone?! That's hardcore. I have to press three buttons to get to a square bracket and back, I hate posting on my phone.

@Mike: love the good-looking bearded dwarf lady!

@ Liliyashanina: I assume that profile choice was a mistake, and you're not choosing her over Erith?

Yeah, just used wrong alias. Liliya is for a high stakes semi pvp campaign, Being a Soviet Ex Succubus with a mythic sniper rifle that is also a one man red army choir is fun though.


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

This is Mike reminding Anorak to take Absorb Elements and Shield and to cast them into my ring of spell storing, yesterday.

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Remember: This is me reminding you to take absorb elements and shield.

Looks like 2 spells are done...lol.


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

So which two party members are getting married?


Michaela "Mike" Dornslagdam wrote:
So which two party members are getting married?

Amazing! I never noticed that. I wonder how long one of the partners has to be dead for the other to count as being widowed?


Welcome Ezra!

If you've got the character sheet on mythweaver, no need to retype it all out. You can just put a link to it in your profile.

The Gameplay tab is generally reserved for actual gameplay posts. Anything else - table talk, general chatter, etc - should go here in the discussion page. Character generation stuff should go in recruitment, but that can be here as well.

The back-dating of strategy is both troublesome and hilarious. I'll allow it, as long as it's all done before we start. :)

It's looking like we have a party! 2 fighters, 1 cleric, 2 mages.

Once everybody has their character done, we'll get started.


Female Dhampir Echo knight 7 Cleric of war 7

I think I am fine attunement wise, as, unless I am mistaken, +2 weapon or +2 armor does not require attunement, so I have just 3 magic items who do.
I am picking Shagambis power (I haz DPR now).

@Anorak: Spells what are these?


HP: 7/96

Correct me if I'm wrong, but that marriage spell just says adult humanoids, never specifying that it only has to be two people. So if we're trying to maximize our marriage potential, and get everyone that sweet sweet armor class, one should be a relationship of three. Downside being that all three would have to be within 30ft of each other to get the AC, otherwise I'd suggest that the entire party gets married. For tax purposes.

I do like the idea of performing a marriage ceremony right outside the door to the final boss of the dungeon though.


Female Dhampir Echo knight 7 Cleric of war 7

This sounds totally like someone an alcoholic Dhampir with an opportunistic, at best, attachment to reality would come up with.

Count me in!


HP: 7/96

"Pa always told me to marry a girl with a 20 constitution..."


Female Dhampir Echo knight 7 Cleric of war 7

Dont worry, I am not wearing my belt of fire giant strength in bed! Says Erith,
Unless you want me to She adds smirking.

I could actually dump Eriths strength, because she has a fire giant belt anyway, but that just seems too metagamey.


HP: 7/96

"And ma told me to try everything at least once." Thip returns the smirk. "Of course, I think she was talking about vegetables."

Grand Lodge

1 person marked this as a favorite.
M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

To be fair you melee types keep talk'n bout something call AC?

My AC plan is hope, pray, close my eyes so he can't ses me!


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

I think this is how mongrelfolk are made. I've just got to finish up spells which should be today.


1 person marked this as a favorite.
Female Dhampir Echo knight 7 Cleric of war 7

Erith reminisces

Wrath of the righteous CRPG:

Mongrelfolk? Isnt that what happens when you get trolled by a Vrolikai to eat Angels?
That Count Arendae told me that thats the case, supposedly a high honcho of some mendevian crusade, when we met because I was guarding a shipment of highest quality Caydenite Booze to a certain "high quality very very important person" customer. Was a surprisingly non violent mission given the destination. The most "violent" thing I did was drink a Vavakia under the table. The fool didnt knew that this specific band of sacred Caydenite Booze was made using holy water haha, your poison resistance matters naught!

Chuckling at Thip's direction,
Well, since we get married for the "benefits" said "destination" would be one location for a honeymoon and/or stag-night. If you want to guess where, well, major urban center that starts and ends with the letter A.

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

I am actually leaving the house today. My father is taking me to a local concert venue!
I will research spells and equipment later today.

Been stuck inside for over a week!


1 person marked this as a favorite.
Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25
Erith "Beerfiend" var Emrys wrote:

Erith reminisces

** spoiler omitted **

There was a lot of good character work in that game. It almost made me forgive all the bugs.


Female Dhampir Echo knight 7 Cleric of war 7

Yeah, I loved the voice work too. Greybor and the demon path specfic *romance* in particular.


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

I believe I am ready.

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Getting beat by a dwarf! Never gonna be able to live with her now!

Working on spells....there was something that I am supposed to pencil in my spellbook....now what was it?

Hmmmm....i feel like it was Prestidigatation.

Bad news is we are not allowed to get married in this fashion unless windowed.
Good news is we are likely to become widowed soon after entering castle grayskull!

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

I think that he is ready?

Anyone more knowledgeable (everyone else) want to give him a once over please?


That is an amazing marriage ceremony. I think Mightypion might have a future as a pastor or justice of the peace.

Map talk:

Two options. 1) A roll20 map, and you can all join the game on roll20 to see the map and move your icons around. It's not my intention to use the roll20 platfrom for live play.

2) A link to a google doc, and I think I can figure out a way to let you move yourselves around on it.

Roll20 is easier for me, but I've had players in the past who didn't want to join, and that's understandable. Thoughts?

As for trickster gods:
Erith: Shagambi
Mike: Moa
Anorak: Unkh
Thip: I'Jinn
Ezra:

Almsot ready to play!


Female Dhampir Echo knight 7 Cleric of war 7

THe marriage ceremony wasnt me though, that was Michaela/Mike/Delmoth.

I am more of an expert for zany adventures and traveloges :).

Roll 20 is fine!


Urk, I'm terrible at keeping aliases straight. Sorry Delmoth! Great scene. Also looking forward to Erith's livestreaming.


Anorak. wrote:

I think that he is ready?

Anyone more knowledgeable (everyone else) want to give him a once over please?

Looks good to me!

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

Since only have my phone to post, I will be relying on the group a bit. I vote for whichever option better facilitates that.


MALE BALOR BRAWLER 20!

Grab some Beers and Pretzels and your favorite drug of choice, this is going to be one hyped fight friends!


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

lol, no worries, and I shamelessly stole the ceremony/speech anyway.

As far as maps are concerned I do not like roll20, but will tolerate it for this purpose. It is an easier phone experience, imo, to use google slides.


Here's the link to the roll20. You'll need to join as a player. Then hopefully you'll be able to see the map. I've put icons on the map, and after you've joined the game, I'll link you to your icon so you can move it around.

You're currently in the staging area, and the big bad is behind the green door to the south.


Female Dhampir Echo knight 7 Cleric of war 7

Could be easier if I also get a generic token for my echo.
I am playing an echo knight in another campaign, can probably use his/her token for this.

Also, extremely dumb but maybe hilarious suggestion, what if your kids. who have played it before, are the Abyssal co-commentators?


@Erith, I made a black and white Erith token for your echo, will that work?

@everybody except Ezra, you whould be connected to your character on the roll20 site, can you check in and make sure you can move it? Ezra, once you've joined the game, I'll connect you too.

The kids who played are a group of 11 year olds, and if they commentated it would be nothing but poop jokes and spoilers.

How are you envisioning the benefits of the group wedding? All of you need to be within 30 feet to get the AC bonus? Or any two of you together? What happens if one person dies? I'll take suggestions and then render my judgement.


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

If any one of us is more than 30ft from anyone else the buff goes away for everyone.

Death means that we can no longer be within 30ft of each other because one target changes from an adult humanoid to an object. However, if the dead person is brought back to life they become an adult humanoid and so long as the 7 days hasn't expired the bonus applies again.

If someone dies all the rest of the targets have become widowed. And can be valid targets of the spell again even though the duration hasn't expired and is just dormant. So in theory and if we wanted to spend a bunch of money we can each benefit from multiple castings with different combinations of death.

Welcome to our weird marriage/death cult.

Grand Lodge

M Conditions: Fireshield(cold) Motivational speech, Ceremony M CN Male Dragonborn-Bronze | Wizard 11 | HP 112/67 | AC 14| | Str +1, Dex +4, Con +8, Int +11, Wis +7, Cha +1| Init +2 Dragonborn-Bronze Wizard 11

It is a bit disconcerting how casually you throw around the dying word...lol.

I have logged on, but having only my phone everyone looks like a person in a Godzilla movie.

I will be mostly relying on a bit of Theater of the Mind.

His AC does not include the wedding +2


Usable:
1st: 1/4, 2nd: 2/3, 3rd: 0/3, 4th: 1/3, 5th: 0/2, Blessing of the Forge: 0/1, Channel Divinity 2/2
Conditions:Ceremony, exhaution 1 F CG Female Dwarf | Cleric 11 | HP 39/109 | AC 21, cloak of displacement | Crits->Normal, Adv on pois saves, Fire and Pois resist | Str +2, Dex -1, Con +3, Int -1, Wis +9, Cha +5 | Init -1, advantage | Pass Per 15, Darkvision 60ft | Speed 25

Let's goooooo! I mean I'm ready.


Michaela "Mike" Dornslagdam wrote:

If any one of us is more than 30ft from anyone else the buff goes away for everyone.

Death means that we can no longer be within 30ft of each other because one target changes from an adult humanoid to an object. However, if the dead person is brought back to life they become an adult humanoid and so long as the 7 days hasn't expired the bonus applies again.

If someone dies all the rest of the targets have become widowed. And can be valid targets of the spell again even though the duration hasn't expired and is just dormant. So in theory and if we wanted to spend a bunch of money we can each benefit from multiple castings with different combinations of death.

Welcome to our weird marriage/death cult.

That all works for me. Cult is right!

BTW, on roll20 I'll always be sending and receiving no video and no voice. So if we overlap, all I'll see is your name on the bottom of my screen.


HP: 7/96

"I said we should have gotten married in pairs..." Man, figuring out the inheritances is going to be messy. Ready and willing!


We seem to have lost Ezra. I have a friend making a Paladin that will be ready to go tomorrow. First post will go up in a few hours so we can get reactions.


Female Dhampir Echo knight 7 Cleric of war 7

If we survive this, I would like to roleplay the Paladins in character reaction to Eriths mental co-commentators appearing in person for a post fight interview.

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