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Rethra adjusts her glasses and stares at Farsurrwag "Something useful dear? Like what?"
"Why, we are looking for memories, of course! Surely, you might know where we could find some?" Farsurrwag replies. "Filef under 'Abadarcorp', perhaps? Or maybe 'white ysoki'?"
"As for the progress of the 'Silent War'...," the bleachling pauses for suspense. "I'm afraid that if we were to speak audibly about it, well, then we would be losing ground on the 'silent' front, wouldn't we?"

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The shirren puts her weapons in her backpack trying to hide them away as the osharu dislike of violence is obvious.
Expertise dice: 1d6 ⇒ 4
Medicine: 1d20 + 13 + 4 ⇒ (16) + 13 + 4 = 33
Before she has the chance of saying anything, the doctor starts figuring something out…
She also has Profession (Physician) at +15 if that would help.

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Of course you ignored my who spiel
Mute harumpfs over the Rethra's age impeading the conversation. Seeing the others stow their weapons and him with one he cannot easily hide, he starts to think he should hide himself and steps back from the group and disappears into shadows and starts to go looking around for himself.
Stealth: 1d20 + 15 ⇒ (1) + 15 = 16

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The shirren puts her weapons in her backpack trying to hide them away as the osharu dislike of violence is obvious.
Dr Kliktikiti quickly realizes that the librarian has a touch of dementia. But helps the librarian get back on track. She leads the Starfinders to a set of chairs with belts at the waist area.
She looks for Mute.
"Now where's that nice young man? He was here a minute ago?"
She then continues.
“Now, dears, strap in. You’re going to feel a bit dizzy at first. Once that passes, you’ll find yourselves in one of the file paths in the
library server. Everything should work for you just as it does
in the real world. You shouldn’t encounter any trouble,
but just in case, think of your equipment and you’ll
have it. I’ll help direct you to the memory you
need, since this is a big place. Give me a holler when
you’re ready to come back. Speak up, now, I don’t hear so
well anymore.”"
Her words trail off..."Oh wait dears..Let me deactivate security
system." She touches a button. "That's good."
avoided a "trap" with your high skill rolls
You'll enter virtual reality to head to the memory area. I'm assuming everyone heads in?
The multiple paths of reality fade away until there is only one route through the pixelated trees, leading to Datch’s memory.

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Hearing of the trip the group was taking, Mute suddenly appears in the chair Dr Kliktikiti was about to sit down in and begins strapping in. He looks around at the group, "What, you think I would miss an out of body experience like this? C'mon, digitize me!"

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Option-8 sits and straps in wondering aloud, "What type of trouble could we encounter in this virtual world where we would require weapons. Is this not completely safe?"

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"VR going vhere?" Farsurrwag inquires with a poor accent

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Farsurrwag grabs a helmet and places it on his head. As the helmet locks, he mutters, "[smaller]I never carried for actual reality much, either.[smaller]"

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“Hopefully I won’t need my medical equipment.” She starts thinking “I’m wondering if that would be a good use to help patients with some kind of mental trauma.” She’s about to sit on and Mute gets on it just in front of her. She looks around seeing plenty of available chairs. She asks him telepathically “What’s the matter with you?”
She’s stopped in her track as the other seems ready to get in, she picks another chair and puts the equipment on herself.

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The virtual jungle melts away, leaving behind the view of a
starship’s cold steel deck. The sound of indistinct whispers
comes from the vacant stands. With a flicker, the form of a male
ysoki dressed in sleek combat armor suddenly appears.
“Prepare, my students,” he says in a chilling monotone. “For
your final graduation exam. By this point, there is nothing left to
teach you. You are either capable of making use of Grandmother
Rat’s lessons, or you are not. Witness. Adapt. Survive. Or do not.”
Shadows pass over the ysoki. When the shadows dissipate,
he is gone. Three other forms slide into the light, each a gaunt
ysoki wearing a featureless mask and brandishing a pistol.
One shouts "Get them!" and points its gun.
on slide 2
Combat starfinders are up!

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Not wishing to be got, Farsurrwag draws his tactical needler pistol with a biohack and advances to fire it at one of the ysoki.
Ranged (tactical needler pistol) v orange: 1d20 + 4 ⇒ (19) + 4 = 23
Damage (P) plus biohack: 1d4 ⇒ 4
If a hit, orange takes -2 penalty to AC

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The shirren doctor grabs her arc pistol while moving in cover then uses it at the closest ysoki.
Under 50 ft of range so no range penalty
vs Orange EAC: 1d20 + 4 ⇒ (6) + 4 = 10 for Electricity: 1d6 + 2 ⇒ (4) + 2 = 6

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Option-8 will cast a full action Magic Missiles at Orange.
MM F Dmg: 3d4 + 3 ⇒ (1, 2, 1) + 3 = 7
Could have sworn I had posted this yesterday.

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"Hey, don't steal my schtick! I'm the one that disappears with the shadows! growls Mute as he starts hopping from shadow to shadow to trick the green ysoki, pulling his pistol and loosing a round at the same time.
Trick Attack vs CR: 1d20 + 16 - 20 ⇒ (12) + 16 - 20 = 8
Trick Damage: 1d4 ⇒ 1
Skipshot Pistol: 1d20 + 4 ⇒ (13) + 4 = 17
Piercing Damage: 1d4 ⇒ 2

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Irres misses while Option 8's missiles slam into the digital ysoki. Mute manages a hit as well.
botting Hagitha
She aims at the damaged one.
azimuth laser rifle: 1d20 + 8 ⇒ (2) + 8 = 10
damage: 1d8 + 3 ⇒ (4) + 3 = 7
using my reroll
reroll: 1d20 + 8 ⇒ (13) + 8 = 21
She hits! One orange fizzles as it's pretty damaged.
bad guys up
The ysoki attack with their batons.
on Hagitha
attack: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d4 + 4 ⇒ (2) + 4 = 6
on option 8
attack: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 1d4 + 4 ⇒ (1) + 4 = 5
on Farsurrwag
attack: 1d20 + 7 ⇒ (11) + 7 = 18
damage: 1d4 + 4 ⇒ (2) + 4 = 6
damage orange 21, option 8 5, hagiha 6, Farsurrwag 6
Starfinders are up again!

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As Farsurrwag is struck, the bleachling begins to laugh uncontrollably.
"Hahaha! Hoohoo!" he cackles madly.
The gnome then pokes at the ysoki with his gloved hand.
Melee (injection glove): 1d20 + 1 ⇒ (15) + 1 = 16
Damage (P): 1d4 - 1 ⇒ (3) - 1 = 2
No biohack in this one at present.

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If orange is down, Kliktikiti will instead use her Inspiring Boost on Farsurrwag.
The doctor moves drawing to get a clear line of sight and shoots toward the ysoki with an orange helmet.
vs Orange EAC: 1d20 + 4 ⇒ (11) + 4 = 15
Electricity: 1d6 + 2 ⇒ (6) + 2 = 8

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Option-8 will take a guarded step back, thinking his Static Arc Pistol in his hand, he points and shoots at Orange.
If the thinking it in his hand does not work then he just draws it as part of the move.
SAP Attack vs EAC: 1d20 + 4 ⇒ (4) + 4 = 8
SAP E Dmg: 1d6 + 1 ⇒ (2) + 1 = 3

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Mute leaps through the shadows over the pit in front of him to get close to green, dropping his pistol and pulling out his knife and slashed at the ysoki. "Peekaboo, your turn to fall!"
Trick Attack vs CR: 1d20 + 16 - 20 ⇒ (8) + 16 - 20 = 4
Trick Damage: 1d4 ⇒ 1
Survival Knife: 1d20 + 4 ⇒ (1) + 4 = 5
Slashing Damage: 1d4 ⇒ 2

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Farsurrwag slahes at the creature and nicks it. The doctor hits it as well as Option 8 misses.
botting Hagitha again
The dwarf steps back, turns and fires at the damaged ysoki.
orange
azimuth laser rifle: 1d20 + 8 ⇒ (12) + 8 = 20
damage: 1d8 + 3 ⇒ (8) + 3 = 11
The beam strikes the ysoki in the chest and it vanishes.
damage option 8 5, hagiha 6, Farsurrwag 6
blue and green are left
Irres is up!

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Irres I moved you back 5' if that's okay
One Ysoki tries to hit Mute with its baton.
green
attack: 1d20 + 7 ⇒ (14) + 7 = 21
damage: 1d4 + 4 ⇒ (3) + 4 = 7
The other attacks Option 8 again.
blue
attack: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d4 + 4 ⇒ (4) + 4 = 8
sorry added the damage to green from above from Mute's hit
damage green 2 option 8 13, hagiha 6, Farsurrwag 6, mute 7
Starfinders are up again!'

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Farsurrwag turns his tactical needler pistol loaded with a biohack and fires on the next ysoki.
Ranged (tactical needler pistol) v green: 1d20 + 4 ⇒ (19) + 4 = 23
Damage (P) plus biohack: 1d4 ⇒ 4
If a hit, green takes -2 penalty to AC

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Mute recoils from the blow. He snarls then twirls the knife in his hand to reverse the grip, hoping there is enough shade to trick the ratfolk.
Trick Attack vs CR: 1d20 + 16 - 20 ⇒ (16) + 16 - 20 = 12
Trick Damage: 1d4 ⇒ 1
Survival Knife: 1d20 + 4 ⇒ (19) + 4 = 23
Slashing Damage: 1d4 ⇒ 1
Come on with these rolls! Screw you too, dice gods

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Option-8 takes a guarded step back and fires at Blue.
Static Arc Pistol vs EAC: 1d20 + 4 ⇒ (10) + 4 = 14
SAP E Dmg: 1d6 + 1 ⇒ (3) + 1 = 4

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The doctor gets closer to Option-8 to look at his wounds and offer some encouragements “Don’t worry, you’re fine nothing I can’t mend!”
Move, then use Inspiring Boost; Option-8 regains 11 stamina.

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Farsurrwag, Irres, Option 8 and Mute all hit while Dr Kliktikiti heals Option-8.
botting Hagitha
She aims at the one on Mute. Her blast strikes true!
azimuth laser rifle: 1d20 + 8 ⇒ (16) + 8 = 24
damage: 1d8 + 3 ⇒ (4) + 3 = 7
But despite the hits the "digital" ysoki press on with their batons!
on Mute green
attack baton: 1d20 + 7 ⇒ (19) + 7 = 26
damage: 1d4 + 4 ⇒ (2) + 4 = 6
The other attacks Option 8 again. But it's baton goes wide!
blue
attack baton: 1d20 + 7 ⇒ (3) + 7 = 10
damage: 1d4 + 4 ⇒ (4) + 4 = 8
damage green 23, blue 4, option 8 2, hagitha 6, Farsurrwag 6, mute 13
Starfinders are up again!

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Having stuck one ysoki with a biohack, Farsurrwag positions himself to fire on the other.
Ranged (tactical needler pistol) v blue: 1d20 + 4 ⇒ (13) + 4 = 17
Damage (P) plus biohack: 1d4 ⇒ 3
If a hit, blue takes -2 penalty to AC

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Replying to the Doc, "Thank you Doctor."
Option-8 takes a guarded step back and fires at Blue again trying to draw their attention. As he does he says to the two behind him, "Anyone not in melee combat with them, step back away from them further."
SAP Attack vs EAC: 1d20 + 4 ⇒ (1) + 4 = 5
SAP E Dmg: 1d6 + 1 ⇒ (4) + 1 = 5

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“Thank me once we’re on the clear!” Then she looks at Mute “I’m sure you’ve taken worse beating than that, keep up!”
Using Inspiring Boost on Mute, he gets back 11 stamina.

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Mute fends off the last blow and lashes out wildly with his dagger.
Knife vs Green's KAC - 1st attack: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16
Slashing damage: 1d4 ⇒ 4
Knife vs Green's KAC - 2nd attack: 1d20 + 4 - 4 ⇒ (15) + 4 - 4 = 15
Slashing damage: 1d4 ⇒ 4

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Option 8 misses, the doctor heals Mute's and the bleachling attacks hit and Hagitha drops one of the Ysoki with a deft shot!
green
botting irres
Irres shoots the last creature.
attack: 1d20 + 3 ⇒ (20) + 3 = 23
damage: 1d10 ⇒ 9
damage: 1d10 ⇒ 2
The shot hits the chest and part of the thing fuzzes but it fights on. It tries to hit Irres back and connects with it's baton.
attack: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d4 + 4 ⇒ (1) + 4 = 5
damage blue 18, option 8 2, hagitha 6, Farsurrwag 6, mute 2, Irrest 5
Starfinders are up again!

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Mute goes to jet leap over those in melee, to make it a space away from the ysoki, hoping to trick him in the process with his fancy, shadowy maneuver then steps in with his dagger, flanking the foe.
Trick Attack vs CR: 1d20 + 16 - 20 ⇒ (13) + 16 - 20 = 9
Trick Damage: 1d4 ⇒ 1
Survival Knife vs Blue's KAC: 1d20 + 5 ⇒ (4) + 5 = 9
Slashing Damage: 1d4 ⇒ 2

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Farsurrwag tries to stick the final strike.
Melee (injection glove) v blue: 1d20 + 1 ⇒ (3) + 1 = 4
Damage (P): 1d4 - 1 ⇒ (1) - 1 = 0
No biohack in this one at present.

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Farsurrwag and Mute miss while Option 8's missiles pummel the ysoki. But it remains standing.
botting irres
attack: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d10 ⇒ 4
The ysoki is knocked again.
damage blue 31, option 8 2, hagitha 6, Farsurrwag 6, mute 2, Irres 5
The doctor and Hagitha are up!'

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botting Hagitha again
The dwarf fires.
attack: 1d20 + 8 ⇒ (8) + 8 = 16
damage: 1d8 + 3 ⇒ (6) + 3 = 9
With the blast the ysoki falls!
Combat over
Once the acolytes have been defeated, the ysoki
in armor reappears from the shadows. “An inventive solution,” he
says with the smallest hint of amusement. “You pass, Datch. With
my blessing comes a new name befitting your talents. For you...”
He pauses before finishing his thought. “Feint. Take this name and
your lessons forward. Do not bother returning, as you shall not
find me here again. But perhaps, if you keep your skills sharp, I
will someday find you.”
The memory dissolves, giving way to the bleached white paths
of the virtual library world once more. You have the passcode in hand and return to the Hall of Records.
Welcome back, dearies. Did you find the…wait, what was it you
were looking for again? Clyment’s first meeting with the vesk,
wasn’t it? Nasty bit of history, that is.” She yanks a thick energy
cord out from the server and rolls it up with practiced ease.
“Now then, visitor hours are nearly done, so it’s time to be on
your way.” She makes a slurping sound that sounds a bit like
concerned tutting. “I’ll see you out.”
She pats you on your shoulders and you make your way out. She asks for your mailing addresses on Absalom Station. "I'll make you all knit sweaters!" She looks at Mute. "Especially that nice young man!"
The shuttle leaves and you return home.
feel free to add homemade sweater to your equip list
- - - - -
see the new slide. Up as #2
As the ship exits the Drift, the planet Varturan comes into view.
Its surface is mostly unmarred by industrialization, but orbiting
the planet are two large moons with sizable bases built on them.
The ship descends to the city of Gruddonar. Gruddonar’s
buildings are suspended above the sea on massive stilts and
connected by an intricate network of rope bridges. Though over
200 feet separate the buildings from the ocean, a damp crust of
plants and minerals covers all but the upper reaches of the stilts.

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Ha, I'm imagining an ugly xmas sweater on Mute with a grumpy look, He only deals with it cause he's actually interested in history.
Touching down on the platform, Mute comments with a disdain in his voice as he looks out over the torrential waters, "You know, for being an old shroom that's loosing her mind, looks to me that we should have stayed there. She'd of made us some moss soup and told stories till we passed out...or she passed out..."
He rises from his seat and shoulders his rifle, "Well, let's make this one quick."

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"I'll make you all knit sweaters!" She looks at Mute. "Especially that nice young man!"
"Oh, don't put yourself out for this one," Farsurrwag replies, pointing to Mute. "Just look at all of that thick, insulating hair! Why, he's already been making nits sweat quite profusely for some time! He regularly souses louses!"
The ship descends to the city of Gruddonar. Gruddonar’s buildings are suspended above the sea on massive stilts and connected by an intricate network of rope bridges. Though over 200 feet separate the buildings from the ocean, a damp crust of plants and minerals covers all but the upper reaches of the stilts.
The gnome surveys the horizon in all directions. "We have the coordinates for the 'wet safe', all we need, I suppose is a way to open it. I suggest that you all keep any eye out for a series of small, low-lying coral islands. After all, we may need just such a set of keys!"

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"Many Thanks be on to you, Grand Librarian Rethra"
The ship descends to the city of Gruddonar. Gruddonar’s buildings are suspended above the sea on massive stilts and connected by an intricate network of rope bridges. Though over 200 feet separate the buildings from the ocean, a damp crust of plants and minerals covers all but the upper reaches of the stilts.
"Datch did say to contact Dr. Kyefi Mekkisan before going. He helped her with business concerns and may be able to help us."
Can we do a search for this Doctor? How about any other info we may need to know about the planet and it's laws?