
![]() |

Theater of the mind?
Gnagnatsu moves 10 feet away from the nearest elemental and hopes that pointy things still work on them.
Masterwork Shuriken: 1d20 + 9 ⇒ (11) + 9 = 20
Piercing Damage: 1d1 ⇒ 1
Sneak Attack?: 2d6 ⇒ (6, 4) = 10
She then reappears.

DoubleGold |

Theater of the mind, I did it for ease, though you will get to see all the maps at the end.
Sneak attack don't work on them, but the 1 damage is enough to kill the injured small one.
Yen who has a lower init moves over to the other small one and strikes him hard.
Goran, is up You have a very injured small one and very injured medium one. There is now enough space for you all to get out of dodge, in other words, you can move a full 30 feet from them if you wanted to.

![]() |

With the shuriken not doing what she wants, Gnagnatsu moves to one of the creatures, drawing and striking with her wakizashi.
Cold Iron Wakizashi: 1d20 + 4 ⇒ (6) + 4 = 10
Slashing Damage: 1d4 ⇒ 1

![]() |

I might have to atone when I get back...Sarenrae might have forsaken me! Goran says as he tries to deal with the larger threat.
attack: 1d20 + 5 ⇒ (19) + 5 = 241d6 + 1 ⇒ (5) + 1 = 6
and of course i threaten...but they don't take crit damage...

*Seltyiel |

Scimitar Two-Handed: 1d20 + 7 ⇒ (18) + 7 = 251d6 + 6 ⇒ (2) + 6 = 8
Heh and another crit threat that doesn't matter!
Yep Goran is a heretic - attacking fire elementals! ;) It would be cool for them to have the power from 3.5/3.0 where you could've used Goran's Turn attempt to 'capture' them.

DoubleGold |

Seltyiel takes one out, the little one.
Goran finally hits and finishes off the medium one.
As you finish off the last one, you recognize the fireworks words in the sky, or rather you recognized them before the battle began.
You recognize that the words reference the Dragon Empires Zodiacal symbol of the Dog.
Gesturing upward, Yue Xin says, “So the letters of green fire invoke the sign of the Dog, eh? Dogs may be vicious gluttons or friendly allies, and the wise know to be cautious until a cur’s true nature is revealed. But tell me, what does the Dog have to do with the lost palace?”
he packs up his stufff be back tomorrow.
end of third quest

DoubleGold |

Teahouse Handout
Associates,
The summer palace is lost, but not all who served there disappeared. Ihave a correspondent in Quain whose ancestor once lived in the palace. Travel to Lanming, that nation’s capital, and
seek out the martial arts master Jiang Fei of the School of the Jade Ogre, who has been told to expect you. The young woman has a favor to ask of you in exchange for her family’s lore about the palace’s location.
Mai Chun
The shouts of merchants hawking wares and students practicing their forms are quieter in this part of the city, but the streets still bustle with activity. Rows of old and run-down dwellings line the streets. One small apartment has been converted into a food stall, where a handsome woman with dark hair chats with a few customers. The sign above the shop reads “Jiang Fei’s Dumpling House and School of the Jade Ogre Style.”
Jiang Fei is a Tian-Shu woman on the young side of middle age, with bright eyes and a demure smile. She keeps her long black hair up with a beautiful jade comb and wears the simple garb of a martial artist. You go up and meet her. Now is your chance to ask questions or introduce yourselvs

![]() |

"And one dumpling, please."

*Seltyiel |

"Greetings Jiang Fei, I am Seltyiel. In addition to selling us some of your undoubtedly delicious dumplings, could we ask you some questions about one of your relatives?"

![]() |

Goran bows to the woman.
Greetings, madam. I am Goran. Nice to meet you. This is the first..what is the proper word...dojo, I think it is. Forgive me, my knowledge of the Eastern language is lacking, unfortunately. I wasn't able to stay long enough on my last trip here to learn move than how to find a tavern and such. And a serving of your dumplings would be great as well...

![]() |

Dimak bows.
"Dimak Doomhammer, at your service. How much are two servings of these delicious smelling dumplings? I'm starving!"

![]() |

Yen Wu looked over the bill of fare as the others ordered. "Good day. I would guess that since you operate a dojo, the food is well worth fighting over. Can I get an order of you spiciest dumplings please." he asked with a smile.

DoubleGold |

She invites you into her home
The Wang Li Fa Teahouse is well lit and nicely decorated, with elaborate murals painted on the walls displaying the feats of local heroes. The furniture and serving dishes of the place are somewhat at odds with the decor though, and seem to be of cheap, rough make. The numerous patrons of the teahouse don’t seem to mind, and the place bustles with servers moving around and patrons chatting.
Dumplings, yes, but I also need you to do something for me. Anyway, I've come to teach you some martial arts. Not to mention, some of my students are bullies and braggarts, I hope you all can teach them a lesson.
In time she teaches your 4 techniques. You will be in a fight doing nonlethal damage. Each unarmed attack technique deals 1d6+strength modifier unless it says otherwise
Ogre Scares the Foe: A hard strike with the knee aimed at the lower body. A target damaged by Ogre Scares the Foe must succeed at a Will save or lose any Strength bonus to attack and damage rolls for 1 round.
Ogre Smashes Rock: A straight-line punch designed to rock a foe backward. A target damaged by Ogre Smashes Rock must succeed at a Fortitude save or be pushed back 5 feet.
Ogre Stomps Around: A fast, jabbing kick that distracts a foe. A target damaged by Ogre Stomps Around must succeed at a Reflex save or lose its Dexterity bonus to AC for 1 round.
Ogre Swings the Club: A strong side kick. Apply 1-1/2 times the character’s Strength modifier to damage rolls when using Ogre Swings the Club.
You will also be graded, please don't make me look bad, not that you would. You get a score and details of fight. Explained below, map will definitely be up for this one.
The Scorpion School students cluster around a small table. Nearby are four servers and nine other patrons (including Jiang Fei), but they all retreat to a safe distance as soon as a fight starts. The servers hide behind the bar or in the kitchen, while the other patrons cheer on the combatants.
The furniture in the teahouse is cheap because the proprietor expects it to get broken in fights like this one. Any attack that pushes a creature into a square occupied by a table, bench, or chair breaks that piece of furniture, dealing an additional 1d6 points of nonlethal damage to a pushed creature, and forcing the creature to succeed at a DC 14 Reflex save or fall prone.
While the adventures fight the Scorpion School students in the teahouse, an audience of bystanders judges whether the Jade Ogre Style is worthy of respect. This judgement is represented by a score the adventures accumulate during the fight based on their actions. The more points the
adventures receive, the more prestige Jiang Fei and her fledgling
school receives. You are to aim for 10 points. The adventures earn 1 point each time an adventure hits an opponent with one of the principal motions of the Jade Ogre Style, makes an attack that results in the destruction of property, or succeeds at an Acrobatics check during the fight. The adventures lose 1 point if they make an attack with a weapon, make an attack that deals lethal damage, or harm a bystander.
Now I'm going to answer questions you might have that isn't covered. Suppose nobody loses points, but you all hit with high damage or high crits that you just happen to take them out before you reach ten points. Although scoring is done by number of hits and not how much damage you do, I'll give it to you. It doesn't say you can't not cast spells, so if you want, you can cast spells, just don't do any damaging spells.
Let me know when you are ready, to start a fight, you only need to insult a few of her students, not just attack them out of nowhere, so you can even cast buff spells ahead of time, but the fight takes about a minute to start cause you have to push for it, so only buff spells that last longer than 1 minute can be cast.

![]() |

Goran starts to take off his armour.
I will endeavour to bring honour to your dojo. Proper martial arts requires freedom of movement, yes? As he takes off his armour the outlines of a traditional wayang scarification tattoo peek out from under his shirt.a gift from his last trip to the area..as for buffs, I can cast shield of faith on two people and add bless on top...that will help.
He wraps his hands so as to not hurt his opponents as well as himself.are we allowed to use armour? might seem like an odd question...

![]() |

Do I have to be seen to score points? This little ogre likes to turn invisible.
Gnagnatsu studies the moves carefully. "We get to beat up bullies? This is the best mission ever!'

![]() |

"I'm in! I once beat a troll at wrestling, I surely can beat up some bullies. How hard can it be, eh?"

DoubleGold |

You can turn invisible, they still feel the strikes. You can wear armor, it doesn't mention you have to be unarmored. You do have a point though, it is odd for a martial artist to wear plate mail in battle, but the scenario is not disallowing it. Since this is PFS I cannot ban anything the scenario wouldn't ban.
Alright it is settled then Waiting a few hours to day before advancing to the battle.

![]() |

figured i'd ask..shields are still allowed then too..sweet...we might have a shot..
Goran decides to keep his breastplate on.
They have more training...evens out I think... the priest says as he stretches and does a few warm up exercises.
Get ready, guys...I don't want to have to treat any pulled muscles after...

*Seltyiel |

You can turn invisible, they still feel the strikes. You can wear armor, it doesn't mention you have to be unarmored. You do have a point though, it is odd for a martial artist to wear plate mail in battle, but the scenario is not disallowing it. Since this is PFS I cannot ban anything the scenario wouldn't ban.
Alright it is settled then Waiting a few hours to day before advancing to the battle.
Did the training the PCs receive give them Improved Unarmed Strike or will they provoke every time they use an unarmed attack?

DoubleGold |

I may have not put it in there, but these 4 strikes are special. You are treated as if you have improved unarmed strike while making one of these 4 moves. You do not have improved unarmed strike automatically, however if you use the monks flurry of blows or any other kind of unarmed attack. So if you didn't take or get improved unarmed strike, then you only have it for those 4 special strikes.

*Seltyiel |

I may have not put it in there, but these 4 strikes are special. You are treated as if you have improved unarmed strike while making one of these 4 moves. You do not have improved unarmed strike automatically, however if you use the monks flurry of blows or any other kind of unarmed attack. So if you didn't take or get improved unarmed strike, then you only have it for those 4 special strikes.
No it wasn't mentioned above that those 4 strikes would not provoke. It brought back an old LG module where the contest was unarmed combat between PCs without Improved Unarmed Combat and the flurry of AoOs from trying to punch or kick someone. :)
Seltyiel will cast Shield and Mirror Image and keep his armor on.

DoubleGold |

If that was the case, you would be doing aoos on them as well, as some of them don't have improved unarmed strike, others do. And if someone has combat reflexes it is more complicated, they get an aoo for you hitting them, but you get an aoo back for them hitting you hitting them. They probably goofed in that old LG module, or they want to give the DM a headache. A level 1-4 short scenario should not cause a headache. Anyway, interesting to know.
These bullies are tired of you now, so they drink their bulls strength potions and are ready to fight
init: 1d20 + 5 ⇒ (8) + 5 = 13bottom three monks
init: 1d20 + 5 ⇒ (8) + 5 = 13top three monks.
Place yourselves within 10 feet of any one monk and roll init You can be in the space of a chair but not a table unless you plan to stand on top of it. If the table only occupies less than half of a square you can be in it. Just be aware, they can knock you back into furniture as much as you could dealing extra damage to you.

*Seltyiel |

If that was the case, you would be doing aoos on them as well, as some of them don't have improved unarmed strike, others do. And if someone has combat reflexes it is more complicated, they get an aoo for you hitting them, but you get an aoo back for them hitting you hitting them. They probably goofed in that old LG module, or they want to give the DM a headache. A level 1-4 short scenario should not cause a headache. Anyway, interesting to know.
They wanted to give the GM a headache and my PC had Combat Reflexes so it was hilarious to resolve actions.

![]() |

Initiative: 1d20 + 5 ⇒ (20) + 5 = 25

![]() |

Initiative: 1d20 + 6 ⇒ (15) + 6 = 21

![]() |

Dimak lets his anger rise. going into rage
He then attacks the monk in front of him with a quick straight-line punch, trying to push him into the chair in order to break it.
"Ogre... Smash... Rock!"
Rage Unarmed Strike + RA + bless: 1d20 + 10 + 2 + 1 ⇒ (4) + 10 + 2 + 1 = 17 I really hope this hits...
Bludgeoning nonlethal: 1d6 + 6 ⇒ (6) + 6 = 12 (+1d6 if breaking the chair)

![]() |

"Rawr! Stomp stomp stomp!" And flip!
Acrobatics to Tumble Past even though they are flat-footed: 1d20 + 11 ⇒ (14) + 11 = 25
Ogre Stomps Around: 1d20 + 4 ⇒ (8) + 4 = 12
Nonlethal Damage + Sneak Attack: 1d4 + 2d6 ⇒ (4) + (1, 3) = 8 (assuming puny ninjas have a smaller damage die)

DoubleGold |

Dimak punches his guy good in the chest and tries to knock him back fort: 1d20 + 5 ⇒ (1) + 5 = 6 dmg: 1d6 ⇒ 2 he stumbles, breaks the and the wood jabs in his side. oouch but he is still fighting and concious.
Gnagnatsu hits, flanking with Seltyiel
Seltyiel punches to the guy to the right hard and tries to get them to step back fort: 1d20 + 5 ⇒ (5) + 5 = 10 and he also falls into that bench causing pieces to fly up and hit that guy. dmg: 1d6 ⇒ 5 and that one hurt.
Status
Yellow=-14
Gray=-11
blue=-8
They attack back
hit: 1d20 + 5 ⇒ (12) + 5 = 17 vs Perrine hit
hit: 1d20 + 5 ⇒ (19) + 5 = 24 vs Gnag hit
hit: 1d20 + 5 ⇒ (5) + 5 = 10 vs Goran miss
hit: 1d20 + 5 ⇒ (7) + 5 = 12 vs Setyiel miss
hit: 1d20 + 5 ⇒ (20) + 5 = 25 vs Yen
Yen crit confirm hit: 1d20 + 5 ⇒ (10) + 5 = 15, just a hit
Yellow drinks a potion to heal up heal: 1d8 ⇒ 6
dmg: 1d6 + 4 ⇒ (3) + 4 = 7 damage on Perrine
dmg: 1d6 + 4 ⇒ (5) + 4 = 9 damage on Gnag
dmg: 1d6 + 4 ⇒ (2) + 4 = 6 damage on Yen
Status
Yellow-8
Gray=-11
blue=-8
Perrine=-7
Gnag=-9
Yen=-6
All heroes are up

![]() |

The barbarian tumbles forward towards the next foe. now flanking with Perrine
However, he suddenly attacks the yellow wearing monk to his right with a strong side kick.
"Dimak... Smash... You!"
Acrobatics to deny yellow an AoO - ACP: 1d20 + 10 - 3 ⇒ (12) + 10 - 3 = 19
Rage Ogre Swings the Club + RA + bless: 1d20 + 10 + 2 + 1 ⇒ (14) + 10 + 2 + 1 = 27
Bludgeoning nonlethal: 1d6 + 9 ⇒ (6) + 9 = 15

*Seltyiel |

Seltyiel employs a different type of strike this time vs. Gray:
Ogre Scares the Foe: 1d20 + 6 ⇒ (17) + 6 = 231d6 + 3 ⇒ (6) + 3 = 9

![]() |
1 person marked this as a favorite. |

Gnagnatsu rolls around and tries to frighten the enemy to her north with a blow to his shins.
Acrobatics to Tumble Past: 1d20 + 11 ⇒ (4) + 11 = 15
Ogre Scares the Foe: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25
Nonlethal Damage + Sneak Attack: 1d4 + 2d6 ⇒ (4) + (4, 1) = 9
That was almost embarrassing.
Acrobatics to Tumble Past, Reroll, 2 Stars: 1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 19
"Hey, do you know Ogre Steals the Peach?"

![]() |

Perrine uses the Ogre smashes the rock style and tries to knock the foe back that had just struck her.
Attack 1d20 + 4 ⇒ (9) + 4 = 13
Damage 1d3 + 1 ⇒ (2) + 1 = 3

![]() |

@Perrine: You're flanking with Dimak, so you can add +2 to that attack roll.
@GM DoubleGold:
What happens if this monk is hit by Perrine and fails his save?
Is he knocked into Dimak?
Does the dwarf need to make a reflex save?
Does the monk provoke an AoO from him?
I'm curious...
Already answered by crossposting. ;-)

DoubleGold |

Dimak does a club fist swing at yellow knocking him out
Seltyiel hits gray hard and tries to scare him with his tactics, but he is knocked out.
Yen misses.
Goran also misses
Gnat flanks a guy and ouch it hurts. will save: 1d20 + 5 ⇒ (15) + 5 = 20 but he is not scared.
fort: 1d20 + 5 ⇒ (6) + 5 = 11
Perrine knocks a guy back but he can't go anywhere, so he just breaks that bench and takes another dmg: 1d6 ⇒ 5 By the way Perrine, these strikes do 1d6 damage, not 1d3 as a normal unarmed strike. rerolling her correct damage dmg: 1d6 + 1 ⇒ (1) + 1 = 2
They attack back.
Normal moves away from Yen Yen aoo to flank dimak hit: 1d20 + 5 ⇒ (18) + 5 = 23 dmg: 1d6 + 4 ⇒ (4) + 4 = 8
Light blue also attacks dimak hit: 1d20 + 5 ⇒ (1) + 5 = 6 dmg: 1d6 + 4 ⇒ (3) + 4 = 7 but misses
Blue and orange attack Gnag hits: 2d20 ⇒ (11, 17) = 28 +5 to each
She is hit once dmg: 1d6 + 4 ⇒ (4) + 4 = 8
All heroes are up
Status
Blue=-8
Orange=-9
Light Blue-7
Normal=full HP
Perrine=-7
Gnag=-17
Yen=-6
Dimak-8
All heroes are up Yen also gets aoo