DM Carbide's Core Emerald Spire

Game Master John Woodford

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Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith|channels remain ing 5/5 Human Cleric of Erastil 5

Is there room to move in? Can anyone see enough to identify the automaton?
"Was there any password in that journal we found? Looks like metal man is guarding something and won't let us pass."

Lybram sighs and moves to be south of the door. " We can draw it out or shut the door and continue down the hall. It might link up to the metal man room."

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith|channels remain ing 5/5 Human Cleric of Erastil 5

Assuming North is up on the map, Lybram will start to move West down the original hall, South of the secret door and one 5 foot space west. Li'l Fella behind him. Movement help would be appreciated.

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 2/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

"Didn't see one," Iladora says grimly.

Yes, I'll move through the door right next to the automaton.

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

Mrs. Book is still waiting for something to happen to the folks that entered the room. In order to see them she shifts her position.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

So just to be clear, Lybram is going around while Iladora moves in? Viridian, what are you doing?

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Should we go in or not?

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian will follow Iladora with Blitz behind him.

Although I am having a bad feeling about this lol

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith|channels remain ing 5/5 Human Cleric of Erastil 5

Lybram will try to go around. "I will check this hall. It might lead to the same room. We can stand here and watch Iladora or look for a way to help."
Not sure if the hall is safe but we can't do much here. Someone could stay to heal Iladora, but even that is limited by the room geometry. Hope this works. Could someone advance Lybram to just in the room at the end of the hall?

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith|channels remain ing 5/5 Human Cleric of Erastil 5

Moved Lybram to end of the hall. Not sure if there is a door there, so I stopped him short of it.

Lybram takes a look at the door prior to attempting to open it.
perception of door: 1d20 + 7 ⇒ (12) + 7 = 19

Does he see any traps and is the door unlocked?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Lybram reaches the closed door as Iladora prepares to advance into the room.

Round 1:

Initiative order
Merisiel
Lybram
Automata
Corbrae
Mrs. Book
Viridian/Blitz
Iladora

Merisiel and Lybram can act! Lybram, the door is unlocked.

Dice rolls:
Merisiel Initiative: 1d20 + 6 ⇒ (20) + 6 = 26
Corbrae Initiative: 1d20 + 2 ⇒ (12) + 2 = 14
Iladora Initiative: 1d20 + 2 ⇒ (2) + 2 = 4
Lybram Initiative: 1d20 + 3 ⇒ (19) + 3 = 22
Mrs. Book Initiative: 1d20 + 4 ⇒ (5) + 4 = 9
Viridian Initiative: 1d20 + 1 ⇒ (7) + 1 = 8

Automata Initiative: 1d20 + 1 ⇒ (18) + 1 = 19

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith|channels remain ing 5/5 Human Cleric of Erastil 5

Can Lybram retroactively tell Li'l Fella to stay right before Lybram moves up to the door? He would just be in the way.
Lybram casts Shield of faith. "Erastil, please protect your servant." AC now 22, T13, FF19
Then he opens the unlocked door.

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

Merisiel looks inside. She grabs a dagger and holds it by the pommel.

what's inside{/i]

[ooc]ready an action to throw at a hostile


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Merisiel, I'm going to put you with Lybram. More to come later.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Initiative order
Merisiel
Lybram-acted
Automata
Corbrae
Mrs. Book
Viridian/Blitz
Iladora

Lybram calls on Erastil's protective power and opens the door. Meresiel peeks in, seeing a padded chair on a low dais at the eastern end of the room. A large emblem made from hammered brass hangs on the wall behind the empty chair, depicting an automaton’s head between interlocking gears. The remaining walls are draped with blue-colored tapestries, except in the northeast corner, where a curving wall of green crystal intrudes into the chamber—the core of the Emerald Spire. On the northern wall is a control panel with one black lever. Two doors exit through opposite sides of a small nook to the southeast; the southern of the two doors is open. The elf is looking through a door in the southwest corner of the room.

A pair of seven-foot tall automatons armed with polearms stand guard in the chamber. Eerie green light flickers in the joints of their armor.

You still can act--both of the automatons would seem to be legitimate targets.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

just Merisiel up or all of us?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Just Merisiel, then the automatons act.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Since Merisial declared an action to attack, I'll roll that to keep things moving.

Round 1 (ongoing):

Initiative order
Merisiel-acted
Lybram-acted
Automata-acted
Corbrae
Mrs. Book
Viridian/Blitz
Iladora

Merisiel's thrown dagger at Red: 1d20 + 7 ⇒ (5) + 7 = 12

The elf's dagger glances off of the automaton's body. That one takes a short step back and chops at Iladora, while the other crosses the room swiftly and attacks Meresiel, neither one hitting.

Corbrae, Mrs. Book, Viridian, Blitz, and Iladora can act!

Dice rolls:
Attacks, IM: 2d20 ⇒ (2, 10) = 12

Emerald automatons: AC 17 T 11 FF 16 HP taken - Red: 0 Blue: 0

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 2/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

Iladora rushes into the room and strikes at the nearer of the two.

Acrobatics: 1d20 + 1 ⇒ (2) + 1 = 3

Will provoke an AoO from red (AC 24 from Mobility).

Greatsword vs red: 1d20 + 8 ⇒ (13) + 8 = 21
Damage + Power Attack (ignores hardness 20 or less): 2d6 + 12 ⇒ (4, 3) + 12 = 19

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

With a quick "Uh Oh", Mrs. Book moves to a position where she has a clear view of the red handed automaton and fires off an Acid Arrow at it.

to hit ranged touch: 1d20 + 4 ⇒ (10) + 4 = 14
acid damage: 2d4 ⇒ (2, 3) = 5


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 1 (ongoing):

Initiative order
Merisiel-acted
Lybram-acted
Automata-acted
Corbrae
Mrs. Book-acted
Viridian/Blitz
Iladora-acted

The red automaton is unable to take advantage of Iladora's distraction, and she hits it solidly. Mrs. Book casts a spell and conjures a corrosive dart, which narrowly misses the red automaton. Remember that shooting into melee gives -4 to hit.

Corbrae, Viridian, and Blitz to go!

Dice rolls:
AoO: 1d20 ⇒ 7

Emerald automatons: AC 17 T 11 FF 16 HP taken - Red: 19 Blue: 0

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Corbrae starts to sing IC, should add 1 dmg to Iladora's target as I act before her and moves to get closer of the action

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian commands Blitz to enter and work around to flank

”Blitz attack “
will likely draw AOo

bite: 1d20 + 6 ⇒ (19) + 6 = 25 for bite: 1d6 + 3 ⇒ (1) + 3 = 4 (plus trip) 1d20 + 4 ⇒ (10) + 4 = 14

He will follow…

CI scimitar: 1d20 + 6 ⇒ (11) + 6 = 17 slashing: 1d6 + 3 ⇒ (2) + 3 = 5


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Corbrae's inspiring music rings out in the room. Blitz rushes around the red enemy and bites at it, jaws closing on its leg but failing to do it damage. Viridian likewise hits it and fails to do damage.

Round 2:

Initiative order
Merisiel
Lybram
Automata
Corbrae
Mrs. Book
Viridian/Blitz
Iladora

Meresiel and Lybram are up!

Dice rolls:
Blue AoO: 1d20 ⇒ 1

Emerald automatons: AC 17 T 11 FF 16 HP taken - Red: 20 Blue: 0

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

Merisiel tumbles around blue.

Acrobatics: 1d20 + 11 ⇒ (17) + 11 = 28

She readies an action to stab when she gets s flanking ally.

"Going down soon..."

attack: 1d20 + 10 ⇒ (9) + 10 = 19

damage: 1d6 + 1 ⇒ (4) + 1 = 5

sneak: 2d6 ⇒ (5, 1) = 6


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 2 (ongoing):

Merisiel tumbles past the construct and prepares to strike.

Lybram?

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith|channels remain ing 5/5 Human Cleric of Erastil 5

Lybram will cast spiritual weapon on the nearest metal man. He will then ready his mace and move to flank for Merisiel.

spirit bow shoot: 1d20 + 7 ⇒ (4) + 7 = 11; dmg force: 1d8 + 1 ⇒ (4) + 1 = 5

Moving Lybram now.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 2 (ongoing):

Initiative order
Merisiel-acted
Lybram-acted
Automata-acted
Corbrae
Mrs. Book
Viridian/Blitz
Iladora

Lybram casts, his force arrow glancing off of the construct's armor, then steps up to distract the foe long enough for Meresiel to stab it.

The automata remain where they are; the one that Meresiel and Lybram are on turns and cuts at Iladora with its guisarme, but misses. The other one targets Meresiel with much more success, hitting the rogue for 17 HP.

Everyone but Meresiel and Lybram can act!

Dice rolls:
Red vs. Meresiel: 1d20 ⇒ 16
Blue vs. Iladora: 1d20 ⇒ 8

Guisarme damage: 2d4 + 13 ⇒ (3, 1) + 13 = 17

Emerald automatons: AC 17 T 11 FF 16 HP taken - Red: 20 Blue: 6

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

Since the acid arrow was a bust, Mrs. Book just fires a brace of magic missiles as the red construct.

force damage: 3d4 + 3 ⇒ (4, 2, 3) + 3 = 12


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 2 (ongoing):

Initiative order
Merisiel-acted
Lybram-acted
Automata-acted
Corbrae
Mrs. Book-acted
Viridian/Blitz
Iladora

Mrs. Book's spell damages the red automaton, and something inside of it begins to spark. Viridian and Iladora can feel their hair trying to stand on end, and Blitz' ruff fluffs up.

Corbrae, Viridian, Blitz, and Iladora to go!

Emerald automatons: AC 17 T 11 FF 16 HP taken - Red: 32 Blue: 6

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Corbrae moves into the room and attacks, while singing

Attack, IC: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
dmg, IC: 1d10 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4

But her large sword only cuts air.

Fortunatly, air doesn't strikes back.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Viridian flanks with blitz

”Strike now! “

bite, STR, prayer, flank: 1d20 + 6 + 2 + 2 + 1 ⇒ (4) + 6 + 2 + 2 + 1 = 15 for bite: 1d6 + 3 + 3 ⇒ (1) + 3 + 3 = 7 (plus trip) 1d20 + 4 + 2 + 2 + 1 ⇒ (12) + 4 + 2 + 2 + 1 = 21

CI scimitar, prayer, flank: 1d20 + 6 + 2 + 1 ⇒ (20) + 6 + 2 + 1 = 29 slashing: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6
confirm?: 1d20 + 6 + 2 + 1 ⇒ (12) + 6 + 2 + 1 = 21 slashing: 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 2/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

Iladora gets into a better position to take advantage of Corbrae's distraction.

Adamantine Greatsword + Inspire Courage + flanking vs blue: 1d20 + 8 + 1 + 2 ⇒ (4) + 8 + 1 + 2 = 15
Damage + Inspire Courage: 2d6 + 12 + 1 ⇒ (1, 5) + 12 + 1 = 19
(Ignores the first 20 pts of hardness.)

Corbrae, shouldn't your Inspire Courage be at a +2 now?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Iladora is right; Corbrae's inspire courage should give everyone +2 to hit, to damage, and on saves against charm and fear effects.

Corbrae steps in, easily avoiding the construct's attack of opportunity, and misses it. Iladora pivots to attack that one, but can't quite manage to get through its armor. Blitz also misses with his bite. Viridian manages to hit a vital spot on the red construct...just not hard enough to knock it down.

Viridian and Blitz, DC 12 Reflex save or take 9 HP electricity damage.

Round 3:

Merisiel and Lybram are up!

Dice rolls:
AoO vs. Corbrae: 1d20 ⇒ 2
Electricity damage: 1d10 ⇒ 9

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

shoot - I included prayer but not IC for +2 on Viridian attacks


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Who cast prayer? AFAICT Lybram is the only one who can, and he cast shield of faith and spiritual weapon.

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

She stabs again.

attack: 1d20 + 10 ⇒ (18) + 10 = 28

damage: 1d6 + 1 ⇒ (1) + 1 = 2

sneak: 2d6 ⇒ (2, 4) = 6

confirm: 1d20 + 10 ⇒ (2) + 10 = 12

damage: 1d6 + 1 ⇒ (3) + 1 = 4

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

right, no prayer but should have been IC instead …my mixup entirely

Viridian reflex : 1d20 + 5 ⇒ (16) + 5 = 21
Blitz reflex : 1d20 + 7 ⇒ (13) + 7 = 20 evasion

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith|channels remain ing 5/5 Human Cleric of Erastil 5

Lybram will swing at blue with mace.
power attk with magic mace: 1d20 + 8 - 1 ⇒ (20) + 8 - 1 = 27
dmg b: 1d8 + 7 ⇒ (3) + 7 = 10

His spirit bow shoots at blue also. spirit bow shoot: 1d20 + 7 ⇒ (19) + 7 = 26; dmg force: 1d8 + 1 ⇒ (6) + 1 = 7

"What was that electic shock there? That is nasty."

crit confirm for mace: 1d20 + 7 ⇒ (14) + 7 = 21
extra dmg b: 1d8 + 7 ⇒ (8) + 7 = 15


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Merisiel, you should be doing a base 1d6 + 5 with your rapier, including inspiration.

Round 3 (ongoing):

Merisiel hits again, doing a little more damage. Lybram winds up and smashes the construct, hitting a vulnerable spot. His divine attack likewise hits for even more damage, but the automaton is extremely well-built...it doesn't quite fall. Which is unfortunate, because the dice module hates you.

The red construct switches its aim to Iladora, landing a devastating blow on the ranger. Iladora, take 53 HP. Meanwhile, the blue one sidesteps out of the immediate flank and swings at Viridian with an even more impressive strike for 59 HP.

Everyone but Merisiel and Lybram (and Viridian & Iladora, unfortunately) can act!

Dice rolls:
Red vs Iladora: 1d20 ⇒ 20
Blue vs Viridian: 1d20 ⇒ 20

Confirm vs Iladora: 1d20 ⇒ 15
Confirm vs Viridian: 1d20 ⇒ 13

Guisarme crit vs. Iladora: 6d4 + 21 + 18 ⇒ (1, 4, 1, 2, 4, 2) + 21 + 18 = 53
Guisarme crit vs Viridian: 6d4 + 39 ⇒ (3, 4, 2, 3, 4, 4) + 39 = 59

HP taken: Red: 43 Blue: 44

Silver Crusade

Portrait | CORE Female Human Ranger 5 | AC: 20/14/17 (+4 Mobility) | HP: 2/44| Fort +6, Ref +7, Will +3 | CMB +9 (+2 sunder), CMD 21 (+2 vs sunder) | Init +2 | Perc +9 (+2 urban terrain, +4 vs undead, +2 vs evil outsiders))

Wow.

That's... a lot. I'm not sure I've ever gone a hundred-to-zero like that in a PFS game (certainly not beyond level 2).

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

Not a healer, she does have potion thought it will do little good in the face of that much damage. Still, worried about Vir bleeding out, she feels like she should do something. Casting magic missiles on red she then moves up next to Vir.

damage: 3d4 + 3 ⇒ (3, 2, 2) + 3 = 10


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Yeah. I saw the rolls to hit and confirm, and was hoping to roll badly for damage.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Round 3 (ongoing):

Mrs. Book's spell drops Red.

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

wait…Viridian holds up a little umbrella and closes his eyes, does that help?

Grand Lodge

CORE Male Halfelf Druid 5 | HP 43/43 | AC19, T 11, FF 18 | CMD 26| F +8 R +5 W+10 ; | Init +1 | Perc +18 Blitz the wolf. AC 19. HP 42/42

Blitz moves to flank bites at the mechanoid

bite: 1d20 + 6 ⇒ (16) + 6 = 22 for bite: 1d6 + 3 ⇒ (2) + 3 = 5 (plus trip) 1d20 + 4 ⇒ (15) + 4 = 19

not including flank nor bard in above

Scarab Sages

Female Half elf Bard 5 Ini+2 Hp 33/33 AC 17 T13 FF 15, Fort+3 Ref +7 Will +6 Per +9, Spd 30 Perform 0/19 used

Corbrae moves a little, just enough to be (hopefully!) out of reach of the mechanical foe, and casts quickly a curative spell to save Iladora's life

CMW: 2d8 + 5 ⇒ (3, 3) + 5 = 11

5 foot step and cast spell


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Alas, Viridian has not yet mastered the Stance of the Coyote.

Corbrae, the automaton has a reach weapon, so if you move there before casting the spell it'll get an AoO. With both hands on the guisarme, it doesn't seem to be able to attack an adjacent target, so I'll assume you stay put before casting.

Corbrae pours healing energy into the fallen ranger, snatching her from the brink of death and returning her to consciousness. Blitz closes with the remaining enemy and bites it, but isn't able to damage it nor drag it down.

Round 3/4:

Initiative order
Iladora (prone)
Merisiel
Lybram
Automaton
Corbrae
Mrs. Book
Viridian/Blitz

Iladora wakes up, and can act to close the round; in the interests of moving things along, Merisiel and Lybram can also act!

Emerald automaton: AC 17 T 11 FF 16 HP taken - Red: dead Blue: 44

Grand Lodge

Male| LG cleric of Erastil 5| 13XP|43/43 HP| BAB3, CMB5, CMD16|AC20(15), T11, FF19(14)| Fort+6,Ref+3, Will+10| Perception+7|, Initiative+3|Used spells: Spirit wpn, shield of faith|channels remain ing 5/5 Human Cleric of Erastil 5

"Heal us, mighty Deadeye."
Lybram channels positive energy.
pos energy: 3d6 ⇒ (1, 5, 3) = 9

His spirit bow shoots blue. spirit bow shot: 1d20 + 7 ⇒ (15) + 7 = 22
force dmg: 1d8 + 1 ⇒ (7) + 1 = 8

He then shifts forward to provide a flank.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

There's nothing left to flank, as the spirit bow finally takes down the last automaton.

Out of combat!

Grand Lodge

L/N Female Human Sorcerer(Arcane)/5 | HP: 42/42 | AC Norm/Tch/FF: 16/12(16 incorp)/14 | CMD: 12 | F/R/W: +4/4/6 | Init: +4 | Speed (after dumping backpack) 30 ft | Bluff +9, Diplomacy +10, Intimidate +9, Kn Arc, Hist +5, Perception +5, Spellcraft +9, UMD +9 | Active Conditions: sunrod; inspire +2

Mrs. Book would try to feed Vir her potion of CLW ASAP, only to fail.

Does that use up a potion if the person is dead?

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