GM of Rust's "Whims of Fate" Table 2 (Inactive)

Game Master Knight of Rust

The House of Fate and Fire

Maps


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Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Nothing you need to worry about.

Probably.


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

As you contemplate your late-night shenanigans, I will remind you that baleful polymorph is only two levels away.


male goblin Alchemist (Wasteland Blightbreaker) 8 character sheet

Here, drink this; it'll heal your injuries.

OR WILL IT?

Dude, I could literally run the ultimate "cure-all elixir" scam; I can throw in some infusions with the knockoffs just so enough customers actually get cured to make folks believe it...

Holy crap, playing a goblin makes me think EVIL thoughts.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

Maybe, just maybe, I'm having far too much fun with River already. :)

Thank you Crow for playing along!


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

No problem, it's certainly interesting.


male goblin Alchemist (Wasteland Blightbreaker) 8 character sheet

Remember, we're here to play CHARACTERS, not just builds. Believe me I have more than my share of "WTF is he doing" moments in mind.


@Everyone

I'm definitely enjoying the character moments! I hope to hit everyone as time progresses with some character moments like Tek, so I'm pleased to see these interactions now as they could come up again later.

It came up in Table 1, sooooo...

Introducing a house rule of mine, Character checks! If there's something you feel like your character would know due to their backstory but you don't have the appropriate knowledge for it, you can roll a Character check. Depending on what it is and how relevant it is, roll either half of your level or your full level. If you'd like a ruling on it, just ask me in Discussion and I'll let you know if I think it's relevant.

I'll be able to get a post up probably in the morning. Finishing up at work and then it's Spiderman time tonight so I probably won't get anything going until then.

@ Jebediah

Go ahead and roll me a Heal check for the status of the crew.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:
GM of Rust wrote:
Introducing a house rule of mine, Character checks! If there's something you feel like your character would know due to their backstory but you don't have the appropriate knowledge for it, you can roll a Character check. Depending on what it is and how relevant it is, roll either half of your level or your full level. If you'd like a ruling on it, just ask me in Discussion and I'll let you know if I think it's relevant.

So River knowing about the World's Edge mountains would have been an example of this? Duly noted, this is a good rule I think!


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Makes sense. The number of times I've seen Clerics whiff on knowing there own God's stuff because they haven't invested many points into knowledge (religion)...


male goblin Alchemist (Wasteland Blightbreaker) 8 character sheet

Might as well just do the check here for the moment.
heal check: 1d20 + 16 ⇒ (17) + 16 = 33


Came into work and it was super busy, work the whole day kind of day. I'll get my post up this evening (est) at the latest. I'll probably be posting a little slower than usual given the holidays, so I hope everyone will please be patient with me and each other!


NG Male Rougarou Fighter(Two-Weapon Warrior)8 HP 76/76|AC 23 T 16 FF 19 |F +10 R +8 W +4 |Perc +11 scent & low-light vision Speed 30 ft | Active Conditions: None

Sorry, everyone. A sinus infection hit me pretty hard last week. I’m going to work on catching up and getting a post up asap.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:
GM of Rust wrote:
Came into work and it was super busy, work the whole day kind of day. I'll get my post up this evening (est) at the latest. I'll probably be posting a little slower than usual given the holidays, so I hope everyone will please be patient with me and each other!

But of course. :)


male goblin Alchemist (Wasteland Blightbreaker) 8 character sheet

Holidays, amirite?


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Yup. Work has decided they don't need anyone else in, they can just pay me more and I'll handle it.

...they're right, but I am a little sleepy.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

River will swim whenever she gets the chance and otherwise will breeze around being charming and trying to find ways to help out. She's got the dex to be good with knots and so on, but not the str to pull on ropes. :)

In the evening she'll do storytime! :)


male goblin Alchemist (Wasteland Blightbreaker) 8 character sheet

Dr. Castle might not have much to do, honestly. He's no sailor, he doesn't need to eat or sleep much and if nobody has any illnesses there's no one for him to scam--TREAT! No one for him to treat is what I said and what you read. Do not question further. He'll probably wander about the ship...sneakily. Just to see what people do when they don't know he's there. He's a goblin after all; got a reputation to protect.


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Crow will probably play figurehead, standing somewhere out of the way and watching. And doing any heavy lifting he's asked to do.


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund will enjoy the sights and probably spend most of the time trying to keep River’s clothes on her person.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:
Edmund Gwenn wrote:
Edmund will enjoy the sights and probably spend most of the time trying to keep River’s clothes on her person.

Boring poopy head!

Just kidding, River loves you really! :)
Honestly, you all make far too much fuss over clothes!


Thank you all for giving me some direction. I'm going to be out of contact until Monday, but once I'm back we'll jump straight back into things.

Question for you all, then. How much fluff do you guys like in your story? Do you want to spend more time exploring your characters in interactions that might not drive the plot, or would you rather move to the story points faster? I've got all the time in the world to tell a story but now seems like the best time to ask.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

Personally I adore storytelling so if someone is willing to talk to me River can go on for ages about stuff. Equally though if people want to 'get on' with stuff then that's fine, I'll keep myself in check. ;)

I think I said in the initial questionnaires though, I love a good story. If there's some romance then even better.

Say, Crow's single right?


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Yeah, and hoping to settle down, and with utterly cripplingly low self esteem when it comes to body issues. So that'll be fun. Or funny.

As for fluff...all of it? A little more? I like fluff.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:
Crow Irontouched wrote:
Yeah, and hoping to settle down, and with utterly cripplingly low self esteem when it comes to body issues. So that'll be fun. Or funny.

Well if anyone could help get him over those it might well be River 'I have too much charisma for my own good'. ;) Besides, she's blatantly unnatural as well, just the opposite way.


male goblin Alchemist (Wasteland Blightbreaker) 8 character sheet

fluff matters. Pillows would just be an empty sack without the fluff.

Then again, without said sack giving it shape, it's just a mess. It gets everywhere; in your eyes, in your hair, in your clothes and sheets...

Sorry; analogy started wandering off on me. I'm a "read the audience" kind of guy when it comes to fluffing it out. I adapt to the flow when I can and if I have a great plothook that really grabs me I'll run with it and try not to leave the party behind. Balance in all things, you know?


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Same here. Sometimes, games can bog down with fireside conversations and the momentum of the adventure is gone.

Worst example is when one player figures it’s time to move on so “goes to bed”, then three other characters spend two weeks of real time chatting about their childhoods.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

That's what backposts and spoilered conversations are for! :)


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

@Edmund: thanks :) I assumed, since he's such a nice guy and willing to burn spell-slots on giving her swimming friends that some cantrips for effect wouldn't be too much to hope for.

Also, if that translates into a mechanical Aid Another then she gets a nice even 30 on the perform check.


NG Male Rougarou Fighter(Two-Weapon Warrior)8 HP 76/76|AC 23 T 16 FF 19 |F +10 R +8 W +4 |Perc +11 scent & low-light vision Speed 30 ft | Active Conditions: None

With the Holidays over (save New Year's) I should be able to get a post up today. I wanted to yesterday but the other person on my team was out sick so I had to play catch-up solo. My work closed early the 22nd but because the 23rd and 24th aren't business holidays, other companies continued on so... 3 days of backlog to get through lol.

I'm still pretty new to PbP so I'm not too sure on proper pacing. That being said, I have no problem taking a bit of a backseat for a while as far as personal storylines go. I'm still figuring him out a bit.

Even in IRL gaming, the issue Edmund brought up occurs (though not as much real time spent). I think as long as we agree to just put something in the discussion thread when we feel like something might be dragging a bit, we should be fine right?


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9
Rίver wrote:

@Edmund: thanks :) I assumed, since he's such a nice guy and willing to burn spell-slots on giving her swimming friends that some cantrips for effect wouldn't be too much to hope for.

Also, if that translates into a mechanical Aid Another then she gets a nice even 30 on the perform check.

He also has silent image. The question for GM is can the spell be used to create illusions that change? Can he create the image of a mountain, and then gave a dragon walk out of a cave and circle its peak, breathe fire and swoop off, the mountain fading from view as the dragon soars low over some tree tops, etc? The illusion would be obviously fake (the scale alone would be a give-away) but would make a nice little silent movie for anybody who chose to disbelieve it. Or, is he stuck making a dragon and have the dragon move about, but if he wants a scene of farmland, he has to cast a new spell?


@River

Excellent story! I can see Edmund's help giving you that +2, absolutely.

@Tek

No worries! Take your time and good luck with your backlog.

@Edmund

Unfortunately, I believe once you have your image set that is what it's supposed to be. You can move it and adjust it, but I don't believe you can add to it.


It has come to my attention that I'm throwing things and then resolving them. This has happened at least twice, once with Tek and Stopherlyn, and just now with Gossman and his crew. So I'm going to own up to that and apologize, and I'll do better going forward. It moves the story along faster, but it doesn't push interaction, which is what we're here for.

I'm sorry. If anyone notices me slipping back into that, don't hesitate to call me out. I'm not a perfect GM or writer, but I know how to take critique and criticism.

I've also got a Roll 20 set up now. There's nothing in it yet, but it's best to get these things done early. Let me know if you'd like to use your profile pictures from here as your tokens or if you'd rather something else.


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

Edmund’s token is fine, unless you want to pull a screen shot of Sir Richard Attenborough as Kris Kringle.


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Thanks for the heads up regarding the solving of situations. I did wonder what was up, but assumed there was a story reason or character reason as to why things resolved themselves. It'll be cool to get more chances to do stuff.

Crow's profile pic works for Roll20.


male goblin Alchemist (Wasteland Blightbreaker) 8 character sheet

Using our pictures as tokens makes perfect sense to me; continuity removes a mental step which reduces confusion and speeds things along. As far as resolving things goes, like all things, there's a balance to be had. I don't mind it so far; it feels to me (and mind you, this is just me) that so far your...let's call it "micro-botting" has been mostly unobtrusive and fairly in tune with the characters.

Reading the audience is important and players who describe their actions and behaviors with more open ended-ness seem to have a tendency to not mind when a bit of creative license is taken when describing the results and followup. The better we read each other's intentions, the better we adapt to each others' behaviors and the more seamless the story becomes.

@Edmund, your character's voice will now be officially played by Sir Richard in my head, thank you.


AC 11 (T 11 FF 10); CMD: 15; Maximum HP: 42; Current HP: 42 F +6, R +6, W +9

<<Passes stylish but unnecessary cane to other hand and tips hat.>>


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:
Dr. Jebediah Castle wrote:

Using our pictures as tokens makes perfect sense to me; continuity removes a mental step which reduces confusion and speeds things along. As far as resolving things goes, like all things, there's a balance to be had. I don't mind it so far; it feels to me (and mind you, this is just me) that so far your...let's call it "micro-botting" has been mostly unobtrusive and fairly in tune with the characters.

Reading the audience is important and players who describe their actions and behaviors with more open ended-ness seem to have a tendency to not mind when a bit of creative license is taken when describing the results and followup. The better we read each other's intentions, the better we adapt to each others' behaviors and the more seamless the story becomes.

@Edmund, your character's voice will now be officially played by Sir Richard in my head, thank you.

Seconded on all counts. I have no issue with you setting up little circumstances and then resolving them. Much better than setting up things and then not resolving them, or letting the game stall while the PC's try to deal with a myriad of tiny things. I think it helps make the world a bit more realistic/interesting, cause not everything revolves around the PC's so showing that does no harm. :)

@Edmund - duly noted, Kris Kringle forever more!

I must say I'm unlikely to spend much time on Rolld20 unless it becomes vitally important. I almost always have access issues and frankly don't much like games where the exact 5ft square someone is in becomes a matter of importance/debate etc. River is just going to 5ft step and blast most of the time anyway. ;) If it's important of course I'll drop in, but I won't be able to when at work.


Happy New Years, everyone! Sorry I've been radio silent, the holiday has been hectic. Thank you all for your thoughts, I'll keep them under consideration.

Since you guys are on what is very likely the safest ship on the Jalrune River, you will make it to Pol with no issues. If anyone wants to continue the conversation about rumors and mysteries, feel free to do so and I'll post your arrival tomorrow unless something else needs my immediate attention. Like knowledge rolls I haven't thought of, or Jebediah ignoring Edmund's reasonable (is it though?) warning about the goodwill accumulated.


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

The Holiday's are always hectic that way. We can start doing I.C chat and use Spoilers to finish the conversation if we're not done when you move us forward.


male goblin Alchemist (Wasteland Blightbreaker) 8 character sheet

For myself, I caught a fun little 24-hour bug the other day so I spent pretty much the whole day (night, I guess) in bed making WAR on the little bugger. I won and I'm good now so...BACK TO ADVENTURE!


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

@Crow: have you seen the feat 'Strike True'? Seems perfect for Crow.

https://www.d20pfsrd.com/feats/combat-feats/strike-true-combat/

"You can focus yourself as a move action. When focused, you gain a +4 bonus on your next melee attack roll before the end of your turn."


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

Oh, that does seem very useful. Thank you.


I'll have a map up either tonight or tomorrow morning, and I'll move us along then.


The map will be up tonight. My laptop crapped out on me, so I'll have to wait until I'm on my desktop. Sorry, guys.


Warpriest 7 - Inquisitor 1 | HP: 60/60 | AC: 23, T: 13, FF: 18 | Fort: +10, Ref: +6, Will: +13 + 4 VS Mental Effects | BAB: +5, CMB: +11, CMD: 23 | Init: +2 | Perception: +15 | Blessings: 6/6 | Fervor: 6/7 | Sacred Weapon: 7/7 | Sacred Armour: 7/7 |

It's OK. My laptop is possessed by demons and needs regular intervention by a technomancer to make it behave, so I feel this pain.


male goblin Alchemist (Wasteland Blightbreaker) 8 character sheet

Must be a PC bug going around because mine and my internet were acting all kinds of stupid yesterday.


Going to be taking a few days off. Nothing bad, just busy. Feel free to roleplay things out if you like. I'll pick back up Monday.

Hope everyone has a great weekend!


male goblin Alchemist (Wasteland Blightbreaker) 8 character sheet

"It's okay...We'll wait."

<--- Stares expressionless and unblinking at campaign alerts for the next three days


It seems as though Tek's player has left us. I sent them a message before the battle, but I still haven't heard back from them. I'll likely be taking them out of the campaign after tonight in-game.

We've been playing for a little over 2 months now, and I wanted to check in with everyone and get your thoughts.

Are you enjoying the campaign so far?
Is there anything that stood out that you enjoyed so far that you want more of?
Anything that you didn't particularly care for?

Feel free to rip into me if you feel it necessary. Sometimes it do gotta be that way.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

Fine so far. :) I've got no problems, although perhaps a little more guidance as to where we go next would help with pace.

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