GM_DBH's Curse Of The Crimson Throne

Game Master DBH

The city of Korvosa has dark and deadly secrets. Those secrets are coming home to roost as some unlikely heroes are drawn into the underbelly in search of answers to their pasts.

With the plague’s final defeat, Korvosa settles in to a wounded silence, as if the citizens don’t quite believe that the epidemic has come to an end. At first, it seems as if the city is slowly healing and recovering from the tragedies it has suffered, but it soon becomes apparent that the damage dealt to Korvosa during the riots after Eodred II’s death and by the plague itself might have been even greater than anyone feared—and could be just the beginning of more sinister threats.

Loot sheet

Korvosa

Handout 1

Korvosa & Wards

VC note

Old Korvosa

Old Korvosa streets

Vencarlo's home

Combat:

Red

The party <=========== May act!


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Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:

Kayleigh again takes a big swing, smacking the golem with her solidest hit yet!

Kayleigh Fairwind mwk silver morningstar (flanking): 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27 for bludgeoning, piercing, silver damage: 1d8 + 1 ⇒ (5) + 1 = 6

Kayleigh Fairwind mwk silver morningstar (flanking; Confirm?): 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19 for additional bludgeoning, piercing, silver damage: 1d8 + 1 ⇒ (4) + 1 = 5


Are you sure you want to do that?

Staggering about as it is beset from all sides and flailing uselessly at you the Golem crumples into a foul smelling pile as Kayeigh slams her morningstar down on its head and crushes it!

It's dead.

You have the secret door to the north and the passage to the east. Which way?


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:

Kayleigh seems genuinely surprised at the violence she was able to muster to put down the smelly golem. "Milani be praised," she says to no one in particular. Under her breath she adds, "Didn't think I had that in me...."

She does her usual routine, casting detect magic and scanning the room for auras. Then she examines the golem more closely. "Uh...this thing doesn't have any pieces of that tribesman we were sent in here to find, does it?"

Kayleigh Fairwind Perception Check: 1d20 + 3 ⇒ (13) + 3 = 16


Are you sure you want to do that?

Well done.

The Golem still clutches a severed arm that it snatched when it first went berserk. This arm is marked with Shoanti tattoos—it’s another fragment of Gaekhen’s body.


Female Human Magus (Armored Battlemage) 8 | HP: 80/80| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 6/10
Current effects::
Enhance armor: +2 Light Fort, Ablative Barrier

"Nice shot!" Ariadne exclaims, as Kayleigh caves in the foul construct's skull. Sidestepping the falling abomination, she smiles as her friend expresses her thanks to the Goddess of underdogs everywhere.

Her smile quickly fades as the cleric's question draws her eyes to the severed, tattooed arm in the fallen golem's grasp. "Unfortunately it looks like it... not attached to it but.."


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:

I'll suggest that we keep heading east.


Male N Human Fighter (Calistrian Hunter) 5 | HP: 53/53 | AC: 18 (Tch 13, Fl 15) | CMB: +6, CMD: 19 | F: +7, R: +5, W: +6 | Init: +3 | Perc: +10, SM: +2 | Speed 30ft | Combat Stamina Pool 7/7 | Active Conditions: None

Nethen flicks his morningstar towards the floor in an attempt to clean it of the chunks of rotten flesh clinging to the spikes. "I don't know who or what is still down here, but it can't be much worse than that," he mutters as Kayleigh finds the tattooed.

"We should keep that with us," he says as he puts away the morningstar and pulls out his whip as the group heads towards the open passageway.


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:
Nethen Tesril wrote:
"We should keep that [the tattooed arm] with us," he says as he puts away the morningstar and pulls out his whip as the group heads towards the open passageway.

Maybe we can assume that Iorghil is carrying the body parts we've found.


Female Vishkanya Unchained Rogue 3/Sorcerer 4/Arcane Trickster 2 | 51/51 HP | AC 17 T 13 FF 14 | Fort +4 Ref +9 Will +8 | Initiative +3 | Perception +14 {+1 vs. traps} (trap spotter) | Serpent's Fangs 7/7 rounds | Toxic 3/3 | Sorcerer Spells: 1st—7/7 2nd—2/6 3rd—4/4

"I never got into the body collection business before," quips Vedika.


Female Human Magus (Armored Battlemage) 8 | HP: 80/80| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 6/10
Current effects::
Enhance armor: +2 Light Fort, Ablative Barrier

"All the more reason to put an end to whatever they're doing down here and return what's left to his people." Ariadne says solemnly.


Are you sure you want to do that?

D9 Prisoner Pits
This foul-smelling cavern is bordered on three sides by tenfoot-deep pits. From these pits wafts the rancid smell of excrement and decay. Each pit contains a few heaps of moldy straw, a wooden trough containing filthy water, a few rotting body parts, and a couple of still-living prisoners.

perception: 1d20 + 7 ⇒ (16) + 7 = 23

Unfortunately the rooms guard, a revolting Ogre-kin seems to be alert and spots you coming!

Must be a leftover from the old 3.5 edition?

Inits:

red: 1d20 + 5 ⇒ (5) + 5 = 10
Nethen: 1d20 + 3 ⇒ (1) + 3 = 4
Ariadne: 1d20 + 2 ⇒ (2) + 2 = 4
Brigita: 1d20 + 2 ⇒ (10) + 2 = 12
Vedika: 1d20 + 3 ⇒ (11) + 3 = 14
Kayleigh: 1d20 + 4 ⇒ (2) + 4 = 6

Brigita & Vedika may act first!


Female Vishkanya Unchained Rogue 3/Sorcerer 4/Arcane Trickster 2 | 51/51 HP | AC 17 T 13 FF 14 | Fort +4 Ref +9 Will +8 | Initiative +3 | Perception +14 {+1 vs. traps} (trap spotter) | Serpent's Fangs 7/7 rounds | Toxic 3/3 | Sorcerer Spells: 1st—7/7 2nd—2/6 3rd—4/4

Vedika lunges foward since her kukri is still in hand.

Kukri partial charge: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16

Might or might not hit, depending. I think the ogre-kin is still flat-footed, so no Dex bonus.

Kukri damage: 1d4 + 1 ⇒ (4) + 1 = 5
Sneak attack damage: 1d6 ⇒ 2


Female Human Alchemist 8 | HP: 58/59(16)| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +16(+18 ha) | active conditions: ]barkskin, heightened awareness, endure elements and false life

Brig keeps quiet, not wanting to really breathe around that thing. She follows the others into what looks like a horror show pit where no one ever escapes, just suffers endlessly.

The revolting mass of muscle stirs in the dark gives the blacksmith focus away from imagining life in those pits. As Vedika charges, so does Brig, happy to have a place to put her hammer.

earthbreaker: 1d20 + 10 ⇒ (14) + 10 = 24
damage, silver: 2d6 + 8 ⇒ (4, 3) + 8 = 15


Are you sure you want to do that?

Vedika misses her slice.

Brigita steps up and slams her Earthbreaker hard into its disgusting hide.

It shrieks at Brigita “You go in pit now! Me feed you later. Maybe!”

Swinging a mishapen fist at her.

slam: 1d20 + 9 ⇒ (14) + 9 = 23
damage: 1d3 + 5 ⇒ (2) + 5 = 7

Hitting her bruisingly.

Nethen, Kayleigh & Araidne may now act. Then back to Vedika & Brigita


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:

Kayleigh hustles forward, but her heavier armor prevents her from getting close enough to attack the big monstrosity. Peering down into the nearby pit, she tells its occupants, "We'll be with you shortly!"


Female Human Magus (Armored Battlemage) 8 | HP: 80/80| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 6/10
Current effects::
Enhance armor: +2 Light Fort, Ablative Barrier

Rushing forward, Ariadne lands a well-aimed blow with her sword, hoping to take the Ogre-kin down quickly.
Cold Iron masterwork Longsword: 1d20 + 7 ⇒ (18) + 7 = 25
Slashing/Cold Iron: 1d8 + 3 ⇒ (2) + 3 = 5


Female Human Alchemist 8 | HP: 58/59(16)| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +16(+18 ha) | active conditions: ]barkskin, heightened awareness, endure elements and false life

As the Ogre-kin smashes into her, Brig groans, a mixture of one part pain and nine parts disgust as its disgusting skin makes contact with her. The blacksmith jabs her hammer into the creatures gut, trying to get it away enough for a proper swing.

hammer: 1d20 + 10 ⇒ (6) + 10 = 16
damage: 2d6 + 8 ⇒ (1, 2) + 8 = 11


Are you sure you want to do that?

Ariadne lightly wounds the ugly thing.

Brigita misses.

Nethen & Vedika to act.


Are you sure you want to do that?

Botting Nethen & Vedika

Kukri: 1d20 + 5 ⇒ (5) + 5 = 10
whip: 1d20 + 9 ⇒ (11) + 9 = 20

Trip: 1d20 + 10 ⇒ (16) + 10 = 26
damage: 1d3 + 6 ⇒ (1) + 6 = 7

Vedika misses, while Nethen slashes deep into its ankle, then pulls hard, tripping the ugly brute.

On its turn Red tries to stand while yelling in anger.

AOO's for those who are next to it, or have a reach weapon.


Female Human Alchemist 8 | HP: 58/59(16)| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +16(+18 ha) | active conditions: ]barkskin, heightened awareness, endure elements and false life

Better people would feel guilty about slamming down a hammer on the head of a person trying to stand up...

hammer aoo: 1d20 + 10 ⇒ (4) + 10 = 14
damage: 2d8 + 8 ⇒ (7, 6) + 8 = 21

... and maybe that is why Brigita's hammer failed to find its mark.


Female Human Magus (Armored Battlemage) 8 | HP: 80/80| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 6/10
Current effects::
Enhance armor: +2 Light Fort, Ablative Barrier

AoO
Cold Iron masterwork Longsword: 1d20 + 7 ⇒ (4) + 7 = 11
Slashing/Cold Iron: 1d8 + 3 ⇒ (6) + 3 = 9


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Are you sure you want to do that?

What a wonderful start to the New year we're having.


Are you sure you want to do that?

acrobatic Vedika: 1d20 + 8 ⇒ (18) + 8 = 26

Vedika uses the distaction to slip past him and gets flanking.

Kukri + flanking: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16

But misses.

Nethen swings as he rises.

Whip: 1d20 + 9 ⇒ (4) + 9 = 13 Sigh

Ok, his actio was to stand up. Those were your AOO's.

Nethen, Ariadne & Kayleigh can act. Then Brigita & Vedika


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:

Wow! Wish I could move like that! thinks Kayleigh as Vedika gracefully and seemingly effortlessly scoots past the ogrekin to flank the beast-man opposite Ariadne. Gulping in anxiety, the young Milanite realizes that she needs to offer that same advantage to Brigita....

Knowing that moving there will almost certainly give the now-upright brute a free swing at her, Kayleigh raises her buckler, says a brief silent prayer to Milani, and moves into flanking position, ready to swing her own weapon at the tough-to-hit beast!

(Probably gonna eat an AoO, but....)

Kayleigh Fairwind mwk silver morningstar (flanking): 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19 for bludgeoning, piercing, silver damage: 1d8 + 1 ⇒ (3) + 1 = 4


Male N Human Fighter (Calistrian Hunter) 5 | HP: 53/53 | AC: 18 (Tch 13, Fl 15) | CMB: +6, CMD: 19 | F: +7, R: +5, W: +6 | Init: +3 | Perc: +10, SM: +2 | Speed 30ft | Combat Stamina Pool 7/7 | Active Conditions: None

With the ogre thing surrounded Nethen decides to try to make it even more vulnerable, again, by sending it crashing to the ground. His whip snaps out through the melee, aiming for the thing's meaty legs.

Standard Action to attempt to trip.

Trip vs CMD: 1d20 + 10 ⇒ (5) + 10 = 15


Are you sure you want to do that?

Looking very badly wounded now. You can do it team!


Female Human Magus (Armored Battlemage) 8 | HP: 80/80| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 6/10
Current effects::
Enhance armor: +2 Light Fort, Ablative Barrier

Ariadne swings again, hoping to take the creature down before it can do any real damage.

Cold Iron masterwork Longsword/Flank: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16
Slashing/Cold Iron: 1d8 + 3 ⇒ (2) + 3 = 5


Female Human Alchemist 8 | HP: 58/59(16)| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +16(+18 ha) | active conditions: ]barkskin, heightened awareness, endure elements and false life

Brig sees Kayleigh rush with upraised shield to a better position, one that will help Brig herself. Worry spikes in her, not having fought with others before she realizes was limiting but also she didn't fear for others getting hurt.

Swinging her hammer up, her arms bulging, she is determined to make the risk Kayleigh is taking worth it.

attack hammer, flanking: 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21
damage: 2d6 + 8 ⇒ (5, 4) + 8 = 17


Female Vishkanya Unchained Rogue 3/Sorcerer 4/Arcane Trickster 2 | 51/51 HP | AC 17 T 13 FF 14 | Fort +4 Ref +9 Will +8 | Initiative +3 | Perception +14 {+1 vs. traps} (trap spotter) | Serpent's Fangs 7/7 rounds | Toxic 3/3 | Sorcerer Spells: 1st—7/7 2nd—2/6 3rd—4/4

Vedika slashes again from the flanks!

Kukri attack, flanking: 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26
Kukru confirm crit, flanking: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21

Kukri damage: 1d4 + 1 ⇒ (4) + 1 = 5
Kukri crit damage: 1d4 + 1 ⇒ (3) + 1 = 4
Sneak attack damage: 1d6 ⇒ 4


Are you sure you want to do that?

Brigita & Vedika combine to send the revolting thug to the ground dead.

These pits are where Rolth keeps living victims until he finds a need for their bodies (or, at the very least, a need for their body parts).

Each of the three pits currently contains two frightened, malnourished, and
sickly humans, victims who have been imprisoned here for weeks, and the partial remains of a few others.

Time to kill two birds with one stone.

Iorghil low on spells and with little offensive ability volunteers to take the rescued prisoners back to the watch where they can be treated and tell their stories.

Loot:
Studded leather +1.

One last area to deal with. What are you doing now?


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:

Before Iorghil escorts the former prisoners to safety, she tells everyone to huddle up and then channels positive energy. Afterward, she reminds Iorghil about the acid-spewing trap and tells him to be careful. She also casts create water, assuming that the former captives may well be dehydrated.

Kayleigh Fairwind positive energy channel (#2 of 6): 2d6 ⇒ (4, 1) = 5

I'm gonna assume that doesn't get everyone back to full strength, so she'll channel again.

Kayleigh Fairwind positive energy channel (#3 of 6): 2d6 ⇒ (3, 4) = 7


Female Human Alchemist 8 | HP: 58/59(16)| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +16(+18 ha) | active conditions: ]barkskin, heightened awareness, endure elements and false life

Brid lowers herself in the pit without hesitation, helping lift up each of the prisoners with as much care as she can. Not knowing what to say that would help them at all, the blacksmith stays quiet as she helps.

By the time she pulls herself out of the pit again, her hands are clenched with the desire to break the man who did this to these people.


Female Vishkanya Unchained Rogue 3/Sorcerer 4/Arcane Trickster 2 | 51/51 HP | AC 17 T 13 FF 14 | Fort +4 Ref +9 Will +8 | Initiative +3 | Perception +14 {+1 vs. traps} (trap spotter) | Serpent's Fangs 7/7 rounds | Toxic 3/3 | Sorcerer Spells: 1st—7/7 2nd—2/6 3rd—4/4

"You want me to go back with Iorghil and see if I can disable that trap, then return here? Or should I stick with the team?"


Female Human Magus (Armored Battlemage) 8 | HP: 80/80| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 6/10
Current effects::
Enhance armor: +2 Light Fort, Ablative Barrier

"It would probably be safer for them. We'll wait for you before coming on. In their condition, even healed, it wouldn't do to rescue them, only to have them killed by acid." Ariadne replies, after having helped the prisoners out.


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:

After Ariadne speaks, Kayleigh does some quick math in her head. "I'll go with them, just in case something catastrophic happens," she announces, figuring that Ariadne, Nethen, and Brigita can hold their own should danger come upon them. Still, she whispers to Ariadne, "Don't get into any fights while we're gone--we'll be back before you know it!"


Female Human Magus (Armored Battlemage) 8 | HP: 80/80| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 6/10
Current effects::
Enhance armor: +2 Light Fort, Ablative Barrier

"I'll do my best." she replies with a grin.


Are you sure you want to do that?

You easily disarm the trap and Iorghil vanishes with the freed captives.

What now?


Female Human Alchemist 8 | HP: 58/59(16)| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +16(+18 ha) | active conditions: ]barkskin, heightened awareness, endure elements and false life

Brig sits, and spends a few minutes wiping the blood and skin off her hammer, her mind lost in a darkening worry, about how monsters are everywhere, eager to hurt others more than sense should allow.

Before she knows it the others are back and she jumps up "Ready?" she asks with growling enthusiasm.


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:

Kayleigh gives Brigita a quick nod and waits for everyone to proceed before falling into her role as party rearguard.


Female Human Magus (Armored Battlemage) 8 | HP: 80/80| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 6/10
Current effects::
Enhance armor: +2 Light Fort, Ablative Barrier

"Yes. Let's put an end to this madness and the monster responsible for all this." Ariadne says with a grim expression.


Male N Human Fighter (Calistrian Hunter) 5 | HP: 53/53 | AC: 18 (Tch 13, Fl 15) | CMB: +6, CMD: 19 | F: +7, R: +5, W: +6 | Init: +3 | Perc: +10, SM: +2 | Speed 30ft | Combat Stamina Pool 7/7 | Active Conditions: None

"Agreed," says Nethen as he looks around in horror and disgust. "Anyone responsible for things like this deserves no mercy."


Are you sure you want to do that?

D10 Library
Two wide, freestanding bookshelves furnish this room. The shelves are filled with row upon row of carefully arranged tomes and scrolls.

Treasure: The books and scrolls are mostly treatises on necromancy or the art of crafting golems, but there’s also a surprisingly large number of books about diseases and plagues here as well.

Any character attempting a Knowledge check on these topics while using these books as resources gains a +2 circumstance bonus on the check.
The collection of books as a whole is worth 300 gp.

Of more portable interest are two magic scrolls wedged between the pages of a thick picture book on humanoid anatomy—these are a scroll of identify and a scroll of command undead

D11 Stitchery
The nauseating mixture of decay and strange chemicals fills the air of this large room. Glinting saws, pliers, long stitching needles, and other surgical equipment are organized on shelves and benches along the walls. A sturdy wooden table in the center of the room supports a large humanoid shape—a thing stitched together from a patchwork of dozens of different bodies. The thing would stand nearly seven feet tall if it rose.

This chamber is Rolth’s workshop, the place where he assembles the bodies of his constructs. He has built several carrion golems over the years (most
of which he has sold to interested parties or uses to guard other hideouts), but the nearly completed flesh golem body strapped to the table is his first attempt at such a creature.

The head stitched to the body is strangely small for its massive frame—a head crowned with brown hair and bearing a distinctive scar upon the left cheek. This is, of course, Gaekhen’s head.

D12 Rolth’s Room
This chamber holds a large four-poster bed and a simple writing desk, along with a full-length mirror propped up against one earthen wall

Rolth uses this room to rest and relax as the need takes him, so he doesn’t
have to abandon his laboratory between long sessions of work on a project. He has other laboratories elsewhere in Korvosa—as a result, he keeps little of value here.

Treasure: Sitting on the desk is a curious but broken knife with a key-shaped blade.
The broken blade itself is of sufficient quality to count as the masterwork component for forging a dagger, and is thus worth 300 gp. The weapon
is similar to the one you found in Gaedren’s lair.

Perception DC20:

A successful DC 20 Perception check reveals a hidden niche in the wall behind the mirror. The niche is mostly empty—Rolth keeps his spellbooks here only when he’s within the Dead Warren—but a few items of value remain, including a set of masterwork thieves’ tools, a pearl and silver snuffbox
worth 250 gp that contains a single dose of dust of disappearance, and a sustaining spoon.

One room to go and you can hear movement from it. What are you doing?


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:

A detect magic spell from the healer helps to find and identify the magical scrolls. That's all she discovers, however.

Kayleigh Fairwind Perception Check: 1d20 + 3 ⇒ (13) + 3 = 16


Female Vishkanya Unchained Rogue 3/Sorcerer 4/Arcane Trickster 2 | 51/51 HP | AC 17 T 13 FF 14 | Fort +4 Ref +9 Will +8 | Initiative +3 | Perception +14 {+1 vs. traps} (trap spotter) | Serpent's Fangs 7/7 rounds | Toxic 3/3 | Sorcerer Spells: 1st—7/7 2nd—2/6 3rd—4/4

Perception: 1d20 + 8 ⇒ (9) + 8 = 17


Female Human Alchemist 8 | HP: 58/59(16)| AC: 18 (20 mutagen) (22 barkskin) touch 13, flat footed 16 | CMB: +7, CMD: 22 | Fort: +9, Reflex: +9, Will: +3| Init: +2 | perception +16(+18 ha) | active conditions: ]barkskin, heightened awareness, endure elements and false life

perception: 1d20 + 7 ⇒ (1) + 7 = 8

Brig's eyes had widened at the thick picture book of human anatomy. "this was banned in all noteworthy countries, other than Geb." the alchemist's voice filled with awed wonder and she slips the book into her pack. And apparently, the desire to read it later is on her mind when she should be focusing on looking around.

At the final door, with the movement behind it, her head comes back into readiness. Monsters are here, that hurt people, and need to be put down. She considers, for a moment, taking her potion of enlarge person, but she is unsure how big the next room is and doesn't want to impede the movements of her companions.


Are you sure you want to do that?

One more Aid another perception check will do it.


Female Human Magus (Armored Battlemage) 8 | HP: 80/80| AC: Current AC 24 (27/29 W Shield spell), 14 (18) Touch, 21 (23/25)Flatfooted | CMB: +8, CMD: 20 | Fort: +9, Reflex: +6, Will: +9 (+7)| Init: +2 | Arcane pool 6/10
Current effects::
Enhance armor: +2 Light Fort, Ablative Barrier

"When we're done here we'll need to take Gaekhen's head." Ariadne says grimly.

Searching diligently throughout the room, Ariadne notices an odd misalignment of the mirror on the wall, that one of the others first brings to her attention. Moving it aside she notices a section of brick that shifts with a soft click as she presses it.

Perception: 1d20 + 1 ⇒ (18) + 1 = 19


Are you sure you want to do that?

What are you doing about whoever is making noise in the other room?


Male N Human Fighter (Calistrian Hunter) 5 | HP: 53/53 | AC: 18 (Tch 13, Fl 15) | CMB: +6, CMD: 19 | F: +7, R: +5, W: +6 | Init: +3 | Perc: +10, SM: +2 | Speed 30ft | Combat Stamina Pool 7/7 | Active Conditions: None

"These should all be burned," Nethen says as he looks over the books on necromancy. "The knowledge in these books is too horrific."

Hearing noise through the wooden door on the other side of the bedroom Nethen signals to the others for quiet as he approaches the door to try and discern who or what might be moving around beyond.

Perception: 1d20 + 9 ⇒ (7) + 9 = 16


Female Human Cleric of Milani (Merciful Healer) 8| hp -50- 59/59 (0 NL) | AC 21, t 13, ff 19 | Fort +7, Ref +6, Will +9 | Init +4 | Perc +3 | Spd 20 ft. | Channel Positive Energy 6/6 | Restorative Touch 7/7 | wand of CLW (38/50) | wand of CMW (18/50) | wand of CSW (37/50) | wand of spiritual weapon (41/50) | Conditions/Buffs:

Kayleigh finishes her looting and silently drops into her familiar role as the party's rearguard, ready to proceed.

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