T.I.D.A (The Invincible Defenders of Ameiko) (Inactive)

Game Master Storm Dragon


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Male Goblin Feral Gnasher Barbarian [b][/b] |HP 4/13| AC 17| Fort +3 Ref +3 Will +0 Perception +0 | Initive +3 | 8/11 Rages

Lives happily ever after.

Tells all the goblins about His many accomplishments. How he bit the frog and he collected the bees.


The decade past has been a hard one for Sandpoint. 10 years ago, almost to the day, the Great Fire destroyed much of the town, including their beloved Cathedral. And on the day of its resanctifying, the Swallowtail Festival was interrupted by yet more tragedy; an incursion of goblins ravaged the city, killing several people and kicking of an...exceptionally bad year for the people of Sandpoint.

But, time has passed since then. The "Late Unpleasantness" as it has come to be known has faded largely into memory, the scars on people faded, and the ones left on buildings and property long since disappeared.

Every year the Swallowtail Festival is held again, though is in some ways a m ore somber affair now. Not only is it a celebration of Desna, and a way for people to blow off steam, relax, and have fun...but a memorial to those lost in years past.

This overtone of sadness his year is also undercut by an air of apprehension. The goblins of Brinestump Marsh are said to have become unusually aggressive, accosting merchants and travelers on the roads.

The reason seems clear; each raid features goblins armed with a considerable amount of fireworks. While the additional "firepower" provided is negligible (and the lethality of these attacks are surprisingly low, as the fireworks are significantly less deadly than goblin blades and teeth), the boldness the addition of fireworks to the goblins' "arsenal" has given them can't be underestimated.

But the Brinestump Marsh is a fair ways away. What are the chances anything could happen at the Swallowtail festival again?

And so, on the first day of autumn, the Swallowtail Festival began. Though the weather was just beginning to chill, it was overall pleasant, and made an excellent contrast to the good food and strenuous activities of the festival.

With the opening speeches out of the way, celebrating the triumphs and tribulations of the past year (a great harvest, many deaths, births, and weddings, newcomers to town, and beloved friends who'd moved away), and the Swallowtail Release long since completed (the thousands of swallowtail butterflies released in honor of Desna every year in a glorious swirl of color), there is little to do but chase your own fun.

You find yourselves wandering the festival, trying to have a good time. There are a variety of games and activities, as well as an assortment of great food. Children chase after the lingering remnants of the released swallowtails, though they evade capture with a preternatural grace, always staying mere millimeters away from the childrens' outstretched hands.

It is an overall peaceful day. As it should be.

Feel free to describe whatever it is you wish to be doing. Food is catered by the Rusty Dragon Inn, where proprietor (and dear friend) Ameiko Kaijitsu has prepared copious amounts of fresh caught, curry spiced salmon, alongside Winterdrop Mead (a specialty of the inn). There are other foods on display, of course, but this is the centerpiece. Games of every sort abound, from chess tournaments to games of Fireball that pop up in random places, axe throwing and archery competitions, friendly wrestling matches, and all the usual fair fun.


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

Is helping Ameiko; her older sister. with the catering, serving food, helping where she is needed, with all the work that needs to be done, she hardly has time to try out any of the competitions or games. Though she does stop to chat up the fellow revelers whenever she got a brief moment to rest.

"Mead coming around, And who ordered the bottle of Cheliax Sour?"

Busy busy busy, She is dressed for the occasion. Foregoing her traveling leathers for a more comfortable dress, her sword stowed away behind the bar with some other weapons they kept around for Just in case.


Male Jhotun born half-giant Skald 2:HP:14/24 Init +0 AC:15 (touch:10 FF:15) Fort:+5 Ref:+3 Will:+5 Raging song [2/6]

In his search for the start of his saga, Havi found himself in this place, providing musical accompaniment. While this pace is different, Havi has a deep understanding of the feelings the people are experiencing, and the need for a little joy. He sits on a barrel and places a tagelharpa on his knee. The song was a mythical saga from his home, directed towards the children, but he will direct his attention to the adults in the audience who seem curious. The song is imaginative and in the spirit of the festivities, high energy, his heel thumping the barrel for a drum beat.

perform: 1d20 + 7 ⇒ (6) + 7 = 13

After his song, he does make his way to the shoutings of mead and ale. While not a full-blooded Jotun like his father he is noticeable in the crowd with his size. heavy thumps of his step as he walks across the wood floors of the Rusty Dragon, making himself known for wanting a mead and ordering curry spice salmon. He eyes the wrestling ring assessing the crowd.


Male Human Spheres Spiritualist/ Spheres Unchained Monk HP 22/22 SP 7/7 AC 18 (tch 15; ff 16); CMD 20; Fort +6, Ref +6, Will +7; Perception +8; Sense Motive +8; Init +2

Liam, having been given the day off by his adopted father Sheriff Hemlock, wanders the festival going wherever his whims take him. He watches the children chase the lingering swallowtails before wincing with a frown.

<That looks like fun! Don't you think you should try to catch a few too?> The melodious voice of his sister rings in his thoughts. Liam's frown deepens as he hears her laughter.

...I'm not a kid anymore. Besides, there are more fun things to do than chase a bunch of butterflies. His sister's scoff follows him while Liam briskly strides towards a more MANLY activity. WRESTLING! He peeks around to see if Shalelu is maybe watching and joins in on a friendly bout.

Gonna throw a trip attempt and a grapple check out there if needed. I do not have Improved Grapple.

Open Hand Leg Sweep: 1d20 + 3 ⇒ (20) + 3 = 23
GRAPPLE: 1d20 + 5 ⇒ (11) + 5 = 16


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

The "Late Unpleasantness" had been especially hard on Belaria, but she always tried to make the most of the yearly Swallowtail festivities. Shalelu had wandered off on her own (as she often did), leaving Belaria to wander the festival by herself and sample the various activities.

First she joins the kids who are trying to catch butterflies, apparently having no qualms about looking childish herself. But she proves to be even worse at catching them than the kids are - maybe it has something to do with being much larger and having to take extra care not to crush the critters.

Then she enters the chess tournament, where she does well against novices, but lacks the patience and foresight to contend with experienced players, and is handily defeated in her third game.

Then she she grabs a tankard of mead from Daji and listens to Havl's song for a bit, before wandering off to watch Liam's wrestling match and cheer him on.

"Yeah! Sweep the leg, Hemlock!"


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

Just so happens to be serving some of the outside tables at the right moment, Just in time to see Liam's Impressive Leg Sweep, She's not trained at all in martial arts and even she can tell how excellent that sweep was, She cheers with the crowd. As she hands Belaria her mug and laughts.

"Go Liam! Make him eat dirt! Lets see any of those little monsters mess with Sandpoint while we got Liam around."


You enjoy the festivities until late in the evening, though some have more work to do than others.

Liam sports a black eye from being elbowed in the head by his wrestling opponent, but is otherwise none the worse for wear; and indeed might consider it a badge of honor for being the most skilled wrestler in town.

As the night wears on and most of the children have gone to bed, the party begins to wind down a bit in some ways. Most of the residents are deep in their cups, eyes lidded and happy after a full day of merriment.

You may reach for a cup to drink or a last bite to eat from what is left...but just as it reaches your mouth, you hear it.

*psssshhhhhhshhhhhhhztPZEEEEEWWWWWWWWWKERBOOM*

It startles you out of your reverie, as a myriad colors light up the night sky. At first you might think it's an impromptu fireworks event; not planned by the church, but the work of an intrepid young entertainer who wanted to surprise everyone.

Then the screaming starts.

Give me a quick rundown of your reactions and we'll get started with a combat. Sorry for the delay.


Male Jhotun born half-giant Skald 2:HP:14/24 Init +0 AC:15 (touch:10 FF:15) Fort:+5 Ref:+3 Will:+5 Raging song [2/6]

Looking out of his window, enjoying the bottom of a cup of mead, silently thinking about how the mead was sweeter when surrounded by his family and friends in the hearth of his king's longhouse. He thinks of the stories he has heard and while getting ready to take a sip and rasping his knuckles on the table he sat at rhythmically with a low hum of a new song, the blast takes him out of it. There is an initial burst of excitement, thinking some kids were out playing a festive prank on the town. His smile quickly drops when he hears the screams.

Grumbling, Havi stands, putting his scale mail on, and grabbing his earthbreaker. steeling himself he downs that last bit of mead he makes his way out of the inn, trying to see who else was roused by the noise, trying to see who is willing to help.


Male Human Spheres Spiritualist/ Spheres Unchained Monk HP 22/22 SP 7/7 AC 18 (tch 15; ff 16); CMD 20; Fort +6, Ref +6, Will +7; Perception +8; Sense Motive +8; Init +2

<Oho! Look whose popular! Maybe you should ask one of them to go around the festival?>

Liam grunts as he gets distracted with embarrassment from the cheering and receives an elbow for his trouble.

"Please...be quiet." He mumbles under his breath whilst pinning his opponent. Once the match is wrapped up, he hangs out with everyone at the Rusty Dragon and grabs a bite to eat.

He's about to actually relax since his sister's voice drifted off in favor of taking in the Inn ambience when the first firework goes up. He looks around with a grin to see if anyone was in on it...but then the screaming starts.

"You've got to be f!&*ing kidding me."

<LANGUAGE!>


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

Belaria is sitting at the inn's bar, getting irresponsibly drunk on mead, when the fireworks go off. At first she's delighted, and lets out a customary "Wooooo!"

But she snaps to attention when the screaming starts. She stumbles away from her stool, and starts making her way out to the street. On the way, she raches into her bag and pulls out the Polypurpose Panacea extract she had prepared that morning. She drinks it in one big gulp, and instantly sobers up.

"Gods-damned goblins...they'd better run if they know what's good for 'em!"


Havi, keep in mind that putting on armor takes 4 minutes, or 1 minute if you slap-dashedly put it on (and take penalties). You might not want to wait that long.

You exit to the streets and are witness to a scene of chaos; a small group of goblins is running around the town, shooting of fireworks at anyone and everyone they can find.

Of particular note is a group of goblins that has surrounded a couple, who they've chosen specifically to harass en masse for some reason.

At first, they seem content to fire off Desnan Candles, and toss their smaller cousin, the Paper Candle, at passersby. The people shriek and cover their eyes as they try to run, hemmed in by the small green terrors, patting out small burns and shrieking as the bright lights and loud sounds disorient and frighten them.

Then, one of the more intrepid goblins lights the fuse on a Skyrocket, and the atmosphere suddenly changes. An air of impending doom hangs over the street as the much larger explosive counts down the last seconds before it fires off.

You have one round to act; the goblins are distracted.


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Male Jhotun born half-giant Skald 2:HP:14/24 Init +0 AC:15 (touch:10 FF:15) Fort:+5 Ref:+3 Will:+5 Raging song [2/6]

Okay thank you, I'll take the hit for this combat

Havi sees the little green monsters and grits his teeth, he lets out a guttural roaring war call of his people, that leads into a rhythmic saga of Olfi, the goblin killer. Song of the man who took on all the goblin's in his land, and the gory details of how he slew the combined tribes with his massive great-ax.

Inspire Rage


Male Human Spheres Spiritualist/ Spheres Unchained Monk HP 22/22 SP 7/7 AC 18 (tch 15; ff 16); CMD 20; Fort +6, Ref +6, Will +7; Perception +8; Sense Motive +8; Init +2

Liam runs in and tries to punt the goblin next to the skyrocket. For a moment, it looks like he stops short of actually reaching the goblin before his shadow whips the rest of the distance.

"Get out of our town!"

He turns with the kick and tries to rip the fuse out of the Skyrocket.

Kick: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d10 + 4 ⇒ (3) + 4 = 7

Sunder?: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d10 + 4 ⇒ (3) + 4 = 7


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

Belaria drinks her Enlarge Person extract, and adjusts her stance in order to strike at even greater distances (Martial Flexibility > Lunge). She places herself next to the Skyrocket to deter the goblins from getting anywhere close to it or Liam.

"Try me, ya little rats!" she yells with her enlarged voice, her expression full of malice.

Rolling both of my AOOs just in case:
AOO 1: 1d20 + 9 ⇒ (9) + 9 = 18
Damage: 1d6 + 7 ⇒ (3) + 7 = 10

AOO 2: 1d20 + 9 ⇒ (1) + 9 = 10
Damage: 1d6 + 7 ⇒ (5) + 7 = 12


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

Daji had been in the Inn manning the bar chatting with the last few revelers winding down the night, Handing out what few drinks they had left to the guests who included Belaria, She had been responsible and had limited her drinking to stealing sips from guests, she had finally felt things where quiet enough to properly pour herself a mug of mead when she heard the foreworks go off.

"Fire works? No one mentioned fireworks...Oh damn!"

She heard the screams and instantly thought of the goblins that had been harassing Sandpoint, reaching under the bar counter to grab her Dueling sword, and charging out behind Belaria.

"You little green monsters! Get out of here!"

Daji's first instinct is to charge towards the goblins harassing the couple. Running up to the nearest goblin in the group, adopting a dueling stance and drawing deep inside her, focusing. Trying to remember her sister had told her about goblins.

"Hey you horse kissing... Lunkheads! Why don't you attack somone with a sword cowards!"

She then takes a swing at the nearest goblin

I use the charge action towards the nearest goblin in that group, Exspend my Martial Focus to then challenge that goblin, And attack! My Order is order of the dragon so me and all my allies get +1 against that specific goblin, Oh and I have fatsl thrust that gives me bonus damage if he loses his dex bonus

Attack: 1d20 + 9 ⇒ (9) + 9 = 18

Dueling Sword (+1bleed): 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13

Fatal Thrust: 1d6 ⇒ 4

Total 16 Damage, Plus 1 bleed

Daji showing a ruthlessness contrary to her typical smiling self, By plunging the sword right into the Goblin's guts.

"Yeah! Get it, get out of my town!


The goblins do not flinch at Havi's battle song, laugh at being called rats, and preen at being called monsters...but then Daji goes a bridge too far.

"Horse kissing?" one of them screeches in outrage. It turns and points at Daji, just as the sword goes through its chest, and it gurgles its last, as Liam simultaneously snaps the neck of the would-be rocketeer and defuses his weapon of mass destruction.

The other goblins quaver, then steel themselves. "Boss! Help!" they cry.

At first, there is no response, then other goblins appear on the roof. One wears a distinctive skull as a helmet...it looks like it might have been taken from a human child, long ago.

"Bring out the mega-boomers!" it screeches, and then on opposite rooftops groups of goblins lug out two more Skyrockets, laboriously aiming them toward Daji and Liam.

"Light the fuse!" its shrill voice rings out once again, as it lobs its own alchemical concoction at the offensive human with the sword.

Attack!: 1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12

The explosive misses the nimble swordswoman, but explodes in the midst of her, the goblins, and the couple, sending out a wave of fiery destruction!

Daji, make a Reflex (DC 15) for half of 7 damage.

Goblin Reflexes: 6d20 ⇒ (13, 13, 4, 7, 12, 20) = 69

Bystander Reflexes: 2d20 ⇒ (9, 1) = 10

Three of the goblins surrounding the couple, and the couple themselves, are flung free of the blast and land in bloodied heaps on the floor. The three goblin survivors sway woozily, and appear to be having trouble staying on their feet.

Heroes up!


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

Are all the skyrockets on the same roof and is it possible to reach them in one move?


Opposite rooftops, as it said. And no, they're fairly far apart.


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

Reflex: 1d20 + 7 ⇒ (20) + 7 = 27

Uses the cucussive force of the explosion to tumble roll forword and back to her feet, avoiding most of the flames and coming out with minor bruises, Turning her head Daji see's the mangled bodies of the couple she tried to save and cringes, likely Sandpoint townies the had a passing Acquaintance with.

"You're gonna pay for that! You bastard!"

She pointd her sword up at the Skull Wearing goblin who she identifies as the "Boss"

"That's the leader, He's the one to kill!"

I'm going to exspend both a move and a standard action to Challenge and then Freebooter's Bane the Boss

Everyone gets a +2 to attack and a +1 to damage against him.


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

Belaria goes pale at the carnage before her. After a moment, she steels herself, and with a cold calculating look she examines the battlefield. Her eyes dart from the Skyrockets on the rooftops, to the skull-wearing leader...then back to the rockets...

Without another word, she darts toward the nearest building with a rocket, and starts climbing.

Climb: 1d20 + 9 ⇒ (20) + 9 = 29


Male Jhotun born half-giant Skald 2:HP:14/24 Init +0 AC:15 (touch:10 FF:15) Fort:+5 Ref:+3 Will:+5 Raging song [2/6]

Havi smirks seeing some others make their way up to the goblins on the roofs. Looming over the goblins on the ground, his song grows grim. With a raise of the earthbreaker, there is a pause...

hit: 1d20 + 7 ⇒ (18) + 7 = 25

followed by a meaty crunch as the oversized hammer collides with a goblin.

damgae: 3d6 + 5 ⇒ (6, 3, 2) + 5 = 16

With the blood of the goblin on his face, there is another roar of rage as he picks up the second stanza.


Male Human Spheres Spiritualist/ Spheres Unchained Monk HP 22/22 SP 7/7 AC 18 (tch 15; ff 16); CMD 20; Fort +6, Ref +6, Will +7; Perception +8; Sense Motive +8; Init +2

Liam glares at the 'Boss' goblin and tu-

<LIAM! The couple!> Liam turns to see the couple lying scorched and bolts to their side.

"Oh no. Oh no, please be okay!"

Heal Untrained to see which is more injured: 1d20 + 6 ⇒ (20) + 6 = 26

Liam takes a deep breath before placing a hand on whomever looks more injured and a pulse of ephemeral green energy enters them as Liam manipulates his internal energy.

Cure: 2d8 + 2 ⇒ (1, 4) + 2 = 7

If that gets them back up, Liam tells them to take their lover and get help.


Liam wakes the man, who lets out a small *eep* of fear as he takes in the carnage around him. He grabs his unconscious love, and dashes toward the temple.

One of the goblins steps forth to stop them, but in their way stands a pissed off Skald, who swings his massive hammer and paints the street with yet more goblin blood.

Meanwhile, the giant woman scales the building next to the goblin boss, and plants her feet, towering over them. Most quaver in fear, but the skull-wearing goblin stands firm (if not tall).

They seem to have forgotten about the explosives...until they abruptly go off, firing their payload down toward the streets. Unfortunately, in their haste to save the bystanders...everyone but Belisaria has huddled themselves together a bit.

Skyrocket 1!: 2d6 ⇒ (5, 3) = 8
Skyrocket 2: 2d6 ⇒ (6, 4) = 10

The explosions rock your cores, overlapping and rattling your bones. 1d3 ⇒ 1. Daji, unfortunately, is caught in the epicenter of BOTH blasts, while Havi and Liam catch the edges of one each.

Liam, make a DC 15 Ref save to halve 8 damage; Havi 10 damage, and Daji make TWO DC 15 Reflex saves to halve 8 and then 10 damage. This damage is all FIRE damage.

Daji: 2d100 ⇒ (2, 23) = 25
Havi: 1d100 ⇒ 96
Liam: 1d100 ⇒ 74

REGARDLESS of success or failure, Daji is blinded, and Havi and Liam are both deafened by the blast.

The goblins on the opposite rooftop whoop and high five, as the other goblins quail at the sight of Belisaria.

Only the leader has the wherewithal to fight back, and he tries to step back and chuck a bomb at her knees.

This puts him free of the explosion...but not Belisaria's massive limbs.

Attack: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 2d6 + 5 ⇒ (3, 3) + 5 = 11

You get an AoO, which goes off before you get hit.


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

AOO: 1d20 + 8 ⇒ (14) + 8 = 22
Damage: 1d8 + 7 ⇒ (4) + 7 = 11

As the leader takes aim at Belaria's knees, he is surprised to find that one of them has already connected with his chest.

I hope 11 damage is enough to kill him, because it's almost enough to KO me.


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

Reflex Save: 1d20 + 7 ⇒ (19) + 7 = 26
Reflex Save: 1d20 + 7 ⇒ (11) + 7 = 18

Daji Manages to roll away just in time to save herself the brunt of the attack, still she gets pummeled by fire and cucussive force, Enough to knock her flat, ahe grits her resolve and manages to fight off Unconsciousness, but is so beat up she can hardly do anything but stagger.

"Gnnnk, Do it Belaria, Kill it and they will scatter!"

That damage knocks me -1, I spend my Samuri Resolve to stabalize and remain Conscious as an imediant action, I believe an important thing this does is perserve my Challenge and Freebooters Bane on the Boss.


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

The blast nearly knocks Bel's legs out from under her, but she stays standing. With a furious yell, she brings both of her fists down on the boss goblin.

Attack w/ Power Attack: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d8 + 11 ⇒ (1) + 11 = 12


Male Human Spheres Spiritualist/ Spheres Unchained Monk HP 22/22 SP 7/7 AC 18 (tch 15; ff 16); CMD 20; Fort +6, Ref +6, Will +7; Perception +8; Sense Motive +8; Init +2

Reflex: 1d20 + 5 ⇒ (10) + 5 = 15

Liam curls up to try to avoid the brunt of the blast. He glances around to take stock and sees Daji barely on her feet after that last blast.

"Don't worry, I've got you. Hold still."

Cure: 2d8 + 2 ⇒ (1, 7) + 2 = 10


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

Feels almost all her pain wash away, She needs to get some skill like that! So useful, wait who healed her?

"Liam is that you, Oh gods I can hardly see."

I'm blind I just remembered, so I stand there rubbing clouds from my eyes.


Male Human Spheres Spiritualist/ Spheres Unchained Monk HP 22/22 SP 7/7 AC 18 (tch 15; ff 16); CMD 20; Fort +6, Ref +6, Will +7; Perception +8; Sense Motive +8; Init +2

Deafened Spell Failure: 1d100 ⇒ 25

"WHAT? ARE YOU OKAY NOW?"

<Liam, I think that rocket deafened you. You're yelling in your head too.>

"Oh."


As the victims of the rocket attacks on the ground recover, Belisaria lays a beating on the lead goblin, cracking some ribs with the first blow, and then an audible *snap* rings out as her fists come down on its spine.

It sprawls on the ground but, miraculously, appears to still be alive, barely clinging to life!

The rest of the goblins, seeing the best of them taken down so easily, scatter in every direction, and soon the town is clear of little green men.

Combat over!


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

"Are they done? I think, Yeah I hear them running! Go tell the rest of your tribe!... Whew, things got kinda diceyfor me there, thanks Liam."

She sits around in the new blurry reality she now inhabits, at least till she can see again. Having a moment to breath she looks down and gasps, her dress that she had made special for the festival is now covered in goblin blood and burn holes! It's ruined! She grumbles about this but ignores the ultimately minor wardrobe issue to focus on walking around Sandpoint to see what damage has been done and if anyone needs help, Also she looks for Ameiko, just to confirm her sister is alive. Not that she is too worried about that.


Male Human Spheres Spiritualist/ Spheres Unchained Monk HP 22/22 SP 7/7 AC 18 (tch 15; ff 16); CMD 20; Fort +6, Ref +6, Will +7; Perception +8; Sense Motive +8; Init +2

Liam tries to clear out his ears of the ringing and looks around at the huge mess this all has caused.

"Hey Bel! Are you okay up there? And uh, Mister Olfnir. Are you hurt? Man, Dad is gonna be pissed."

Cure for Belaria: 2d8 + 2 ⇒ (3, 4) + 2 = 9
Cure for Havi: 2d8 + 2 ⇒ (1, 2) + 2 = 5

I have 1 cure left so let's hopefully not need it.

Once the situation there seems under control, Liam goes to find Sheriff Hemlock and see if he can help out.


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

Belaria takes a moment to survey the city from her extremely-heightened viewpoint, just to be sure the little bastards are really gone. She climbs back down to the street as her body returns to its normal size.

"Yeah, I'm alright now. Thanks." she replies to Liam as he heals her.

"Anyone seen Shalelu? She's probably fine, but I didn't think she would miss out on some goblin-thrashing."


Male Jhotun born half-giant Skald 2:HP:14/24 Init +0 AC:15 (touch:10 FF:15) Fort:+5 Ref:+3 Will:+5 Raging song [2/6]

Havi dusts himself off as the ringing stops in his ears.

RUN YOU COWARDS!

He yells at the goblins in a deep northern accent, holding his hammer to his side, in lieu of his holster being on his armor. He eventually turns his attention to the motley crew of individuals, then to Liam.

Yes, I am fine, how is the couple?


The couple have made it to the temple by now, where they're being tended by the acolytes, overseen by the high priest. Assuming you follow them, you are greeted by him, a devotee of Desna named Father Zantus.

"Thank you children. These folk tell me you helped them escape from the goblins at great personal risk. They would have assuredly died without your intervention."

"If I might prevail on you to wait here a bit, I've received word from the mayor. We're calling an emergency town meeting to discuss the attack, and your testimony would be welcome."

You have a bit of time before everyone arrives if you wish to do something. The acolytes can tend to your wounds, but they are saving their magical healing for anyone who might be drug in with immediately life threatening injuries. Despite Desna worship being the primary faith of Sandpoint, and that of the high priest, the Grand Cathedral is a large and surprisingly magnificent structure for such a small town, and contains shrines to other major deities as well: Abadar, Sarenrae, Shelyn, Gozreh, and Erastil.


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

Is inherently worried about her sister despite the ludicrous idea that Ameiko got overwhelmed by a few goblins, Still if they are gathering for a town meeting then she will likely be here in time so she settles down at the Shrine, Taking a moment to mutter a prayer of thanks to the array of good gods for protecting Sandpoint, especially Desna who is both Sandpoint's and her own personal diety.

"I'm glad they are ok, Did the goblins attack other parts of the town then?"


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

"More than happy to help, Father. And don't worry about using your healing on us - we'll be fine, thanks to this guy." Belaria puts her hand on Liam's shoulder. "Man of many talents, he is!"

"Oh! And before the meeting starts, I uh..." She clears her throat. "...would like to apologize in advance for any inappropriate behavior on my part. You see, I was at the Inn right before the attack started, taking considerable advantage of their generously provided mead. I was, er, unprepared for a fight, to put it mildly, so I had to use an alchemical remedy to make myself ready. By my guess, that remedy will be wearing off in about 45 minutes, at which point I'll revert to my prior state of inebriation. Obviously I'll do my best to be calm and respectful during the meeting, but again I am so VERY sorry if I fail to do so, and hope that the gods are feeling especially forgiving tonight."


Male Human Spheres Spiritualist/ Spheres Unchained Monk HP 22/22 SP 7/7 AC 18 (tch 15; ff 16); CMD 20; Fort +6, Ref +6, Will +7; Perception +8; Sense Motive +8; Init +2

Can we retcon bringing the unconscious goblin leader with us?

[i]<Thank the gods the couple is okay.> Liam's sister's thoughts echo his own.

"Ah uh, I didn't do much. Besides you took out that leader Bel. I wonder where your sister Shalelu is. Probably tracking down what's left of these goblins." Liam runs a hand through his hair.

"Sorry about all this Mister Olfnir. Sandpoint isn't usually like this. I hope this doesn't make you not want to visit much anymore. People love hearing your stories and songs. It was...reassuring to have a real warrior out there. Oh! I'm pretty sure there's a standing bounty on goblins. The town will probably reward you at some point."

Liam spends a bit of time standing in front of the shrine to Shelyn so his sister can pray, but otherwise just tries to make himself useful and help out the acolytes.


Male Jhotun born half-giant Skald 2:HP:14/24 Init +0 AC:15 (touch:10 FF:15) Fort:+5 Ref:+3 Will:+5 Raging song [2/6]

Havi looks to Belaria and laughs.

Amekio has kept me with some of the sweetest mead over my years passing through this town. I don't think any would be upset.

Having heard Liam call him "mister" for the second time now he pats him on the back, normal to him but there was a rather loud "thump" heard from Liam

Havi my boy, my name is Havi. From where I stand I see plenty of true warriors, right here. This shall be the beginning of my new saga

Not knowing if the goblin scourge has been quelled just yet he begins putting on his scale mail, looking around to the group, Where was Ameiko when this began?

Havi's face now twisted in mild concern.


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

"I'm sure she's fine, she's a famous Adventurer you know! It'll take more than a few smelly monsters to beat her!"

Speaks about her sister with pride, and is totally not worried or anything...

"Ha, Still anyone seen Ameiko by the way? aha."

Nope not worried.


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

Bel grabs Daji's hand. "Hey, let's not start worrying yet! Once everyone shows up for the meeting, we'll definitely either see her, or someone else who can tell us where she went. Which will probably be off to do famous adventurer stuff!"

Then she turns to Liam. "And I'm not too worried about Shalelu either. Dunno if she'll show up to this meeting - she REALLY doesn't like crowds - but she'll turn up sooner or later. I guess I'm just used to her not being around all the time, ever since she decided I was old enough to look after myself. But I can still count on her to be there when I really need her, and so can you guys!"


Father Zantus smiles at Belaria.

"We all know what it's like to overindulge on a festival day. I imagine many of those coming to the meeting are in a similar situation. Just try to keep things in check."

After a little while, people start trickling into the cathedral. Besides a gaggle of townsfolk you recognize as mostly being small business owners in town, a group of more prominent figures come in with purpose.

Soon, Father Zantus is joined near the podium by Sheriff Belor Hemlock and the Mayor, Kendra Deverin. Hemlock gives Liam a nod from the front of the crowd; the closest he's likely to give to an "atta boy".

After a while, the Cathedral is packed. Daji feels a sharp poke at her right side, and looks over to see nothing. Instead, her sister's chipper tones come from her left. "Hey, sis! Heard you were handling yourself well out there. You took off before I could even get my sword out from under the bed."

As if to make up for her earlier lack of preparedness, she's fully kitted out now in her personal defense gear.

Belaria doesn't notice one last guest until the Mayor is about to speak. Shalelu lurks near the ceiling, comfortably perched on one of the rafters. She looks intently at what's going on, and seems unconcerned. However, her clothing is covered in soot and a few scrapes mar her knuckles; sure sign she was in a fight.

Finally, the mayor steps forward to talk.

"Thank you for coming here today. I'm sorry a celebration of our heritage and faith has once again been marred by tragedy. Thankfully, due to the quick actions of several brave townsfolk, and our own constabulary, casualties of the attack were limited. Many were injured, but none killed."

"Still, this has acted as a wakeup call for us. We've all known the goblins have been unusually active recently. This "Licktoad Tribe" used to be content to harass farmers at the outskirts and steal a pig now and then. We had assumed their activities would stay much the same."

"We were wrong, and should have seen the signs earlier. Their brazen attacks on caravans, though mostly without even injury, are troubling in hindsight. Goblins are not usually so brave, especially without reason."

"We had hoped the situation would be dealt with by the authorities in Magnimar, but the goblins up until now were such a low level threat, and so far away...that not even a bounty had been put on them."

Seamlessly, Sheriff Hemlock steps forward.

"That changes now." his deeper, more commanding voice rings out in stark contrast to Mayor Deverin's more soothing tones. Despite living so long in Sandpoint, his voice still retains the distinctive accent of the Shoanti people. "As of this moment we are reinstating the open bounty on goblins. The town is prepared to pay a bounty of ten gold for each fresh goblin ear delivered to the Sheriff's office. Moreover, we are instating a more substantial 300 gold bounty on the head of the Licktoads' chieftain, who has been identified as a 'Chief Gutwad'; apparently he is extremely fat, and hard to miss."

"Finally, until this bounty has been fulfilled, we are increasing patrols around the city, and opening up a training hall of sorts. If anyone wishes to train to be part of the town militia, with all the rights and responsibilities thereof, you may register at the Sheriff's office in the morning."

His part finished, he steps back and lets the mayor take over again.

"Thank you Sheriff Hemlock. And all of you as well for listening. Rest assured, we have a plan going forward to ensure the safety of Sandpoint once more. If anyone wishes to talk with me, I will be at my office in the morning. But for now, I think, it is time for us all to rest."

While some townsfolk seem discontent, they all nevertheless shuffle out, leaving the cathedral less crowded once more. Mayor Deverin steps up to talk to the rest of you personally.

"I do want to extend a special thanks to you. You did not have to rush forward into danger, but from what I hear Sandpoint would be two citizens smaller than it was yesterday if you had not. I'm sorry that responsibility fell to you, but gladdened you picked it up regardless."


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

"Hey Sis, it's all good, we had it handled! We made a good team!"

After hearing all the news, it was world-shaking, too many things to consider Malita, War with goblins all very important, but...

"Bounty you say? Do the goblins we killed tonight count retroactively? How many were there? Five on the ground, that weird one who was in charge, Did we get any more?"

Daji appreciates gold almost as much as Tribe, and up till now she's mainly made money doing odd jobs and helping around the Inn, even split between the four of them, She would have made more money tonight than she could have made in weeks of waiting tables. She also doesn't really bother to mention that some of the goblins... quite a few of them were killed by other goblins, Hell the rocket that killed them was aimed at her, so it kind of counted as her kill anyway.

"Ten gold a goblin, Three-Hundred too, Imagine that much money. The Inn money doesn't count, that's not mine, Hey would any of you want to perhaps see if we can find some of these goblins? I said it before we make a good team."

Daji turns to the companions, Decided that if Liam alone came along she would be willing to risk it, if they all came she would feel invincible.


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

"You're asking if I want to help wipe out those little bastards, and get paid for it? Gee, I dunno, I'll have to think about it..."

In case this was missed:

Liam Hemlock wrote:
Can we retcon bringing the unconscious goblin leader with us?


You may.


Male Human Spheres Spiritualist/ Spheres Unchained Monk HP 22/22 SP 7/7 AC 18 (tch 15; ff 16); CMD 20; Fort +6, Ref +6, Will +7; Perception +8; Sense Motive +8; Init +2

"Thank you Mayor, I think there are lots of people who would have done the same. Sandpoint looks out for one another."

Once the Mayor moves on, Liam turns to the rest.

"You all wanna go after the goblins? Yeah. Let's see how they like getting jumped. I heard last time goblins attacked Sandpoint, someone's baby almost got snatched. They're a menace." Liam cracks his knuckles.

"Let's go punt some goblins."


Female Human Nightblazer Champion Investigator // Brutal Pummeler 2 | HP 20/20| AC 18; T 14; FF 14 | CMD +20; FCMD +16 | Fort +6; Ref +6; Will +5 | Init +2 | Percep +7

"Speaking of punting goblins, do we wanna interrogate the one we captured? Maybe he'll tell us where to find Chief Gutwad. 'Course, that's a big 'maybe'. But we might as well try and get something out of him as long as he's shhhtilll...uhhhh..."

Belaria suddenly stumbles backwards and falls on her butt. She giggles as she gets up.

"Ohh no, my pana..panash...my not-being-sloshed thingy wore off! Good thing the meeting wash so short. Heydidjyou guys shee Salelu on the shieling? She's so cool..."


Human Freebooter Adventurer Wandering Swordsman| HP:20/20 | SP: 2/5| Regen Charges 3/3 | AC 18 (Touch 16 FF 14)| Fort +5 Ref +8 Will +3 | Init + 4 Perception +6 Sense Motive +6 | CMD 15 CMB+1 | Resolve 1/1 | Martial Focus 1/1 |

"Tie him up and put some dogs on a chain near him, say we'll release the hounds if he doesn't tell us where his chieftan is!"


Male Jhotun born half-giant Skald 2:HP:14/24 Init +0 AC:15 (touch:10 FF:15) Fort:+5 Ref:+3 Will:+5 Raging song [2/6]

Havi laughs deep

A walk to find more goblins, to save a town, this sounds like the start of a grand saga! I cant wait to sing your tale to all who will listen.

He watches as Belaria falls over, giving another chuckle If I am to get back to sleep I will need to be a bit closer to her state of mind he says patting Liam on the back What do you say boy? a celebratory drink and then sleep? He looks to Daji, to extend that invitation. Besides if I am to travel with you, I will need to know you better.

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