Kiroh Batu |
Kiroh's head swivels in place as he is attacked from all sides. He grunts in pain as the dagger pulls from his back. "Now THAT was an ugly move! That really hur..." He shivers as the light seals up his wounds. "Just kidding, fresh as a daisy!" He steps to the side, swinging his sword twice at the closest thief.
Sword @ Pink: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
Damage: 1d8 + 4 ⇒ (2) + 4 = 6
Sword @ Pink: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d8 + 4 ⇒ (5) + 4 = 9
GM Nefreet |
A single hit on one does not deter the many, and Kiroh's target attempts to tumble through the Half-orc's space to set up a flank!
Acrobatics vs Reflex DC: 1d20 + 7 ⇒ (6) + 7 = 13
...failing that, he skirts around Kiroh the long way...
Pink, Dagger: 1d20 + 9 ⇒ (6) + 9 = 15
...while his companion comes at Quetzhal, angered by the Iruxi's bright light!
Blue, Dagger vs FF: 1d20 + 9 ⇒ (17) + 9 = 26
Piercing, Sneak Attack: 1d4 + 1 + 1d6 ⇒ (1) + 1 + (1) = 3
Blue, Dagger vs FF: 1d20 + 9 - 4 ⇒ (1) + 9 - 4 = 6
Piercing, Sneak Attack: 1d4 + 1 + 1d6 ⇒ (1) + 1 + (3) = 5
(assuming Kiroh uses his Reaction, the assailant does indeed contemplate his life choices, reducing the damage to zero.. Maybe they're redeemable after all?)
The Hideout, Round 2
Kiroh (−23/30 HP)
Trig (−0/41 HP)
Blue (−0 HP)
Pink (−0 HP)
Quetzhal (−0/41 HP)
Chupko (−0/36 HP)
Yellow (−8 HP; Mirror Image)
White (−0 HP; Dim Light)
Bold may act!!
Quetzhal |
The druid strikes the pink one twice.
Claws:1d20 + 8 ⇒ (14) + 8 = 22
Damage:1d6 + 2 ⇒ (1) + 2 = 3
Claws:1d20 + 8 - 4 ⇒ (14) + 8 - 4 = 18
Damage:1d6 + 2 ⇒ (2) + 2 = 4
Then he raises his shield.
Chupko |
The Tegnu moves to get the flank position and strikes twice the pink one.
+1 Shortword, vs FF: 1d20 + 9 ⇒ (8) + 9 = 17
Damage, sneak: 1d6 + 1d6 ⇒ (6) + (3) = 9
+1 Shortword, vs FF: 1d20 + 9 - 4 ⇒ (17) + 9 - 4 = 22
Damage, sneak: 1d6 + 1d6 ⇒ (3) + (1) = 4
GM Nefreet |
All solid hits! And yet the pale rogue does not fall. At the behest of the leader in the back, the yellow-cloaked figure moves in to flank Kiroh...
Dagger vs FF: 1d20 + 9 ⇒ (8) + 9 = 17
Piercing, Sneak Attack: 1d4 + 1 + 1d6 ⇒ (2) + 1 + (2) = 5
Dagger vs FF: 1d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21
Piercing, Sneak Attack: 1d4 + 1 + 1d6 ⇒ (4) + 1 + (6) = 11
The cowled leader then springs forward towards Quetzhal with terrifying speed...
Intimidation: 1d20 + 6 ⇒ (10) + 6 = 16
...before retreating back to dim light.
The Hideout, Round 3
Kiroh (−11/30 HP)
Trig (−0/41 HP)
Blue (−0 HP)
Pink (−20 HP)
Quetzhal (−0/41 HP)
Chupko (−0/36 HP)
Yellow (−8 HP; Mirror Image)
White (−0 HP; Dim Light)
Bold may act!!
Trig O'Nomehtri |
Trig waves his hand, dismissing the multiple images of the thug, "My magic is stronger. Yours is weak and puny, like a puny weak thing!"
Cast Dispel Magic on Mirror Image, Counteract Check: 1d20 + 8 ⇒ (2) + 8 = 10
I honestly don't know if that even works like I want it to but I'm still gonna use a damn hero point there!
Counteract Check HP: 1d20 + 8 ⇒ (13) + 8 = 21
He continues mocking the enemies, specifically pink hair, "Hey buddy, you are flanked by the two most deadly foes in the bar. ENTROPY AND TAXES!!! Haha, just kidding. These guys will kill ya faster."
Intimidation (E) to Demoralize Pink: 1d20 + 10 ⇒ (18) + 10 = 28 (w/ Intimidating Glare)
Kiroh Batu |
Sword @ Pink: 1d20 + 8 ⇒ (18) + 8 = 26
Damage: 1d8 + 4 ⇒ (2) + 4 = 6
Sword @ Pink/Yellow: 1d20 + 8 - 5 ⇒ (15) + 8 - 5 = 18
Damage: 1d8 + 4 ⇒ (3) + 4 = 7
Kiroh stays in place swinging his jingling sword wildly at those around him. Afterwards, he pulls up his shield and calls out to the rogue with blue highlights. "You still have time! Run! Go and remake your life!" His redeeming nature seems to be callous towards those directly attacking him.
GM Nefreet |
I honestly don't know if that even works like I want it to but I'm still gonna use a damn hero point there!
YES! I enjoy counteracting in PF2. Your dispel magic is a 2nd-level effect, trying to counteract mirror image, which is normally also a 2nd-level effect, requiring a DC 16 counteract check. BUT! This is a special, gimpy, 1st-level version (that only creates a single image). So even though your result of 10 fails to meet the DC, a Failure still means you "Counteract the target if its counteract level is lower than your effect’s counteract level." So you win!
...I hope that made sense >.>
Trig expertly demonstrates his divine power, terrorizing one of the bandits in the process, who is then summarily executed by Kiroh (Trig's Crit Success to Demoralize changes your Hit into a Critical Hit!). Then, without any magical duplicate to protect him, the yellow-cloaked rogue gets lashed by Kiroh's backswing.
The blue-haired rogue tries to Tumble Through Quetzhal...
Acrobatics vs Reflex DC: 1d20 + 7 ⇒ (16) + 7 = 23
...and then tries to take advantage of the flank on Kiroh!
Dagger vs FF: 1d20 + 9 ⇒ (6) + 9 = 15
Piercing, Sneak Attack: 1d4 + 1 + 1d6 ⇒ (4) + 1 + (3) = 8
Dagger vs FF: 1d20 + 9 - 4 ⇒ (2) + 9 - 4 = 7
Piercing, Sneak Attack: 1d4 + 1 + 1d6 ⇒ (4) + 1 + (5) = 10
The Hideout, Round 3
Kiroh (−11/30 HP)
Trig (−0/41 HP)
Blue (−0 HP)
Quetzhal (−0/41 HP)
Chupko (−0/36 HP)
Yellow (−15 HP)
White (−0 HP; Dim Light)
Bold may act!!
Quetzhal |
The druid strikes the blue one twice.
Claws:1d20 + 8 ⇒ (11) + 8 = 19 VS FF
Damage:1d6 + 2 ⇒ (4) + 2 = 6
Claws:1d20 + 8 - 4 ⇒ (15) + 8 - 4 = 19 VS FF
Damage:1d6 + 2 ⇒ (4) + 2 = 6
Then he raises his shield.
Chupko |
Okay you're coming to take sword's strike. So let's go.
And he strikes on the blue one.
+1 Shortsword, vs FF: 1d20 + 9 ⇒ (12) + 9 = 21
Damage, sneak: 1d6 + 1d6 ⇒ (6) + (3) = 9
+1 Shortsword, vs FF: 1d20 + 9 - 4 ⇒ (1) + 9 - 4 = 6
Damage, sneak: 1d6 + 1d6 ⇒ (6) + (4) = 10
+1 Shortsword, vs FF: 1d20 + 9 - 8 ⇒ (15) + 9 - 8 = 16
Damage, sneak: 1d6 + 1d6 ⇒ (6) + (4) = 10
GM Nefreet |
Hit, hit, HIT, HIT!
And down he goes!
The remaining Fetchlings leap at Kiroh once, then retreat back to the safety of the dim light.
Deception to Feint Kiroh: 1d20 + 5 ⇒ (10) + 5 = 15 Success!
Yellow, Dagger vs FF: 1d20 + 9 ⇒ (10) + 9 = 19 Hooray for Shield!
Piercing, Sneak Attack: 1d4 + 1 + 1d6 ⇒ (4) + 1 + (4) = 9
White, Shadow Swipe: 1d20 + 9 ⇒ (13) + 9 = 22
Slashing: 1d6 + 5 ⇒ (5) + 5 = 10 (− 5 for Shield Block, I assume?)
Free Action, Hide: 1d20 + 6 ⇒ (2) + 6 = 8
The Hideout, Round 4
Kiroh (−16/30 HP)
Trig (−0/41 HP)
Quetzhal (−0/41 HP)
Chupko (−0/36 HP)
Yellow (−15 HP; Dim Light)
White (−0 HP; Dim Light)
Party is up!!
Trig O'Nomehtri |
Trig illuminates his staff and strides into the den of thieves. A word of guidance back to Chupko and he stands there, confident his team will shine!
Chupko |
Thanks
The Tengu moves and casts a spell towards the yellow throwing a piece of wood on his head.
Telekinetic projectile, Guidance: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28
Damage:2d6 + 4 ⇒ (4, 6) + 4 = 14
Quetzhal |
The druid casts tempest surge on the white one.
Tempest surge:2d12 ⇒ (10, 5) = 15 DC 19 basic Reflex save. On a failure, the target also is clumsy 2 for 1 round and takes 2 persistent electricity damage.
Then he raises his shield.
GM Nefreet |
The Fetchling collapses, and the remaining leader sighs.
"I suppose I should thank you for that. The weak willed are easily interrogated."
Reflex: 1d20 + 8 ⇒ (5) + 8 = 13
The Hideout, Round 4
Kiroh (−16/30 HP)
Trig (−0/41 HP)
Quetzhal (−0/41 HP)
Chupko (−0/36 HP)
White (−15 HP; Clumsy 2)
Kiroh is up!!
Kiroh Batu |
Yepp, that is a good time for a shield block. Don't want to go down in this fight.
Kiroh runs at the enemy, forgoing his shield for a moment to swing wildly at the leader. "You led them astray!"
Sword @ : 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d8 + 4 ⇒ (2) + 4 = 6
Sword @ : 1d20 + 8 - 5 ⇒ (2) + 8 - 5 = 5
Damage: 1d8 + 4 ⇒ (5) + 4 = 9
GM Nefreet |
Just as Kiroh steps *right there*, another shadowy puff of smoke envelopes the Fetchling!
1d2 ⇒ 2
Kiroh's swing slashes right through an illusory double of the man, whose eyes then burn red with annoyance. "I suggest you leave this place, NOW, before you are marked as a target by the.. Onyx Alliance," he grins cruelly.
Intimidation: 1d20 + 6 ⇒ (10) + 6 = 16
Something about the way he ends that threat leaves a chill going down Kiroh's spine, leaving him not only Frightened, but also Flat-Footed!
Shadow Swipe vs FF: 1d20 + 9 ⇒ (15) + 9 = 24
Slashing: 1d6 + 5 ⇒ (5) + 5 = 10
Free Action, Hide: 1d20 + 6 ⇒ (13) + 6 = 19
WHERE'D HE GO??
If people wish to Seek him, feel free to roll openly and just draw your cones/circles accordingly.
The Hideout, Round 5
Kiroh (−26/30 HP; Frightened 1)
Trig (−0/41 HP)
Quetzhal (−0/41 HP)
Chupko (−0/36 HP)
White (−15 HP; Undetected)
Party is up!!
Chupko |
Well you're better to surrender before you suffer the Flying Birds Swarm's wrath.
The Tengu follows the light provided by the druid.
Trig O'Nomehtri |
Trig heals Kiroh, ”Don't worry, I can heal anything this dude does. Just go find him and end this threat.”
2-action heal: 2d10 + 16 ⇒ (3, 2) + 16 = 21
He glances behind him at the door, expecting the jerk to have snuck back there to flee.
Perception 30 ft cone towards door sorry can’t add cone to map on my phone: 1d20 + 9 ⇒ (16) + 9 = 25
GM Nefreet |
Thank you! Forgot..
Flat Check: 1d20 ⇒ 18 *Fizzle*
If the leader did head in that direction, Trig does not spot him.
The Hideout, Round 5
Kiroh (−5/30 HP; Frightened 1)
Trig (−0/41 HP)
Quetzhal (−0/41 HP)
Chupko (−0/36 HP)
White (−17 HP; Undetected)
Kiroh is up!!
Kiroh Batu |
Knowing his role, Kiroh grips his sword tightly. The rings jingle softly, this time as his hand shakes in fear. The half-orc yells in frustration, and charges through the tables with his sword held high! "Ahhhhhhhhhhhhh! Show yourself, coward!" He raises his shield, ready for more rogues to jump out from anywhere.
GM Nefreet |
Yeah, playing Hide-and-Seek is kinda clunky in PbP.
As Kiroh runs towards the back, he notices numerous valuable objects and assorted documents piled in heaps on top of the two large tables.
Meanwhile, the leader breaks cover and leaps from behind the bar to assault Quetzhal, his rage silhouetted in the wayfinder's light!
Hatchet: 1d20 + 9 ⇒ (8) + 9 = 17
Slashing: 1d6 + 5 ⇒ (3) + 5 = 8
And then he sweeps at Chupko!
Hatchet: 1d20 + 9 + 1 - 4 ⇒ (20) + 9 + 1 - 4 = 26
Slashing: 2d6 + 10 ⇒ (1, 1) + 10 = 12
The Hideout, Round 6
Kiroh (−5/30 HP)
Trig (−0/41 HP)
Quetzhal (−0/41 HP)
Chupko (−12/36 HP)
White (−17 HP)
Party is up!!
Trig O'Nomehtri |
Trig waves his hand and a sharp pain forms behind the boss's eyes. The gnome moves over to the door, "Last chance to surrender, buddy."
Cast Daze, Basic DC 19 Will Save, 4 mental on failure, 2 on success, 0 on crit, 8 and stunned 1 on fumble. Stride.
Quetzhal |
The druid steps and casts a spell on the the white.
Tempest surge:2d12 ⇒ (11, 3) = 14 DC 19 basic Reflex save. On a failure, the target also is clumsy 2 for 1 round and takes 2 persistent electricity damage.
Chupko |
The Tengu reacts: Hey, be careful, it hurts!
Then he steps and casts a spell throwing a lying piece of wood towards the bad guy.
Telekinetic projectile: 1d20 + 9 ⇒ (16) + 9 = 25
Damage:2d6 + 4 ⇒ (2, 3) + 4 = 9
Kiroh Batu |
1 person marked this as a favorite. |
As the rogue pops up, Kiroh turns in place and runs over to him. He swings his sword twice, breathing heavily. "Getting in our cardio today!"
Sword @ White: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d8 + 4 ⇒ (4) + 4 = 8
Sword @ White: 1d20 + 8 - 5 ⇒ (4) + 8 - 5 = 7
Damage: 1d8 + 4 ⇒ (3) + 4 = 7
GM Nefreet |
Oh boy..
Will: 1d20 + 6 ⇒ (3) + 6 = 9
"G-yeerrgh!"
Reflex: 1d20 + 8 ⇒ (10) + 8 = 18
ZZzztt-SPLODE!
Combat Over!!
Kiroh (−5/30 HP)
Trig (−0/41 HP)
Quetzhal (−0/41 HP)
Chupko (−12/36 HP)
With nobody left to accost you (or for you to interrogate), you are free to examine the pilfered shipment. The items include assorted art objects such as statuettes, ceremonial weapons, and jewelry, as well as a few precious stones.
The assorted documents include detailed tactical information on the Pathfinder Society’s lodges in Andoran, Cheliax, Osirion, Qadira, and Taldor, as well as the Grand Lodge itself, such as guard rotation schedules, pass phrases, entrances and exits, room dimensions, unusual features, dossiers on the lodges’ leaders, and timelines of recent events in those locales.
Chupko |
The archaeologist looks around to see what remains after the fight.
Crafting: 1d20 + 11 ⇒ (10) + 11 = 21
Arcana: 1d20 + 9 ⇒ (4) + 9 = 13
Well we can bring all these things to the Museum which is becoming really a cheap one more and more. And show the documents to Ambrus. He should be interested.
Kiroh Batu |
Kiroh's eyebrows knit together, worried. "Yes, let's deliver the items to the museum carefully. I've had enough with cursed items for a while." He looks at the documents for a while, lips moving as he reads. "This is not good. The Society must have a leak, somewhere near the top." He helps carry the items back.
Trig O'Nomehtri |
Trig yawns, "They certainly seemed like they were going to be more trouble than they ended up being. Let's get this stuff back to the museum and lodge, then go out for dinner! I'm famished."
GM Nefreet |
With items and information in hand, you can report to the Blakros Museum or the Grand Lodge in either order.
At the Blakros Museum, Seshuun is glad you uncovered what you did, but is upset at learning the Onyx Alliance was able to get the drop on the Sixwing Drake’s crew of Pathfinders in the first place. She expresses concern for the apparently missing crew, and hopes the Society is able to learn what happened to them—and discover how the Onyx Alliance managed to pull of their heist. "I intend to speak with my superiors about this incident. I know the Onyx Alliance and the museum have a complex history. Fortunately, you've at least proven yourselves capable. In return, I shall help you with any information I acquire in the future. For now, however, I will be quite busy setting up a different exhibit for the public. Recreations of foliage are one thing. Displaying fraudulent replicas is quite another matter!"
At the Grand Lodge, Ambrus Valsin listens intently to your report. "The Onyx Alliance must have learned of the shipment, stole it with the help of powerful enchantment magic to manipulate the crew and dockworkers, and then prepared to replace the goods with their cursed items in hopes of setting off some kind of disaster at the Blakros Museum. Gods know there've been enough of those over the years; it would be another PR nightmare. I wonder why the Onyx Alliance is suddenly lashing out at both our organizations, though. Whatever the case, the documents you uncovered certainly ties them to the disruptive events occurring at lodges across the Inner Sea. Steel yourselves for the missions ahead.. Your assistance may be needed sooner, rather than later."
Scenario completed ^_^