Zalsus

Quetzhal's page

309 posts. Organized Play character for RangerArcher.


Full Name

Quetzhal

Race

Iruxi

Classes/Levels

Druid (Stormorder) 4 / HP 52/52, Perc +12, AC 21, Fort +10 Ref +8 Will +12 / Spells 1st 3/3, 2d 3/3, Focus 2/2 / Active conditions: Breath control

Gender

Male

Strength 14
Dexterity 14
Constitution 14
Intelligence 8
Wisdom 18
Charisma 10

About Quetzhal

PFS #293201-2007
Experience 38
Faction Verdant Wheel
Wealth 16,88 GP, Reputation Verdant Wheel 38
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Quetzhal
Druid 4
M Medium humanoid (Iruxi)
Senses Perc +12, Aquatic Adaptation

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Defense
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AC 21
HP 52
Fort +10, Ref +8, Will +12

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Offense
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Speed 25 ft.
Melee Claws +9 (2d6+2)
Warhammer +8 (1d8+2)
Ranged -
Space 5 ft.; Reach 5 ft.
Special Attacks None

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Statistics
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Str 14, Dex 14, Con 14, Int 8, Wis 18, Cha 10
Class DC 20
Order Stormorder
Ancestry Feats Aquatic Adaptation, Claws, Wetlander Lizardfolk,Razor claws
Skill Feats Natural Medicine, Acrobatic performer, Cat fall
Class Feats Shield Block, Wild empathy, Storm born, Fighter Dedication, Alertness, Great Fortitude, Basic maneuver : Power attack
Languages Common, Iruxi
Skills Acrobatics +8, Arcana -1, Athletics +8, Crafting -1, Deception +0, Diplomacy +0, Intimidation +0, Herbalism Lore +5, Academia Lore +5, Medicine +2, Nature +12, Occultism -1, Performance +0, Religion +10, Society -1, Stealth +8, Survival +10, Thievery +2
Worn items Hide armor, Wooden Shield, Backpack, +1 strking Handwrap of Mighty blows
Readied items Warhammer
Other items Flint & Steel, Waterskin, Trail rations (1 week), Bedroll, Rope, Holy & Mistletoe
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Primal magic
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Spell Attack Roll +10
Spell DC 20

Cantrips Produce Flame, Guidance, Stabilize, Ray of frost, Electric arc
Spells
..1st- Heal, Longstrider, Hydraulic push

..2d-Hydraulic push height +1, Acid Arrow, Scorching Ray

Focus spells, Focus Points 2 Tempest Surge

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Pathfinder Training
Spell: Academia Lore

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Boons
PLAYER: Julien
CHARACTER: Quetzhal
PFS ID#: 293201-2007
STARTING XP: 38

BOONS:
Verdant Wheel

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Bot Me!:

Botting instructions:
Non-combat case: He follows.
Combat case: He takes cover, uses his spells.