[PFS(1), Menagerie] PFS 1-49: Among the Dead
(Inactive)
Game Master
Blake's Tiger
Map
Tier 3-4
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Not that anyone other than a Pharasman, Urgathoan, or necromancer might know: Mindless Undead in Golarion.
EDIT: Oops. Fixed, I think.
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
Eh? That just links to James Jacobs' profile page :o
Merfolk Cleric 4 | AC 19 T 11 FF 18 | CMD 11 | HP 31/31| F +7 R +3 W +8 | Init +1 | Perc +3 | Channel 6/7 | Divine Vessel 5/6 | Death's Kiss 6/6
I think I'm going to enjoy the philosophical discourse on this table :o
Merfolk Cleric 4 | AC 19 T 11 FF 18 | CMD 11 | HP 31/31| F +7 R +3 W +8 | Init +1 | Perc +3 | Channel 6/7 | Divine Vessel 5/6 | Death's Kiss 6/6
I'm thinking if Otha is joining us, then Aurora will spend 2PP on a scroll with two castings of Daybreak Arrow. Otherwise, she'll spend 2PP on a scroll with 5 castings of Bulls Strength.
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
Tsamara will spend 2 PP to pick up a Wand of Bless.
Being 3rd level, her Spirit Guide archetype now gives her access to Bonded Spirit, which functions as the shaman's Wandering Spirit ability.
For the time being, Tsamara's chosen shaman spirit is Heavens and she selects the Heaven's Leap hex.
Merfolk Cleric 4 | AC 19 T 11 FF 18 | CMD 11 | HP 31/31| F +7 R +3 W +8 | Init +1 | Perc +3 | Channel 6/7 | Divine Vessel 5/6 | Death's Kiss 6/6
GM, we don't appear to have any map link. (When the map is up, Aurora will start mounted on her warhorse).
I have messaged Otha on discord to ask if he's continuing.
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Ugh! Sorry. My son was distracting me... HERE
HP: 25/25 l AC: 17, T 14, FF 13 l CMD 19 l F +5, R +6, W +1 I Init +4 l Senses: Perception +1 I Male NG Human Fighter (Spear Fighter) 3 I Active Conditions:
Apologies for the belated info post.
Felix spent 2PP for a Wand of Cure Light Wounds as well as using some of his gold to purchase a masterwork longspear.
Gotta treat yourself when you gain your first level, right?
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That's a savage hit, but not enough to stop the dog.
Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10
Sorry, still working on my rebuild…will try to post in the morning…
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That spear blow will end the dog.
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Merfolk Cleric 4 | AC 19 T 11 FF 18 | CMD 11 | HP 31/31| F +7 R +3 W +8 | Init +1 | Perc +3 | Channel 6/7 | Divine Vessel 5/6 | Death's Kiss 6/6
It's very suspicious that our contact is waiting for us to tell us that the Zyphus cultists were ordered to kill each other till only one remained - and then there he is to "guide" us in!
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Quote: blocked by an 'accidental' ceiling collapse do we? Cultists of Zyphus respond in unison, "Yes!"
Male LG follower of Irori | Tiefling | Outsider (Native) | Spiritualist 1, Paladin 2 | Resistance Fire 5, Cold 5, Elec. 5 | HP 33/33 | AC 19 T 8 FF 19 | CMB + 5 | CMD 13 | F: +12, R: +2, W: +7 | Init: +4 | Perc: +2, NOW: Perc: +4 | Smite 1/1 | Lay on hands 1/5 | Reroll 1/1 | Darkvision | Speed 20ft / 30 ft charge | Active conditions: ear clear
Can we set standard procedures as before that we detect magic continuously, all of us check for traps etc?
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Sure. And a marching order. Single file: someone always has to be "first" in PF.
Male LG follower of Irori | Tiefling | Outsider (Native) | Spiritualist 1, Paladin 2 | Resistance Fire 5, Cold 5, Elec. 5 | HP 33/33 | AC 19 T 8 FF 19 | CMB + 5 | CMD 13 | F: +12, R: +2, W: +7 | Init: +4 | Perc: +2, NOW: Perc: +4 | Smite 1/1 | Lay on hands 1/5 | Reroll 1/1 | Darkvision | Speed 20ft / 30 ft charge | Active conditions: ear clear
Merfolk Cleric 4 | AC 19 T 11 FF 18 | CMD 11 | HP 31/31| F +7 R +3 W +8 | Init +1 | Perc +3 | Channel 6/7 | Divine Vessel 5/6 | Death's Kiss 6/6
Aurora is best somewhere in the middle so that her Divine Vessel ability can encompass the whole party.
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I arranged tokens off the map for you to rearrange as desired to represent marching order.
Merfolk Cleric 4 | AC 19 T 11 FF 18 | CMD 11 | HP 31/31| F +7 R +3 W +8 | Init +1 | Perc +3 | Channel 6/7 | Divine Vessel 5/6 | Death's Kiss 6/6
Data wrote: Data has 1 rank in it…but it’s not a class skill so it’s only +5…and he doesn’t have trapfinding so he can’t disable traps that are magical… Aurora can bestow +3 to your roll via Divine Vessel and Guidance (Tsamara also has Guidance I think - not that it stacks with itself but it can speed up prep).
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Also... anyone going to fix Felix? Or did I miss it?
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Quote: Do we need to worry about his positioning? Aurora is concerned to keep him alive. Not unless you fireball yourselves. :)
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
GenCon Online stuff is happening this weekend so I suspect our GM and maybe some other folks have been/are busy with that lately :)
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Indeed. Apologies for not letting you know. I meant to write a post after the corpse was inspected, but I've been paying my wife back for the extra time she's one-on-two with the kids, and they've been extra crazy.
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But I'll entertain any thought out solution.
Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10
How far across is the pit? 15’?
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The pit itself is 10' x 10'. The stairwell is adjacent but perpendicular to your landing. A standing jump of 2 squares or a running long jump of 3 squares.
Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10
Thanks, GM. Better odds with the running long jump at 3 squares than standing at two so I’ll run with that…
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
Hey folks, work was kinda rough last night (emotionally) and I've sadly got a funeral to attend later today so I'm going to take a rest day from PbP and anything else that requires creative/cognitive effort. Please feel free to bot/delay Tsamara as necessary and I'll hopefully catch back up with things tomorrow.
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HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
Okay, ready to get back into the swing of things!
Thank you for your patience <3
Male LG follower of Irori | Tiefling | Outsider (Native) | Spiritualist 1, Paladin 2 | Resistance Fire 5, Cold 5, Elec. 5 | HP 33/33 | AC 19 T 8 FF 19 | CMB + 5 | CMD 13 | F: +12, R: +2, W: +7 | Init: +4 | Perc: +2, NOW: Perc: +4 | Smite 1/1 | Lay on hands 1/5 | Reroll 1/1 | Darkvision | Speed 20ft / 30 ft charge | Active conditions: ear clear
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
Think we're waiting on you GM, when you're able :)
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
GM Blake wrote: And the paranoia is going to slow you all down so much... To be fair, we were explicitly warned that the cultists had set up a bunch of traps down here for each other and whoever else wanders by so at least some paranoia seems justified ;)
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Oh, I never meant to imply it wasn't justified.
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I'll get to the result soon, I promise. I was up late working on my son's costume and have to work in the morning.
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I placed a blue square to remind me of things that you don't need to worry about. It is clear of fire.
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Quote: Tsamara moves to her current map position; not really much she can do to help unless there's other options like trying to manually beat the flames out. Despite fires not behaving all the same in the real world, they all apparently behave the same in Pathfinder. So using bedrolls to smother flames, throwing dirt (yes, I know you don't have any) on it, water, etc.
Blowing on them would be a tad ineffectual... ;)
However, sitting out the fire (10 minutes) while it burns through its fuel is also a listed tactic.
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Apologies. I got tied up. You'll be going into initiative, so hold tight.
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HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
I hope those who celebrate it had a Happy (US) Thanksgiving or a Happy Thursday if you don't. There are many things that I'm thankful for and one of them is all of the great people I have the privilege of playing Pathfinder with - like you guys :)
Male LG follower of Irori | Tiefling | Outsider (Native) | Spiritualist 1, Paladin 2 | Resistance Fire 5, Cold 5, Elec. 5 | HP 33/33 | AC 19 T 8 FF 19 | CMB + 5 | CMD 13 | F: +12, R: +2, W: +7 | Init: +4 | Perc: +2, NOW: Perc: +4 | Smite 1/1 | Lay on hands 1/5 | Reroll 1/1 | Darkvision | Speed 20ft / 30 ft charge | Active conditions: ear clear
Thanks so much!!
I wish you guys great holidays!
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HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
Demm tad-draguni wrote: Being a kobold who was raised by kobolds, Demm merely waits for the unsurprising double cross that is surely primed and ready to be sprung. It am about time. Maybe Demm tad-draguni kill fleshie-Sebastus first. The invoker smiles wickedly at the thought of the man burning in magically summoned flames. :D
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Djahan is investigating one of the old school, Osirion, faction missions.
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
Having read the latest GM post all I can say is...'Well, so *that's* a thing.'
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We are nearing the end. Please make sure I have your reporting information, any Day Job rolls, Faction Journal Card notes, or any other things.
HP: 31/31 l AC: 18, T 14, FF 14 l CMD 17 l F +4, R +5, W +6; +4 vs. charm, compulsion, curse | Luminous Form (3/4) l Cat's Luck (1/1) l L1: 6/7, L2: 4/4 l Init +4 l Senses: Perception -1, Low-Light Vision Female CG Catfolk Oracle (Spirit Guide) 4 | Active Conditions: Blur (1 min)
Player Name: Lady Ladile
Character Name: Tsamara
PFS Number: 192133 - 19
Faction: Grand Lodge
Day Job: None
Slow Track?: No
Merfolk Cleric 4 | AC 19 T 11 FF 18 | CMD 11 | HP 31/31| F +7 R +3 W +8 | Init +1 | Perc +3 | Channel 6/7 | Divine Vessel 5/6 | Death's Kiss 6/6
Player Name: supervillan
Character Name: Aurora Arulius
PFS Number: 75577-17
Faction: Dark Archive
Day Job: perform (sing): 1d20 + 10 ⇒ (8) + 10 = 18
Slow Track?: No
Faction card note: provided that we actually defeat the 'Herald of Zyphus', Aurora checks a box for "As a part of defeating an undead creature, use a consumable magic item worth at least 100 gp per character level."
Male LG follower of Irori | Tiefling | Outsider (Native) | Spiritualist 1, Paladin 2 | Resistance Fire 5, Cold 5, Elec. 5 | HP 33/33 | AC 19 T 8 FF 19 | CMB + 5 | CMD 13 | F: +12, R: +2, W: +7 | Init: +4 | Perc: +2, NOW: Perc: +4 | Smite 1/1 | Lay on hands 1/5 | Reroll 1/1 | Darkvision | Speed 20ft / 30 ft charge | Active conditions: ear clear
Thanks a lot GM!
Player name noral
Character name Djahan Ruuh
PFS number 314670-26
Faction Concordance
Day job none
Slow track? Not slow
Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10
Player's Name: Otha
Character's Name: Data-007
Faction: Grand Lodge
PFS #: 239913-12
XP TRACK: Normal
Day Job roll: N/A
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I apologize for the delay. I'm not certain it would have made much difference since I needed to do the Chronicles the old way (RPGChronicles has spoiled me) and haven't had much "sit down" time, but I lost visual tracking of this campaign.
Chronicles are uploaded for those for whom I have reporting information. I will add Chronicles to this link as I get the information.
Chronicles Here
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