Acro 9, Computers 10, Culture 4, Engineering 10, Life Science 4, Medicine 4, Mysticism 7, Perception 6, Physical Sciences 8, Pilot 12, Sense Motive -1, Slight of Hand 10, Stealth 6, Survival 1
Male Human Technomancer 3; Init +5; Stamina-25/25; HP 14/14 [Fast Healing 3]; Resolve 4/4; EAC 19, KAC 19, CM 28; Fort +4, Ref +6, Will +4; Perception +6
Merry Christmas and Happy Holidays to everyone! Its super wet here. Hopefully, everyone has a safe and healthy holidays!
Acro 9, Computers 10, Culture 4, Engineering 10, Life Science 4, Medicine 4, Mysticism 7, Perception 6, Physical Sciences 8, Pilot 12, Sense Motive -1, Slight of Hand 10, Stealth 6, Survival 1
Male Human Technomancer 3; Init +5; Stamina-25/25; HP 14/14 [Fast Healing 3]; Resolve 4/4; EAC 19, KAC 19, CM 28; Fort +4, Ref +6, Will +4; Perception +6
N-1 Will take the Intelligence Boost as well. It knocks him up to 18 which is nice.
Acro 9, Computers 10, Culture 4, Engineering 10, Life Science 4, Medicine 4, Mysticism 7, Perception 6, Physical Sciences 8, Pilot 12, Sense Motive -1, Slight of Hand 10, Stealth 6, Survival 1
Male Human Technomancer 3; Init +5; Stamina-25/25; HP 14/14 [Fast Healing 3]; Resolve 4/4; EAC 19, KAC 19, CM 28; Fort +4, Ref +6, Will +4; Perception +6
Do we see a power source on the body parts? If I use Jolting Surge it on an attached piece do I think it would only effect the body part?
Acro 9, Computers 10, Culture 4, Engineering 10, Life Science 4, Medicine 4, Mysticism 7, Perception 6, Physical Sciences 8, Pilot 12, Sense Motive -1, Slight of Hand 10, Stealth 6, Survival 1
Male Human Technomancer 3; Init +5; Stamina-25/25; HP 14/14 [Fast Healing 3]; Resolve 4/4; EAC 19, KAC 19, CM 28; Fort +4, Ref +6, Will +4; Perception +6
I will be going on vacation from Saturday through Wednesday. I will try and check the boards in the evenings but I may be slow to post over the next few days. Feel free to bot me as needed.
You guys are so close to leveling! You just need a long rest!!!
Prep for it!!!
Roll call, let's make sure everyone is seeing the updates!
If you are not sure what or how to interact, say something! I am more than willing to help figure out thoughts here before you post in gameplay. Think about what your character might do and describe how they do it. XD
I am going to have to re-figure Cass perhaps. This particular angle for Operative isn't that suited to this particular setup, as well as the NPC overlap in skills.
Acro 9, Computers 10, Culture 4, Engineering 10, Life Science 4, Medicine 4, Mysticism 7, Perception 6, Physical Sciences 8, Pilot 12, Sense Motive -1, Slight of Hand 10, Stealth 6, Survival 1
Male Human Technomancer 3; Init +5; Stamina-25/25; HP 14/14 [Fast Healing 3]; Resolve 4/4; EAC 19, KAC 19, CM 28; Fort +4, Ref +6, Will +4; Perception +6
Folks lets make some posts in regards of what you are doing. Right now I have how many people at terminals? What are the rest of you doing? Let's keep this moving!
Yes you may all level up to 3! I am sure you will be resting and cleaning and researching and such.
What do you do to make one of the rooms yours or where do you setup?
I had a head cold this weekend plus the days around it. I am sorry I could not think through my mind fog, let alone post. I should have all games updated by tonight.
KAC 12, EAC 11 HP 17 (hp: 11, stamina: 6, resolve: 5) | Fort +1, Ref +1, Will +3 | LLV, PERC +7 Elf (Asanan / Forlorn) - Solarian 1 [Graviton]
I think he means we should put a team together to walk back to where we were previously camped with the dwarves and tell them to rendevous with us there in the lab.
Acro 9, Computers 10, Culture 4, Engineering 10, Life Science 4, Medicine 4, Mysticism 7, Perception 6, Physical Sciences 8, Pilot 12, Sense Motive -1, Slight of Hand 10, Stealth 6, Survival 1
Male Human Technomancer 3; Init +5; Stamina-25/25; HP 14/14 [Fast Healing 3]; Resolve 4/4; EAC 19, KAC 19, CM 28; Fort +4, Ref +6, Will +4; Perception +6
Acro 9, Computers 10, Culture 4, Engineering 10, Life Science 4, Medicine 4, Mysticism 7, Perception 6, Physical Sciences 8, Pilot 12, Sense Motive -1, Slight of Hand 10, Stealth 6, Survival 1
Male Human Technomancer 3; Init +5; Stamina-25/25; HP 14/14 [Fast Healing 3]; Resolve 4/4; EAC 19, KAC 19, CM 28; Fort +4, Ref +6, Will +4; Perception +6
Back during the 3.0/3.5 age I had a friend who wanted to run d20 Modern. I made Bo Jackson and ran around saying [b]"Bo knows..." whatever it was. I also used power attack and a club (he would never give me a real baseball bat) and almost out damaged the rest of the party together using advanced weaponry. My pistol doing 1 damage and probably falling to scratch a glass case made me remember that story. I am not sure why you introduce super tech weapons that make clubs look so powerful. Slight rant over.
To all of my games FYI:
If you can't tell I am upset when players leave. Please work with me and communicate before leaving. I am aghast at players that barely post, then decide to leave and without interacting with the group as they leave! I am done with it and will be removing said problems for the future!
KAC 12, EAC 11 HP 17 (hp: 11, stamina: 6, resolve: 5) | Fort +1, Ref +1, Will +3 | LLV, PERC +7 Elf (Asanan / Forlorn) - Solarian 1 [Graviton]
GM Wolf wrote:
To all of my games FYI:
If you can't tell I am upset when players leave. Please work with me and communicate before leaving. I am aghast at players that barely post, then decide to leave and without interacting with the group as they leave! I am done with it and will be removing said problems for the future!
I have had three players drop out in the last two weeks and they haven't even said anything up to that point. I can't fix what is not spoken of.
and the issue I take with that is that it's just too easy: in today's world, if you really can't muster "the energy" to communicate something, quickly, briefly, you just don't want to. It's a courtesy issue, plain & simple.
"Hey, can't really engage today (this weekend ... this week) see you soon."
DONE
I have had three players drop out in the last two weeks and they haven't even said anything up to that point. I can't fix what is not spoken of.
and the issue I take with that is that it's just too easy: in today's world, if you really can't muster "the energy" to communicate something, quickly, briefly, you just don't want to. It's a courtesy issue, plain & simple.
"Hey, can't really engage today (this weekend ... this week) see you soon."
DONE