[Gameday X] GM Mauve's #9-2 A Case of Missing Persons (Inactive)

Game Master MauveAvengr

Maps and Info!


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Chronicle #:
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PFS #:
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Starting XP:
Initial Fame/PP:
Starting GP:
Day Job roll:

Please also note any purchases or other items (spells scribed, animal tricks trained, etc.) that you need noted on this chronicle sheet.

Look forward to gaming with you all!

Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |

Hey GM, thanks fir running a game for us!

Chronicle #: 15
Player: Gerald
Character: Ashwell
PFS #: 12445-19
Faction: Dark Archive
Slow/Normal: Normal
Starting XP: 18
Initial Fame/PP: 30
Starting GP: 4995
Day Job roll: Profession Librarian 1d20 + 10 ⇒ (11) + 10 = 21

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: NA | Salazar II | HP 45 (-1) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+10 (+3 Illusions, +2 Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +14 (low-light), SM: +3+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 3/4, Spells Tracked on Sheet

Chronicle #: 13
Player: Pete H.
Character: Dexter and Salazar
PFS #: 123584-3
Faction: Silver Crusade
Slow/Normal: Normal
Starting XP: 12
Initial Fame/PP: 23
Starting GP: 1214.91g
Day Job roll: Profession: Sustainability Consultant + MW Tool: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19

Please also note any purchases or other items (spells scribed, animal tricks trained, etc.) that you need noted on this chronicle sheet.

None

Dexter and Salazar Reporting for Duty!

He is burning the second of three uses of a boon called Piercing the Veil.

Piercing the Veil:
You have seen the deceptions that the powerful hide behind and have broken through them, restoring truth to the Society’s history and vindicating the unjustly persecuted former Pathfinder Eylysia. At the start of any adventure, you may check a box next to this boon to gain a +1 bonus on all Perception and Sense Motive checks, as well as all Will saving throws made to resist or disbelieve illusions, for the duration of the adventure.

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

Chronicle #: 14
Player: PDK
Character: Zzorn
PFS #: 4456-12
Faction: Sovereign Court
Slow/Normal: Normal
Starting XP: 16
Initial Fame/PP: 26
Starting GP: 1731.5
Day Job roll: Knowledge Nobility: 1d20 + 23 ⇒ (6) + 23 = 29

Purchases in this scenario: antiplague and antitoxin (100gp total)

I look forward to gaming with you again GM Mauve!

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) {, waterbreath, ext_mage_armor , 4 images }
Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

I will do it soon.

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

Chronicle #12
Player: Gayel Nord
Character: Jacques Monthreuil
PFS #:43907-7
Faction:Liberty edge
Slow/Normal:Normal
Starting XP:17
Initial Fame/PP: 32/12
Starting GP:7963
Day Job roll: Earn a title (Hell rebels DC 5 loyauty) loyauty (1d10 really): 1d10 + 2 ⇒ (10) + 2 = 12

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

Chronicle #:13
Player:grimdog73
Character:Patros Therinor
PFS #:125048-08
Faction:Grand lodge
Slow/Normal:normal
Starting XP:16
Initial Fame/PP:28/24
Starting GP:6539
Day Job roll:none


Welcome all!

Posted an intro. Feel free to introduce your characters.

Also, here are the slides. Please fill it out, and add your token and initiative/perception modifiers.

Look forward to gaming with you all!

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

I don't feel good today. My head is dizzy. I will need to be botted.


Feel better. We're still in the introduction phase. So probably no botting needed for now.

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

Wait... we it has taking hours? I don't like that.

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

Wait... we... it has taking hours? I don't like that.

Dark Archive

Male Undine Psychic 10 | AC (20)16/16/13 | HP 72/72 + _10__ temp HP| F+9, R+9, W+12 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +15 | CMD 18 | Phrenic Pool 7/7 |
Jacques Montheuil wrote:
Wait... we... it has taking hours? I don't like that.

Yes, Diplomacy (Gather Info) checks take 1d4 hours, I’m pretty sure.


Yeah. That's the general rule, unless you have an ability to shorten that.

Liberty's Edge

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Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

That is a twist.

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

@GM Mauve: let us know if you're waiting for something from us... I *think* the party is all good to go fetch the real Lofton at this point.


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Sorry, had some personal stuff I needed to take care of yesterday. Then went on a nice long hike today with the dog. Will update very soon!

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

from season 2:
]Urxehl hein... We were a thorn to this demon lord sooner than i thought

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

Why did i give so few con on my character?

The Exchange

Male NG Dwarf from Qadira | Cleric of Erastil (formerly Shelyn) 7 | DR5/bludgeoning 35/35 | HP 63/71 | AC 20 T 12 FF 18 | CMB +3, CMD 18 | F: +14, R: +9, W: +17 | Init: +2 | Perc: +19 | SM: +13 | Dipl.: +21 | Rooted Vitality 1/1 | Reroll 1/1 | Darkvision | Speed 20ft | Active conditions: resist electricity 20, defending bone.

Yeah. 12 is rough.

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

Answer: Because you seem to have focused your character entirely on damage. We call these few special individuals Glass Cannons where I'm from. LOL

Now you know what your next belt should be. :P

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

When i create it. Years agp, i focused in ac. Then at level 3, i receive my first crit. Luckly it was an nonlethal weapon. I keep hitting. myself after this. Maybe i should the belt for a con one. A -1 to hit is not bad.

Silver Crusade

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NG Gnome Wild Whisperer (Druid) 6 | Mods: NA | Salazar II | HP 45 (-1) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+10 (+3 Illusions, +2 Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +14 (low-light), SM: +3+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 3/4, Spells Tracked on Sheet

12 Con is rough for a melee damager.

But plenty of ways to manage that. Assuming you already have a +2 belt of strength, I'd suggest adding +2 Con to it (upgrade to Belt of Physical Might, 6000g more) instead of replacing it (4000g).

There are also a couple other items that can help mitigate risk of death, not to mention just having enough Prestige Points saved up to get a resurrection and restorations.

Aegis of Recovery (neck, 1500g) gives a one time 2d8+3 heal when you drop below 0 HP. Buffering Cap (head, 2000g) turns one crit per day into mostly Nonlethal damage.

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

Yeah it's hard to give you any advice as we can't see your gear pal. I'm assuming you're rockin' a full plate with that nice AC 25 yes?

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2
Dexter and Salazar wrote:

12 Con is rough for a melee damager.

But plenty of ways to manage that. Assuming you already have a +2 belt of strength, I'd suggest adding +2 Con to it (upgrade to Belt of Physical Might, 6000g more) instead of replacing it (4000g).

There are also a couple other items that can help mitigate risk of death, not to mention just having enough Prestige Points saved up to get a resurrection and restorations.

Aegis of Recovery (neck, 1500g) gives a one time 2d8+3 heal when you drop below 0 HP. Buffering Cap (head, 2000g) turns one crit per day into mostly Nonlethal damage.

The buffering cap would be very interesting for not being dead after a crit.

The aegis? I was afraid of swarm (neck) but i haven't bought anything there yet.

I have put the list of items. Very bare Wow, i forgot to buy a ring of protection!

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

im saving to add con to my dex belt


2 people marked this as a favorite.

The troll was a CR 9 encounter and focuses all his attacks on the most threatening target, which would have been Jacques. With three attacks+rend and a +16/+17/+17 to attack, the troll could very much kill a character. He did roll a nat 20 and would have confirmed if your AC was just 1 lower. So potential for a lot of damage.

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

I don't know much i could do. My skill are very subpart.

Silver Crusade

1 person marked this as a favorite.
NG Gnome Wild Whisperer (Druid) 6 | Mods: NA | Salazar II | HP 45 (-1) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+10 (+3 Illusions, +2 Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +14 (low-light), SM: +3+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 3/4, Spells Tracked on Sheet
Jacques Montheuil wrote:
I don't know much i could do. My skill are very subpart.

Engineering to get a feel for the construction of the prison?


I'm fairly flexible. If you think a skill is relevant in any way, feel free to roll it.

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

i will post tomorrow.

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

... i would have like to take a potion of enlarge but in a corridor, that wasn't a good idea.

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

This is the second time that i attack non lethally and still kill.

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

Noral I think we're all waiting on you now... :)

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

I will post tonight

Liberty's Edge

Fighter 6| 25 ac (t:13;ff;22) 57/57 hp. |For +7; reflex +5 will+4; fear+2| init +2

... third one. Wow. I was sure you needwd the double of hp to kill with non lethal.

Grand Lodge

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Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

after a point, it becomes lethal of the target is unconscious

Silver Crusade

2 people marked this as a favorite.
NG Gnome Wild Whisperer (Druid) 6 | Mods: NA | Salazar II | HP 45 (-1) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+10 (+3 Illusions, +2 Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +14 (low-light), SM: +3+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 3/4, Spells Tracked on Sheet

I mean, generally it does require double to kill. But when you do over 50 damage to an already injured enemy even at this level, that usually means dead-dead.

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]
Jacques Montheuil wrote:
... third one. Wow. I was sure you needwd the double of hp to kill with non lethal.

LOL that's double the healing when you apply healing magic against nonlethal dmg you mean...

No, in your case you are not healing anyone with that big sledgehammer... lol


I may have miscalculated the non-lethal damage into the lethal damage (oh the joys of doing math past my bedtime!). Either way, both guards Jacques attacked are either dead or very nearly dead.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

pretty sure that's happened to all of us a one point or another...

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

In other news, WE DON'T WANT JACQUES MIND-CONTROLLED TO SWING THAT THING AT US, ok? :P


Yeah, I'd definitely be terrified of Jacques if I was fighting him. Luckily for you, these guards don't seem all that magic-y.

Grand Lodge

Male Human Swashbuckler(rondelero)7 HP 67 AC 27, T 19; FF 18, F +7, R +13, W +9, Init +7(+9), Perc +11

hey GM...how's the Tyranny game going? we just wrapped the other day...i peek at your game once in a while...is Cevrik MIA?


It's going well. About half way through the second scenario. Yeah, Cevrik's been gone since late September.

Sovereign Court

1 person marked this as a favorite.
Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]
Dexter and Salazar wrote:
..move request...

I moved you 5ft. diagonal to SE; please confirm it was done as intended.

Silver Crusade

NG Gnome Wild Whisperer (Druid) 6 | Mods: NA | Salazar II | HP 45 (-1) | AC/Tch/FF 19/12/18 (+4 vs. Giants) | CMD 13 | F/R/W +9/+5/+10 (+3 Illusions, +2 Neg Energy, 5 Neg Energy Resist) | Speed 20ft | Perc: +14 (low-light), SM: +3+1d6 | Init: +3 | 2 Star Reroll 1/1, Inspiration 3/4, Spells Tracked on Sheet
Zzorn wrote:
Dexter and Salazar wrote:
..move request...
I moved you 5ft. diagonal to SE; please confirm it was done as intended.

Perfecto!

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

@GM: tried to PM Noral but he's not responsive yet; he must be busy. I'd go ahead and 'bot him' into healing Patros if I were you, as I think that's what Noral would do first before taking care of the enemies...

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