Race |
| HP 51 57 (-0) Ferocity | AC/Tch/FF 25/11/24 25/12/23| CMD (trip) 18 (22) | F/R/W 8/6/3 10/9/5 (evasion, +4 vs. Enchantments, Deathless) |
Classes/Levels |
| Speed 40ft | Perc: +5 (low-light & scent) | Init: +1 (or acts with Dexter) |
Gender |
N Medium Boar 6 | Mods: Haste, Good Hope, Inspired Rage, feather step, Swarmbane Clasp |
About Salazar the Boar
Salazar lvl 6 Medium Boar (Animal)
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CMB +8
Attack Modifiers BAB +4, Str +4
Gore +9 for 1d8+6
[dice=Gore - Power Attack]1d20+9-2[/dice] for [dice=Piercing + P.A.]1d8+6+6[/dice] IC/Bless/Other?
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AC Calculation +10 Natural, +4 Barding, +1 Dex
HP Calculations 1-6) 6 HD = 27, Con 18, Toughness 6
Save Calculations Base 5/5/2, Ability 3/1/1
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Str 19, Dex 12, Con 17, Int 3, Wis 13, Cha 4
Feats 1) Toughness, 2) Power Attack, 5) Weapon Focus: Gore
Skills (ranks*) Acrobatics +4* (+8 on a running long jump), Climb +8*, Escape Artist +0, Fly +0, Intimidate -3, Perception +5*, Stealth +5**, Survival +1, Swim +8*
Tricks (9) Attack All Creatures (2), Down, Work, Track, Stay, Sneak, Heel, Break Out; Bonus (3) Defend (Default), Flank, Guard
Devotion (Ex): An animal companion gains a +4 morale bonus on Will saves against enchantment spells and effects.
Evasion (Ex): If an animal companion is subjected to an attack that normally allows a Reflex save for half damage, it takes no damage if it makes a successful saving throw.
Ferocity: The creature remains conscious and can continue fighting even if its hit point total is below 0. The creature is still staggered and loses 1 hit point each round. A creature with ferocity still dies when its hit point total reaches a negative amount equal to its Constitution score.
Carried/Worn: +1 Deathless Studded Leather Barding 20, Pack Saddle 15, Small Blanket 1, Medium Blanket 3, Small Bedroll 1, 50 ft silk rope 5, grappling hook 4, Trail Rations (12 days) 3, Feed (4 days) 40, Carnivore Feed (8 days) 40 lb, Ioun Torch, Swarmbane Clasp
Weight Carried: 143 lbs + 0 lbs extra
Carrying Capacity: Light Load (150), Medium Load (200), Heavy Load (300), Lift Over Head (300), Lift Off Ground (600), Drag/Push (1500)