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To the east, Mheenah notices the passageway slants downward — small rivulets of water trickle into the darkness. Creaking and splashing noises can be heard from further along the passage...
To the west, the passage forks yet again, a muddy passage to the NW and a not so muddy passage to the SW...
Party status:
Mheenah (-3;)
Lorelei (-5; -2 DEX)

Mr Pitch II |

"Well, unfortunately I don't have anything prepared today to help with venom. Given how large this lair is proving, we... may not be capable of clearing it all out in a day," the raven states, obviously unhappy with this conclusion.

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"Well, unfortunately I don't have anything prepared today to help with venom. Given how large this lair is proving, we... may not be capable of clearing it all out in a day," the raven states, obviously unhappy with this conclusion.
"From what we've learned, I don't think we have any choice." says the wolf. "If we don't find the children today, it will likely be too late to save them. Not to mention that our entry into this place will have been discovered and the guard redoubled. Either we find them today, or we give up hope of ever rescuing them. And I for one will never give up my child."
"I'll be fine. I just may need to rest once in a while."

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"Do you think they have boats down here?"
"I dunno. Maybe." says Mheenah. She flies off to the right.

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Mheenah goes west and spies the lowest room in the dungeon. Here the water that seeps and trickles through the labyrinth finally collects in a buried under a heavy timber, and attempts a rescue. Five zombies operate a system of buckets connected to a stout rope and pulley. As the pulley turns, the buckets are dipped into the pool and filled, then lifted through a hole in the ceiling. At the top of the cycle, the buckets are tipped by a cleverly placed block of wood, emptying the water into the marsh and returning for another load. The zombies here are very singleminded of purpose, and ignore Mheenah…
There appears to be nothing else of interest…
Party status:
Mheenah (-3;)
Lorelei (-5; -2 DEX)

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Mheenah flies back to her companions.
"Eh, it's just a bunch of zombies bucket-brigading the water out of this place. Like, maybe don't build your evil lair in a literal swamp? Sheesh."
"Anyway, that way is a dead end. But at least it tells us that there's no other deeper layers in this place. We're at the bottom."

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Impulsive as always, Spirit dashes off to the west, quickly coming to a fork in the passage; the way NW is covered in mud while the SW passage runs relatively mud-free…
Party status:
Mheenah (-3;)
Lorelei (-5; -2 DEX)

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Mheenah goes to the south and sees an opening to a chamber to her right (#32); further down she notes the passage becomes muddy, with forks to the east and southwest…
Looking into the chamber, she sees…
The walls of this cave drip and glisten with moisture, but the area is apparently empty. Mheenah’s sharp ears can hear trickling water and faint creaking noises; while she is not able to determine the direction the noises are coming from, she suspects it might be tied to the water room with the working zombies…
There is nothing of interest here.
Party status:
Mheenah (-3;)
Lorelei (-5; -2 DEX)

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As Mheenah presses on, with Spirit not far behind and then the others, she comes to another branch. To the east, she sees a mud free passage that fork, to the west, an entry into a larger chamber that reeks of a most familiar smell…TROGLODYTES!
Party status:
Mheenah (-3;)
Lorelei (-5; -2 DEX)

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Mheenah heads east and sees the passage extends east for a stretch; branching off north, she sees a chamber (31) and checks it out…
The floor of this cave is fairly dry. It is also littered with bones, and the area smells faintly of rot. This cave is empty.
Party status:
Mheenah (-3;)
Lorelei (-5; -2 DEX)

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Mheenah flies back to the group. She lands and turns visible and begins marching about in exasperation.
"Nothin'! This place is a stupid maze of mud and slime and bones and nothin'! Who'd want to live in a hole like this? Nagas are idiots!" She kicks at the muddy dirt of the floor, sending a tiny arcing shower of goop at the passage wall.

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The wolf watches Mheenah's diatribe, then moves forward and licks some of the mud off the little demon's head and back.
"I think we're doing very well, all things considered. We're alive, there's been no general alarm, and we're bound to find them eventually. Have patience little one." she says in a gentle, soothing voice.

Spirit the Ferret |

"Yeah, I'm sure we'll find them!" Spirit declares. "So let's keep going! If they're not down that way, probably they're this way!"
He heads off to the southwest from the fork.

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Mheenah fends off the tongue of the wolf with tiny windmill arms. "Quit it, will ya? Go slobber on the bird!"
Then she takes off into the air and follows Spirit. "Yeah. Probably." she says without enthusiasm.

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Spirit leads the party down the SW passage…it soon turns muddy and looks to open up into another chamber and that familiar smell again of…troglodytes…
Party status:
Mheenah (-3;)
Lorelei (-5; -2 DEX)

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"Huh, that's funny, I smelled them down another passage back the other way." says the quasit. "You don't suppose there some big cavern fulla dozens of them stink lizards, do ya?"
"Lemme go see what we're dealin' with."
She turns invisible and flies off to check the far end of the corridor.

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Mheenah finds a large cavern, heavy with the stench of troglodytes, but no sign of them…there’s a passage leading further west and the large cavern appears to bend around to the east…
Party status:
Mheenah (-3;)
Lorelei (-5; -2 DEX)

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Mheenah returns to the group and reappears.
"C'mon, it's ok! They buggered off somewhere!"
She leads the group back to the cavern and then to the Northwest Passage.
Which I guess makes the kids the Indies?

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Mheenah and Spirit press on in and see this leads to another chamber…
This small chamber holds a savage-looking reptile that strongly resembles a miniature tyrannosaurus rex. It is chained to the west wall of the cave and looks as if it can not come closer than 5' to the east wall. Several disturbingly human bones are scattered about, and four jaw bones have been driven into the dirt walls of the chamber.
Party status:
Mheenah (-3;)
Lorelei (-5; -2 DEX)

Spirit the Ferret |

"The rest of us can probably get past, but maybe I should teleport Lorelei?" Spirit suggests. "I feel kind of bad for that thing being all chained up, but it probably wouldn't say thank you if we let it go."

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Several disturbingly human bones are scattered about, and four jaw bones have been driven into the dirt walls of the chamber.
"Oh no... is that... them?" asks Mheenah in a tremulous voice as she points at the 4 jaw bones. "Are we too late?"

Spirit the Ferret |

"No, I'm sure they're fine! They're going to be in the room with the naga, and the naga will be all 'foolish creatures, I have your masters, how could you beat me?' and we'll be all 'like this!' and then we'll free them and everything will be fine!"
Is there... just a hint of a manic edge to Spirit's voice? A crack to his irrepressible optimism?

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Lorelei sits, looking hard at the reptile, then speaks.
"The way I see it, if those bones belong to the children, then our business will still be with the nagas. We would have to revenge ourselves upon them and make sure that no one else in the town suffered because of their wickedness. And if the bones do no belong to the children, then engaging this beast would serve no purpose."
"In either case, we can gain nothing by fighting this thing. But I agree with Spirit, I believe the children are still alive. I think I would feel it if my boy was dead."
"Use your teleporting spell, Spirit. Let's move past this beast."

Mr Pitch II |

"It would make little sense for them to capture our masters merely to feed them to a beast. No, they will still be trying to convert them to their cause," Mr. Pitch opines. He waits until Spirit is casting his spell, then swiftly darts through the cavern to the other side.

Spirit the Ferret |

"See, Lorelei believes it too!" Spirit says as he scampers down the wall and over to the wolf. With a wave of his tail he sends Lorelei to the other side of the cavern, and then does likewise himself.

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You make your way past the bonesnapper, it lunges at you and large sharp teeth snap, missing you by just under a foot or so as the chain restrains it just enough…
You come into a large and eerie cavernous chamber…
This huge cavern is lit by a ghostly green glow emanating from the eight columns supporting the vaulted ceiling. A rather large flatbottomed boat is set at the shore of the pool before you, and the water seems to occupy most of the cavern...
Party status:
Mheenah (-3)
Lorelei (-5; -2 DEX)

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"C'mon you lugs, it's better'n swimmin'." says Mheenah.
Any oars or a pole for propelling this thing?

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Yes, there are oars attached, two on each side…
As you prepare to use the boat, Mr. Pitch detects pattering feet, followed by a slightly heavier sound, as if feet tromping in mud…
Party status:
Mheenah (-3)
Lorelei (-5; -2 DEX)

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"Tromping? Is that a word?" asks Mheenah. She turns invisible and flies off the way they came to investigate.

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Mheenah flies back to check out the noise and sees…
…an old man, with a familiar face, making his way through the mud, with a weasel upon his shoulders…it’s the old hermit from the grove of stately elms back in Orlane!
He cocks his head, looking in Mheenah’s direction, mumbles a few words, then murmurs, ”Ah, it’s the quasit! About time, Whiskers here has been tracking you for days…”
Party status:
Mheenah (-3)
Lorelei (-5; -2 DEX)

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Mheenah rematerializes. "Well, look at you, ya meet all the best people down here! Mind the dinosaur! We was just about to hop in a boat and cross some kinda lake. Hey, Lorelei got some kinda poison up her snoot from a centipede, you got anything for that?"
She will accompany the druid back to the group.

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Shaking his head to Mheenah, the hermit says, ”Sadly, no…but I do have some spells that might help against the naga…”
Nodding to Spirit, he says, ”Llywillan thought you might be in over your ahead against this naga and asked me to go after you…he and his brother are dealing with the constable and his thugs, in addition to some others that have been charmed, or they would’ve come their selves…
“So, I’ve seen your path of destruction…are you any closer to finding this naga?”
Party status:
Mheenah (-3)
Lorelei (-5; -2 DEX)