CORE PFS1 10-16 What the Helms Hide PaizoCon Online PbP (Inactive)

Game Master Curaigh

CORE A series of four quests across the Inner Sea region!
Slides & Maps


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Grand Lodge

Malakar | Male LN Small Halfling Wizard 1 DARK ARCHIVE | HP 7/7 | AC 13, T 13, FF 11 | CMD 6 | F +2 R +5 W +3; +2 vs. fear | Init +2 | Perc +3 | Speed 20ft | Spells 1st 3/3 | Acid Dart 6/7 | Active Conditions: None.

"Hmmm... let me think... Have we explored the Halls of Absalom for the totem?"


Core Helms ! Wizards Wanted Gameday X
Grigory Reinhold wrote:
Maybe we have to put the cloak on the speaking artifact and get it to sing the song from the tablets?

Close!

Coincidence or not, there is a Shoanti totem of a riderless mount in a display case of this room. Similarly Kreighton Shane produces a number of cloaks for your use. Remember this is the room the Eylyisia's 'assassination attempt' was foiled.

How much do you, as players, like to solve the puzzles yourself/as opposed to letting dice rolls answer questions?

Scarab Sages

Destiny of the Sands - Part 1-2-3 Mythic Power: 0/9 Female N Human Fighter 5 | HP 56/56 | AC 19 T 15 FF 14 | CMB +7, CMD 22 | F +7, R +7, W +2 (+1 vs. fear)| Init +12 | Perc +9 | SM +0 | Speed 30ft

I think we should put the cloaks on and put the hoods up.

@GM: Usually I prefer solving the puzzles myself. But here I'm kind of drawing a blank... :-/

Grand Lodge

Malakar | Male LN Small Halfling Wizard 1 DARK ARCHIVE | HP 7/7 | AC 13, T 13, FF 11 | CMD 6 | F +2 R +5 W +3; +2 vs. fear | Init +2 | Perc +3 | Speed 20ft | Spells 1st 3/3 | Acid Dart 6/7 | Active Conditions: None.

Yeah, I usually love solving puzzles but I've had a bit of a crazy week.

Grand Lodge

Female Human Rogue-5 | F:2, R:9, W:2 | hp: 44/32(44) | AC:19(MA) 16(BoA+1) 17(Leather)| Per:10, SM:6 | Init +4(9) | BAB+3, MAB+3, RAB+7 | TSRR:1 | CLW Wand: 17/50 MA Wand:48/50 AntiToxP:2 CMWP:2 CSWP:1 MAP:1 DVP:1| 124312-12 | LE

Same here ... crazy week .. and I agree with Merida

Grand Lodge

Male Half-Orc Ranger 1| HP: 12/12 | AC: 16, Touch: 12, Flat: 14 | Saves - Fort.: 3, Ref.: 4, Will: 1 | Percept.: +6 | Initiative: +4

Guess we oughta put these cloaks on then? Grigory asks, taking one of the cloaks from Kreighton Shane.

An' maybe somebody can sing that song from the tablets? Still not sure about the statue thing, though.


Core Helms ! Wizards Wanted Gameday X

As he mentions it, Grigory sees the Shoanti totem in the research library. It is without a rider, but fortunately that part was found in Jeggare Museum. Magic draws the rider totem to the mount totem like a magnet on steel. There is a satisfying click, click, click.

The timing of the clicks matches the song found in Highhelm. So the Pathfinders begin singing the once forgotten song.

As they do so they pull the hoods of their cloaks over their head, not to hide their identity, ...but to reveal the identity of another. As if seeing from someone else's eyes the strong magic gains a hold o them.

Please visit slide four, and choose one of Eylysia's companions, you will be seeing the next part through their eyes...

after you have chosen...:

The research library blurs as the relics on the shelves seem to age in reverse. Items and furniture shuffle rapidly about the room until finally the movement comes to a halt. The room is now arrayed much differently than it was before, and strange swirling clouds of blurred space wend throughout the area. At the center of the library stands a gnome woman with faded teal hair.

“About time you got here!” she exclaims. “I’m expecting Veldrid any minute! We need to confront her with what we know and convince her to turn on the others. Once their deeds are revealed, they’ll have no choice but to resign.”

The door opens, admitting three figures wearing Decemvirate helms: one eyeless and triple-flanged, another topped with stag antlers, and the third a crystal-studded black domino mask. Eylysia blanches, but quickly covers it up with a smile. “So... I take it you aren’t willing to play nice?”

“It is the Decemvirate’s will that your investigations cease,” declares the antler-helmed figure. The figure behind the eyeless helm nods, and the domino-masked figure hesitates before also nodding.

“I wonder whether your other colleagues would agree.” Eylysia draws herself up to her full height. “I doubt they’ll agree with your perspective once they know what I know.”
The figure in the eyeless mask draws his sword. “Then you understand why we cannot let you live.”

Grand Lodge

Female Human Rogue-5 | F:2, R:9, W:2 | hp: 44/32(44) | AC:19(MA) 16(BoA+1) 17(Leather)| Per:10, SM:6 | Init +4(9) | BAB+3, MAB+3, RAB+7 | TSRR:1 | CLW Wand: 17/50 MA Wand:48/50 AntiToxP:2 CMWP:2 CSWP:1 MAP:1 DVP:1| 124312-12 | LE

Nightkit puts on a cloak then leads the others in the song, adding some interpretive dance to illustrate it.
perform: 1d20 + 7 ⇒ (12) + 7 = 19

She then feels an affinity for Avera, the elven rogue.

I knew there was something rotten in the Decemverate she exclaims, stepping forward to protect her friend.

Scarab Sages

Destiny of the Sands - Part 1-2-3 Mythic Power: 0/9 Female N Human Fighter 5 | HP 56/56 | AC 19 T 15 FF 14 | CMB +7, CMD 22 | F +7, R +7, W +2 (+1 vs. fear)| Init +12 | Perc +9 | SM +0 | Speed 30ft

Merida assumes the form of Idina Gray, the half-elf barbarian.

Grand Lodge

Male Half-Orc Ranger 1| HP: 12/12 | AC: 16, Touch: 12, Flat: 14 | Saves - Fort.: 3, Ref.: 4, Will: 1 | Percept.: +6 | Initiative: +4

Grigory dons the cloak and sees the scene play out through the eyes of the human bard, Sera Calthial.

Grand Lodge

Male Dwarf Monk 4, Hp:16/34, AC:24 T:16 FF 18; Fort +7, Ref +6, Will +8, +5 Init, +11 Perception (Darkvision), Active Effect: Fast Movement 30'

Markus, true to form, assumes the mantle of the other dwarven monk...


Core Helms ! Wizards Wanted Gameday X

reposting from spoiler above

The research library blurs as the relics on the shelves seem to age in reverse. Items and furniture shuffle rapidly about the room until finally the movement comes to a halt. The room is now arrayed much differently than it was before, and strange swirling clouds of blurred space wend throughout the area. At the center of the library stands a gnome woman with faded teal hair.

“About time you got here!” she exclaims. “I’m expecting Veldrid any minute! We need to confront her with what we know and convince her to turn on the others. Once their deeds are revealed, they’ll have no choice but to resign.”

The door opens, admitting three figures wearing Decemvirate helms: one eyeless and triple-flanged, another topped with stag antlers, and the third a crystal-studded black domino mask. Eylysia blanches, but quickly covers it up with a smile. “So... I take it you aren’t willing to play nice?”

“It is the Decemvirate’s will that your investigations cease,” declares the antler-helmed figure. The figure behind the eyeless helm nods, and the domino-masked figure hesitates before also nodding.

“I wonder whether your other colleagues would agree.” Eylysia draws herself up to her full height. “I doubt they’ll agree with your perspective once they know what I know.”
The figure in the eyeless mask draws his sword. “Then you understand why we cannot let you live.”

initiative!:

Merida Bowie: 1d20 + 3 ⇒ (12) + 3 = 15
Grigory Reinhold: 1d20 + 4 ⇒ (2) + 4 = 6
Tristan Beowulf Derexhi: 1d20 + 3 ⇒ (4) + 3 = 7
Nightkit: 1d20 + 4 ⇒ (6) + 4 = 10 1d12 ⇒ 11
Markus Stonewarden: 1d20 + 1 ⇒ (13) + 1 = 14
Malakar Wandermore: 1d20 + 2 ⇒ (16) + 2 = 18
VT 1: 1d20 + 4 ⇒ (2) + 4 = 6
VT 2: 1d20 + 4 ⇒ (17) + 4 = 21
VT 3: 1d20 + 4 ⇒ (6) + 4 = 10, 1d12 ⇒ 6

The decemvirate member in the Antlered mask stares at Malakar for a hard moment, then suddenly draws a bow and shoots at the halfling!
Bow: 1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8, thud: 1d8 + 1 ⇒ (6) + 1 = 7

R1
Antlered mask (21): shoots Malakar!
Malakar Wandermore (18) <--here now
Merida Bowie (15): <--here now
Markus Stonewarden (14): <--here now
Nightkit (10.4.11): <--here now
Eylysa (10.4.p)
Domino mask (10.4.6)
Grigory Reinhold (8)
Tristan Beowulf Derexhi (7)
Eyeless mask (6)

The maps might take me a while. Mists create cover for anyone on the opposite side.

Grand Lodge

Malakar | Male LN Small Halfling Wizard 1 DARK ARCHIVE | HP 7/7 | AC 13, T 13, FF 11 | CMD 6 | F +2 R +5 W +3; +2 vs. fear | Init +2 | Perc +3 | Speed 20ft | Spells 1st 3/3 | Acid Dart 6/7 | Active Conditions: None.

Malakar gasps as the arrow flies right by him. "That was not nice."

In retaliation, Malakar points at the one that shot at him. "Go to sleep, deerman."

Cast Sleep vs Antlered Mask. DC 15.

Scarab Sages

Destiny of the Sands - Part 1-2-3 Mythic Power: 0/9 Female N Human Fighter 5 | HP 56/56 | AC 19 T 15 FF 14 | CMB +7, CMD 22 | F +7, R +7, W +2 (+1 vs. fear)| Init +12 | Perc +9 | SM +0 | Speed 30ft

Merida runs towards the western wall (drawing her composite longbow in the process) and shoots an arrow at the enemy in red.

By the way: Can we get a legend which color corresponds to which helmet/name, please? It's a bit confusing...

Longbow Point-Blank + buff: 1d20 + 5 + 1 + 2 ⇒ (15) + 5 + 1 + 2 = 23 (no cover)
Piercing + buff: 1d8 + 2 + 1 + 2 ⇒ (6) + 2 + 1 + 2 = 11

Grand Lodge

Female Human Rogue-5 | F:2, R:9, W:2 | hp: 44/32(44) | AC:19(MA) 16(BoA+1) 17(Leather)| Per:10, SM:6 | Init +4(9) | BAB+3, MAB+3, RAB+7 | TSRR:1 | CLW Wand: 17/50 MA Wand:48/50 AntiToxP:2 CMWP:2 CSWP:1 MAP:1 DVP:1| 124312-12 | LE

And where Eylysia is so she can be protected

Nightkit double moves to get around and behind them.


Core Helms ! Wizards Wanted Gameday X

Will Save: 1d20 + 1 ⇒ (10) + 1 = 11

The spell that Eylysia used to store this interactive vision was never intended to lay dormant for so long, and much of it has eroded with age. The battlefield is covered in roiling ropes of mist, as though the memories of those areas had faded. Any creature within or on the opposite side of one of these streams of mist has concealment (20%
miss chance).

Markus is up. Eylysa has been added to the map.

"Veldrid, I thought you would recover your senses and confess to what you have done," Eylysa says. She casts magic and a crack of energy flies at the dwarven woman.

Merida:
After markus goes you will need to make a Will Save against the domino mask' magic!

Antlered mask (21): shoots Malakar!
Malakar Wandermore (18) casts sleep
Merida Bowie (15): shoots domino mask
Markus Stonewarden (14): <--here now
Nightkit (10.4.11): double moves
Eylysa (10.4.p)
Domino mask (10.4.6) (RED)
Grigory Reinhold (8)
Tristan Beowulf Derexhi (7)
Eyeless mask (6) (YELLOW)

Scarab Sages

Destiny of the Sands - Part 1-2-3 Mythic Power: 0/9 Female N Human Fighter 5 | HP 56/56 | AC 19 T 15 FF 14 | CMB +7, CMD 22 | F +7, R +7, W +2 (+1 vs. fear)| Init +12 | Perc +9 | SM +0 | Speed 30ft

GM:
Will Save: 1d20 + 0 ⇒ (4) + 0 = 4 Uh-oh...

Also, too far away from Grigory, so no +1 morale to saves - not that it matters with this result anyway...


Core Helms ! Wizards Wanted Gameday X

Eylysa works some magic, and her bright teal hair glows with energy. Veldrid, the dwarf woman in the domino mask, gains a teal glow as well. When it fades, some of the shine seems to have left the traitorous Decemvirate member.

Veldrid begins singing a dwarven chant of courage and she seems to regain some of her shine--as do her allies.

Markus, Grigory & Tristn are up.

Antlered mask (21): (asleep) shoots Malakar!
Malakar Wandermore (18) casts sleep
Merida Bowie (15): shoots domino mask
Markus Stonewarden (14): <--here now
Nightkit (10.4.11): double moves
Eylysa (10.4.p) debuffs Red
Domino mask (10.4.6) (RED 11+) casts a spell
Grigory Reinhold (8)<--here now
Tristan Beowulf Derexhi (7)<--here now
Eyeless mask (6) (YELLOW):

Merida:
On your turn, roll a percental die, your next action* is determined by the roll. *actually the next how long: 1d4 ⇒ 2 rounds.

Grand Lodge

Male Dwarf Monk 4, Hp:16/34, AC:24 T:16 FF 18; Fort +7, Ref +6, Will +8, +5 Init, +11 Perception (Darkvision), Active Effect: Fast Movement 30'

Sorry getting back to work after a vacation has been killing me this week!

Markus surveys the erupting combat, and hearing the spell being cast, he closes with the Domino masked figure, lashing out with his enlarged fist! Devotee of Droskar! There will be no more deception by you! he cries out in a challenge.

Unarmed attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage, bonus: 1d8 + 3 ⇒ (5) + 3 = 8

Grand Lodge

Male Half-Orc Ranger 1| HP: 12/12 | AC: 16, Touch: 12, Flat: 14 | Saves - Fort.: 3, Ref.: 4, Will: 1 | Percept.: +6 | Initiative: +4

Grigory rushes through the mist and into the fray, swinging his greataxe at the figure in the eyeless mask.

Cold Iron Greataxe: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d12 + 6 ⇒ (9) + 6 = 15


Core Helms ! Wizards Wanted Gameday X

Markus unloads a dwarven fist against the dwarven skull and the woman in the red mask drops to the ground.

Grigory rushes the third Decemvirate, but his axe fails to connect. In return the third man in the eyeless mask makes six quick jabs with his rapier, most of which are not actual strikes, and none even hit.

feint: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28, rapier: 1d20 + 3 ⇒ (10) + 3 = 13, piercing: 1d6 ⇒ 2 plus precision: 1d6 ⇒ 6
EDIT: between the dwarves' song and the successful feint, I think that is an actual hit and not a miss!
R2
Antlered mask (21): (asleep)
Malakar Wandermore (18) <--here now
Merida Bowie (15): <--here now
Nightkit (10.4.11): <--here now
Eylysa (10.4.p)
Domino mask (10.4.6) (RED 11+8)
Markus Stonewarden (14):
Grigory Reinhold (8)
Tristan Beowulf Derexhi (7)
Eyeless mask (6) (YELLOW):

R1:

Antlered mask (21): (asleep) shoots Malakar!
Malakar Wandermore (18) casts sleep
Merida Bowie (15): shoots domino mask
Markus Stonewarden (14): <--here now
Nightkit (10.4.11): double moves
Eylysa (10.4.p) debuffs Red
Domino mask (10.4.6) (RED 11+8) casts a spell
Grigory Reinhold (8): misses yellow
Tristan Beowulf Derexhi (7):
Eyeless mask (6) (YELLOW):

Grand Lodge

Female Human Rogue-5 | F:2, R:9, W:2 | hp: 44/32(44) | AC:19(MA) 16(BoA+1) 17(Leather)| Per:10, SM:6 | Init +4(9) | BAB+3, MAB+3, RAB+7 | TSRR:1 | CLW Wand: 17/50 MA Wand:48/50 AntiToxP:2 CMWP:2 CSWP:1 MAP:1 DVP:1| 124312-12 | LE

This was the chance Nightkit was waiting for. She moved to flank Yellow with Grigory and stabbed.

rapier: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 24 piercing: 1d6 ⇒ 2 sneak: 1d6 ⇒ 4

Scarab Sages

Destiny of the Sands - Part 1-2-3 Mythic Power: 0/9 Female N Human Fighter 5 | HP 56/56 | AC 19 T 15 FF 14 | CMB +7, CMD 22 | F +7, R +7, W +2 (+1 vs. fear)| Init +12 | Perc +9 | SM +0 | Speed 30ft

GM:
With the caster of the spell down, do you still need a Percentage roll?
If yes, here you go:

Percentage: 1d100 ⇒ 65


Core Helms ! Wizards Wanted Gameday X

Merida:
Unfortunately for you, yes. The spell is not a concentration so it remains. Fortunately for PCs I have seen many battles end in confuse-lock, where the party has confused all the targets in a room then close the door and wait for the noise to stop. :) 64=Deal 1d8 points of damage + Str modifier to self with item in hand.

Nightkita's patience pays off as she stabs the remaining decemvirate member.

Grand Lodge

Malakar | Male LN Small Halfling Wizard 1 DARK ARCHIVE | HP 7/7 | AC 13, T 13, FF 11 | CMD 6 | F +2 R +5 W +3; +2 vs. fear | Init +2 | Perc +3 | Speed 20ft | Spells 1st 3/3 | Acid Dart 6/7 | Active Conditions: None.

Malakar swiftly moves into the room. His eyes slowly roll back into his head and starts speaking in Infernal.

Infernal:

"I summon thee to existence"

Spending 1 round to cast Summon Monster 1, summoning a viper.


Core Helms ! Wizards Wanted Gameday X

I should have been paying better attention last night...

Eylysa cheers "Well done. then she cautiously casts a spell to drag the bow from the slumbering Decemvirate.

Domino mask (10.4.6) (RED 11+8)
Markus Stonewarden (14): <--here now
Grigory Reinhold (8) <--here now
Tristan Beowulf Derexhi (7): <--here now
Eyeless mask (6) (YELLOW):

Scarab Sages

Destiny of the Sands - Part 1-2-3 Mythic Power: 0/9 Female N Human Fighter 5 | HP 56/56 | AC 19 T 15 FF 14 | CMB +7, CMD 22 | F +7, R +7, W +2 (+1 vs. fear)| Init +12 | Perc +9 | SM +0 | Speed 30ft

Merida suddenly looks confused... and starts stabbing herself with the arrow in her hand!

Damage: 1d8 + 2 ⇒ (7) + 2 = 9 Ouch! :-O

Is the +2 bonus to damage rolls (buff from the barbarian) applicable here? I hope not...


Core Helms ! Wizards Wanted Gameday X

Unfortunately it does, but it is an action to activate it. Did you?

Domino mask (10.4.6) (RED 11+8)
Markus Stonewarden (14): <--here now
Grigory Reinhold (8) <--here now
Tristan Beowulf Derexhi (7): <--here now
Eyeless mask (6)+6 (YELLOW):

bot: 1d20 ⇒ 14 I think this could end it, depending on who I apply it to. I will give those three a chance to take their action.

Scarab Sages

Destiny of the Sands - Part 1-2-3 Mythic Power: 0/9 Female N Human Fighter 5 | HP 56/56 | AC 19 T 15 FF 14 | CMB +7, CMD 22 | F +7, R +7, W +2 (+1 vs. fear)| Init +12 | Perc +9 | SM +0 | Speed 30ft
Venture Teller Play b'Post wrote:
Unfortunately it does, but it is an action to activate it. Did you?

If it's a standard or move action, Merida did not activate it (as she moved and shot an arrow). You'll have to reduce the damage on red by 2 in that case.

Grand Lodge

Male Dwarf Monk 4, Hp:16/34, AC:24 T:16 FF 18; Fort +7, Ref +6, Will +8, +5 Init, +11 Perception (Darkvision), Active Effect: Fast Movement 30'

Markus slides forward, his hand ringing from the punch that dropped the opponent dwarf, and launches a series of quick snaps at his foe.

FoB: 1d20 + 3 ⇒ (13) + 3 = 16
FoB 2: 1d20 + 3 ⇒ (6) + 3 = 9
damage 1: 1d8 + 4 ⇒ (7) + 4 = 11
damage 2: 1d8 + 4 ⇒ (8) + 4 = 12

Five foot step, Flurry of blows

Grand Lodge

Male Half-Orc Ranger 1| HP: 12/12 | AC: 16, Touch: 12, Flat: 14 | Saves - Fort.: 3, Ref.: 4, Will: 1 | Percept.: +6 | Initiative: +4

Grigory's turn will hinge on the result of Markus' flurry of blows. If his target is still standing:

Cold Iron Greataxe: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d12 + 6 ⇒ (3) + 6 = 9

If yellow is incapacitated, he'll use the wand to heal Merida, then himself.

CLW Wand: 1d8 + 1 ⇒ (3) + 1 = 4
CLW Wand: 1d8 + 1 ⇒ (6) + 1 = 7
CLW Wand: 1d8 + 1 ⇒ (8) + 1 = 9


Core Helms ! Wizards Wanted Gameday X

Markus lands a healthy blow with a loud thud! Grigory adds a thwack with his big blade and the man in the eyeless sworl drops. His body, like the two others, begins to fade. Their bodies seems to stream away into the mist, drawn in and slowly disintegrates.

Elysia turns her tealed head toward the Pathfinders. “That went differently this time; I like this ending better,” before fading from view. As she does, the mists swirl and unswirl. As mists move back, there is a flash of insight into the past’s true events: they see an injured Zaul fleeing the battle, abandoning the others as he disappears into the strange mist swirling around the library. Only one of Eylysia’s companions remains visible.

Her remaining companion, the gnome wizard Fimbrik the Illusionist, sends a crackle of spell energy at Veldrid that drops the masked dwarf to the ground where she disintegrates into motes of color that the unstable magic quickly devours. A badly wounded Helven points his blade at Eylysia and stalks towards the defiant gnome woman.

“Your secrets cannot remain hidden forever!” Eylysia cries, before tapping a foot on the ground and vanishing. The broken strands of magical mist explode in a whirlwind of rainbow light as Eylysia’s vision concludes and the battered old spell finally ends.

As the spell ends and the visions disappear, the party finds themselves back in the present. Shaine and the Decemvirate stand staring at he party.
"What happened? Did it work? Shaine asks.

Grand Lodge

Ranged mwk light crossbow +5 (1d8+1 P/19+) Point Blnk and precise shot AC 13, touch 13, flat-footed 10 (+3 Dex) hp 7 (1d6+1) Fort 0, Ref 3, Will 2 Male human conjurer

Sorry I'm late Zarta had some interesting Texts to show me. Have I missed anything?

Grand Lodge

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Female Human Rogue-5 | F:2, R:9, W:2 | hp: 44/32(44) | AC:19(MA) 16(BoA+1) 17(Leather)| Per:10, SM:6 | Init +4(9) | BAB+3, MAB+3, RAB+7 | TSRR:1 | CLW Wand: 17/50 MA Wand:48/50 AntiToxP:2 CMWP:2 CSWP:1 MAP:1 DVP:1| 124312-12 | LE

Well something happened Nightkit replied. I think we were in Eylysia's and her companions memories and they were facing off against three masked members of the Decemverate that were trying to eliminate them for what they found out. The name Veldrid was mentioned as being the ... erm ... rotten apple. She looked apologetic at the Decemverate members in the room.

She then told the story of what happened in the vision illustrated by interpretive dance.

Just as she finished, Tristan arrived. Nightkit's reaction was to look at him and say You missed everything - and is that what they're calling it these days?

Scarab Sages

Destiny of the Sands - Part 1-2-3 Mythic Power: 0/9 Female N Human Fighter 5 | HP 56/56 | AC 19 T 15 FF 14 | CMB +7, CMD 22 | F +7, R +7, W +2 (+1 vs. fear)| Init +12 | Perc +9 | SM +0 | Speed 30ft

Merida talks faster than Tristan (or anyone) has seen her talk so far.

"Omygodsitallhappenedsofast! Tristan, there were three members of the decemvirate present: a dwarven woman with a domino mask, a man with antlers on his helmet and another man with no eyeholes in his triple-flanged mask. The names were Zaul, Helven and Veldrid - I think..."

Merida continues to blabber at tremendous speed, talking Tristan's ear off.


Core Helms ! Wizards Wanted Gameday X

On hearing the story (or seeing it in the case of Nightkit's interpretive dance) the two masked Decemvirate members turn towards each other as though sharing a silent conversation. In the strangely neutral voices produced through the magic of the masks, one member of the Decemvirate tells the party “These secrets have remained hidden for too long—from the Decemvirate and the Society both. In doing so, the organization defamed an upstanding agent. What we have learned here grants us an opportunity to correct past crimes."
The second nods "Well done, Pathfinders.”

As the two masked figures turn and exit the library, Kreighton Shaine thanks the Pathfinders for their excellent work he does not have to think too long to complete the names Merida offers "Zaul Blystone (antlered helm), Helven Leroung (eyeless mask), and Veldrid Goldburough (domino mask). and says "The Society will soon have more tasks for you."

End Scene

Grand Lodge

Female Human Rogue-5 | F:2, R:9, W:2 | hp: 44/32(44) | AC:19(MA) 16(BoA+1) 17(Leather)| Per:10, SM:6 | Init +4(9) | BAB+3, MAB+3, RAB+7 | TSRR:1 | CLW Wand: 17/50 MA Wand:48/50 AntiToxP:2 CMWP:2 CSWP:1 MAP:1 DVP:1| 124312-12 | LE

No doubt Nightkit replies cheerily But in the meantime, I'm going for a swim. Who's with me?

Grand Lodge

Malakar | Male LN Small Halfling Wizard 1 DARK ARCHIVE | HP 7/7 | AC 13, T 13, FF 11 | CMD 6 | F +2 R +5 W +3; +2 vs. fear | Init +2 | Perc +3 | Speed 20ft | Spells 1st 3/3 | Acid Dart 6/7 | Active Conditions: None.

Malakar shakes his head at Nightkit. "No swimming for me. I'm afraid I'll drown.". He laughs, but is serious at the same time.

"What's next for folks?"

Scarab Sages

Destiny of the Sands - Part 1-2-3 Mythic Power: 0/9 Female N Human Fighter 5 | HP 56/56 | AC 19 T 15 FF 14 | CMB +7, CMD 22 | F +7, R +7, W +2 (+1 vs. fear)| Init +12 | Perc +9 | SM +0 | Speed 30ft

"Wonderul idea! I'm with you, Nightkit!", Merida replies excitedly.

Grand Lodge

Female Human Rogue-5 | F:2, R:9, W:2 | hp: 44/32(44) | AC:19(MA) 16(BoA+1) 17(Leather)| Per:10, SM:6 | Init +4(9) | BAB+3, MAB+3, RAB+7 | TSRR:1 | CLW Wand: 17/50 MA Wand:48/50 AntiToxP:2 CMWP:2 CSWP:1 MAP:1 DVP:1| 124312-12 | LE

Nightkit grins at Malakar That didn't stop the last halfling guy I was with.

She then ponders that question. I don't know, I guess that's up to the winds of chance.

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