[PCO 2021] GM Silbeg's PFS2 2-06 The Crashing Wave (Inactive)

Game Master Silbeg

Maps and Handouts
Macros Sheet
CP: 24
End Date: 11 July 2021


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Dark Archive

Fury's Toll | MotD

This is a Paizo Con Online 2021 event.


Sylvia F Human Wizard 9 HP (117/107)| AC 25 | F +18, R +16, W +17 (Includes MA) | Perception +17 (E) <LN 17>

Yarr

Dark Archive

Fury's Toll | MotD

Sign In Sheet

Dark Archive

Fury's Toll | MotD

Please make sure you've introduced yourself in the gameplay thread.
I need to make the voucher rolls by the end of this week.

Thanks!

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

If no one else shows, is there a way to recruit other PaizoCon attendees?

Horizon Hunters

Hi, all! I'm excited to be a part of this but have never done a Play-by-Post before. If there's anything I need to know, please let me know. Working on a character introduction now.

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

Welcome Olympus. Play by post games take a while, but you can get more role-playing in, compared to F2F/VTT games that need to fit in a 4-hour timeframe.

As far as syntax, most people use 'bold' tags for speech. And then it's standard to use the 'ooc' tags for Out of Character comments.

If we players wish to strategize, it can be done here in the Discussion tab.

The only other convention is the Header field below your character name for posts: GMs typically like players to list their HP, AC, Saves, and Percep. It allows GMs to quickly see important character attributes, esp during combat. The easiest way to populate the header is to flesh out the Classes/Levels field on your character sheet (i.e. include more than just the Classes/Level). You can view the other characters to see what ours look like.


Sylvia F Human Wizard 9 HP (117/107)| AC 25 | F +18, R +16, W +17 (Includes MA) | Perception +17 (E) <LN 17>

On the subject of hero points Sylvia has 2 Glyphs and a campaign coin.

Horizon Hunters

Male Goblin Sorcerer (Rogue Dedication) 9 / HP 91/91, Perc +12, AC 27, Fort +15 Ref +18 Will +15 / Active conditions: Darkvision, Unbreakable goblin, Burn it!, Vandal

I've 1 Glyph.

Horizon Hunters

Thank you for the help. I'll get that updated soon.

I also have 1 glyph.

Dark Archive

Fury's Toll | MotD

So, as I am getting things ready, I will need some help for initiative and other rolls.

Please fill out this PBP Macro Sheet with the skill bonuses that may come up in secret checks and initiative. Should be pretty self-explanatory.

Also, if you haven't done so, please set up your "tag line"

A My PF2 Tagline Template can be used. Just add the values to the fields on the character profile, and they will show up very nicely.

Thank you!

I'll need the macros set up to start the combat!

Dark Archive

Fury's Toll | MotD

Also note that it can be very helpful to have your full character sheet posted on your profile, as a stat block.

If you happen to use Herolab Online it is really easy to pull a statblock.

Finally, it looks like I still need Jesse Anderson (I think is playing Leharas) to sign in to the sign in sheet: Sign in sheet

Additionally, if you get a chance, could you please fill out RPG Chronicles to help me with chronicles at the end.

Dark Archive

Fury's Toll | MotD

Finally, to get this over with! :P

1 or 20 for a voucher
Thurston boon: 1d20 ⇒ 3
Kyra boon: 1d20 ⇒ 1
Leharas boon: 1d20 ⇒ 5
Okh boon: 1d20 ⇒ 16
Sylvia boon: 1d20 ⇒ 13
GM boon: 1d20 ⇒ 19

Kyra!
You are a winner!
I'll be sending that in with the email you have listed on the sign in sheet!

Dark Archive

Fury's Toll | MotD

Ok, I think I have pretty much everything there.

Just to make sure, our characters are:

Kyra Cleric 5
Dr. Thurston Lazarus Investigator 6
Okh Sorcerer 5
Sylvia Dyspell Wizard 4

Not signed in:
Leharas Champion 6

So, I'll need Leharas signed in on the spreadsheet by midnight tonight (PDT) (should have been last night, but I will give an extra day).

Without Leharas we are at 17CP, so high tier with 4 characters
With Leharas we are at 23 CP

Radiant Oath

NG Male Half-Elf Champion (Redeemer) 6 HP 78/98 | AC 25 (27 w/ Shield) | F +14 R +8 (+3 vs. Damaging effects), W +11 | Perc +9 | Stealth +0 | Speed: 25 ft | Active Conditions: Low-Light Vision, Swim Fins

I am now on the sign-up sheet and token is on Google slides

Horizon Hunters

Sorry for the delay, I didn't see the sign-in sheet link earlier.

Radiant Oath

NG Male Half-Elf Champion (Redeemer) 6 HP 78/98 | AC 25 (27 w/ Shield) | F +14 R +8 (+3 vs. Damaging effects), W +11 | Perc +9 | Stealth +0 | Speed: 25 ft | Active Conditions: Low-Light Vision, Swim Fins

And I keep forgetting to switch to Leharas when I post. New to this whole PbP thing.

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none
Leharas wrote:
And I keep forgetting to switch to Leharas when I post. New to this whole PbP thing.

That used to be a pain for me too. Then someone told me about a free Chrome Extension called Paizo Campaign Tools. When it's installed, your correct alias will be used when you're posting in your games. Especially nice if you're doing multiple PbP games. It keeps track of your preferred alias for each PbP campaign.

Not sure if it works with other browsers, but it's easy to install, and you never have to worry about who you're posting as.


Sylvia F Human Wizard 9 HP (117/107)| AC 25 | F +18, R +16, W +17 (Includes MA) | Perception +17 (E) <LN 17>

Before we get too into things Sylvia potentially summons zombies.

How many actions do they get?

Dark Archive

Fury's Toll | MotD

There won't be any time to summon anything before actions start. We literally start in initiative!


Sylvia F Human Wizard 9 HP (117/107)| AC 25 | F +18, R +16, W +17 (Includes MA) | Perception +17 (E) <LN 17>

Right, but if/when I do summon a zombie, does it have 1 action or 2?

Dark Archive

Fury's Toll | MotD

I think that the zombie gets 2.

slowed wrote:
You have fewer actions. Slowed always includes a value. When you regain your actions at the start of your turn, reduce the number of actions you regain by your slowed value. Because slowed has its effect at the start of your turn, you don't immediately lose actions if you become slowed during your turn.

At the beginning of its turn the zombie does not get any actions, IMHO, as it does not have a turn of its own (it acts on your turn). When you command it, it gets the specified number of actions.

So, neither quickened nor slowed would affect a minion, as those abilities have an affect at the beginning of a creature's turn.

That make enough sense?

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

Olympus -- Did you figure out the Paizo Campaign Tools for your browser extensions?

Okh -- Just curious where you get the extra +4 for your Fireball. Is that a Sorcerer thing?

GM -- Sounds like there are several players with glyphs. Does that mean extra hero points?

Horizon Hunters

Male Goblin Sorcerer (Rogue Dedication) 9 / HP 91/91, Perc +12, AC 27, Fort +15 Ref +18 Will +15 / Active conditions: Darkvision, Unbreakable goblin, Burn it!, Vandal

+3 Dangerous sorcery
+1 Burn-it

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none
Okh wrote:

+3 Dangerous sorcery

+1 Burn-it

Nice! It's like an extra damage die. Great combo for a goblin caster.

Horizon Hunters

Male Goblin Sorcerer (Rogue Dedication) 9 / HP 91/91, Perc +12, AC 27, Fort +15 Ref +18 Will +15 / Active conditions: Darkvision, Unbreakable goblin, Burn it!, Vandal

And then +3 Blood magic for one if he failed its save...

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

GM -- Actually, with Purple down, it's essentially Okh's turn now. As he pointed out in his post:

Okh wrote:
As purple is down and I can't post until tomorrow at same hour I post my action. I hope it's not a problem.

Pretty sure he's just heeding your request to keep things moving as swiftly as possible given our timeframe.

Dark Archive

Fury's Toll | MotD

For future, if that is what you are posting out of order please put the post in a spoiler. That way we have the action ready to go, but it doesn't break the flow of events as dramatically.

I appreciate keeping things moving, but I do sometimes break things up just so that I can manage things a little easier. It is very easy in a PBP to miss things (to be honest, I did not read the whole post, so just saw him posting out of order).

Dark Archive

Fury's Toll | MotD

Please, I need stat blocks and taglines for all characters. This is pretty standard for PBP games, and will go a log way for keeping this game running smoothly.

Stat block template
This goes under "description" in your character's profile.

Tagline Template
This tells you what to put where in the fields on your character's profile. You can use a different template, this is just the one that I tend to use as it has a lot of details.

You can find what you need for Pregen Kyra here. This has examples of both her taglines and her stat block.

Thank you.

Dark Archive

Fury's Toll | MotD

I have also added in GM Granta's excellent templates to the slides. Please use them when showing where you are casting area of effect spells. It will go a long way towards avoiding mistakes.

Radiant Oath

NG Male Half-Elf Champion (Redeemer) 6 HP 78/98 | AC 25 (27 w/ Shield) | F +14 R +8 (+3 vs. Damaging effects), W +11 | Perc +9 | Stealth +0 | Speed: 25 ft | Active Conditions: Low-Light Vision, Swim Fins

I think it's safe to say he would move the fireball to the right 6 spaces so he can catch the other 2 enemies in it. We can certainly wait for Okh, but would this be something the party would agree on otherwise?

Dark Archive

Fury's Toll | MotD

At this point, I am fine waiting for Okh. You are probably correct, but he might also want to save the fireball?

Horizon Hunters

Male Goblin Sorcerer (Rogue Dedication) 9 / HP 91/91, Perc +12, AC 27, Fort +15 Ref +18 Will +15 / Active conditions: Darkvision, Unbreakable goblin, Burn it!, Vandal

So I displaced the Fireball to get two targets.

I thought to act to let the game moving. I was wrong. Sorry. Next time I'll wait.


Cleric (Cloitered) 5 / HP 48/48, Perc +13, AC 22, Fort +9 Ref +9 Will +13 / Spells 1st 3/3, 2d 3/3, 3d 2/2, Focus 1/1, Heal 4/4 / Active conditions: Fins

I put the stats of Kyra on Paizo. I thought that everybody had the stats so no need. Sorry.

Dark Archive

Fury's Toll | MotD
Kyra cleric 5 wrote:
I put the stats of Kyra on Paizo. I thought that everybody had the stats so no need. Sorry.

Thank you.

It is far easier to reference it on your profile that to dig it out.
Much appreciated.

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

Are there extra hero points to pass out due to the glyphs mentioned above?

Dark Archive

Fury's Toll | MotD

Players should assign their hero points from glyphs, yes.

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

Laheras, your tag line has some duplication in it. I think it's because you filled out info in mulitple fields: Race, Classes/Levels, and Gender. Maybe just use Classes/Levels and make sure all the info is there.

Don't worry ... the formatting on this Paizo PbP board takes some getting used to. But once it's there, it's pretty easy to update as you gain levels or buy new equipment.

And of course, now that you have it figured out, it's pretty straightforward to use the same formatting to generate character sheets for any other characters.

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

Speaking of formatting, GM Silbeg:

In your Turn/Initiative/Status tracker, I'm seeing weird formatting characters that show up as:
dotted line box around the letters "L SEP"

They show up in both Chrome and Edge. Possibly some kind of Line Separator character? It's appearing in the following places:

o Line above Kyra
o After Sylvia
o Between Unconscious / Surprised
o Between Surprised / Delay
o After Enemies

No big deal, and I have no idea if others are seeing it, but just thought I'd mention it in case you were interested. They have appeared in each Turn Spoiler during this combat.

Dark Archive

Fury's Toll | MotD

I'll take a look, see if I see it and if I need to change something.

Thanks

Radiant Oath

NG Male Half-Elf Champion (Redeemer) 6 HP 78/98 | AC 25 (27 w/ Shield) | F +14 R +8 (+3 vs. Damaging effects), W +11 | Perc +9 | Stealth +0 | Speed: 25 ft | Active Conditions: Low-Light Vision, Swim Fins
Dr. Thurston Lazarus, III wrote:

Laheras, your tag line has some duplication in it. I think it's because you filled out info in mulitple fields: Race, Classes/Levels, and Gender. Maybe just use Classes/Levels and make sure all the info is there.

I just saw that myself. Thank you, I'll look into fixing it.

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

GM, regarding Pursue a Lead, it says:

"You don't need to know the identity, purpose, or nature of the subject, but you do need to be aware of its existence. For instance, finding a footprint is enough to investigate the creature that left it, and seeing a hasty sketch of an item or location can be enough to start your investigation of that subject."

GM Silbeg wrote:
In reply to Dr. Lazerus, Remendi says, “Our intelligence has confirmed sea devils and sharks."

I would argue that Dr. Lazarus has much more info than a hasty sketch of possible enemies. So he should be able to Pursue a Lead on the first shark and the first sea devil that he's tracking. To be clear, I'm not suggesting it would count for ALL of them, just the FIRST one he sees that qualifies as the subject of his investigation.

Otherwise, you'd render the Investigator's primary skill to be completely useless in almost all cases.

Dark Archive

Fury's Toll | MotD

At this point, all you know is that there are likely going to be sea devils and/or sharks as threats. This is about as specific as there are likely going to be Pathfinders at the Grand Lodge. You do not have any drawings, names, or footprints of any individual sea devils or sharks. Basically, knowing that a group of creatures may be out there does not mean that you know of the existence of any particular individual, which is what is required for this ability.

Once you see an individual sea devil or shark, or find a trace of one, or even have an individual described to you by someone, then, for sure, you can take the Pursue a Lead activity at that time. Or, of you have a location described to you, you can pick the location as your lead. But you do need something specific to pursue.

I respectfully disagree that this interpretation makes the ability useless. You just need to have a specific target. I can think of many situations in many PFS scenarios (which I am not going to go into here) that this ability would come in very useful for.

I have consulted with several experienced GMs about this interpretation, and we are in agreement.

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

(I just need to say my piece and I'll let it go...)

I'll of course abide by your restrictive definition. For the record, I've played this Investigator through 5+ levels (VTT at PFS online conventions, Paizo PbP, etc.) and no GM has ever ruled this way. If there's any evidence (footprints, sketches, verbal descriptions) to make the Investigator aware of a creature's existence, that has always been sufficient to Pursue a Lead on a SINGLE one of those types of creatures.

You seem to be caught up on the word individual. I don't know why. That word is not in the description at all. The text says, "This subject is typically a single creature..." That just means a single one of a group as opposed to an entire group of baddies.

"You don't need to know the identity, purpose, or nature of the subject, but you do need to be aware of its existence. For instance, finding a footprint is enough to investigate the creature that left it."

Thus, if he sees tracks of a herd of elephants, he can Pursue a Lead, even though he clearly doesn't know WHICH elephant left the specific tracks. I think we agree that it applies to a single member of the herd, not ALL of them. The shark case is similar, since he's aware of them, which is the requirement.

GM Silbeg wrote:
Once you see an individual sea devil or shark ... then, for sure, you can take the [b[]Pursue a Lead[/b] activity at that time.

With all due respect, no I can't. Unlike the Ranger's Hunt Prey which takes 1 action, Pursue a Lead takes a full minute. Once he sees them attacking, it's too late. Again, the text does NOT say unique or individual, it simply says a single subject.

Yes, I understand there are some scenarios where you're after a BBEG. But most of the time there are plenty of groups of baddies along the way. Keep in mind that most of his other feats (Detective's Readiness for a bonus to Saves, for example) depend on him Pursuing a Lead. And if you never let the Investigator Pursue a Lead on a member of groups, you've turned an interesting class into an action starved nerf (2 actions = 1 strike) for nearly every battle. That's clearly not what was intended.

Thanks for listening. I'll shut up now and do my best under the circumstances.

Dark Archive

Fury's Toll | MotD

We are actually agreeing on the single subject.

But knowing there might be sea devils and/or might be sharks does not give you anything such as "footprints, sketches, or verbal descriptions". All you have is that at some vague description that there may be some sea devils or sharks in the area. That's about as specific as saying there are probably some undines at the undine's temple.

If they had given you more information, such as a clan insignia or some other clue as to an identifying characteristic of these specific sea devils, then perhaps you might be able to pursue "the leader of the fish-hook sea devils" or some such person.

I disagree that this nerfs a class feature (as do several other players that use investigators in PFS). Yes, it does require an action to use the Devise a Stratagem. Yes, it takes a 1 minute activity to purse that lead (note I did not say that it was something you could use in combat). But this ability is still strong, as you can still throw out a bad roll, even if it is at the cost of an action.

I never said you could not pursue a member of a group... but you still need to identify "a single creature, item, or small location". You still have to "be aware of its existence". Knowing that a group exists does not mean you know an individual exists.

To be of help, I will suggest where you can use pursue a lead, as I did in my latest post.

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

I know I said I'd stop, but if I can just respond to your last comment...

GM Silbeg wrote:
All you have is that at some vague description that there may be some sea devils or sharks in the area. That's about as specific as saying there are probably some undines at the undine's temple.

Yes! Exactly. A vague description. In fact, more than a vague description:

GM Silbeg wrote:
The sea devils are beginning to converge. We’ve been able to hold them off on the open waters, but our forces are stretched too thin to handle concerns away from the front lines. We need an elite team capable of responding quickly as the silt clears.

But a vague description is enough to be aware of its existence: "You don't need to know the identity, purpose, or nature of the subject, but you do need to be aware of its existence." He's not only aware of the enemies, but knows exactly where to find them, presumably along with descriptions of the beasts.

I think our big disconnect is that you're the first GM I've played with to not allow him to track a single member of a group. He's clearly aware of 1 of the sea devils. In fact, he's aware of many of them, but he can only pursue a lead on a random one. RAW, it doesn't say it has to be a unique creature, simply a single one.

If I'm understanding your position, had there been a single sea devil, he could Pursue a Lead, but if there are 2, he cannot. That just doesn't seem right. You're arbitrarily penalizing the Investigator based on the number of enemies? He should be able to track 1 of them just as easily as tracking more than 1.

Having said that, it's certainly your prerogative to deny the random single entity of a group. It's disappointing and severely limiting, considering it's nothing that would break the game. Any benefit he gets from a free Devise goes away when the single subject dies.

But no worries. You have a new take on things and I'll adapt. And I appreciate any tips about when would be okay to Pursue, so as I said in my Gameplay post, keep those coming! :)

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

Leharas -- Did you see where Dr. Lazarus relayed a Message with the info about the earring?

Radiant Oath

NG Male Half-Elf Champion (Redeemer) 6 HP 78/98 | AC 25 (27 w/ Shield) | F +14 R +8 (+3 vs. Damaging effects), W +11 | Perc +9 | Stealth +0 | Speed: 25 ft | Active Conditions: Low-Light Vision, Swim Fins

I did, that's why I mentioned the earring to Sythi.

I just looked up the spell, though, and apparently I can respond. Sorry, I thought it was a one way thing.

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

Right. No worries. Message is clearly not a commonly used spell. I didn't know all the details either. Because of that, I included a link to it in my post (mostly for the GM). But I also added an OOC comment where I tried to tell everyone that targets can respond.

Alas, I fear some of my posts are long-winded, so folks may not be reading every word. :) I'll try to be more concise (but I make no guarantees!)

Grand Archive

M Elf Investigator 9 | HP 96/96 | AC 26 | F+15, R+16, W+17 (+1 w/ bravo) | Perc +18 (Init +20 & win ties) | Exploration: Search | Spd: 40' | Leads: none | Hero: 1 | Conditions: none

Can our characters move about and interact with who we want? Or are we in rounds or maybe still kind of taking turns?

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