Chorizal |
"Yes, Nana, I would like some pudding...wait...what's happening?" Chorizal snaps out of his confusion.
He finds a spot where he can be most effective and moves toward it, leaving himself open to his current target as he moves (provokes AoO.)
He slashes his dragon glaive at the closest (white.)
Basic Dragonglaive: 1d20 + 11 ⇒ (18) + 11 = 29
Slashing and Electricity Damage: 1d8 + 12 ⇒ (6) + 12 = 18
Then uses the momentum to swing at the one next to it (Cleave - light gray.)
Basic Dragonglaive: 1d20 + 11 ⇒ (9) + 11 = 20
Slashing and Electricity Damage: 1d8 + 12 ⇒ (5) + 12 = 17
AC is -2 this round.
J'Shun Kay |
J'Shun, has concealment from Izzip's Predict Foe spell, so you'll need to to roll a miss chance for the Amalgam's attack.
Shifty |
J'Shun - Miss <20 1d100 ⇒ 72
Hit.
***
Chorizal, says Basic Dragonglaive but can't see anything suggesting it is magic - is it?
***
Rastar lands a blow.
R5
Vyv
Izzy
Helix
R6
Rastar - Acted
Chorizal - Acted (result pending)
J'Shun
ENEMY
B 14
DG Deaddead
LG 14 (flat footed)
W 5
Boss 17 (-2AC - 7 rounds).
J'Shun Kay |
Yes, J'Shun in unflankable.
Izzip, channels his mystical powers into a release of energy that is highly damaging to undead. Harm Undead
Harm Undead vs. Amalgam and Light Gray: 4d8 ⇒ (8, 3, 4, 7) = 22 DC 20 will save for 1/2 damage
J'Shun, knows he's been critically injured, but that doesn't stop him from channeling his control over entropy into a vicious strike with his devastation blade at the Amalgam. He expends two of his entropy points to boost his attack.
"SUMMERSWORD!"
Entropic Strike vs. Amalgam EAC: 1d20 + 9 ⇒ (13) + 9 = 22
Bludgeoning Damage: 2d6 + 11 + 2d4 ⇒ (6, 1) + 11 + (4, 3) = 25 His Entropic Attunement ability gives his Entropic Strike the force special property.
Entropy points +1, EAC 24, KAC 26 this round.
Harm Undead: 2d8 ⇒ (8, 1) = 9
Izzip's Harm Undead ability actually does 6d8 damage to undead, so the total should be 31 damage.
Dr. Helix |
Helix peers around the corner and takes a shot at the damaged spirit.
[ooc]Standard attack vs light gray.[/dice]
Attack vs EAC: 1d20 + 12 ⇒ (12) + 12 = 24
Damage (A): 1d8 + 11 ⇒ (6) + 11 = 17
Vyviane Isafira |
Vyviane tries to impose her short stature in between the amalgam and Izzip from the ceiling as she lines up a trick attack on the scary thing.
Trick Attack, Bluff: 1d20 + 21 - 20 ⇒ (3) + 21 - 20 = 4 =CR tricked
Extra damage: 3d8 ⇒ (6, 5, 8) = 19
Boom, Holla, BOOM! (Thunderstrike pistol) vs. EAC: 1d20 + 9 ⇒ (12) + 9 = 21
Sonic Damage: 1d8 + 2 ⇒ (2) + 2 = 4
If tricked and hit, Off-target for one round
Sorry, I'm going to go for damage here, dropping here would A) likely hurt, and B) mean paltry damage overall.
Shifty |
Vyv manages to graze the amalgam.
Helix gives one the final goodbye, dropping it.
***
Rastar continues to be the target of the blackened dead.
Attack 1d20 + 12 ⇒ (18) + 12 = 30 vs KAC
Damage 1d6 + 8 ⇒ (2) + 8 = 10
The Amalgam lashes at J'Shun!
Attack 1d20 + 19 ⇒ (18) + 19 = 37 KAC
Damage 1d10 + 14 ⇒ (2) + 14 = 16
Wisdom Drain 2d4 ⇒ (4, 1) = 5
The last swings back at Chorizal
Attack 1d20 + 12 ⇒ (8) + 12 = 20 vs KAC
Damage 1d6 + 8 ⇒ (5) + 8 = 13
I'm tracking that leaves J'Shun unconscious
R6
Vyv
Izzy
Helix
R7
Rastar
Chorizal
J'Shun
ENEMY
B 14
DG Deaddead
LG Deaddead
W 10
Boss 75 (-2AC - 7 rounds).
Chorizal |
Chorizal curses when it becomes apparent that his weapon is doing no good. He curses again as his Summersword brother falls.
He moves to stand over J'Shun and, having seen him actually harm the creatures, picks up his sword after dropping his own weapon.
J'Shun Kay |
J'Shun, goes down like a load of bricks. Izzip, unleashes another wave of energy that tears through the incorporeal undead's bodies.
Harm Undead vs. Amalgam: 6d8 ⇒ (5, 7, 4, 8, 3, 3) = 30 DC 20 will save for 1/2
Dr. Helix |
Where is J’Shun’s body? I can patch him up.
J'Shun Kay |
Chorizal is standing on him.
I believe it should be 105 damage on the boss.
J'Shun Kay |
Not the will save, it was a DC 20? Did you not include his modifier in the roll?
Rastar |
Ratsar moved to pincer the black uniformed undead with Helix, chopping into it with his fangblade.
vs FF black kac: 1d20 + 10 ⇒ (9) + 10 = 19
magic S damage: 1d12 + 9 ⇒ (12) + 9 = 21
Dr. Helix |
Helix struggles to get around the undead blocking the door, so he loads a magical serum into his caustoject and sprays it on J'Shun.
Move draw mk 1 serum of healing, standard inject it in J'Shun using microlab link. Provokes AoO from black.
Healing: 1d8 ⇒ 6
Vyviane Isafira |
Helix, Unless you have a booster that restores ability drain, healing J'Shun is moot, I think. He's down because his Wis Score is 0
Vyviane tries to impose her self again and fires a shot at the amalgam.
Trick Attack, Bluff: 1d20 + 21 - 20 ⇒ (8) + 21 - 20 = 9 =CR tricked
Extra damage: 3d8 ⇒ (6, 4, 2) = 12
Boom, Holla, BOOM! (Thunderstrike pistol) vs. EAC: 1d20 + 9 ⇒ (2) + 9 = 11
Sonic Damage: 1d8 + 2 ⇒ (1) + 2 = 3
If tricked and hit, Off-target for one round
Shifty |
Vyv fires wide.
Helix finds J'Shun largely unresponsive to treatment, meanwhile the monster lashes out.
AOO 1d20 + 12 ⇒ (17) + 12 = 29
Damage 1d6 + 8 ⇒ (2) + 8 = 10
Black attacks Rastar!
Attack 1d20 + 12 ⇒ (19) + 12 = 31 vs KAC
Damage 1d6 + 8 ⇒ (2) + 8 = 10
White attacks Chorizal!
Attack 1d20 + 12 ⇒ (7) + 12 = 19 vs KAC
Damage 1d6 + 8 ⇒ (6) + 8 = 14
The Amalgam tries mauling Izzip
Attack 1d20 + 19 ⇒ (9) + 19 = 28 KAC
Damage 1d10 + 14 ⇒ (2) + 14 = 16
Wisdom Drain 2d4 ⇒ (3, 4) = 7
R7
Vyv
Izzy
Helix
R8
Rastar
Chorizal
J'Shun - incapacitated
ENEMY
B 24
DG Deaddead
LG Deaddead
W 10
Boss 90
Chorizal |
Chorizal takes up the sword of his fallen brother and swings it at the creature next to him...the undead...not Helix.
Wrack Devastation Blade: 1d20 + 11 ⇒ (9) + 11 = 20
Damage: 2d8 + 12 ⇒ (3, 5) + 12 = 20
Rastar |
With no one to back him up, Rastar continued to slash at the creature in front of him.
"Chorizal, how about helping the others with the big guy? I've got these!"
vs black kac: 1d20 + 10 - 4 ⇒ (5) + 10 - 4 = 11
magic S damage: 1d12 + 9 ⇒ (10) + 9 = 19
vs black kac: 1d20 + 10 - 4 ⇒ (19) + 10 - 4 = 25
magic S damage: 1d12 + 9 ⇒ (7) + 9 = 16
SP: 4/45, HP: 39/39
J'Shun Kay |
Will wait to see if Vyv can take down the Amalgam before using Izzip's final Harm Undead.
J'Shun Kay |
Izzip, unleashes another wave of destructive energy on the Amalgam and then backs away from the horrible creature. guarded step
Harm Undead: 6d8 ⇒ (3, 4, 4, 2, 2, 2) = 17 DC 20 will save for 1/2.
Izzip |
Checking back in, looks like J'Shun did everything right by Izzip's priorities. Does anyone know how many RP Izzip spent channeling and how much Wisdom drain they have now? I'm not sure how much it costs to fix that in post-game, but I want to make sure I have enough credits for it.
Shifty |
Will 1d20 ⇒ 2
DC now only 10+4+2=16 (10+half level+wis mod)
You took 7 wisdom drain
J'Shun was suggesting that was the last harm
Izzy blasts the thing once more - it remains standing.
R7
Vyv
Izzy - acted
Helix
R8
Rastar - acted
Chorizal - acted
J'Shun - incapacitated
ENEMY
B 32
DG Deaddead
LG Deaddead
W 20
Boss 107
J'Shun Kay |
Can someone do a skill check to see how many HP's the Amalgam has?
Dr. Helix |
Helix, Unless you have a booster that restores ability drain, healing J'Shun is moot, I think. He's down because his Wis Score is 0
Oh shoot, didn't realize that! Luckily I can, in fact, do that.
With an audible gulp, Izzip flutters around Chorizal and spritzes J'Shun with some telemerase proprioreactors.
Move, standard biohack genetic breakthrough booster on J'Shun.
Gene Therapy (Ex): As a standard action, you can create and deliver a medicinal formula to a living creature that suspends the effects of damage to their mind and body. When injected, the formula allows the target to ignore the effects of all ability score damage and drain for 10 minutes. If you are at least 7th level, this effect lasts for 1 hour.
I'll hit Izzip next turn.
Vyviane Isafira |
Vyviane decides to try her best to bring this thing down and bring it down quick.
She feints left then right and finally fires a shot.
Trick Attack, Bluff: 1d20 + 21 - 20 ⇒ (11) + 21 - 20 = 12 =CR tricked
Extra damage: 3d8 ⇒ (1, 8, 3) = 12
Boom, Holla, BOOM! (Thunderstrike pistol) vs. EAC: 1d20 + 9 ⇒ (16) + 9 = 25
Sonic Damage: 1d8 + 2 ⇒ (5) + 2 = 7
If tricked and hit, Off-target for one round
J'Shun Kay |
J'Shun, rises to his feet. He is clearly pissed that he got knocked unconscious. He stares White straight in the eye and says, "I am Space Admiral J'Shun Kay, first son of Clan Summersword, House Davion, line of Atsu, born in fire!"
Lifting his right hand he clenches his fist and channels his control of entropic energy into a straight punch at the undead's face.
Entropic Strike vs. White EAC: 1d20 + 9 ⇒ (7) + 9 = 16
Bludgeoning Damage: 2d6 + 11 ⇒ (5, 6) + 11 = 22 His entropic strike has the force special property.
Entropy points +0, does J'Shun retain any entropy points he had from before he got knocked out? EAC 23, KAC 25 this round.
Shifty |
Interesting question - you had the Unconscious condition, you are now back in the fight with that condition suppressed. You were still part of the encounter, and that seems to be what the entropy rules base things on. Let's go with they have NOT reset in this instance.
***
Vyv lands a shot on the Amalgam
J'Shun manages to get back into the game, getting to his feet and punching the undead crew right in the jaw!
***
Black attacks Rastar!
Attack 1d20 + 12 ⇒ (13) + 12 = 25 vs KAC
Damage 1d6 + 8 ⇒ (3) + 8 = 11
White attacks J'Shun!
Attack 1d20 + 12 ⇒ (19) + 12 = 31 vs KAC
Damage 1d6 + 8 ⇒ (4) + 8 = 12
The Amalgam tries mauling Izzip again.
Attack 1d20 + 19 - 2 ⇒ (14) + 19 - 2 = 31 KAC
Damage 1d10 + 14 ⇒ (10) + 14 = 24
Wisdom Drain 2d4 ⇒ (3, 3) = 6
R8
Vyv
Izzy
Helix
R9
Rastar
Chorizal
J'Shun - incapacitated
ENEMY
B 32
DG Deaddead
LG Deaddead
W 42
Boss 116 (Off target)
J'Shun Kay |
Botting Izzip, also J'Shun would have generated an entropy point when the Amalgam damaged him and knocked him unconscious.
Izzip, makes an expeditious retreat away from the Amalgam. His cardiac accelerator kicks in and he practically flies through the room he just came from and back out the door on the other side. Guarded step and then spend 1 resolve point to activate his cardiac accelerator so he can move 60'.
J'Shun manipulates entropy to soften the blow from the undead he is fighting. mitigate His hands and feet are a flurry of motion as he continues to draw on entropy again to deliver a straight right hand and then a side kick to the undead in front of him.
"Rally Kommandos, take the fight to them!"
Entropic Strike vs. White EAC: 1d20 + 9 - 4 ⇒ (2) + 9 - 4 = 7
Bludgeoning Damage: 2d6 + 11 ⇒ (3, 4) + 11 = 18 force
Entropic Strike vs. White EAC: 1d20 + 9 - 4 ⇒ (14) + 9 - 4 = 19
Bludgeoning Damage: 2d6 + 11 ⇒ (5, 3) + 11 = 19 force
Entropy +1, EAC 23, KAC 25 this round.
Shifty |
Izzip flees out of sight whilst trying to work out why the world is swimming Has taken a total of 13 wisdom drain
J'Shun manages to keep swinging whilst flying high on the Doctors concoction, finally downing the foe.
R8
Vyv
Izzy
Helix
R9
Rastar
Chorizal
J'Shun - incapacitated
ENEMY
B 32
DG Deaddead
LG Deaddead
W Deaddead
Boss 116 (Off target)
Chorizal |
This is contingent on Vyv moving, which I assume will happen (and because of the way the rounds are working out, technically before me.)
"Good to have you back in the fight, Brother! Here's your swo...well, I guess you don't need it," Chorizal says ready to hand J'Shun back his weapon until he runs off.
He decides that maybe it's not the sword that's hurting the ghosts but the commander.
"Get away from it Vyv!" he calls out to the captain.
Once she's given him some space, he takes it and slashes at the big beastie.
Wrack Devastation Blade: 1d20 + 11 ⇒ (6) + 11 = 17
Damage: 2d8 + 12 ⇒ (6, 2) + 12 = 20
Rastar |
"Surely the five of you can finish that one off. I'll just hold this one over here, yeah?"
Rastar continued hacking away at the black zombie creature. The buzz of his blade echoing irritatingly off the corridor.
vs black kac: 1d20 + 10 - 4 ⇒ (5) + 10 - 4 = 11
magic S damage: 1d12 + 9 ⇒ (1) + 9 = 10
vs black kac: 1d20 + 10 - 4 ⇒ (3) + 10 - 4 = 9
magic S damage: 1d12 + 9 ⇒ (11) + 9 = 20
J'Shun Kay |
@Chorizal, Oh what a feeling, Vyv's on the ceiling.
Dr. Helix |
Seeing Izzip flee the multi-armed foe, he takes aim and fires on the target.
Standard attack vs boss, move
Attack vs EAC: 1d20 + 12 ⇒ (12) + 12 = 24
Damage (A): 1d8 + 11 ⇒ (1) + 11 = 12
Vyviane Isafira |
Vyviane dances back and forth on the ceiling, an old pop song stuck in her head for some odd reason. "Oh what a feeling..."
Hoping her dancing is distracting she slides back and forth a bit before taking a shot.
Trick Attack, Bluff: 1d20 + 21 - 20 ⇒ (7) + 21 - 20 = 8 =CR tricked
Extra damage: 3d8 ⇒ (7, 6, 3) = 16
Boom, Holla, BOOM! (Thunderstrike pistol) vs. EAC: 1d20 + 9 ⇒ (2) + 9 = 11
Sonic Damage: 1d8 + 2 ⇒ (2) + 2 = 4
If tricked and hit, Off-target for one round
J'Shun Kay |
I thought I already when this round?
Shifty |
Ugh my fault there, yes you had, I think it was the botting that threw me - sorry all, it has been quite a few weeks
***
Vyv misses but Helix gets needling away and strikes home - surely it can't take much more of this... can it!?
***
Black attacks Rastar!
Attack 1d20 + 12 ⇒ (9) + 12 = 21 vs KAC
Damage 1d6 + 8 ⇒ (6) + 8 = 14
The Amalgam swings back at Chorizal, swatting away with it's horrible claw!
Attack 1d20 + 19 ⇒ (7) + 19 = 26 KAC
Damage 1d10 + 14 ⇒ (6) + 14 = 20
Wisdom Drain 2d4 ⇒ (4, 3) = 7
R9
Vyv
Izzy
Helix
R10
Rastar
Chorizal
J'Shun
ENEMY
B 32
DG Deaddead
LG Deaddead
W Deaddead
Boss 122