Game Master S's "Devastation Ark" (Inactive)

Game Master Chris Marsh

TACTICAL MAP |STRATEGIC MAPS
HANDOUTS | CAMPAIGN RECORDS | DRAMATIS PERSONAE | Sunrise Maiden | Ship Roles |

Initiative:

[dice=Hostiles]d20[/dice]
[dice=Booker]d20+12[/dice] Ties go to Booker
[dice=Dunklezahn]d20+10[/dice]
[dice=Gig]d20+4[/dice]
[dice=Hack-it]d20+8[/dice]
[dice=Janzi]d20+1[/dice]

Skill Quickpost:

Perception
[dice=Booker]d20+16[/dice] (Darkvision 60')
[dice=Dunklezahn]d20+14[/dice] (Darkvision 60')
[dice=Gig]d20+14[/dice]
[dice=Hack-it]d20+18[/dice] (Darkvision 60')
--->[dice=Hum]d20+19[/dice] (Blindsense (sound), LLV, and DV 60'
[dice=Janzi]d20+23[/dice]

Sense Motive:
[dice=Booker]d20+0[/dice]
[dice=Dunklezahn]d20+0[/dice]
[dice=Gig]d20+0[/dice]
[dice=Hack-it]d20+0[/dice]
[dice=Torin]d20+6[/dice]


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| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Early the next morning

Among several other figures on the chalet’s front lawn, a besuited human woman with crimson skin and blue hair lacquered into an impressive bouffant style stands apart. She turns her expertly contoured face toward a floating camera drone and speaks in a resonant voice. “This is news streamer Lyta Lantrell bringing you nonstop coverage of the crisis on Jedarat. This remote planet is the planned site of an AbadarCorp sponsored luxury community and resort. Over the past week, construction ceased due to unusual blizzards ravaging the planet. Though they have now stopped, the clear skies have revealed a massive structure that wasn’t there before near an active dig site.” The woman presses a button on her comm unit. “Let’s go now to a live feed of this tower from our observer shuttle so you can get an idea of its—”

An ear-splitting roar pierces the freezing air. Overhead, a pair of silver ships slice through the clouds and swoop dangerously close to the chalet. Lyta turns to face the source of the noise. A deafening boom echoes through the air as another vessel near the tower explodes. Flames bloom in the gray sky, and debris rains down over the valley. Lyta gasps and grabs her comm unit.

“Kel, what was that? Kel, do you copy?” Only a burst of static answers her.


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

"Time to get the Maiden in the air, I think," Booker announces to the others. He shouts over to Nott as he heads for the hangar. "No time to negotiate a contract, but you're hiring us again." His tone brooks no argument.

Grand Lodge

Male LN Vesk Soldier Mercenary 18 SP 198/198 HP 105/132 | RP 13/16 | EAC 35; KAC 42; CMAC 50; DR 15/slashing,piercing; concealment 10% | Fort +15; Ref +15; Will +14 | Init: +11 | Perc: +21, SM: +21 Active conditions:

Woah, woah, woah, woah. No contract? I know, greater good and all that. Dunk gestures over to the tower and the rain of debris. But, the lady did say they had all this in hand. They might not need us. Now, I'm totally open to assisting AbadarCorp in investigating this new anomaly if they in fact do request our services. They must have contracts readily available for emergency situations like this.

Dunk looks over to Nott. Am I right?


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Nott looks back at Dunklezahn, agog and silent. She's clearly in shock.

An explosion rocks the air above as a sivv ship destroys a weather collecting drone.


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

"Let's go!" Booker roars back at Dunklezahn. "We can work out the details later!"


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Booker's sharp tone snaps her out of it. "WAIT! Please, le me attach one of my remote camera drones to your ship."

Grand Lodge

Male LN Vesk Soldier Mercenary 18 SP 198/198 HP 105/132 | RP 13/16 | EAC 35; KAC 42; CMAC 50; DR 15/slashing,piercing; concealment 10% | Fort +15; Ref +15; Will +14 | Init: +11 | Perc: +21, SM: +21 Active conditions:

Dunk narrows his eyes at Booker, then looks at Nott. I'm gonna wanna be paid when this is done.

He picks up his bags of vegetables, meats, and spices, and he follows after Booker to the ship.


Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

"Dunk, I wouldn't worry. This company is loaded. Did you see the new cape they got me. It's pretty epic. I may save this one for just my encores and get another one for the initial part of the show."

Gig hurries on board the Maiden and prepares to fire the guns as needed.


N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft
Game Master S wrote:
Booker's sharp tone snaps her out of it. "WAIT! Please, le me attach one of my remote camera drones to your ship."

Booker continues the conversation via comm. "Uh... why?"


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

"Deal!" She tosses the camera to Gig. "Just stick it on It'll do the rest!"

The party hustles to the Sunrise Maiden. It's been a while since she was used as more than a transport and dining hall. It's time to put her through her paces.

Distance: 3d6 + 5 ⇒ (3, 1, 1) + 5 = 10 Almost immediately, the drones come on view. There are two of them, flying in formation. They change course to face you, ignoring the small robot workers in the sky.


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Lyta's camera actually already patched itself in. The invasion is annoying, but it does make the science officer's job easier. +2 circumstance bonus to checks made to scan or target an enemy system during this combat. This bonus stacks with any bonuses provided by the PCs’ starship computer.

This is an atmospheric combat on a specific world. There are options available....

Avalanche (Gunner Action)::

You can spend 1 Resolve Point to fire one of your starship’s weapons at the snowpack atop nearby mountains. Choose one enemy starship within short range in that weapon’s arc and make an attack roll, causing an avalanche. If the attack is successful, the target starship takes 6d4 damage in a random arc (determined by the GM) and takes a –2 penalty to the target’s attack rolls and Computers checks made to scan or target systems until the end of the next helm phase. The target starship can attempt a Piloting check with a –4 penalty (DC = result of your attack roll) to halve the damage and negate the penalty.

Canyon Run (Pilot Stunt)::

You can spend 1 Resolve Point and attempt a Piloting check (DC = 20 + 1-1/2 × your starship’s tier) to rapidly lose altitude and enter the protective cover of the mountains. You nosedive into a narrow canyon and move your starship up to half its speed along the length of the chasm. If you succeed at the Piloting check, the canyon’s steep sides provide enough cover that enemy starships outside the canyon cannot directly target your ship this round, though you can still fire at them with a –4 penalty to the attacks. If you fail this check, you fail to maneuver your starship into the canyon. If you fail this check by 5 or more, you fail to maneuver your starship into the canyon and your ship takes 5d6 damage to a random arc as it skids along the canyon’s side. An enemy starship pilot that chooses their pilot action after you can attempt this same stunt to follow you into the canyon; if they succeed, they can target your ship this round, but you take no penalty to fire at them.

Stratosphere Gambit (Pilot Stunt)::
forward up to half its speed (without turning) and gains altitude to enter cloud cover, gaining a +4 circumstance bonus to its AC and TL until the start of the next round. To perform this stunt, you must succeed at a Piloting check (DC = 10 + 2 × your starship’s tier). If you fail, the starship moves as normal but fails to gain altitude. If you fail the check by 5 or more, the starship moves as normal, but also takes a –4 penalty to its AC and TL until the start of the next round.


| The Death of Kortos IV | Fly Free or Die | | Ship Roles |

Round 1
Initiative
Combat Role sheets

If you beat a Piloting: 1d20 + 20 ⇒ (20) + 20 = 40Take your Engineering Phase. 
You lose initiative, take your Engineering and Helm Phase.

Sunrise Maiden:
Initiative: Go
Booker: Helm Phase
Gig: TBD
Janzi: TBD
Hack-it: TB
Dunklezahn: TBD

Enemy Engineering Phase:
Captain: 1d20 + 10 ⇒ (15) + 10 = 25 Engineer: 1d20 + 10 ⇒ (18) + 10 = 28 Science: 1d20 + 10 - 2 ⇒ (1) + 10 - 2 = 9 

GM:

Enemy
Dice roll syntax.  Not official rollsFloating:  +4, +4
Engineer: 1d20 + 20 ⇒ (11) + 20 = 31
Gunner 1: 1d20 + 16 ⇒ (3) + 16 = 19
Pilot Maneuver: 1d20 + 20 ⇒ (1) + 20 = 21
Science: 1d20 + 20 ⇒ (6) + 20 = 26
------------------------------------[color=red]RED[/color]
[ooc]Damage Sustained:
0
Ship Status: Fine
Shields: 60
  • Forward 60
  • Starboard 60
  • Port 60
  • Aft 60
      BLACK
    Damage Sustained: 0
    Ship Status: Fine
    Shields: 60
  • Forward 60
  • Starboard 60
  • Port 60
  • Aft 60  
  •   

    Grand Lodge

    Male LN Vesk Soldier Mercenary 18 SP 198/198 HP 105/132 | RP 13/16 | EAC 35; KAC 42; CMAC 50; DR 15/slashing,piercing; concealment 10% | Fort +15; Ref +15; Will +14 | Init: +11 | Perc: +21, SM: +21 Active conditions:

    As Booker powers up the Maiden, Dunk stows the groceries and quickly dons his gear. Once they're up in the air, he hops into a gunnery station, ready for those Sivv craft.


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    Wait, is it Nott's camera or the journalist's?

    Booker flips switches like a madman and pulls the Maiden into a steep climb the instant the engines are hot.

    Then he cracks his knuckles. Helm Check: 1d20 + 27 + 1 + 5 ⇒ (19) + 27 + 1 + 5 = 52


    Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

    "This is stupid. Helping these jamokes without pay? Dunk, I'm with you on this. They either agree to whatever terms we want later after this, or I'm not lifting a finger. AbadarCorp is loaded because they are smart negotiators."


    Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

    With Booker barking at the others to get on the Maiden, Hack-It shakes his head but gets aboard. he immediately sits down in from of a communications terminal, and sends out a call to Nott. "She better answer, because this is not the time to ignore me."


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    "We're gonna be tradin' fire in a moment. You really sittin' this out?" Booker growls at Hack-It. He punches the comm to switch over to the more reliable ysoki. "Gig, gimme a scan, wouldja?"


    Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

    ”Coming up, Booker.”

    Gig reluctantly gives up his gunnery seat to do a scan with the system computers.

    Computer Scan: 1d20 + 26 + 2 ⇒ (18) + 26 + 2 = 46 Plus any modifiers from the Sunrise Maiden.


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    Gig is impressed by the sensitivity and clarity of the readings on his screen. At this range, the Maiden's newly-upgraded ultra djezet medium-range sensors provide a very nice +6 bonus.


    Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

    "Relax, Booker. I'm not going sit idle if we're in real danger. But you could do the smart thing and not fly us toward it. I didn't save the universe with this crew just so I could throw my life away sticking my nose in someone else's business. That's why we get paid. Then it becomes our business."


    | The Death of Kortos IV | Fly Free or Die | | Ship Roles |

    Gig scores an extensive scan. Between his skill, the camera, and the ultra djezet sensors, he gets a detailed read out Net roll is a 54

    Gig's readout:

    Basic Information: Drone, no life aboard. Medium explorer Speed 12; Maneuverability average
    Defenses: AC 29; TL 28 HP 75; Shields heavy 240 (forward 60, port 60, starboard 60, aft 60), Power Core Nova Ultra (300 PCU);
    Weapons
    Attack (Forward) persistent particle beam (10d6)
    Attack (Starboard) particle beam (8d6)
    Attack (Port) particle beam (8d6)
    Attack (Turret) heavy nuclear missile launcher (10d8)

    Enemy Engineering:
    The sivv drones immediately take evasive action as they scan the maiden:
    Red Scan: 1d20 + 25 + 2 ⇒ (6) + 25 + 2 = 33
    Black Scan: 1d20 + 25 + 2 ⇒ (14) + 25 + 2 = 41

    Enemy Helm
    Red Evasive: 1d20 + 20 + 4 ⇒ (13) + 20 + 4 = 37 Success
    Black Evasive: 1d20 + 20 + 4 ⇒ (7) + 20 + 4 = 31 Success

    Starfinder Helm Phase Up!

    GM:

    Enemy
    Dice roll syntax.  Not official rollsFloating:  +4, +4
    Engineer: 1d20 + 20 ⇒ (4) + 20 = 24
    Gunner 1: 1d20 + 16 ⇒ (8) + 16 = 24
    Pilot Maneuver: 1d20 + 20 ⇒ (6) + 20 = 26
    Science: 1d20 + 20 ⇒ (6) + 20 = 26
    ------------------------------------
    [color=red]RED[/color]

    Damage Sustained: 0
    Ship Status: Fine
    Shields: 60
  • Forward 60
  • Starboard 60
  • Port 60
  • Aft 60
      BLACK
    Damage Sustained: 0
    Ship Status: Fine
    Shields: 60
  • Forward 60
  • Starboard 60
  • Port 60
  • Aft 60  
  •   


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    "If we did it your way, we'd still be sittin' 'round a table when the bombs started fallin'," Booker growls back to Hack-It, but he is quickly distracted by the scan readout and a need for speed. The ship's new horacalcum thrusters thunder in the snowy skies, jetting the Maiden faster than she has ever gone before.

    Booker works in some evasive maneuvers as he gets behind one of the drones. Piloting DC 30: 1d20 + 27 + 1 ⇒ (11) + 27 + 1 = 39 SUCCESS

    AC 29, TL 34 for this Gunnery phase. The Maiden is in the Aft arc of Black (short range) and Port arc of Red (beyond long range).

    Gun Disposition
    Linked Turret: Linked Particle Beams (16d6, long range, Black in range) RECOMMEND: TARGET BLACK
    Starboard: X-Laser Cannon (8d6 line, long range, Black in range) RECOMMEND: TARGET BLACK
    Heavy Turret: Heavy Laser Net (5d6 point, short range, Black in range) RECOMMEND: TARGET BLACK

    Sunrise Maiden Status
    Shields: F 120/120, P 120/120, S 240/240, A 120/120
    Hull: 85/85
    Systems: Normal


    | The Death of Kortos IV | Fly Free or Die | | Ship Roles |

    Both drones open fire on the Sunrise Maiden

    Red v. Starboard: 1d20 + 16 + 4 - 2 ⇒ (17) + 16 + 4 - 2 = 35 for DMG: 8d6 ⇒ (5, 5, 3, 4, 2, 4, 3, 4) = 30
    Black v. Starboard: 1d20 + 16 + 4 ⇒ (9) + 16 + 4 = 29 for DMG: 8d6 ⇒ (6, 2, 6, 6, 4, 1, 2, 1) = 28

    Both ships hit clean! The particle beam from the far ship makes a surprising hit. The closer drone opted for a direct fire weapon. Apparently it's programming prefers the safe hit to the risky missile.

    Starfinder Gunnery up! Enemy AC/TL is 31/30

    Grand Lodge

    Male LN Vesk Soldier Mercenary 18 SP 198/198 HP 105/132 | RP 13/16 | EAC 35; KAC 42; CMAC 50; DR 15/slashing,piercing; concealment 10% | Fort +15; Ref +15; Will +14 | Init: +11 | Perc: +21, SM: +21 Active conditions:

    Dunk lines the targeting reticle onto the rear of the ship ahead(Black) and lets loose a salvo from the Linked Particle Beams.

    Pew! Pew! MotherFunker!

    Linked Turret: 1d20 + 15 + 5 ⇒ (13) + 15 + 5 = 33
    Damage: 16d6 ⇒ (4, 1, 5, 6, 2, 5, 6, 4, 4, 3, 3, 1, 6, 1, 2, 3) = 56


    Male CN damaya lashunta Scholar Mystic (mindbreaker)/18 | SP 0/162 HP 7/112| RP 10/16 | EAC 35; KAC 36 | Fort +12, Refl +12 Will +18 | Init +5 | Perc +34, SM +32 | Speed 30ft | Spells 1st 5/7 remaining, 2nd 4/7 remaining, 3rd 2/7 remaining, 4th 2/6 remaining, 5th 4/5 remaining, 6th 1/4 remaining | Active conditions:

    Janzi gives a look to Hack-It that would turn him to stone if he were a gorgon.

    In a trice he's jumped into the gunnery seat and tries to figure out what he's doing with it.

    Starship combat! he says to Munro's camera. How exciting! What in the frack...

    X-Laser Cannon vs. Black: 1d20 + 12 + 5 ⇒ (3) + 12 + 5 = 20
    pew: 8d6 ⇒ (5, 6, 1, 4, 1, 3, 1, 3) = 24


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    The enemy's guns put a sizeable dent in the Maiden's lopsided starboard shields.

    Sunrise Maiden Status
    Shields: F 120/120, P 120/120, S 182/240, A 120/120 (T 542/600)
    Hull: 85/85
    Systems: Normal


    | The Death of Kortos IV | Fly Free or Die | | Ship Roles |

    Hack-it's call is picked up almost instantly, "Who the hell? Wait? What are you doing, shouldn't you be fighting? Her voice is excited though, and Hack-it picks up a whisper.

    Perception DC 25:

    "Holy S#&+! Start recording, we have bridge audio!"

    Janzi misses his shot, but Dunklezahn's x-laser cannon blast nearly rips through the drone's shields!

    GM:

    Enemy
    Dice roll syntax.  Not official rollsFloating:  +4, +4
    Engineer: 1d20 + 20 ⇒ (8) + 20 = 28
    Gunner 1: 1d20 + 16 ⇒ (5) + 16 = 21
    Pilot Maneuver: 1d20 + 20 ⇒ (12) + 20 = 32
    Science: 1d20 + 20 ⇒ (18) + 20 = 38
    ------------------------------------[color=red]RED[/color]
    Damage Sustained: 0
    Ship Status: Fine
    Shields: 60
  • Forward 60
  • Starboard 60
  • Port 60
  • Aft 60

      BLACK
    Damage Sustained: 0
    Ship Status: Fine
    Shields: 60

  • Forward 60
  • Starboard 60
  • Port 60
  • Aft
  •   


    | The Death of Kortos IV | Fly Free or Die | | Ship Roles |

    Round 2
    Initiative
    Combat Role sheets

    If you beat a Piloting: 1d20 + 20 ⇒ (15) + 20 = 35Take your Engineering Phase. 
    You lose initiative, take your Engineering and Helm Phase.

    Sunrise Maiden:
    Initiative: Go
    Booker: Helm Phase
    Gig: TBD
    Janzi: TBD
    Hack-it: TB
    Dunklezahn: TBD


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    Booker is in his element, and does what he does best.

    Helm Check: 1d20 + 27 + 1 + 5 ⇒ (11) + 27 + 1 + 5 = 44

    "The read-out's good, Gig," Booker says quietly, concentrating on his task. "We might want you back in the gunner's chair..."

    EDIT: (unless this is Hack-It only) Perception: 1d20 + 16 ⇒ (19) + 16 = 35


    Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

    Perception: 1d20 + 18 ⇒ (16) + 18 = 34

    "Piss off," Hack-It says to Lyta, hanging up.

    He swivels to a gunnery console, shouting at Booker, "We didn't all agree to shoot at these arsholes, so you steering us into this fight is not cool."

    To Gig he says, "We're going to need to get that reporter's bug off the Maiden. You know, once we're out of this unpaid dogfight."


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    "I can drop you off if you'd rather watch," Booker returns in sardonic reply.


    Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

    "This isn't your ship either, Booker. That's not a call you get to make," Hack-It replies, for the first time ever not claiming the ship is his alone.


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    "Just offerin'," Booker says cheerfully.


    Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

    ”Did you hear that, Hack? Booker wants me back in the gunner’s chair! That ship is going to be in trouble the moment I get there.”


    Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

    "You know you don't have to do it, right?" Hack-It says to Gig, shaking his head. "Anyway, the worst thing you can do is miss, so just leave the big guns to Dunk and I."


    | The Death of Kortos IV | Fly Free or Die | | Ship Roles |

    Hack-it hangs up on Lyta, but immediately a hail comes into the ship.... and doesn't seem to turn off. It's Lyta.

    The drones try to work together, but something goes wrong with hte far drone as it washes out it's vector a bit.

    Enemy Engineering:

    Black Balance Shields: 1d20 + 20 ⇒ (4) + 20 = 24 FAIL
    Red Target engines: 1d20 + 20 ⇒ (17) + 20 = 37SUCCESS

    Enemy Helm:
     
    Red Pilot Maneuver: 1d20 + 20 ⇒ (1) + 20 = 21 CRIT FAIL
       Black Pilot Maneuver: 1d20 + 20 ⇒ (4) + 20 = 24 FAIL
     

    Starfinder Helm and Gunnery open!


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    Booker sees Lyta's ping on his screen and frowns in annoyance. He switches to personal comm. "Get rid of her, will you?" he mutters to no one in particular.

    But then he sees the two sivv ships lining up and grins. "Everybody hold on t'something. This'll toss the lunch a bit!"

    AUDACIOUS GAMBIT, DC 40, 1 RP: 1d20 + 27 + 1 ⇒ (17) + 27 + 1 = 45 SUCCESS

    Booker puts the Maiden through a dance she has never managed before. The ship does a hard flip to reverse direction and thunders back towards the two enemy ships. As she moves, Booker reverses the thrusters on the starboard side, sending the Maiden into a slide, with the bow hooking 'round just as they near the sivv drones. At just the right moment, Booker flips the starboard thrusters back around, pulling the ship into a forward pattern with the starboard X-Laser Cannon pointed perfectly at both drones.

    "Thatta girl!"

    Mechanically, this is moving up to speed with Perfect maneuverability, plus rotating the ship at the end of movement to face any direction desired.

    The Maiden is in the Port arc of Red and Aft arc of Black. Maiden AC 27, TL 32.

    Gun Disposition
    Starboard: X-Laser Cannon (8d6 line, long range, both in range) RECOMMEND: TARGET BOTH
    Linked Turret: Linked Particle Beams (16d6, long range, both in range) RECOMMEND: TARGET BLACK
    Heavy Turret: Heavy Laser Net (5d6 point, short range, both in range) RECOMMEND: TARGET BLACK

    Sunrise Maiden Status
    Shields: F 120, P 120, S 182, A 120 (T: 542/600)
    Hull: 85/85
    Systems: Normal


    Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

    Hack-It takes control of the laser cannon, grins, and redirects some of the ship's processing power to the weapon. "Hold tight, you little barstards."

    I'm assuming it's two attack rolls for the laser cannon. If it's only one, please ignore the second roll
    Shoot X-Laser Cannon vs Black and Red: 1d20 + 13 + 5 + 5 ⇒ (6) + 13 + 5 + 5 = 29
    Damage: 8d6 ⇒ (3, 2, 6, 5, 4, 5, 4, 5) = 34

    Grand Lodge

    Male LN Vesk Soldier Mercenary 18 SP 198/198 HP 105/132 | RP 13/16 | EAC 35; KAC 42; CMAC 50; DR 15/slashing,piercing; concealment 10% | Fort +15; Ref +15; Will +14 | Init: +11 | Perc: +21, SM: +21 Active conditions:

    Gunnery, Heavy Turrent: 1d20 + 15 ⇒ (3) + 15 = 18

    Dunk struggles with targeting the heavy turret on the drones.


    Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

    Gig jumps into the cockpit of the Linked turret and immediately fires and then aims the Linked Particle Beams at Black.

    "Woohoo! Let's see what kind of power this has! Wait. What the hell just happened?!"

    Gunnery Check at Black: 1d20 + 13 + 4 + 6 ⇒ (1) + 13 + 4 + 6 = 24 Ranks in Piloting + Dex + Computers on the Maiden

    Linked Particle Beams: 16d6 ⇒ (1, 2, 6, 3, 5, 2, 6, 3, 2, 2, 6, 2, 1, 4, 2, 5) = 52


    | The Death of Kortos IV | Fly Free or Die | | Ship Roles |

    Booker opts for a bold maneuver, seeing an opportunity in the tight formation.

    Hack-it puffs up his cheek pouches, then lets out the breath as he squeezes the trigger. The lasers weaken one drone's port shields, but rip into the aft arc of the other!

    Gig and Dunklezahn both fire wide!

    GM:

    Enemy
    Dice roll syntax.  Not official rollsFloating:  +4, +4
    Engineer: 1d20 + 20 ⇒ (11) + 20 = 31
    Gunner 1: 1d20 + 16 ⇒ (11) + 16 = 27
    Pilot Maneuver: 1d20 + 20 ⇒ (14) + 20 = 34
    Science: 1d20 + 20 ⇒ (14) + 20 = 34
    ------------------------------------
    [color=red]RED[/color]

    Damage Sustained: 0
    Ship Status: Fine
    Shields: 60
  • Forward 60
  • Starboard 60
  • Port 26
  • Aft 60

      BLACK
    Damage Sustained: 35/75 (Tactics shift at 60/75)
    Ship Status: Fine
    Shields: 60

  • Forward 60
  • Starboard 60
  • Port 60
  • Aft
  •   


    | The Death of Kortos IV | Fly Free or Die | | Ship Roles |

    The two drones open fire!
    Gunner Red: 1d20 + 16 + 4 ⇒ (2) + 16 + 4 = 22
    Gunner Black: 1d20 + 16 + 4 ⇒ (1) + 16 + 4 = 21

    But their ancient targeting computers are fickle.

    Round 3
    Initiative
    Combat Role sheets

    If you beat a Piloting: 1d20 + 20 ⇒ (6) + 20 = 26Take your Engineering Phase. 
    You lose initiative, take your Engineering and Helm Phase.

    Sunrise Maiden:
    Initiative: Go
    Booker: Helm Phase
    Gig: TBD
    Janzi: TBD
    Hack-it: TB
    Dunklezahn: TBD


    | The Death of Kortos IV | Fly Free or Die | | Ship Roles |

    Enemy Engineering:

    Black Balance Shields: 1d20 + 20 ⇒ (11) + 20 = 31Red Balance: 1d20 + 20 ⇒ (12) + 20 = 32

    Enemy Helm:
      Red Pilot Maneuver: 1d20 + 20 ⇒ (9) + 20 = 29  Evasive  Black Pilot Maneuver: 1d20 + 20 ⇒ (8) + 20 = 28 Evasive 


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    Helm Check: 1d20 + 27 + 1 + 5 ⇒ (4) + 27 + 1 + 5 = 37

    Booker quickly reads each drone's heading and sees them splitting off. He decides to make a break for the clouds. The Maiden careens upwards into the sunlight above the canopy... but the enemy drones are still easy reads for the radar.

    Stratosphere Gambit, DC 36: 1d20 + 27 + 1 ⇒ (20) + 27 + 1 = 48 SUCCESS

    AC 31, TL 36 for this round.Maiden is in the Starboard arc of Black and Port arc of Red.

    Gun Disposition
    Linked Turret: Linked Particle Beams (16d6, long range, both in range) RECOMMEND: TARGET BLACK
    Starboard: X-Laser Cannon (8d6 line, long range, Black in range) RECOMMEND: TARGET BLACK
    Port: Light Laser Cannon (2d4, short range, Red in 2nd range increment) RECOMMEND: TARGET MOUNTAINS NEAR RED (see above)

    Sunrise Maiden Status
    Shields: F 120, P 120, S 182, A 120 (T: 542/600)
    Hull: 85/85
    Systems: Normal

    Grand Lodge

    Male LN Vesk Soldier Mercenary 18 SP 198/198 HP 105/132 | RP 13/16 | EAC 35; KAC 42; CMAC 50; DR 15/slashing,piercing; concealment 10% | Fort +15; Ref +15; Will +14 | Init: +11 | Perc: +21, SM: +21 Active conditions:

    Dunk sees the drone come into his targeting sights, perhaps a little too close to the mountain side they're all flying through. He unleashes a torrent of laser fire into the mountain above the drone.

    Avalanche
    L. Laser Cannon: 1d20 + 15 + 5 ⇒ (15) + 15 + 5 = 35
    Avalanche: 6d4 ⇒ (2, 4, 2, 1, 4, 2) = 15


    Ysoki Technomancer 18 SP 198/198 HP 8/92 RP 15/17 | EAC 37 KAC 38 | Spells 1: 7/7, 2: 7/7, 3:3/7, 4: 7/7, 5:4/5 6:3/4| F+9 R+10 W+10 | Init+5 | Perc+20 SM+0

    Hoping that nobody saw his last shot, Gig calls out, "I think I'm going to fire this Linked Particle Beam now."

    Gunnery Check at Black: 1d20 + 13 + 4 + 6 ⇒ (4) + 13 + 4 + 6 = 27 Ranks in Piloting + Dex + Computers on the Maiden

    Linked Particle Beams: 16d6 ⇒ (6, 3, 6, 1, 2, 5, 4, 2, 6, 5, 4, 2, 2, 3, 6, 3) = 60


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    Gun Disposition
    Linked Turret: Linked Particle Beams (16d6, long range, both in range) RECOMMEND: TARGET BLACK
    Starboard: X-Laser Cannon (8d6 line, long range, Black in range) RECOMMEND: TARGET BLACK
    Port: Light Laser Cannon (2d4, short range, Red in 2nd range increment) RECOMMEND: TARGET MOUNTAINS NEAR RED (see above)

    Sunrise Maiden Status
    Shields: F 120, P 120, S 182, A 120 (T: 542/600)
    Hull: 85/85
    Systems: Normal
    Mk5 Trinode Bonuses: +5 +5 +5


    N Human Pilot Soldier 18 SP 66/216 HP 130/130 RP 13/17 | EAC 37 KAC 38 | F+15 R+14 W+19* | Init+12 | LLV, DV (60 feet), Perc+22 SM+1 | Speed 50ft

    Janzi hums a merry tune to himself subconsciously reading the rhythm of the battle.

    Scrying Check (Magic Officer): 1d20 + 25 ⇒ (9) + 25 = 34 (functions as a Computers check for the Scan action)


    Male CN Ysoki Outlaw Mechanic 18 | SP 198/198 HP 110/110 RP 8/16 | EAC 35 KAC 35 | F+16 R+19 W+15 | Init +8 | Perc+24 SM+16 || Hum HP 110/190 | EAC 32 KAC 32 | F+4 R+16 W+5 | Perc +24 (Blindsense 60ft, Darkvision 60ft, Low-Light Vision)

    Hack-It fires the remaining gun, hoping to finish off a drone.
    X-Laser vs Black: 1d20 + 18 ⇒ (18) + 18 = 36
    Damage: 8d6 ⇒ (2, 2, 4, 1, 3, 5, 1, 6) = 24


    | The Death of Kortos IV | Fly Free or Die | | Ship Roles |

    Janzi gets little more information. The drones also have a laser cannon on the aft, and nothing in cargo or added on.

    Dunklezahn's shot is unexpected. Piloting: 1d20 + 20 ⇒ (4) + 20 = 24 Arc: 1d4 ⇒ 4 It rocks the starboard arc of the the drone!

    Gig's killer shot is just a bit off as the drone flies past the beam. Hack-it's severely weakens the starboard shields though.

    GM:

    Enemy
    Dice roll syntax. Not official rollsFloating: +4, +4
    Engineer: 1d20 + 20 ⇒ (12) + 20 = 32
    Gunner 1: 1d20 + 16 ⇒ (12) + 16 = 28
    Pilot Maneuver: 1d20 + 20 ⇒ (2) + 20 = 22
    Science: 1d20 + 20 ⇒ (12) + 20 = 32
    ------------------------------------
    [color=red]RED[/color]

    Damage Sustained: 0
    Ship Status: Fine (-2 attack and locking)
    Shields:
  • Forward 54
  • Starboard 38
  • Port 53
  • Aft 53

    BLACK
    Damage Sustained: 35/75 (Tactics shift at 60/75)
    Ship Status: Fine
    Shields:

  • Forward 45
  • Starboard 21
  • Port 45
  • Aft 45
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