Abnaki v'Cardi |
For reference, the player would obviously like something from the fey, but Abnaki on the other hand is deferring to the group's needs. If that means I don't end up with a story based boon of sorts, that's totally fine; I just wanted to make clear the difference between myself and the character :)
Hubristic Efreeti |
I think we are back to a good posting rate! Fingers crossed we continue!
Friendly reminder of story threads:
--The two-headed snake Kesh-Amon still lurks in the Ashyards.
--The noble son of the v'Apore house is in your mercenary company's cages, and the poor fool is condemned to slowly turn into a mindless newt-slave
--Silver golems are poised to attack Hearth soon, according to Phon Vos' vision (after your fellow mercenary Ladyfingers was attacked by his own golem arm)
--The Quiet Elder is a major force in Hearth now.
--Tensions have been mounting in the Wargames as the factiosn from Forge are pushing Hearth to march against the Moon-infested city of Light
Hubristic Efreeti |
Abnaki brings up a good point - we need to level at least once a year :)
You have been up to plenty of adventures and exploring and slaying, so
You are all Level 8!
In addition, you are back to full HP, abilities, and spells, etc for the day as if you had rested!
I'd like you all to RP this in game-- did you just get a jolt of energy from the Fey, divine inspiration, etc?
Samen Vloe Firenze |
Samen just had an exceptionally satisfying bowel movement earlier, does that count?
Abnaki v'Cardi |
So I'm torn between getting an actually useful third level spell, or the bardic masterpiece Stone Face. I like discussing big choices, like what 3rd level spell I might have available as a spontaneous caster with the party, any thoughts from the party/GM?
For reference, I'm considering confusion, wall of nausea, glibness, or sculpt sound, with sculpt sound being a front runner if I don't select the stone to flesh one.
Abnaki v'Cardi |
On a similar note, what did people get from leveling? I got a nifty new ability that when I start a performance, all enemies within 30ft have to make a DC 20 reflex save or be knocked prone, and I get a new third level spell, and a couple more second level spells per day, (see above), but that's about it. Oh, and my Cha went up to 22, which is cool.
Samen Vloe Firenze |
Looks like I get a +2 to concentration checks and some more spells per day. I'll probably level up over the weekend.
Phon Vos |
Another 2nd and 3rd level spell.
Fervor upgraded to 3d6.
Sacred Weapon is now a +2 bonus.
Mystic Interference +2 bonus to spell and spell-like saves.
All Warpriest things increased by 1 (Sacred Weapon / Armor uses).
Leveled up some skills (I will always be leveling Perception, Sense Motive, Spellcraft and P: Scribe), mainly focusing on some K: Religion (even though I can use touch to offset the bad skill ranks) and rounded off Charisma even though the (Disenchanter) Warpriest doesn't really use it.
This is a good time to mention that I still have a free language open from Cosmopolitan, what can I take? I know the 4 major elemental languages. As well for flavour, if you want to give me a Sacred Weapon for a pantheon, let me know so I can mark it down, Warpriests technically are proficient with their deities' weapons.
Gabriel Izalith |
Shadow dancer lvl 2
Evasion / 20 ft Shadow jump? confirming if that's what we're doing
darkvision
Uncanny dodge
usual skills : acrobatics, dance, stealth, survival
Hubristic Efreeti |
Thanks for reminding me!
SO:
1) Uncanny Dodge stays the same (unless you alreayd have it, then you get Improved Uncanny Dodge Instead)
2) You already have darkvision, so you now have See in Darkness:
See in Darkness (Su)
The creature can see perfectly in darkness of any kind, including that created by deeper darkness.
3) Since you already have Evasion, you get:
Shadow Jump (20 ft)(Reaction only).
a) This can only be used in reaction to a reflex save (that would trigger Evasion).
b) If you use this ability but do NOT make your ref save, you only take half damage. (so this will also function like Improved Evasion) There is NO movement if you FAIL you save.
c) The "dimension door" effect is ONLY line-of-sight. (you can't disappear behind a closed door using this)
d) If there are no dim areas to jump to within the 20ft limitation, then you cannot jump and ONLY the normal "Evasion" ability will be used.
----
Please copy/paste this into your character sheet so I can find it too!
Hubristic Efreeti |
Phon Vos,
It's an interesting question about the languages, and I suppose it woud ultimtely be up to Phon Vos.
Do you want to be able to communicate better with your enemies? Samen could teach you Doppish (the language of Moon's people, dopplegangers).
Do you want to hear directly what the Fey are saying to each other when their branches rustle and sway? Learn Fey (although there are two dialects, essentially Rasp and Creak)
Do you wish to petition the gods and great elementals in their own language? Find a holy el or ele to teach you Eleme.
etc
etc
Hubristic Efreeti |
And for a pantheon weapon -- the gauntlet.
Regardless of race or god, all elens are born with the same hands. Even though pantheon worshippers are rare, I could definitely see some kind of shared symbology being developed over the centuries, which would be engraved on to your gauntlet (pinky would be fallen sky, the heart finger would be Volcano, long river would be middle, and sturdy forest would be index finger; thumb could mean many different things, from an unknown god, to the pantheon itself, or elenity, or Goodness, etc etc)
Some practitioners may also use a gauntlet with different metals for different fingers, again to represent many different parts coming together to make a whole.
Hubristic Efreeti |
Final note on the shadow dancer for NEXT level (so long term)
1) The access to illusion magic is super cool. Let's make it INT based though -- Gabriel strikes me as someone is using his rational mind to find his way through the illness that has been inflicted on him.
2) That Shadow ability is very cool too, and I will be thinking about that in the meantime.
Samen Vloe Firenze |
Given the several weeks that Samen has spent going in and out of Smoke and Moon forms, would it be appropriate to be able to permanently learn Exhume and Dopish with ranks in linguistics per usual?
Abnaki v'Cardi |
Went with sculpt sound, only time will tell if that was a good choice! I also grabbed a rank in linguistics, I should work with Samen to work some additional fun languages!
Hubristic Efreeti |
Happy 1000 posts everyone! At milestones like this I usually do a summary of all that we've been doing, but I already did a few posts back:
"""
I think we are back to a good posting rate! Fingers crossed we continue!
Friendly reminder of story threads:
--The two-headed snake Kesh-Amon still lurks in the Ashyards.
--The noble son of the v'Apore house is in your mercenary company's cages, and the poor fool is condemned to slowly turn into a mindless newt-slave
--Silver golems are poised to attack Hearth soon, according to Phon Vos' vision (after your fellow mercenary Ladyfingers was attacked by his own golem arm)
--The Quiet Elder is a major force in Hearth now.
--Tensions have been mounting in the Wargames as the factions from Forge are pushing Hearth to march against the Moon-infested city of Light. These tensions in the city are likely being caused by agents of Moon.
---Abnaki is now a friend of the Fey.
""""
This is also a time when I ask for feedback, so let me know if there's anything I can do to improve the game.
Happy posting,
H.E.
Hubristic Efreeti |
Gabriel, please make sure you are updating all your shadowdancer abilities as I make these rulings and copy/paste them into your . I want to be able to look at your profile and see all those rulings in one place. Thanks!
(that goes for everyone too --please update your profile in general and your taglines (hit points, etc, level, etc) over the weekend, if you have time)
Gabriel Izalith |
Will do as soon as i can. I work in a grocery store so as thanksgiving approaches things at getting a tad busy for me. But it will get done
Phon Vos |
Prepared Spells:
0th - Read Magic, Detect Magic, Guidance, Detect Poison, Purify Food and Drink
1st (5/day) - Know the Enemy*, Unbreakable Heart*, Divine Favour*, Divine Favour, <>
2nd (5/day) - Lesser Restoration*, Tears to Wine*, Shield Other, <>, <>
3rd (3/day) - Resist Energy (Communal), Prayer, [Special Slot Being Used by the GM]
*Spells with an Asterisk are pretty much always prepared.
Phon Vos |
My partner just got word on Friday that they're due to have surgery tomorrow, I will be very unlikely to post consistently over the next week.
Gabriel Izalith |
I haven't given it thought, but i dislike just sitting here at someone elses whim... i think we need to move and figure out how to escape this realm
Hubristic Efreeti |
Samen - "Recall Spell" just gets the spell back into your "prepared" category, correct?
It's something like
Full round action - attack with haste
Swift - recall spell
And the spell is ready for next round, right?
Or are you able to full round attack and get a spell in? Let me know, I do not claim to have perfect rule knowledge :)
Samen Vloe Firenze |
Swift action to recall.
Full attack action with haste and spell combat:
-Haste
-Two iterative attacks
-Spell (due to Magus ability spell combat)
With the addition of the iterative attack and the haste, it really comes out to be quite a lot, but I'm pretty sure that all fits in one round.
Hubristic Efreeti |
I feel like bare minimum the "full round action" that goes along with haste must be different than the "full round action" that goes along with spell combat.
So
1) No haste attack along with spell combat. Iteratives are fine because they are called out in the text.
2) You can't cast then move then attack, anymore than you can move in between attacks, so it would have been "move to attack position, then do your full round action which involves casting a spell and doing all my attacks"
so let me see here...I was definitely wrong to start with by not reading your post correctly and asking about spell combat, so all in all, I'm going to say...
Shatter works, you take another 5 damage from an AoO but you made an easy concentration check, and I will update the map accordingly.