Gabriel, you note with relief that your shoulder and your cloak are still well and whole. The 'bug' that flew off was more a small whirring machine anyway. The larger golem pieces show no signs of feasting or chewing - everything simply fell apart when the ill-fated sun tea was taken.
(your sense motive tells you the golem is referring to something happening INSIDE the library)
His silver lip curls in a sneer. "You are disgusting. You are a malleable thing of dirt and flowers and dreams. Nothing fit to be Declarative!" He says this last in a burst of passion. His sudden swings of mood are odd, as if his emotional clay still lies new and wet.
"A true Declarative would be able to stop those little gray bugs from feasting!" He turns away, continuing to walk in circles as per the suggestion.
The smooth features show shock for a moment, then smoothed over again. "Just an expression..."
don't even need to roll, you can tell he is lying
Samen scoffs loudly, and leaves the actual talking to the others. He scans the surroundings with his Sight, an old habit by now. Just more foggy blurry pea soup crap all around.
Samen looks around with a theatrical, questioning look on his face. "Nope. I don't see any mirrors around here. It sounds like you were describing yourself and the Great Big Observer crawling all over the library you are in the process of invading and looting. We, on the other hand, are the cure. Harsh and unlikeable, but we get the job done.
Abnaki, the smaller golem is still circling around the wreckage of the Observer. As you suggested, he also talks to you. Or, in this case, he is yelling at you, his actor's voice flaring angrily across the grounds. "Why are you here?" His smooth features warp strangely as he steps behind a huge, dead lens, "Just more parasites trying to loot the library, I'll wager. Opportunistic scum!"
Wow, I was kind of wondering why it was so slow --- sorry to hear about the car wreck! Here's what I'll say:
Brief hiatus until after Thanksgiving. I could use the break to focus on cleaning our house (our kiddos just got separate rooms, so lots of moving possessions around)
If you have time, just post in discussion general ideas on
1) How to scale / infiltrate Uluru
2) How to use / interrogate the golem under Suggestion
Round 3 Begins! Declare Actions!
two golems destroyed themselves with the launch attack on Samen, so there are two remaining that are directly adjacent to Gabriel. Gabriel acts first.
The lesser personality will continue walking, as long as no one threatens / attacks him, so combat will be over once you take care of the remaining 2 hostile golems
Abnaki speaks his words of power and declaration through gritted teeth. ""You will release me and cease all attacks, and then calmly walk in circles and talk to us, rather than be killed by us.""
DC 18 will save vs 'complex order' Word, lasts for 90 minutes. I think I'm doing this right?
The golem lets go of Abnaki, who falls to the ground, burn marks roping around his shoulders and the back of his neck. no other injuries, just RPing that you were a round or two from potential death With a blank look on its smooth face, the golem walks around the battlefield.
Samen, the remaining two golems briefly scan the situation, and come to some kind of conclusion regarding your threat level. One golem lies down and arranges its legs in an unnatural spring pattern, while the other crouches and makes ready to jump. The downed golem breaks itself apart to act as a springboard --- the second hurtles in your general direction:
golem LAUNCH: 1d20 + 10 ⇒ (11) + 10 = 21
75% miss chance
damage: 5d8 ⇒ (2, 3, 3, 7, 6) = 21
[b]Samen, 21 damage as the golem's arm clips you, but the golem's body is utterly destroyed by the impact.
2 golems remain around Gabriel. The molten-armed golem and Abnaki still need to act.
which golem blinded by sun beam?: 1d2 ⇒ 2
Golem vs Gabe, full round slam + flank: 1d20 + 15 + 2 ⇒ (20) + 15 + 2 = 37
Golem vs Gabe 2, full round slam + flank, half-blinded by sun beam: 1d20 + 15 + 2 - 4 ⇒ (9) + 15 + 2 - 4 = 22
Golem vs Gabe 1, + flank CONFIRM?: 1d20 + 15 + 2 ⇒ (13) + 15 + 2 = 30
Golem 2 misses
Gabriel, Golem 1 crits and confirms, so 25 + 27 = 52 damage coming your way.
Samen, the golem closest to you, and no less than four others in the far cluster, all melt like hapless snow-els to the ground. Your analytical mind notes again how effective the Sun energy is against the Moon-tained metal.
2 remain in the far cluster
Gabriel, your first jab (the 36) penetrates the golem's armor so keenly, you feel the magicks that give motion to the golem snap and fray, and the automaton falls over instantly. Your next two attacks destroy a second golem by sheer damage, carving out the core of the golem with cunning strokes.
2 defeated, 2 remain next to Gabriel
Abnaki, I'd like to update the round tomorrow, so come up with your action against the molten-armed golem so he can respond in kind.
Round 1 is over.
Round 2 Begins! All: Declare Actions!
2 undamaged golems adjacent to Gabriel. 1 undamaged golem adjacent to Samen. One last cluster of 6 golems that are about 60 away from Samen currently. The smaller personality golem is of course adjacent to Abnaki. You are all within about 20 feet of each other, but no one is directly next to any other allies right now.
4 hits, and your attacks seem particularly effective, so 2 golems are down. 2 more golems remain, so they are attacking you now (this is all still part of round 1)
Golem Gabe-1, move and slam: 1d20 + 15 ⇒ (7) + 15 = 22
Golem Gabe-2, move and slam: 1d20 + 15 ⇒ (5) + 15 = 20
The golems are unable to follow your quick-as-a-thought movements, and you evade their fists completely.
The smaller personality of the Observer is still standing. He (it) is a smoother kind of silver golem, more refined, a marriage of alchemy and the arcane. The taller, clunkier golems tromp around in emergency combat mode, but this one elen-sized golem walks directly to where Abnaki sank into the ground.
"We were observing you for a long time, 'friends'. I know your tricks. I think you are lurking right under my feet, right-"
"-Here!" Arms sudden molten and blazing, the smooth golem plunges his arms into the ground, seeking to wrap Abnaki in blistering pain.
heat metal + manuver: 1d20 + 5 ⇒ (19) + 5 = 24
Abnaki, reflex save DC 24. Failed = 28 fire damage and grappled/immobilized. (you would be above ground, in the golem's square) Save = half damage and not grappled, remain underground.
Golem 1, move and slam: 1d20 + 15 ⇒ (15) + 15 = 30
Samen, following those brief thoughts comes a hard punch to your midsection. Though your sunbeam managed to melt or partially melt five golems, there was still a single one close enough to attack you.
there are four around Gabriel, but he acts first so I will wait to see how his attacks go.
Samen The Cleansed wrote:
Sun gives the choice to erase the layers of enchantment, impurities, residue, etc left by the touch of the gods. In the case of elens, they revert to a blank 'human' that has
'Living' metal was given the choice to revert back to inert metal that is simply part of the equal plane. There was no in-between point like a gorilla or a human.
In other news, you still have the smaller personality of the Observer to worry about, and whatever smaller scuttling shape(s) were moving about in the gloom that Gabe saw earlier.
Gabe init, accelerate: 1d20 + 8 + 2 ⇒ (17) + 8 + 2 = 27
Gabriel, on your way down, Samen has mostly melted a good third of the golems. Now hastened by Abnaki, your extra move action could be moving down the mesa and landing in the midst of 4 golems. You now have a full round of attacks etc, ki stuff, etc left to declare.
Now that you are more skilled as a party, you will likely find deeper secrets anyway. Here they are:
4 potions of Mind Blank (24 hr duration) (yes I know that's crazy)
1 ring of elemental protection (40 "hit points" of protection from any kind of common energy (lightning, fire, cold, acid) ; hp come back when wearer has a long rest.
Just putting it here as well - Kallik's player is on a hiatus. Qizz is going on a side quest with Learningto, but I think you will cross paths again. I'm fine with 3 players, as you are all strong posters (please let me know if your availability will change)
Qizz/Kallik is welcome back whenever they feel ready to come back. RL comes first, as always.
It seems similar in scale and power to the demigods you've heard of in the past. You have not heard this particular thing mentioned. It is definitely NOT part of Uluru or Forest. Your best guest would be a direct 'offspring' of Moon, or something they stole from elsewhere.
--Basically a swarm of golems, all working together. It is possible to chip away at its structure with area affects, etc that would destroy or incapacitate multiple creatures.
--If it catches and immobilizes someone, it has enough leverage to basically autokill them in a round or 2. Don't get caught.
--The lenses give it true sight, and it can use move actions to pick apart (that is, dispel) all the magical auras it sees with invisible claws.
--The mirrored lenses have a 50% to reflect all arcane, alchemical, natural, bardic, divine, and words of power - based spells back on its user.
--Learningto gives you a boost to 30. Your magicks and Gabriel will be undetectable to this thing. It won't be able to dispel your ongoing effects. Your psionics are not reflected by the lenses.
--It has construct immunities, etc.
As Samen discusses the logistics of climbing the face of the rock, you hear a distant clanging, thudding sound...like an inn's worth of metal pots and pans falling upon the floor, over and over...
louder now...clangthud thud thud...
Around the near corner of the mesa, some hundred feet away, a huge glass eye peers curiously toward the noise of a tunnel being dug.
do you take cover in the tunnel? judging from the eye, this is a creature the size of a small building, at least
Ok cool. I have an idea that I think will make the character more interesting but in an appropriately limited way:
"FINDING THE BALANCING POINT"
I think in a noncombat situation, I'll allow you to maintain a "walk up the walls" situation where you can spend full round actions to go steathily up a wall at 10 feet per round, AND you can do it indefinitely. You cannot get your focus back until you are done with this procedure.
Qizzlvutz is too busy humming and bubbling and thinking about the stony-stone problem to hear any bad words (probably).
Qizzl-qizz fizzes, and wetly snaps their tendril-fingers together, a leafy-branchy-muddy sound.
"(Dig!)" they shift out loud.
this expends two 3rd level spells for the day to get a medium earth elemental for about half a candle)
They spend lots and lots of magicks to get a really good idea. A big friend made of slate! Qizzlvutz dances around the frowning, ogre-like statue-beast.
The myco looks at Samen for approval, one spellcaster ot another. "(Dig?)" they ask.
this summoned creature has the kind of burrowing that can go through stone, and leave a tunnel for others to follow. This would likely be noticed by someone/something (not a subtle thing to do) It is an option, and Kallik's player has asked me to bot for the time being. Let's start the week by discussing options and thoughts.
From your current position at the base, it is about 1800 purely vertical feet up to the flat top, which is the entrance to the Branch library.
edit: unless I don't understand the question, and here is a clarification -- the other, smaller plateaus surrounding Uluru, lying like a graveyard of anvils, are at most 20 - 30 ft, maybe one that is 50.
Thanks to Learningto's direction sense and Gabriel's near-perfect vision, you are able to locate the beginning of Uluru's ascent. The ramp is carved into the very rock, at a shallow grade that wraps around and around the plateau.
your choice as a party now - taking the very long route to walk up the ramp (wide enough to accomodate one very large wagon), or are we using magic / skills in some fashion? There are no guards or traps or magical auras in the area, as far as anyone can tell.
Abnaki will save vs mind affect: 1d20 + 15 ⇒ (13) + 15 = 28
Abnaki, you feel a cold, distinctly glass presence reflect your words and your claims right back at you, trying to dominate your mind. You easily push back the magicks, but the sudden...assault...or whatever that was, unsettles you.
no initiative needed, nothing else happens