ULTRA PLUS Trial by Machine (6-01) (Inactive)

Game Master Will Huston

Slides


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Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

Goran moves up and swings his morningstar at the machine.

attack: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 161d8 + 1 ⇒ (1) + 1 = 2

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

Igor moves into the room to see what all the noise is about.

So before he actually finishes moving and takes an action, what does he know about the construct(s) in the room. Constructs are normally knowledge (arcana), but robots are knowledge (engineering) so he might not know anything. GM, you can just assume he always takes 10 on Knowledge checks to ID stuff when he sees it. His mods are listed above.


Catastrophe's Spark. ◆◇↺

Igor knows enough that this construct is mechanically powered, not magically powered. i.e Not arcana

Scarab Sages

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Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

"Bah! I never really took to thethe new-fangled robotth. They're jutht a fad, anyhow. Compared to magic, technology ith jutht too predictable to ever be relied upon. It'th jutht not traditional."

Rushing forward in his odd gait, Igor lofts his new spiky bludgeon over his head with both hands, and brings it down!

Disable Device with +1 morningstar! v mechanical abomination!: 1d20 + 5 ⇒ (18) + 5 = 23 damage: 1d8 + 4 ⇒ (8) + 4 = 12


Catastrophe's Spark. ◆◇↺

GM Screen:
Roll 1: 1d20 + 3 ⇒ (13) + 3 = 16
Roll 2: 1d20 + 3 ⇒ (12) + 3 = 15
-11
roll3: 1d20 + 8 ⇒ (16) + 8 = 24
roll4: 1d8 + 4 ⇒ (4) + 4 = 8


Kiyoko's blade strikes true, but she finds that for the most part, the katana is just not hard enough to get into the construct's basing. However, she does end up slicing one of its external wires. I.E some of the damage did not go through

The construct is quite to protect its vulnerable parts against Avi's barrage of minute meteors. Likewise, Goran's morningstar hits the construct squarely in its "chest" but doesn't leave a dent or even scratch the paint. Igor's swing, with a little more power behind it, does just barely leave a dent.

The construct's head cocks at Kiyoko. It swings with its right arm, a longsword bolted into place. It slashes deep against her non-dominant arm, for a grievous wound. With its other hand, it searches on its back until a shortsword becomes magnetically attached. It now wields weapons with both hands.

Round One
Bold Can Act.
Bless is in effect, +1 morale bonus on attack rolls and on saving throws against fear effects
Thundering Bull
Scraps

Round 2
Avi
Kiyoko (-8 HP)
Perrinne
Igor
Goran
Mechanical Soldier

Scarab Sages

Small Construct 2 HD | hp 21/21 | AC 15 T 13 FF 13 | CMD 13 | F +0 R +2 W +1 | Spd 20', fly 30' (poor) | Init +2 | Perc +6 (darkvision, low-light vision), SensM +1 |

tanglefoot bag v construct (ranged touch): 1d20 + 7 - 4 ⇒ (16) + 7 - 4 = 19

Scarab Sages

Small Construct 2 HD | hp 21/21 | AC 15 T 13 FF 13 | CMD 13 | F +0 R +2 W +1 | Spd 20', fly 30' (poor) | Init +2 | Perc +6 (darkvision, low-light vision), SensM +1 |

tanglefoot bag v construct (in melee): 1d207 - 4 ⇒ (53) - 4 = 49

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

Stomping his feet to charge, Thundering Bull has to change course when his allies are simply too quick for him! Lumbering around to pin the machine between himself and Goran, he wedges his axe into one of its shoulders!

"AXE!" he bellows.
________
+1 Adamantine Battleaxe (PA, Flank, Bless) vs Mech: 1d20 + 9 + 2 + 1 ⇒ (19) + 9 + 2 + 1 = 311d8 + 14 ⇒ (7) + 14 = 21
Move, Standard to chop, swift for Armored Vigor (2 temp HP).


Catastrophe's Spark. ◆◇↺

GM Screen:
roll: 1d20 + 3 ⇒ (13) + 3 = 16
-32

The strange little construct that's helping the party is able to squish the tanglefoot bag onto the strange big construct that's hurting the party. The mechanical soldier isn't pinned down though.

Thunering Bull strikes a massive blow against the construct, and his adamantine axe slashes through the hard metal plating.

The box next to Goran begins to shift and he can hear a chk-chk-chk coming from it.

Round Two
Avi
Kiyoko (-8 HP)
Perrinne
Igor
Goran

Mechanical Soldier
Thundering Bull
Scraps

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine moves behind Thundering Bull and uses her Lucky Presence ability on him.

TB, next round you can roll two d20s to hit and take the best one.

Grand Lodge

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male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

Goran turns to face the box.

Umm..guys...something is making a noise in this box. What's in the box? he says as he grips his weapon a bit tighter.

I had to say the last part...i am a weak man...lol


Catastrophe's Spark. ◆◇↺

Perrine's magic flows into the Shoanti siegebreaker.
Is that all you'd like to do on your turn Goran?

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

oops..forgot to back away a step...just 5 ft...

The Concordance

male ganzi sorcerer (mongrel mage) 4 | ♥️26 | ⛨15 t13 ff13; Mage armor ⛨18 t13 ff16 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐☐☐1st ☐☐☐☐2nd | Starsoul bloodline: minute meteors☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: none

The box, you say? I guess we're about to find out if the cat is dead or alive...

Avi approaches the crowd fighting the larger construct and prepares a ball of flame.

[move] 15'
[standard] Cast flaming sphere, duration 4 rounds
FIRE damage, purple (reflex DC16 negates): 3d6 ⇒ (2, 4, 2) = 8

flaming sphere: round 1/4

Igor, Goran, Kiyoko, and Thundering Bull all watch as the thing is suddenly enveloped in flames as the ball clangs off its body.

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

Two-handed power attack: 1d20 + 7 - 1 ⇒ (10) + 7 - 1 = 16
1d8 + 6 ⇒ (3) + 6 = 9

"Tch," Kiyoko grunts, sparing a glance at the stream of blood flowing down her right arm. The Tian-Min shifts to a two-handed grip on her katana, following through with a heavy slash at the strange big construct's center mass.


Catastrophe's Spark. ◆◇↺

Spoiler:
roll: 1d20 + 3 ⇒ (12) + 3 = 15
roll2: 2d5 ⇒ (4, 5) = 9
roll3, igor: 1d20 + 9 ⇒ (15) + 9 = 24
roll4, goran: 1d20 + 9 ⇒ (17) + 9 = 26
dmg, igor: 1d3 + 1d6 ⇒ (1) + (6) = 7
dmg,goran: 1d3 + 1d6 ⇒ (1) + (5) = 6
roll5, TB: 1d20 + 8 ⇒ (1) + 8 = 9
roll6, Kiyoko: 1d20 + 7 ⇒ (8) + 7 = 15
dmg, Kiyoko: 1d6 + 2 ⇒ (6) + 2 = 8

putting Igor on delay.

The machine burns in the flaming sphere but Kiyoko's blade fails to catch the casing of the construct. From above the archway, two darts shoot at Goran and Doran. The darts barely make a scratch but a second later, they both receive massive electrical shocks. The electricity threatens to lock their muscles.

The red machine swings its longsword down on Thundering Bull but it bounces harmlessly off his helm. The other sword swings into Kiyoko for another wound. It then slides away from Thundering Bull.

Round Two
Bless is in effect, +1 morale bonus on attack rolls and on saving throws against fear effects
(bold can act)
Avi
Kiyoko (-16 HP)
Perrinne
Goran (-6 HP, DC 16 Fortitude or be dazed)
Mechanical Soldier
Igor (-7 HP, DC 16 Fortitude or be dazed)
Thundering Bull
Scraps

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

fort: 1d20 + 7 ⇒ (9) + 7 = 16

if it comes to my turn before i'm on next, I'll state my action now...just going to channel...i have selective channel...

channel: 3d6 + 1 ⇒ (1, 1, 3) + 1 = 6+1 is from a trait

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

WHOA, those darts are serious!

Thundering Bull eyes the ball of fire warily and circles around again to pin the tin soldier between himself and Goran.

Swinging his axe, he aims again for the thing's shoulder. "AXE!"
________
+1 Adamantine Battleaxe (PA, Flank, Bless) vs Mech: 1d20 + 9 + 2 + 1 ⇒ (12) + 9 + 2 + 1 = 241d8 + 14 ⇒ (3) + 14 = 17
For the record, TB has Step Up. He'd normally use it, but not if it means taking a Flaming Sphere!

Silver Crusade

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Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

If that attack doesn’t hit, Thundering Bull, remember the Lucky Presence ability I just used on you, so you could roll your attack twice.

Scarab Sages

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Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |
GM Ultra Plus wrote:
The machine burns in the flaming sphere but Kiyoko's blade fails to catch the casing of the construct. From above the archway, two darts shoot at Goran and Doran.

Doran? I'm guessing that was Igor's nickname in college, or that Goran and Doran where a pair of dwarves who arrived late to Bilbo's house in the Hobbit.

"Damn it Doran, now we'll miss out on on our share of the dragon treasure!"

Fort save: 1d20 + 5 ⇒ (20) + 5 = 25

Being hit with electricity is no big deal for Igor. So he presses the attack... after Scraps chucks another bag of wobbly goo first.

Scarab Sages

Small Construct 2 HD | hp 21/21 | AC 15 T 13 FF 13 | CMD 13 | F +0 R +2 W +1 | Spd 20', fly 30' (poor) | Init +2 | Perc +6 (darkvision, low-light vision), SensM +1 |

wobbly bag of goo (tanglefoot bag) v other construct (bless, range touch): 1d20 + 7 + 1 ⇒ (19) + 7 + 1 = 27

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

2-handed +1 morningstar v construct (the other one; bless, flank): 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17 1d8 + 4 ⇒ (7) + 4 = 11


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Catastrophe's Spark. ◆◇↺

Apologies, Igor and Goran are very similar. If they did the fusion dance from DBZ they'd be Igoran.

GM Screen, no peaky!:
roll1, goran: 1d20 + 8 ⇒ (15) + 8 = 23
roll2: 1d20 + 7 ⇒ (7) + 7 = 14
dmg 1: 1d8 + 4 ⇒ (7) + 4 = 11
dmg 2: 1d6 + 2 ⇒ (1) + 2 = 3
roll3: 1d20 + 3 ⇒ (18) + 3 = 21
roll4: 2d4 ⇒ (4, 3) = 7

T. Bull's massive swing cuts through the automaton like a hot knife through butter. It clanks down in separate pieces. There are wires hanging from the ceiling that seem to attached to apertures. It is conceivable that the darts came from there.

From the southern box, another automaton springs up leaving only shards of red plating of its storage unit. With one swing, it slices deep into Goran's arm, though the other one is unable to pierce his breastplate.

I'll let Scraps and Igor redirect to the new automaton. Igor can't get the flank. I moved Igor to set up a possible flank. Feel free to change it if you so choose.

The gummy bag does gum up the works up the new automaton but it doesn't seemed to be sealed to the floor or wall. Igor's morning star is unable to make serious contact with the mechanical soldier.

Goran channels the might of his god Sarenrae.

Round 3
Bless is active
Mechanical Soldier, New, entangled
Avi
Kiyoko (-10 HP)
Perrinne

Goran (-11 HP)
Igor (-1 HP)
Thundering Bull
Scraps

Grand Lodge

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male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

funny thing is I have another character named Doran...

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

Kiyoko spares a nod and a glance to Thundering Bull, moving past the wreckage of the first automaton to engage the second. She brings her katana up, aiming for more of the exposed elements between its hard plating.

"That third crate likely has another inside," she notes.

Two-handed Power Attack, bless, flank: 1d20 + 7 - 1 + 1 + 2 ⇒ (14) + 7 - 1 + 1 + 2 = 23
1d8 + 7 ⇒ (2) + 7 = 9

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine moves to the other side of Kiyoko, keeping the warrior between she and the construct. Perrine then pulls her wand, ready to heal the warrior next round.

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |
GM Ultra Plus wrote:
Apologies, Igor and Goran are very similar. If they did the fusion dance from DBZ they'd be Igoran.

Technically, Igor could do that without resorting to martial arts. He has his father's eyes, like Topper in Hot Shots! but actually uses one of them. ;)

The Concordance

male ganzi sorcerer (mongrel mage) 4 | ♥️26 | ⛨15 t13 ff13; Mage armor ⛨18 t13 ff16 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐☐☐1st ☐☐☐☐2nd | Starsoul bloodline: minute meteors☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: none

Avi sustains the fireball, and directing it with his left hand motions to move it over the new automaton.

[move] move flaming sphere
FIRE damage, green (reflex DC16 negates): 3d6 ⇒ (6, 1, 5) = 12

flaming sphere: round 2/4

Seeing how it jumped out of one box, he puts more distance between himself and the other box...

[move] 20'

Dark Archive

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CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

Thanks for the reminder Perrinne! This is highly amusing to me: I have a luck cleric that had to constantly remind her party's frontliner to use her Bit of Luck ability for several fights before they got the hang of it! XD

"PLEASE MOVE!" he says to Avi, stomping past him. "AXE!" he says as he lodges it cleanly into the latest soldier.
________
+1 Adamantine Battleaxe (PA, Bless, Luck!) vs Mech: 1d20 + 9 + 2 + 1 ⇒ (13) + 9 + 2 + 1 = 251d8 + 14 ⇒ (2) + 14 = 16
+1 Adamantine Battleaxe (PA, Bless, Luck!) vs Mech: 1d20 + 9 + 2 + 1 ⇒ (16) + 9 + 2 + 1 = 28<-This is his attack roll!


Catastrophe's Spark. ◆◇↺

GM Screen:

roll 1: 1d20 + 1 ⇒ (2) + 1 = 3
-28

Kiyoko's blade slashes at the robot's casing but fails to leave even a scratch on the robot's surface. Perrine moves with her, ready to revive the novice warrior if she should fall. The entangled robot is unable to move out of the way in time and receives a superheating from Avi's rolling arson-ball. And the Thundering Bull's massive harden axe delivers a crushing blow into the robot's head. But the automaton still stands and still is a threat.

Round 3
Bless is active
Mechanical Soldier, New, entangled
Avi
Kiyoko (-10 HP)
Perrinne
Goran (-11 HP)
Igor (-1 HP)
Thundering Bull
Scraps

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

Igor swings his club like the maniac he seems.

2-handed +1 morningstar v the other, other construct (bless, flanking): 1d20 + 5 + 1 + 2 ⇒ (8) + 5 + 1 + 2 = 16 damage: 1d8 + 4 ⇒ (2) + 4 = 6

Scarab Sages

Small Construct 2 HD | hp 21/21 | AC 15 T 13 FF 13 | CMD 13 | F +0 R +2 W +1 | Spd 20', fly 30' (poor) | Init +2 | Perc +6 (darkvision, low-light vision), SensM +1 |

Scraps moves a step closer, drawing a flask of acid from his harness and readies to toss it at the construct should it clear the splash radius of his master, and his allies.

Readied.


Catastrophe's Spark. ◆◇↺

GM Screen:
Roll1: 1d20 + 4 ⇒ (12) + 4 = 161d8 + 4 ⇒ (4) + 4 = 8
roll2: 1d20 + 2 ⇒ (15) + 2 = 171d6 + 3 ⇒ (1) + 3 = 4


Maniacally, Igor swing and maniacally, Igor misses. Sparking and smoking, the automaton reassesses the battlefield, and sees the easiest creature to cut its way out, an unarmored sorcerer. Both its swings connect, slashing the magic user across his chest this way and that.

Round 4
Bless is active
Mechanical Soldier, New, entangled
Avi (-12 HP)
Kiyoko (-10 HP)
Perrinne
Goran (-11 HP)
Igor (-1 HP)
Thundering Bull
Scraps

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Perrine uses her healing wand on Kiyoko, wanting to be sure the warrior could continue fighting.

CLW 1d8 + 1 ⇒ (5) + 1 = 6

Sovereign Court

Female Human (Tian-Min) Samurai (sword saint) 5 Kiyoko's Portrait(s)

Two-handed Power Attack, bless, flank: 1d20 + 7 - 1 + 1 + 2 ⇒ (12) + 7 - 1 + 1 + 2 = 21
1d8 + 7 ⇒ (8) + 7 = 15

Grunting again, Kiyoko puts her hips into another two-handed slash at the construct.

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

Goran steps up and tries to dent the soldier's armour.

attack: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 61d8 + 1 ⇒ (8) + 1 = 9

nope...lol...can someone move me up...my keyboard/mouse is screwed up...ty

The Concordance

male ganzi sorcerer (mongrel mage) 4 | ♥️26 | ⛨15 t13 ff13; Mage armor ⛨18 t13 ff16 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐☐☐1st ☐☐☐☐2nd | Starsoul bloodline: minute meteors☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: none

Avi grits his teeth as the construct approaches and assaults him, but he attempts to keep his cool. Backing up, he directs the fireball to follow it.

[5' step] NW
[move] move flaming sphere
FIRE damage, green (reflex DC16 negates): 3d6 ⇒ (4, 2, 3) = 9
flaming sphere: round 3/4

The mage then reinforces his defenses.

[standard] cast shield, duration 4 min

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

Thundering Bull trudges to the other side of Kiyoko, nodding apologetically to Goran as he steps between him and the soldier.

"AXE!" he shouts at the mech, aiming to sink it into the thing's head this time.
________
+1 Adamantine Battleaxe (PA, Flank, Bless) vs Mech: 1d20 + 9 + 2 + 1 ⇒ (20) + 9 + 2 + 1 = 321d8 + 14 ⇒ (6) + 14 = 20
Confirm?: 1d20 + 9 + 2 + 1 ⇒ (11) + 9 + 2 + 1 = 232d8 + 28 ⇒ (6, 5) + 28 = 39 59 if that confirms... is it dead? ;)


Catastrophe's Spark. ◆◇↺

even if that weren't adamantine and it were at full health, that would kill it. I'll update fully when I'm not at work.


Catastrophe's Spark. ◆◇↺

I'm not really sure how you're attempting to heal Kiyoko when you are across the room Perinne. I'll let you redo your turn to relook at the map. I was thinking we were out of combat but there still is the matter of the dart system.

GM Screen:
roll1 avi: 1d20 + 9 ⇒ (16) + 9 = 251d3 + 1d6 ⇒ (1) + (4) = 5
roll2 goran: 1d20 + 9 ⇒ (16) + 9 = 251d3 + 1d6 ⇒ (3) + (1) = 4
roll3: 1d20 + 1 ⇒ (11) + 1 = 12

The fire burns the automaton, but it isn't until Thundering Bull moves up and swings his mighty axe that the mechanical soldier stops moving. With a massive blow, Thundering Bull cuts through the entirety of the robot's body diagonally, and bolts and strange-looking innards spill out.

Two more darts fire and strike true against Goran and Avi. Again, the actual pinprick of the dart isn't much to worry about but the massive electric shock that follows a second later is dangerous, and threatens to lock their muscles.

There are wires hanging from the archway that seem to be connected to the automated defense system. Even if no one here is skilled with a lock pick, it does look like a more crude and violent solution would work.

Round 4.
[i]Bless is Active]
Avi (-17 HP, DC 16 Fortitude Save or Be Dazed 1 rd)
Kiyoko (-10 HP)
Perrinne
Goran (-15 HP, DC 16 Fortitude Save or be dazed 1 rd)
Igor (-1 HP)
Thundering Bull
Scraps

Silver Crusade

Female Gnome Warpriest 4 | AC 17/12/16 | HP 35/35 | F+6, R+2,W+7 | CMD 15 | Speed 20’ | Init+7, Perception+5, Sense Motive+8 | Lowlight vision.

Sorry I posted that I’d move behind her last round, but I forgot to ask someone to please move me on the map since I’m a phone poster and I struggle with maps.

The Concordance

male ganzi sorcerer (mongrel mage) 4 | ♥️26 | ⛨15 t13 ff13; Mage armor ⛨18 t13 ff16 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐☐☐1st ☐☐☐☐2nd | Starsoul bloodline: minute meteors☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: none

DC 16 Fortitude Save: 1d20 + 4 ⇒ (19) + 4 = 23

Avi resists the after-effects of the darts.

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |
GM Ultra Plus wrote:
There are wires hanging from the archway that seem to be connected to the automated defense system. Even if no one here is skilled with a lock pick, it does look like a more crude and violent solution would work.

Igor disables the device with his magical morningstar. As group looks aghast at racket the--well, man probably, has caused he shrugs awkwardly and says "Well, you can't be too careful."

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

I'll tend to the wounds... Goran says as the group feels a warm pulse flow over them.

channel: 3d6 + 1 ⇒ (4, 1, 6) + 1 = 12

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |
Goran Baldaros wrote:
I'll tend to the wounds... Goran says as the group feels a warm pulse flow over them.

Igor looks about to see who peed in the pool--so to speak. "That warm pulthe, ith that thome thort of thonic whole body vibration therapy?"


Catastrophe's Spark. ◆◇↺

Technically, I need an attack roll and damage to actually attack the mechanism..

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

Igor takes 20 the hard way!
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19 damage: 1d8 + 4 ⇒ (4) + 4 = 8
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23 damage: 1d8 + 4 ⇒ (2) + 4 = 6
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13 damage: 1d8 + 4 ⇒ (2) + 4 = 6
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9 damage: 1d8 + 4 ⇒ (7) + 4 = 11
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24 damage: 1d8 + 4 ⇒ (8) + 4 = 12
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9 damage: 1d8 + 4 ⇒ (5) + 4 = 9
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23 damage: 1d8 + 4 ⇒ (1) + 4 = 5
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11 damage: 1d8 + 4 ⇒ (6) + 4 = 10
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22 damage: 1d8 + 4 ⇒ (2) + 4 = 6
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10 damage: 1d8 + 4 ⇒ (4) + 4 = 8
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11 damage: 1d8 + 4 ⇒ (3) + 4 = 7
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12 damage: 1d8 + 4 ⇒ (6) + 4 = 10
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22 damage: 1d8 + 4 ⇒ (5) + 4 = 9
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24 damage: 1d8 + 4 ⇒ (2) + 4 = 6
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14 damage: 1d8 + 4 ⇒ (1) + 4 = 5
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20 damage: 1d8 + 4 ⇒ (6) + 4 = 10
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21 damage: 1d8 + 4 ⇒ (8) + 4 = 12
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17 damage: 1d8 + 4 ⇒ (7) + 4 = 11
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11 damage: 1d8 + 4 ⇒ (5) + 4 = 9
2-handed +1 morningstar (bless): 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9 damage: 1d8 + 4 ⇒ (5) + 4 = 9

Igor pauses. Panting and sweating he looks at his handiwork.

Is it broke yet?

The Concordance

male ganzi sorcerer (mongrel mage) 4 | ♥️26 | ⛨15 t13 ff13; Mage armor ⛨18 t13 ff16 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐☐☐1st ☐☐☐☐2nd | Starsoul bloodline: minute meteors☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: none

I'm imagining you programmed a little bit of scripting to generate this in a loop :P

Dark Archive

CN Male Shoanti Siegebreaker 5.2 HP: 44/44 | AC: 24 T: 12 FF: 23 CMD: 22 +2 overrun/bullrush, +5 trip/grapple, +10 disarm | F+7 R+3 W+4 | Init +1 | Perception +2
Tracked Resources:
Armored Vigor 5/5; Wand CLW 45/50

Thundering Bull nods in approval as Igor relentlessly brutalizes the dart-shooting mechanism. When the ?man? pauses, he rests a heavy hand on ?his? shoulder. "Igor feel Beast on insides too?"
________
If the morningstar proves ineffectual, he will hand off his adamantine battleaxe to Igor. If after all of that, it still isn't busted, TB will finish the job himself, but is still super proud of Igor ;) Spoilered rolls, just in case. If we've smashed it up, let's find the next thing to smash!

Finish the job?:

+1 Adamantine Battleaxe vs Darty-Darts: 1d20 + 9 ⇒ (11) + 9 = 201d8 + 14 ⇒ (8) + 14 = 22
+1 Adamantine Battleaxe vs Darty-Darts: 1d20 + 9 ⇒ (3) + 9 = 121d8 + 14 ⇒ (7) + 14 = 21
+1 Adamantine Battleaxe vs Darty-Darts: 1d20 + 9 ⇒ (1) + 9 = 101d8 + 14 ⇒ (7) + 14 = 21
+1 Adamantine Battleaxe vs Darty-Darts: 1d20 + 9 ⇒ (19) + 9 = 281d8 + 14 ⇒ (8) + 14 = 22
+1 Adamantine Battleaxe vs Darty-Darts: 1d20 + 9 ⇒ (6) + 9 = 151d8 + 14 ⇒ (8) + 14 = 22

Grand Lodge

male Human Cleric 6, HP 50/52, AC 21, T 13, FF 18, F +7, R +6, W +9, Initiative +1, Perception +7

The priest chuckles. No...not sonic...just a wave from the Dawnflower to help us on our mission... He watches as the others try to deal with the trap.

Too bad an agent I know isn't here. He can practically disarm a trap or pick a lock blindfolded. Pretty handy with a blade too...handy to have in a situation like this.

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