Iron Road (Inactive)

Game Master Pirate Rob

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Envoy's Alliance

Iruxi Sor4 | HP: 40/40 | AC: 17 (18 w/mage armor) | Fort: +7, Refl: +7, Will: +11 | Perc (T): +7 | Speed 25 | Default exploration: Detect Magic | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

Diplomacy: 1d20 + 8 ⇒ (10) + 8 = 18

Tamo tries to take Kashkura's lead.

Religion: 1d20 + 7 ⇒ (13) + 7 = 20

We are not the bane of the Lady of Graves, friend, Tamo adds. For you see us to be flesh and blood, not bone and exposed sinew, like the skeletons and wights of the barrows.


Aspenthar

The Kitsune speaks "I can see the truth behind your words. A slow but steady stream of undead has been emerging from this region, likely animated by restless spirits left unchecked by the missing kami. I have destroyed as many of these monsters as I can and when I sensed the Kami's presence I returned it here, to free it. I find myself hesitating at the key moment though. I know what must be done but lack the will to see it through. I can see you are no ally of the spirits and bones so I'm leaving it in your hands."

The Kitsune places the paper lantern down on a stump along with a cold iron katana, before disappearing into the woods.

A short while later a pair of skeletons burst through the forest

Initiative:
Uthkosh: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23
Obad: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13
Isikhulu: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Kaskura: 1d20 + 4 + 1 ⇒ (18) + 4 + 1 = 23
Tamo: 1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21
Giant: 1d20 + 7 ⇒ (20) + 7 = 27
small: 1d20 + 2 ⇒ (8) + 2 = 10

The gigantic skeleton continues its terrifying charge straight at Uthkosh.

terrifying charge: 1d20 + 12 ⇒ (14) + 12 = 26
piercing damage: 1d10 + 9 ⇒ (1) + 9 = 10
demoralize: 1d20 + 8 ⇒ (14) + 8 = 22

Slamming into the Iruxi fighter with his horns, demoralizing him. For further attacks it looks to favor its huge glaive however.

With defend as your activity feel free to block if desired

The slower, much more normal sized skeleton lags behind with a shortbow.

Initiative:

Giant Skeleton
Kashkura
Uthkosh (Frightened 1, 10 damage)
Tamo
Obad'of

Skeleton
Isikhulu

Kashkura, Uthkosh, Tamo and Obad'of are up!

Verdant Wheel

Male, TN, Wetlander Lizardfolk, Initiate of the First Circle | HP 52/52 AC: 19, Shield: +2 Hardness: 3, BT: 6, HP: 12/12| F: +10 (+1 v. Poison), R: +7, W: +12 | Resist Poison 2 | Perc: +12 (E)
Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Defense

    "Storm and salt!" Shocked at how quickly such a large creature could close, Obad'of casts a spell of magic fang upon himself and steps closer...

    Radiant Oath

    NG Male Iruxi Fighter 3 | HP 37/47 | 1 Hero Point(s) | Perc +9 | Speed 20 ft. (Swim 10ft) | AC 21 (23 w/Shield Raised) | Fort +10 ; Ref +8 ; Will +9 | Default Exploration: Defend | Active conditions: None

    No repairs to the shield (I need to take Crafting) so not going to block as that would break the shield.

    Action 1: Strike
    Action 2: Strike
    Action 3: Raise Shield

    Uthkosk grunts as he is battered by the massive skeletal creature. He feels a rib crack. I am failing my tribe. How are we to prevail? I hope that my death will save some.

    Shaking his head to clear the negative thoughts, he attacks with his trident.
    Strike vs Dead Minotaur: 1d20 + 11 - 1 ⇒ (8) + 11 - 1 = 18
    Damage (P): 1d8 + 4 ⇒ (1) + 4 = 5
    Strike vs Dead Minotaur: 1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20
    Damage (P): 1d8 + 4 ⇒ (7) + 4 = 11

    "Tamo, Obad'of, move to flank this skeletal beast. I will keep its attention."


    Aspenthar

    Obad'of gets himself ready for combat while...

    Uthkosh's first blow slides between ribs, doing no appreciable damage while his second blow does manage to chip a femur, but lacks the satisfying squish of flesh.

    Giant Skeleton (-6)
    Kashkura
    Uthkosh (24/34)
    Tamo
    Obad'of
    Skeleton
    Isikhulu

    Tamo and Kashkura are still up!

    Envoy's Alliance

    Iruxi Sor4 | HP: 40/40 | AC: 17 (18 w/mage armor) | Fort: +7, Refl: +7, Will: +11 | Perc (T): +7 | Speed 25 | Default exploration: Detect Magic | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    Tamo takes a moment to recall what he might know of these beasts.

    Recall Knowledge (Religion): 1d20 + 7 ⇒ (13) + 7 = 20

    Whatever he recalls, he will share.

    He takes a cautious step away from Uthkosh, not at all confident in this decision. Desperately, he conjures up a shield of force to offer some measure of protection.

    Recall Knowledge ◈, Step, verbal component for shield ◈.


    Aspenthar

    Skeletons are hard to hurt with things that aren't blunt, including common elemental types.

    Additionally that big one can make a sweeping attack with its 15ft reach against foes whom are adjacent to each other.

    Verdant Wheel

    N female iruxi (cliffscaler) oracle 3 | HP 35/35 | AC 19 | F +6 R +7 W +8 | Perc +6 | Stealth +2 | Focus 0/2 | Spells 1st: 3/3 2nd: 2/2 | Speed: 25 ft | Active Conditions: ---

    Kashkura takes a step back, and casts guidance on both Uthkosh and Obad'of.


    Aspenthar

    Tamo summons magical protections while Kashkura blesses her allies.

    The remaining skeleton moves for a clear shot on Tamo.
    arrowed vs Tamo: 1d20 + 6 ⇒ (20) + 6 = 26
    piercing damage: 1d6 ⇒ 5
    deadly: 1d10 ⇒ 10
    Crit for 20 -5 shield assuming a block

    The arrow catches Tamo in the throat splashing arterial blood everywhere! A fortunate shield helps dampen the force or what was nearly a lethal arrow.

    Giant Skeleton (-6)
    Kashkura
    Uthkosh (24/34)
    Tamo (7/22)
    Obad'of
    Skeleton
    Isikhulu

    Isikhulu is up!

    Verdant Wheel

    CG male iruxi witch 3 | hp: 29/29, hero points: 1 0/3 | AC 18 (17 w/o mage armor), Fort +6 (+7 vs inhaled & crit instead of success), Ref +7, Will +8 | Speed 25ft. | Perception +6 | focus points: 2/2 | Prepared 1st level: fear, ill omen, magic missile; Prepared 2nd level: dispel magic, faerie fire | Current conditions: | ◆

    Stunned by the sudden ferocity of the rampaging skeleton, Isikhulu is slow to react. When he finally does, he gives the huge monstrosity a baleful stare and mutters a curse to the heavens, before weaving a protective ward. ◆◆ Cast ill omen (DC 17 Will save), then ◆ cast shield.


    Aspenthar

    Per slack discussion, going to assume shield has been repaired going forward

    will: 1d20 + 7 ⇒ (19) + 7 = 26

    Isikhulu is protected by a shield and the Giant seems unaffected by the witch's curse.

    The giant skeleton then makes a sweeping blow with its glaive on Uthkosh and Tamo.

    glaive vs Uthkosh: 1d20 + 12 ⇒ (16) + 12 = 28
    glaive vs Tamo: 1d20 + 12 ⇒ (19) + 12 = 31

    uthkosh slashing damage: 1d8 + 7 ⇒ (5) + 7 = 12
    Going to assume the block here, as always please feel free to correct.

    Tamo Forceful Slashing: 1d8 + 7 + 1 ⇒ (7) + 7 + 1 = 15
    Tamo Deadly: 1d8 ⇒ 4

    34 total to Tamo

    Uthkosh blocks the worst of the blow while Tamo is not so lucky and falls to the ground in what a casual observer might describe as two pieces.

    It follows up with a horn attack against Uthkosh.

    agile horns: 1d20 + 12 - 8 ⇒ (18) + 12 - 8 = 22
    piercing damage: 1d10 + 5 ⇒ (4) + 5 = 9

    Managing to connect with the brave Iruxi warrior once again.

    Tamo (0/22) (Prone, Dying 2)
    Giant Skeleton (-6)
    Kashkura
    Uthkosh (8/34) (-7 Shield)
    Obad'of

    Skeleton
    Isikhulu

    Kashkura, Uthkosh and Obad'of are up!

    Radiant Oath

    1 person marked this as a favorite.
    NG Male Iruxi Fighter 3 | HP 37/47 | 1 Hero Point(s) | Perc +9 | Speed 20 ft. (Swim 10ft) | AC 21 (23 w/Shield Raised) | Fort +10 ; Ref +8 ; Will +9 | Default Exploration: Defend | Active conditions: None

    Action 1: Lay on Hands
    Action 2: Strike
    Action 3: Raise Shield

    Uthkosh invokes the blessing of his god and places a hand on Tamo. "It is not your time my brother."
    6hp and +2 AC to Tamo

    He then uses his shield as a weapon, bashing the skeleton before him!
    Strike vs Minotaur: 1d20 + 10 ⇒ (3) + 10 = 13
    Damage (B): 1d4 + 4 ⇒ (2) + 4 = 6

    He then raises his shield, sure his time is up.


    Aspenthar

    1d5 ⇒ 3

    Lets also give a hero point to Uthkosh

    Verdant Wheel

    N female iruxi (cliffscaler) oracle 3 | HP 35/35 | AC 19 | F +6 R +7 W +8 | Perc +6 | Stealth +2 | Focus 0/2 | Spells 1st: 3/3 2nd: 2/2 | Speed: 25 ft | Active Conditions: ---

    Kashkura draws a scroll.

    "Uthkosh, keep fighting!"

    Heal: 1d8 + 8 ⇒ (7) + 8 = 15


    Aspenthar

    Uthkosh fights on while helping his fallen brother.

    Kashkura meanwhile takes care of Uthkosh.

    Initiative:

    Tamo (0/22) (Prone, Wounded 1)
    Giant Skeleton (-6)
    Kashkura
    Uthkosh (23/34) (-7 Shield)
    Obad'of
    Skeleton
    Isikhulu

    Obad'of is up!

    Verdant Wheel

    Male, TN, Wetlander Lizardfolk, Initiate of the First Circle | HP 52/52 AC: 19, Shield: +2 Hardness: 3, BT: 6, HP: 12/12| F: +10 (+1 v. Poison), R: +7, W: +12 | Resist Poison 2 | Perc: +12 (E)
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Defense

    Obad'of takes a careful step to flank with the prone Tamo. He then balls his scaled hand into a tight fist and takes aim at the massive skeleton's sternum. He throws a shovel hook, twisting his hips and whipping his tail:

    ATK: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23 for DMG: 2d6 + 3 ⇒ (1, 5) + 3 = 9 meh

    He then raises his shield for the resulting reprise.


    Aspenthar

    Trees are difficult terrain, but nothing stopping you from striding.

    Obad'Of's tail makes an effective weapon against thee giant skeleton, getting a decent bash in.

    The smaller skeleton strides up until it gets a clear shot on Kashkura with its shortbow.

    arrow vs Kashkura: 1d20 + 6 ⇒ (19) + 6 = 25
    piercing damage: 1d6 ⇒ 6

    The arrow cuts deep into Kashkura's thigh, remarkably missing any important arteries but still striking deep.

    Tamo (6/22) (Prone, Wounded 1)
    Giant Skeleton (-15)
    Kashkura (11/17)
    Uthkosh (23/34) (-7 Shield)
    Obad'of
    Skeleton
    Isikhulu

    Isikhulu and Tamo are up!

    Verdant Wheel

    CG male iruxi witch 3 | hp: 29/29, hero points: 1 0/3 | AC 18 (17 w/o mage armor), Fort +6 (+7 vs inhaled & crit instead of success), Ref +7, Will +8 | Speed 25ft. | Perception +6 | focus points: 2/2 | Prepared 1st level: fear, ill omen, magic missile; Prepared 2nd level: dispel magic, faerie fire | Current conditions: | ◆

    Remembering how effective it was last time, Isikhulu strides up to the smaller skeleton and grasps one of the bones in its forearm, trying to send it fleeing into the woods. Stride, cast chill touch on the little one.


    Aspenthar

    fort save: 1d20 + 2 ⇒ (4) + 2 = 6
    will: 1d20 + 2 ⇒ (12) + 2 = 14

    The skeleton does indeed turn around and goes fleeing off into the woods.


    Aspenthar

    Beep Boop

    Tamo crawls away out of swipe range of the double glaive attack before firing a ray of enfeeblement at the giant skeleton.

    spell attack: 1d20 + 8 - 2 ⇒ (1) + 8 - 2 = 7
    I'll uhh, use my campaign coin
    spell attack: 1d20 + 8 - 2 ⇒ (3) + 8 - 2 = 9

    :(

    The giant skeleton takes its massive swing at the solo Uthkosh in front of him.

    swing vs Uthkosh: 1d20 + 12 ⇒ (12) + 12 = 24
    damage: 1d8 + 7 ⇒ (7) + 7 = 14

    Uthakosh brings us his shield which breaks against the blow.

    It swings again.
    swing #2: 1d20 + 12 - 5 ⇒ (3) + 12 - 5 = 10
    forceful piercing damage: 1d8 + 7 + 1 ⇒ (5) + 7 + 1 = 13

    Missing before lowering its horns for a final attack.

    horns: 1d20 + 12 - 8 ⇒ (15) + 12 - 8 = 19

    Missing.

    Tamo (6/22) (Prone, Wounded 1)
    Giant Skeleton (-15)
    Kashkura (13/17)
    Uthkosh (14/34) (-16 Broken Shield) (or 5 less hp and a non broken shield)
    Obad'of

    Skeleton
    Isikhulu

    Kashkura, Obad'of and Uthkosh are up!

    Verdant Wheel

    N female iruxi (cliffscaler) oracle 3 | HP 35/35 | AC 19 | F +6 R +7 W +8 | Perc +6 | Stealth +2 | Focus 0/2 | Spells 1st: 3/3 2nd: 2/2 | Speed: 25 ft | Active Conditions: ---

    Kashkura looks up to the skies and calls for help from the heavens.

    three-action heal: 1d8 ⇒ 8

    Woo-hoo!

    DC 17 basic Fort save for the skelly.


    Aspenthar

    big skelly fort: 1d20 + 10 ⇒ (13) + 10 = 23
    little skelly: 1d20 + 2 ⇒ (9) + 2 = 11

    Kashkura channel holy power and the smaller fleeing skeleton crumbles while the bigger one resists some of the damage.

    Meanwhile Kashkura and her allies are in much better shape.

    Tamo (14/22) (Prone, Wounded 1)
    Giant Skeleton (-19)
    Kashkura (17/17)
    Uthkosh (22/34) (-16 Broken Shield) (or 5 less hp and a non broken shield)
    Obad'of
    Skeleton
    Isikhulu

    Verdant Wheel

    Male, TN, Wetlander Lizardfolk, Initiate of the First Circle | HP 52/52 AC: 19, Shield: +2 Hardness: 3, BT: 6, HP: 12/12| F: +10 (+1 v. Poison), R: +7, W: +12 | Resist Poison 2 | Perc: +12 (E)
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Defense

    Obad'of continues the barrage with his tail. [b]"Come on! We got this!
    Bring him down! The druid slides over a bit, hoping to work his way to a flank.

    He then keeps the pressure up with a tail swipe

    Tail Whip: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16 for DMG if hit: 2d6 + 2 + 1 ⇒ (5, 5) + 2 + 1 = 13
    Tail crack!: 1d20 + 0 + 1 ⇒ (18) + 0 + 1 = 19 for DMG if hit: 2d6 + 2 + 1 ⇒ (2, 3) + 2 + 1 = 8


    Aspenthar

    Obad'of connects with the seconds swing of his empowered tail.

    Tamo (6/22) (Prone, Wounded 1)
    Giant Skeleton (-23)
    Kashkura (13/17)
    Uthkosh (14/34) (-16 Broken Shield) (or 5 less hp and a non broken shield)
    Obad'of
    Isikhulu

    Isikhulu, Tamo and Uthkosh are up!

    Verdant Wheel

    CG male iruxi witch 3 | hp: 29/29, hero points: 1 0/3 | AC 18 (17 w/o mage armor), Fort +6 (+7 vs inhaled & crit instead of success), Ref +7, Will +8 | Speed 25ft. | Perception +6 | focus points: 2/2 | Prepared 1st level: fear, ill omen, magic missile; Prepared 2nd level: dispel magic, faerie fire | Current conditions: | ◆

    Isikhulu looks nervously at the huge skeleton, then glances at his sister. After weaving a protective ward, he carefully strides in, swinging his staff at the beast.

    Staff vs. flank: 1d20 + 5 ⇒ (18) + 5 = 23
    2-handed bludgeoning: 1d8 + 1 ⇒ (1) + 1 = 2

    AC with shield is 16, will use Shield Block if hit.


    Aspenthar

    Isikhulu also connects, briefly staggering the giant skeleton despite the relatively weak blow.

    Radiant Oath

    NG Male Iruxi Fighter 3 | HP 37/47 | 1 Hero Point(s) | Perc +9 | Speed 20 ft. (Swim 10ft) | AC 21 (23 w/Shield Raised) | Fort +10 ; Ref +8 ; Will +9 | Default Exploration: Defend | Active conditions: None

    Going to accept the 5 extra hp damage as I'm using the shield as a weapon right now and can't have it breaking.

    Action 1: Strike
    Action 2: Strike
    Action 3: Raise Shield

    Intent on crushing the skeletal frame of the monstrosity before him, Uthkosh keeps slamming his shield against his foe.
    Strike vs Skeletal Minotaur: 1d20 + 10 ⇒ (4) + 10 = 14
    Damage (B): 1d4 + 4 ⇒ (4) + 4 = 8
    Strike vs Skeletal Minotaur: 1d20 + 5 ⇒ (8) + 5 = 13
    Damage (B): 1d4 + 4 ⇒ (4) + 4 = 8

    The skeleton proves more than capable against his attacks, so he once raises his shield.
    Uthkosh should be at 17hp now I think, thanks to the heal.

    Envoy's Alliance

    Iruxi Sor4 | HP: 40/40 | AC: 17 (18 w/mage armor) | Fort: +7, Refl: +7, Will: +11 | Perc (T): +7 | Speed 25 | Default exploration: Detect Magic | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    Tamo hurts everywhere, including places he didn't know he had.

    As he fights to focus, he sees the monstrous skeleton continuing to wreak havoc. With a few arcane words and some gestures -- no mean feat while lying on the ground -- he sends a trio of force bolts slamming into Bony McBonyface.

    magic missile ◈◈◈: 3d4 + 3 ⇒ (4, 3, 4) + 3 = 14


    Aspenthar

    Fixed Uthkosh's HP, sorry about that

    Uthkosh can't quite connect with the skeleton but Tamo's magic missiles seem quite effective.

    The skeleton continues its assault on Uthkosh, this time catching Isikhulu with the glaive swing as well.

    glaive vs Uthkosh: 1d20 + 12 ⇒ (11) + 12 = 23
    slashing damage: 1d8 + 7 ⇒ (7) + 7 = 14

    swipe into Isikhulu: 1d20 + 12 ⇒ (3) + 12 = 15
    forceful slashing damage: 1d8 + 7 + 1 ⇒ (3) + 7 + 1 = 11

    Uthkosh gets smacked by a powerful blow but Isikhulu barely avoids the attack thanks to his shield spell.

    horns on Uthkosh: 1d20 + 12 - 8 ⇒ (10) + 12 - 8 = 14
    piercing: 1d10 + 5 ⇒ (8) + 5 = 13

    The skeleton lowers its horns but can't find Uthkosh.

    Initiative:

    Tamo (6/22) (Prone, Wounded 1)
    Giant Skeleton (-39)
    Kashkura (13/17)
    Uthkosh (3/34) (-9 Shield)
    Obad'of
    Isikhulu

    Everybody is up!

    Radiant Oath

    NG Male Iruxi Fighter 3 | HP 37/47 | 1 Hero Point(s) | Perc +9 | Speed 20 ft. (Swim 10ft) | AC 21 (23 w/Shield Raised) | Fort +10 ; Ref +8 ; Will +9 | Default Exploration: Defend | Active conditions: None

    Action 1: Strike
    Action 2: Strike
    Action 3: Raise Shield

    "Don't stay too close to me, else it will clip you with its weapon!" Uthkosh warns the tribe before once more trying to bash the skeleton.
    Strike vs Skeletal Minotaur: 1d20 + 10 ⇒ (5) + 10 = 15
    Damage (B): 1d4 + 4 ⇒ (3) + 4 = 7
    Strike vs Skeletal Minotaur: 1d20 + 5 ⇒ (15) + 5 = 20
    Damage (B): 1d4 + 4 ⇒ (4) + 4 = 8

    He then raises his shield, bracing for the counterattack.
    Given his hp, he probably will use Shield Block this time

    Verdant Wheel

    N female iruxi (cliffscaler) oracle 3 | HP 35/35 | AC 19 | F +6 R +7 W +8 | Perc +6 | Stealth +2 | Focus 0/2 | Spells 1st: 3/3 2nd: 2/2 | Speed: 25 ft | Active Conditions: ---

    Kashkura and Tamo both got healed for 8 hp last time, too.

    "Uthkosh, keep fighting!"

    Kashkura draws another scroll and heals Uthkosh.

    heal: 1d8 + 8 ⇒ (5) + 8 = 13

    Verdant Wheel

    CG male iruxi witch 3 | hp: 29/29, hero points: 1 0/3 | AC 18 (17 w/o mage armor), Fort +6 (+7 vs inhaled & crit instead of success), Ref +7, Will +8 | Speed 25ft. | Perception +6 | focus points: 2/2 | Prepared 1st level: fear, ill omen, magic missile; Prepared 2nd level: dispel magic, faerie fire | Current conditions: | ◆

    Isikhulu thanks the stars for his protective shield, renews it, then moves around to the far side and swings his staff at the skeleton once again. Cast shield, Stride, Strike.

    Staff vs. flank: 1d20 + 4 ⇒ (11) + 4 = 15
    2-handed bludgeoning: 1d8 + 1 ⇒ (3) + 1 = 4

    Will use Shield Block if hit.


    Aspenthar

    Sorry for all the errors in thee tracker, thank you all for keeping it right.

    With the flank Obad'of connects this time! After Uthkosh's blow this is enough to finish off the skeleton!

    Out of Combat, feel free to save that last scroll if desired

    With the undead defeated the lantern glows with a warm green light. It then ejects a small humanoid figure with moss-like skin and a conical hat.

    It bows and thanks you for returning it home. "You shall always be welcome in my stretch of woods."

    With that you're able to return the missing Pathfinders and caravan along with the various goods.

    After hearing of your tales Amara-Li suggests that you all take a well-earned rest before embarking on new adventures.

    Verdant Wheel

    Male, TN, Wetlander Lizardfolk, Initiate of the First Circle | HP 52/52 AC: 19, Shield: +2 Hardness: 3, BT: 6, HP: 12/12| F: +10 (+1 v. Poison), R: +7, W: +12 | Resist Poison 2 | Perc: +12 (E)
    Class Abilities:
  • Focus Pool: 2/2
  • Default Exploration: Defense

    "That was harrowing. I must endeavor to strengthen my connection to the planet... I will be more helpful next time."

    Obad'of does as Amara Li suggests. He goes outside and takes a long nap on the ground.

    Radiant Oath

    NG Male Iruxi Fighter 3 | HP 37/47 | 1 Hero Point(s) | Perc +9 | Speed 20 ft. (Swim 10ft) | AC 21 (23 w/Shield Raised) | Fort +10 ; Ref +8 ; Will +9 | Default Exploration: Defend | Active conditions: None

    Uthkosh does the same, though he gives his sleeping kin space. Staring at the beauty that nature provides, the warrior meditates, a soft glow emanating from him. Slowly his wounds close, Gozreh blessing him with health once more.

    Verdant Wheel

    N female iruxi (cliffscaler) oracle 3 | HP 35/35 | AC 19 | F +6 R +7 W +8 | Perc +6 | Stealth +2 | Focus 0/2 | Spells 1st: 3/3 2nd: 2/2 | Speed: 25 ft | Active Conditions: ---

    Kashkura goes outside to rest, but she doesn't seem to sleep. Instead, she gazes upward at the stars, for hours on end.

    Envoy's Alliance

    Iruxi Sor4 | HP: 40/40 | AC: 17 (18 w/mage armor) | Fort: +7, Refl: +7, Will: +11 | Perc (T): +7 | Speed 25 | Default exploration: Detect Magic | Focus points: 1/1 | Hero Points: 1 | Conditions: . |

    Tamo nods and curls up in a ball, his non-sable tipped tail twitching across his snout as he dreams of slinging magic all across Golarion.

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