GM Inara's Mummys Mask featuring The Falcons with Jamie (Incomplete, Book 3) (Inactive)

Game Master inara14

Mummy's Mask maps and Information
Pteminib's Necropolis Map
Loot List
4th Gozran 4714- Lottery day
Current date - 27th Gozran 4714


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No, it seems to be fine :)


Luck: 20/22|Female Half-Elf (Ekujae/Garundi) Bard (Archaeologist) 7|HP: 45/45|AC: 18/13/16|Saves: +4 F, +8 R (+10 vs. traps), +6 W (+2 vs. enchantments, +3 vs. mind-affecting)|Init: +3|Perc: +12

Yeah, it seems to be working for me now--I had to switch my VPN server to do it.

I had the same problem with Google and Youtube, too.


Luck: 20/22|Female Half-Elf (Ekujae/Garundi) Bard (Archaeologist) 7|HP: 45/45|AC: 18/13/16|Saves: +4 F, +8 R (+10 vs. traps), +6 W (+2 vs. enchantments, +3 vs. mind-affecting)|Init: +3|Perc: +12

Level Up Summary

+6 HP

+8 Skill Ranks
--Appraise, Disable Device, Diplomacy, Perception, Sense Motive, Stealth
--+1 Knowledge (Arcana)
--+1 Knowledge (Planes)
--+1 Knowledge (Religion)

Background Skills
--1 Knowledge (History)
--1 Linguistics (Amurrun)

+1 Luck Round (Favoured Class Bonus)

+1 0th and 1st-level spell slots

New Spells!

0th: Read Magic
1st: Remove Fear

New Feat: Additional Traits (Fate's Favoured + Arcane Temper)

+1 BaB

+1 Fort Saves

New Class Feature: Trap Sense


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

Sorcerer 3

HP +4

Fort, Ref +1

Woodland Stride

New Spells:
Burning Hands
Entangle

Feat: ???

Skills: 4+2
Knowledge (arcana) +1, Knowledge (nature) +1, Perception +1, Use Magic Device +1, Appraise +1, Knowledge (history) +1

~~~~~

Waiting on a Feat choice until I get a ruling on Black Cat.


Female Pahmet Dwarf | HP 39/49| AC15, T11, FF14 | F:+7*, R:+3*. W:+8*|SR11 | Init.: +2| Perc: +9 (+11 with stonecunning), Dark vision 30' Cleric (Herald Caller) of Pharasma/6 | Channel positive energy 3d6 0/5| Recall +3 6/6 | Active Conditions : Resistance, (drawback) | Wands: CLW 31/50, Bless 10/25

Cleric (Herald Caller) 3

HP+7 (Total 25)

BAB+1 (Total +2)
Reflex +1

2nd lvl spells x 2
2nd lvl domain spell: Memory Lapse

Skills
+1 Heal, Perception, Sense Motive
+1 Craft (alchemy), Lore (curses) (Background)

Feat: Cleansing Burst.


M Human, Garundi Conditions: Permanently dead/retired.

Level 3: Base fighter 1, Sanctified slayer/ravener hunter inquisitor 2.

Hp +7, +7 skill points, 1 feat, 1 BAB, +1 fort, +1 will.
+2 perception, +1 religion, +1 planes, +1 climb, +2 UMD.
Background skills: +1 skill point knowl. History, +1 knowl. Eng.

Class features:
Cunning initiative: add + wis to initiative checks. (Currently +2)
-Can cast detect alignment (all four variants) at will, only one at once.
-Gains half class level to survival when identifying or following tracks.

Extra spells:

Level 1: Cure light wounds.
-Can cast level 1 spells once more per day.

Feat:
Vision mastery (once per day cast see invisibility or darkvision with caster level = BAB as SLA), can cast 1 additional time/day for every 2 points of base fort save beyond 4 (base fort save is currently 5).

Shopping:
-Ring of protection +1 (1000 gp – taken from loot)
-Truecolour dye (50 gp).
-Left: 345 g.


Appearance | Female Halfling Medium (Reanimated Medium) 7 | HP 59/59 | AC 18, T15, FF 14 | F:+6, R:+8 W:+7 | Init.: +4| Perc: +12 | Influence: 6 | Spirit: Trickster| Conditions: None

Medium 3

+7 HP
+1 BA, +1 Fort, +1 Ref
Skills +1
New Spell: read magic
+1 seance boon for self through FCB
Ease Passage: At 3rd level, as long as a reanimated medium’s body is intact, it’s easy for him to return to it. He takes only 1 negative level instead of 2 from raise dead. This ability replaces haunt channeler.


Female Pahmet Dwarf | HP 39/49| AC15, T11, FF14 | F:+7*, R:+3*. W:+8*|SR11 | Init.: +2| Perc: +9 (+11 with stonecunning), Dark vision 30' Cleric (Herald Caller) of Pharasma/6 | Channel positive energy 3d6 0/5| Recall +3 6/6 | Active Conditions : Resistance, (drawback) | Wands: CLW 31/50, Bless 10/25
Ammon wrote:
"-Can cast detect alignment (all four variants) at will, only one at once."

You can help me decide which kind of creature to since, since as a Herald Caller, I can also summon Entropic or Resolute creatures, if our enemies are not Evil.

Scarab Sages

HP 57/62 | AC21, T15, FF16 | F: +7, R: +10, W: +6 | CMD 20 | Acr +12, Perc/SM +12, Knw L +11, Surv +9, Sth +8 | Init +7 | Rapier +11/+6, d6-1; Pistol +14/+9(15), d8+5(6) (7)| Grit 2/3.00 | Active:

Loot split: everyone gets 1,694.92gp.

This is prior to the auction where we have lots of stuff to sell!


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

I'm assuming that the runestone's value was included in that total, so Uthe will end up with 694.92 gp when she takes it.


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

Sorcerer 4

HP +4
Cha +1

BAB +1
Will +1

New Spells:
Resistance
Oppressive Boredom

Skills: 4+2
Diplomacy +2, Knowledge (arcana) +1, Use Magic Device +1, Appraise +1, Knowledge (history) +1

Scarab Sages

HP 57/62 | AC21, T15, FF16 | F: +7, R: +10, W: +6 | CMD 20 | Acr +12, Perc/SM +12, Knw L +11, Surv +9, Sth +8 | Init +7 | Rapier +11/+6, d6-1; Pistol +14/+9(15), d8+5(6) (7)| Grit 2/3.00 | Active:

Gunslinger 4

HP +8
Dex +1
BAB +1
Fort/Ref +1

Bonus Feat: Deadly Aim

Skills: Alch x2, Perc, SM, Knw L, Acro, Ling


Luck: 20/22|Female Half-Elf (Ekujae/Garundi) Bard (Archaeologist) 7|HP: 45/45|AC: 18/13/16|Saves: +4 F, +8 R (+10 vs. traps), +6 W (+2 vs. enchantments, +3 vs. mind-affecting)|Init: +3|Perc: +12

Level Up Summary

+1 Bard

+2 Luck Rounds

+6 HP

+1 INT

+1 BaB

+1 Ref/Will Saves

2 2nd-level spell slots

New Spells: 2nd-level: Heroism, Suggestion

Rogue Talent: Firearm Training

New Trait (Christmas Gift): Elven Reflexes (Race)

+8 Skills + 1 (Favoured)

--+1 Diplomacy
--+1 Disable Device
--+1 Perception
--+4 Perform (Oratory)
--+1 Sense Motive
--+1 Stealth

Background Skills
--+2 Knowledge (Engineering)


M Human, Garundi Conditions: Permanently dead/retired.

Fighter 1/Inquisitor 3 (Sanctified Slayer, Ravener Hunter)

-Demon hunter (bonus feat): +2 knowledge planes to identify demons. +2 morale bonus on attack rolls and caster level checks to overcome spell resistance against targets I recognize as demons.

+1 Str (level 4)
+1 BAB/CMB/CMD
+1 Reflex
+2 AC/FF AC (buy and equip fullplate, see below).
+Magical knack trait (bonus) (+2 CL on inquisitor spells up to maximum of character HD).

+1 level 1 spell per day.

Gain level 1 spell: Remove Fear.

+7 HP.

7 Skill points: 1 perception, 1 intimidate, 1 climb, 2 Knowledge: Religion, 1 survival, 1 sense motive.

Background skills: 1 knowledge: history, 1 knowledge: engineering.

Shopping: Had 350 + 1692 Gold. Buy fullplate, sell Four-mirror armor.
> 2024-1438 g = 586 gold.


Female Pahmet Dwarf | HP 39/49| AC15, T11, FF14 | F:+7*, R:+3*. W:+8*|SR11 | Init.: +2| Perc: +9 (+11 with stonecunning), Dark vision 30' Cleric (Herald Caller) of Pharasma/6 | Channel positive energy 3d6 0/5| Recall +3 6/6 | Active Conditions : Resistance, (drawback) | Wands: CLW 31/50, Bless 10/25

Cleric 4

+7hp
+1 Fort/Will

+1 spell slot each for level 1 and 2 spells

+1WIZ

Skill +1 Heal, Know(religion), Sense Motive
Background +1 rank Apparaise, Lore(curses)

Xmas gift trait Arcane Temper (+1 Initiative and concentration rolls)

Bought Ring of Resistance +1


Luck: 20/22|Female Half-Elf (Ekujae/Garundi) Bard (Archaeologist) 7|HP: 45/45|AC: 18/13/16|Saves: +4 F, +8 R (+10 vs. traps), +6 W (+2 vs. enchantments, +3 vs. mind-affecting)|Init: +3|Perc: +12

Revision: Have chosen Charming as my Christmas trait instead.


Appearance | Female Halfling Medium (Reanimated Medium) 7 | HP 59/59 | AC 18, T15, FF 14 | F:+6, R:+8 W:+7 | Init.: +4| Perc: +12 | Influence: 6 | Spirit: Trickster| Conditions: None

Medium 4

+7 HP, +1 Will, +1 BA, +1 Dex
Skills +1
Spirit Bonus goes to +2
New Spells: Hermean potential, ill omen

Buying cloak of resistance +1


M Human, Garundi Conditions: Permanently dead/retired.

Hey everyone, wanted to drop a note here, my newborn son was finally released from the hospital after a 20 week admission. He's doing well and settling in with us, which means my posting time has gone down quite a lot. I might not be as frequent as usual, my apologies :) I'll try and post somewhere tomorrow and comment on Jamie's awesome undead compass! (?)


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

Glad to hear that he's home even if that does take away from posting here. Family should be with family.


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Ammon Al-Mukhalas wrote:
Hey everyone, wanted to drop a note here, my newborn son was finally released from the hospital after a 20 week admission. He's doing well and settling in with us, which means my posting time has gone down quite a lot. I might not be as frequent as usual, my apologies :) I'll try and post somewhere tomorrow and comment on Jamie's awesome undead compass! (?)

THat is great news Ammon, I really hope that it brings comfort to have him home.


Female Pahmet Dwarf | HP 39/49| AC15, T11, FF14 | F:+7*, R:+3*. W:+8*|SR11 | Init.: +2| Perc: +9 (+11 with stonecunning), Dark vision 30' Cleric (Herald Caller) of Pharasma/6 | Channel positive energy 3d6 0/5| Recall +3 6/6 | Active Conditions : Resistance, (drawback) | Wands: CLW 31/50, Bless 10/25

Happy for your good news. Take care of your family.


M Human, Garundi Conditions: Permanently dead/retired.

Ammon level 5

+7 hp (FCB)
+9 SP (6 base 1 human 2 background)

+1 BAB

1H PA Damage bonus increase: +2 > +4.

+2d6 Sneak attack (sanctified slayer 4, feat: accomplished sneak attacker)

+2 Level 2 spells known: Ghost Whip, Litany of Duty.
+1 level 2 spell/day.

Skills:

Stern gaze and tracking bonuses increase by 1 (+1 sense motive/intimidate/tracking).

Intimidate +3 ranks, Perception +1, SM +1, religion +1, kn. Local +1, History +1, religion +1.

Items gained this level: Cloak of resistance +1, amulet of natural armor +1, bought full plate, bought basic heavy shield.

Edit: Also realized I made an error a few levels ago when purchasing stuff. I'd always assumed the cost for buying a masterwork coldiron something is (300+Weapon cost)x2. However, it's actually apparently (300+weapon cost x2). If I'd known that, I'd have bought a masterwork coldiron falcta instead of a seperate masterwork falcata and a normal Coldiron one. If I'm allowed to correct this I'll do it in the stat sheet, but also fine to continue as is.

Scarab Sages

HP 57/62 | AC21, T15, FF16 | F: +7, R: +10, W: +6 | CMD 20 | Acr +12, Perc/SM +12, Knw L +11, Surv +9, Sth +8 | Init +7 | Rapier +11/+6, d6-1; Pistol +14/+9(15), d8+5(6) (7)| Grit 2/3.00 | Active:

Gunslinger 5

+9 HP
+1 BAB
Pistol Training

+1 skills


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Ammon - thats fine


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

Sorceress 5

HP +4

Bloodline Spell:
Hideous laughter

Spells Per Day:
+1 2nd

New Spells:
1 - Charm Person
2 - Glitterdust

Feat:
Craft Magic Arms and Armor

Skills: 4 + 2
Diplomacy +2, Knowledge (arcana) +1, Use Magic Device +1, Appraise +1, Knowledge (history) +1


Luck: 20/22|Female Half-Elf (Ekujae/Garundi) Bard (Archaeologist) 7|HP: 45/45|AC: 18/13/16|Saves: +4 F, +8 R (+10 vs. traps), +6 W (+2 vs. enchantments, +3 vs. mind-affecting)|Init: +3|Perc: +12

Level Up Summary

+1 Bard

+6 HP

+1 1st and 2nd level spell per day

Lore Master 1/day

Luck boost increases to +2: +3 with Fate's Favoured!

1 new 2nd level spell: Mirror Image

+8 Skill Ranks
--Appraise, Diplomacy, Disable Device, Perception, Sense Motive, Stealth
--+1 Knowledge (Dungeoneering)
--+1 Perform (Oratory)

Background Skills
--1 Linguistics (Sphinx)
--1 Knowledge (Engineering)

+1 Luck Round (Favoured Class Bonus)

New Feat: Weapon Focus (Whip)


Female Pahmet Dwarf | HP 39/49| AC15, T11, FF14 | F:+7*, R:+3*. W:+8*|SR11 | Init.: +2| Perc: +9 (+11 with stonecunning), Dark vision 30' Cleric (Herald Caller) of Pharasma/6 | Channel positive energy 3d6 0/5| Recall +3 6/6 | Active Conditions : Resistance, (drawback) | Wands: CLW 31/50, Bless 10/25

Level 5 summary

+1 Cleric (Herald Caller)

+7 HP

+1d6 Channels (now 3d6)

4 Skill pts, +1 Heal, +2 Perception, +1 Sense Motive
Background skill +1 Lore(curses), +1 Linguistics (Ancient Osiriani) I thought it made sense roleplaying wise.

+2 level 3 spells + level 3 Domain spell: Speak with dead

Feat Sacred Summons


Appearance | Female Halfling Medium (Reanimated Medium) 7 | HP 59/59 | AC 18, T15, FF 14 | F:+6, R:+8 W:+7 | Init.: +4| Perc: +12 | Influence: 6 | Spirit: Trickster| Conditions: None

Lvl 5 Medium

+7 HP

Lingering Spirit

1 new 0 lvl spell
1 new 1st lvl spell

Skill Points

Feat: Precise Shot


M Human, Garundi Conditions: Permanently dead/retired.

Unfortunately, Reincarnate was the best the temple of Sebti could offer, and what happened to Ammon's body was...

Reincarnate table: 1d100 ⇒ 48

Reincarnate table: 1d100 ⇒ 42

Reincarnate table: 1d100 ⇒ 86

Interestingly, the first three rolled results were half-orc, goblin and strix.


M Human, Garundi Conditions: Permanently dead/retired.

Edit: ignore the above, Ammon dies permanently.

Scarab Sages

HP 57/62 | AC21, T15, FF16 | F: +7, R: +10, W: +6 | CMD 20 | Acr +12, Perc/SM +12, Knw L +11, Surv +9, Sth +8 | Init +7 | Rapier +11/+6, d6-1; Pistol +14/+9(15), d8+5(6) (7)| Grit 2/3.00 | Active:

Looking back at the combat I think the six damage is from the shocking grasp when the two cultists ganged up on you Adol. It would have been a touch attack so didn't have to get very high to hit.


M Paladin 6/Sw.b. 1. 65/66 hp. AC: 22/ FF21/ T11. Saves: F+12, R+10, W+9, +2 vs curses. Imm. Disease/fear. Att (PA) +10 vs AC, 1d8+13, 19-20/x3. CMB+11, CMD 23 (23 vs grapple). Init+1, Perc. +16. Darkvision. Conditions: None.

Hm, seemingly forgot to respond... anyway, thanks for clearing that up.

Also, just wanted to say that i'll be going on a one week vacation starting tonight. I'll have some internet access and try to post, but please dont hold back botting me if it is required.


M Paladin 6/Sw.b. 1. 65/66 hp. AC: 22/ FF21/ T11. Saves: F+12, R+10, W+9, +2 vs curses. Imm. Disease/fear. Att (PA) +10 vs AC, 1d8+13, 19-20/x3. CMB+11, CMD 23 (23 vs grapple). Init+1, Perc. +16. Darkvision. Conditions: None.

Sorry, seem to have posted with Adol's old alias in the previous post. Don't want anyone to think I'd consider this campaign over or something :)


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

Sorcerer 6

HP +4
BAB +1
Fort/Ref/Will +1

New Spells:
0 - Dancing Lights
3 - Haste

Castings Per Day
2 +1
3 +4

Skills: (4+2)
Diplomacy +1, Intimidate +1, Knowledge (arcana) +1, Use Magic Device +1, Appraise +1, Knowledge (history) +1

Scarab Sages

HP 57/62 | AC21, T15, FF16 | F: +7, R: +10, W: +6 | CMD 20 | Acr +12, Perc/SM +12, Knw L +11, Surv +9, Sth +8 | Init +7 | Rapier +11/+6, d6-1; Pistol +14/+9(15), d8+5(6) (7)| Grit 2/3.00 | Active:

Ranger 1
HP +9
BAB +1
Fort/Ref +1

Favored Enemy Undead
Track
Wild Empathy

Skills: 9 (aka quite a lot)


M Paladin 6/Sw.b. 1. 65/66 hp. AC: 22/ FF21/ T11. Saves: F+12, R+10, W+9, +2 vs curses. Imm. Disease/fear. Att (PA) +10 vs AC, 1d8+13, 19-20/x3. CMB+11, CMD 23 (23 vs grapple). Init+1, Perc. +16. Darkvision. Conditions: None.

Paladin 5/Swashbuckler 1

HP +9
BAB +1
Divine bond (weapon 1x/day, +1 enhancement bonus or limited equivalent enchant, 5 minutes)
+1 level 1 spell.

+3 skill points (UMD, perception, diplomacy)


Female Pahmet Dwarf | HP 39/49| AC15, T11, FF14 | F:+7*, R:+3*. W:+8*|SR11 | Init.: +2| Perc: +9 (+11 with stonecunning), Dark vision 30' Cleric (Herald Caller) of Pharasma/6 | Channel positive energy 3d6 0/5| Recall +3 6/6 | Active Conditions : Resistance, (drawback) | Wands: CLW 31/50, Bless 10/25

Cleric 6

+7Hp

+1 level 2 spell
+1 level 3 spell

+5 skill points (Perception, Heal, Know history, Know religion, Lore curses)


Luck: 20/22|Female Half-Elf (Ekujae/Garundi) Bard (Archaeologist) 7|HP: 45/45|AC: 18/13/16|Saves: +4 F, +8 R (+10 vs. traps), +6 W (+2 vs. enchantments, +3 vs. mind-affecting)|Init: +3|Perc: +12

Bard (Archaeologist) 6

+6 HP

+1 BaB

+1 to All Saves

Gain Evasion

Can now disable magical traps/take 10 on Disable Device even when distracted or endangered

+1 2nd-level slot

New 2nd-level spell: Glitterdust

Skills: +9
--1 Bluff
--1 Diplomacy
--1 Disable Device
--1 Perception
--1 Perform (Oratory)
--4 Acrobatics

Background Skills
--2 Knowledge (Nobility)


M Paladin 6/Sw.b. 1. 65/66 hp. AC: 22/ FF21/ T11. Saves: F+12, R+10, W+9, +2 vs curses. Imm. Disease/fear. Att (PA) +10 vs AC, 1d8+13, 19-20/x3. CMB+11, CMD 23 (23 vs grapple). Init+1, Perc. +16. Darkvision. Conditions: None.

Paladin 6/swashbuckler 1.

+1 all saves
+1 Bab
+8 hp
FCB: +1 hp.

+1 LoH/day (now at 7), increases to 3d6.

Mercy: targeted (DC 17)

Skills: +1 perception, +1 UMD, +1 linguistics (learns Ancient Osiriani).

Feat: Unsure yet. Considering greater mercy vs steadfast personality vs vision mastery.

Bought: Unsure yet. Considering buying a level 1 pearl of power and asking Uthe to enchant Adol's armor to +2 if she has the time. Would leave him with 2.x k gold.


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Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

I'll have to check to see if she'll have the time for Adol's armor because she's already on the hook to enchant Say'ri's pistols. Considering that she's been offered whatever she wants in exchange, I'm sure Adol will understand why the pistols take priority. XD

Noting for our wonderful GM (in case she uses a macro), Uthe's Initiative modifier is now +7

Sorcerer 7

HP +4

Feat:
Spell Focus - Enchantment

Bloodline Feat:
Improved Initiative

Bloodline Spell:
deep slumber

Spells Per Day:
2nd +1
3rd +1

New Spells:
1 - heightened awareness
2 - scorching ray
3 - dispel magic

Skills: 4+2
Intimidate +2, Knowledge (arcana) +2, Use Magic Device +1, Knowledge (history) +1, Linguistics +1 (Osiriani)

Subtracting 3000 gp from her share (as a loan to Say'ri to enhance her noisy, stinky boom-toys) leaves her 2776.51 gp to add to her existing funds, giving her 7958 gp. She'll take a cloak of resistance +1 for (2000) and if no one else has any objections, she'll take the haversack (1000). 4958 gp left, which is plenty enough to buy a headband of alluring charisma +2 (4000 gp).

Scarab Sages

HP 57/62 | AC21, T15, FF16 | F: +7, R: +10, W: +6 | CMD 20 | Acr +12, Perc/SM +12, Knw L +11, Surv +9, Sth +8 | Init +7 | Rapier +11/+6, d6-1; Pistol +14/+9(15), d8+5(6) (7)| Grit 2/3.00 | Active:

Say'ri - Ranger 2

+9 HP
No saves

Combat Style - TWF.
Feat - Clustered Shots

Skills - 9

Say'ri is throwing all of her money (and some she's begging/borrowing from Uthe) into a magical pistol that can reload itself!


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

One change:

Instead of the 1st level spell hightened awareness, Uthe will be taking the spell fabricate bullets.


Female Pahmet Dwarf | HP 39/49| AC15, T11, FF14 | F:+7*, R:+3*. W:+8*|SR11 | Init.: +2| Perc: +9 (+11 with stonecunning), Dark vision 30' Cleric (Herald Caller) of Pharasma/6 | Channel positive energy 3d6 0/5| Recall +3 6/6 | Active Conditions : Resistance, (drawback) | Wands: CLW 31/50, Bless 10/25

Dhakira-Cleric 7

Level 4 spells, domain spell: Divination

Feat Extra channels

Took (bought) +1 dagger and cloak of protection +1 from loot
Bought Lesser rod of Giant Summoning


Luck: 20/22|Female Half-Elf (Ekujae/Garundi) Bard (Archaeologist) 7|HP: 45/45|AC: 18/13/16|Saves: +4 F, +8 R (+10 vs. traps), +6 W (+2 vs. enchantments, +3 vs. mind-affecting)|Init: +3|Perc: +12

Level Up Summary

+6 HP

+1 BaB

+1 Performance Round (Favoured Class)

+8 Skills
-1 Acrobatics
-1 Appraise
-1 Disable Device
-1 Diplomacy
-1 Perform (Oratory)
-1 Perception
-1 Use Magic Device
-1 Knowledge (Geography)

Background Skills
-1 Linguistics (Celestial)
-1 Knowledge (Nobility)

New 1st-level spell: Hideous Laughter
New 3rd-level spells: Slow, See Invisibility

New Feat: Point-Blank Shot


M Paladin 6/Sw.b. 1. 65/66 hp. AC: 22/ FF21/ T11. Saves: F+12, R+10, W+9, +2 vs curses. Imm. Disease/fear. Att (PA) +10 vs AC, 1d8+13, 19-20/x3. CMB+11, CMD 23 (23 vs grapple). Init+1, Perc. +16. Darkvision. Conditions: None.

Adding to the previous level post to complete it, I think I'll go for a lot of utility and defensive items and feats for now.

Items: Eyes of the eagle, handy haversack, pearl of power level 1. 250-ish gold left for scrolls and consumables which I'll post somethere later IC.

Feat: Vision mastery. Mostly to be able to cast see invisibility a scaling number of times per day, currently twice.


M Paladin 6/Sw.b. 1. 65/66 hp. AC: 22/ FF21/ T11. Saves: F+12, R+10, W+9, +2 vs curses. Imm. Disease/fear. Att (PA) +10 vs AC, 1d8+13, 19-20/x3. CMB+11, CMD 23 (23 vs grapple). Init+1, Perc. +16. Darkvision. Conditions: None.

Hey everyone,

I have a brutal work deadline to meet by the end of the week in preparation for my vacation. As such I won't be posting much until sunday probably. Apologies for the inconvenience and please bot me if needed.


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

You've got something to look forward to then! :)


M Paladin 6/Sw.b. 1. 65/66 hp. AC: 22/ FF21/ T11. Saves: F+12, R+10, W+9, +2 vs curses. Imm. Disease/fear. Att (PA) +10 vs AC, 1d8+13, 19-20/x3. CMB+11, CMD 23 (23 vs grapple). Init+1, Perc. +16. Darkvision. Conditions: None.

Posting this to all my PBP's, I'll be on a one week vacation starting tomorrow. Please don't wait for me to move things along. Have fun all and I'll see you when I get back :)

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