Baron Hannis Drelev

Adol the Heretic's page

121 posts. Alias of Trevor86.


Full Name

Adol

Race

M

Classes/Levels

Paladin 6/Sw.b. 1. 65/66 hp. AC: 22/ FF21/ T11. Saves: F+12, R+10, W+9, +2 vs curses. Imm. Disease/fear. Att (PA) +10 vs AC, 1d8+13, 19-20/x3. CMB+11, CMD 23 (23 vs grapple). Init+1, Perc. +16. Darkvision. Conditions: None.

Languages

Common, Gnomish, Abyssal, Ancient Osiriani.

Strength 18
Dexterity 12
Constitution 14
Intelligence 13
Wisdom 8
Charisma 18

About Adol the Heretic

Background

A former pathfinder, adopted by the Falcons of sorts. After being stripped of his title and knightly order on accounts of heresy, he came to Osirian to take revenge on the two former allies who were respondible. Having a life debt to the Falcons, he tries to protect them to the best of his ability.

Statblock:

Adol the Heretic
Aasimar (Scion of humanity; human-like) paladin (oath of vengeance) 6/Falcata swashbuckler 1 (Pathfinder RPG Advanced Class Guide 56, Pathfinder RPG Bestiary 7, Pathfinder RPG Ultimate Magic 60)
LG Medium humanoid (human), outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +16
Aura courage (10 ft.)

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Defense
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AC 22, touch 11, flat-footed 21 (+10 armor, +1 natural, +1 Dex)
hp 66 (7d10+14+FCB)
Fort +12, Ref +10, Will +9; +2 trait bonus on saving throws against curses and curse effects (including mummy rot and spells with the curse descriptor)., +2 trait bonus on saving throws against a mummy's aura of despair.
Immune disease, fear; Resist acid 5, cold 5, electricity 5

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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 falcata +12 (1d8+5/19-20/×3) or
.bec de corbin +11 (1d10+6/×3)
Spiked gauntlet +11 (1d4+4)
Ranged javelin +8 (1d6+4)

Space 5 ft.; Reach 5 ft. (10 ft. with bec de corbin)
Special Attacks deeds (Dodging Penache – can’t use, and Opportune parry and riposte), panache (4), smite evil 2/day (+4 attack and AC, +6/12 damage)

Spell-Like Abilities (CL 5th; concentration +8)
. . 1/day—Alter Self
Paladin Spell-Like Abilities (CL 4th; concentration +7)
. . At will—detect evil
Paladin (Oath of Vengeance) Spells Prepared (CL 1st; concentration +4)
. . 1st—hero's defiance[APG], (Open slot - used for Keep Watch at knight, then second hero's defiance after the pearl of power is used).

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Statistics
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Str 15+2+1, Dex 12, Con 14, Int 13, Wis 8, Cha 14+2+2*
-Ability mastery feat adds +2 enhancement bonus. Rest is racial/one point in str at level 4.
Base Atk +7; CMB +11; CMD 23 (24 vs grapple).
Feats Positive energy attunement (=Feywild foundling) , Exotic Weapon Proficiency (falcata), Power Attack, Ability Mastery, Vision Mastery.
Traits mummy-cursed, fate’s favored, dangerously curious.
Skills Acrobatics -4 (-8 to jump), Climb +3, Diplomacy +14, Heal +1, knowledge: planes +3, Knowledge (religion) +5, Perception +16, Use Magic Device +15; Racial Modifiers +2 heal, +2 knowledge: planes.
- +2 UMD to activate wands from masterwork tool.

Languages Common, abyssal, gnomish.

SQ channel wrath, lay on hands 6/day (2d6), mercy (sickened), swashbuckler finesse, smite evil 2x/day.

Other Gear +1 full plate, +1 falcata[APG][/i], Masterwork coldiron Falcata, cloak of resistance +1, amulet of natural armor +1, eyes of the eagle, pearl of power level 1, bag of holding.

Javelin x 5, longbow with 40 x CI ammunition. Bands of the brawler, 3 x potion of enlarge person, 2 x alchemist fire, 1 x acid vial, masterwork tool UMD (wand use, grip-gloves), dungeoneering kit + essential’s kit, 2 x scroll of obscuring mist, 1x scroll of remove fear, 2 x spring-loaded wrist sheet (one with divine favor wand, one with enlarge person potion), Wand of shield 24 charges, Prot from evil 24 charges, Divine favor wand 25 charges, 280 g.

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Special Abilities
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Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Channel Wrath (Su) When an oathbound paladin reach 4th level, she can spend two uses of her lay on hands ability to gain an extra use of smite evil that day.

This ability has no effect for a paladin who does not have the smite evil ability. This ability replaces
Darkvision (60 feet) You can see in the dark (black and white only).
Deeds
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.

Immunity to Disease You are immune to diseases.

Immunity to Fear (Ex) You are immune to all fear effects.

Lay on Hands (2d6 hit points, 5/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Mercy (Sickened) (Su) When you use your lay on hands ability, it also removes the sickened condition.

Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.

Power Attack -2/+4 You can subtract from your attack roll to add to your damage.

Smite Evil (2/day) (Su) +3 to hit, +4 to damage, +4 deflection bonus to AC when used.

Targeted mercy Target of LoH gains a sanctuary effect, as per the spell, with saving throw DC of half paladin level + charisma mod (currently 17).

Divine Bond Once/day, 7 minutes of adding a +1 enhancement bonus or equivalent weapon enchant to weapon of choice. Choose enchant from limited list. [/b]

Swashbuckler Finesse Use Dex for att with light/1-hand pierce wep. Use Cha instead of Int for combat feat pre-reqs.

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