[PFS2] 1-16/1-17 The Perennial Crown (GM Watery Soup) (Inactive)

Game Master Watery Soup

1-16 Slides
1-17 Slides


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(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

Please post:

Player Name
Character Name
Character Level
PFS number
Faction
Slow/Normal Progression
Downtime (go ahead and roll if you know what you want to do)

Please also mention whether your character has played #1-11, or if you as a player have played #1-11.

Envoy's Alliance

NG fem half-elf | Redeemer (Bastion) of Iomedae 6 | HP 82/82 | AC 25/27 shield (Hd 10; hp 96, bt 48) | F +13, R +9, W +12 (+3 Bulwark) | Percept +10 (low-light) | Stealth +1 | speed 25' | Hero Pts. 2/3 | Focus Pts. 1/1 | Active Conditions: lesser antiplague

Player Name: C. Dragos
Character Name: Franzine
Character Level: 3
PFS number: 17148-2002
Faction: Envoy's Alliance
Slow/Normal Progression: Normal
Downtime:
Franzine preaches the lessons of Iomedae to a few wayward souls getting drunk in a seedy tavern.
Performance: 1d20 + 7 ⇒ (19) + 7 = 26

I'm currently playing a GDIX game of #1-11 with my ranger. It should be wrapping up in a couple days.


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺
Quote:
I'm currently playing a GDIX game of #1-11 with my ranger. It should be wrapping up in a couple days.

Oh, hi, Brunwulf! I'm playing Ezaki. :)

Grand Lodge

m Human Commoner 10
GM Watery Soup wrote:
Quote:
I'm currently playing a GDIX game of #1-11 with my ranger. It should be wrapping up in a couple days.
Oh, hi, Brunwulf! I'm playing Ezaki. :)

Oh! Too funny! Heya, kid! Lol.


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(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

YOLO!

Horizon Hunters

CG Male Goblin (Charhide) Alchemist 11 | HP 149/149 | AC 30 | F +22 (Juggernaut) R +22 W +17 | Perc +16 (Darkvision) | Stealth +17 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

Player Name: Farol
Character Name: The Mad Hopper
Character Level: Alchemist 3
PFS number: 2359780-2001
Faction: Horizon Hunters
Slow/Normal Progression: Normal
Downtime (go ahead and roll if you know what you want to do)
Crafting, earn income: 1d20 + 8 ⇒ (4) + 8 = 12 Ouch!

Hopper was crafting potions/mutagens for his customers but he messed up order, and bestial mutagens were given to the ones needing elixir of life ;)

@Note:

I rebuild my character using previously 'purchased' rewrite history boon. It only cost 15% of wealth but I changed my Archetype from Witch to Cavalier, got a medium-sized wolf, and lost familiar. As a result, Hopper will not cast spells, and few feats got swapped. His profile is updated. I will create an avatar for the wolf.

Envoy's Alliance

Female Hold Scar Orc Battle Oracle 7 AC 26/27 shield HP 55/96 Ref:11 Fort: 11 Will:13 Resolve Curse: Not Active Perception: 9 1st 3/3 2nd 3/3 3rd 3/3 4th 2/2

Player Name: Adam
Character Name: Gurka
Level: Battle Oracle 3/4
Faction: Envoy's Alliance
PFS Number:59724-2001
Downtime: Retraining Orc lore from gladiator dedication to sports lore. Yes I know it gives gladiator lore but I had it from my background and that's what I picked originally.
1-11:I haven't played it at all

Specific Notes:
My curse operates on a progression if I use my focus spells. All that does is penalize AC unless I attack in a meaningful combat and may give a bonus to damage.

Gladiator dedication allows me to use performance for initiative if there are non combat observers watching.

I will have her character sheet and profile done by today.


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺
The Mad Hoppper wrote:
I changed my Archetype from Witch to Cavalier, got a medium-sized wolf, and lost familiar.

This will be the first time I've GMed for a cavalier, so please be patient. :) I've read through the AoN page and I don't have any questions right now other than whether you have a pledge or not. Can you post the Edicts and Anathema if you do?

Gurka the Flamboyant wrote:
My curse operates on a progression if I use my focus spells. All that does is penalize AC unless I attack in a meaningful combat and may give a bonus to damage.

This will be only the second time I've GMed for a battle oracle, and the first time by PbP, so please be patient. :) Can you put an entry in your tagline that states whether you're under no curse, minor curse, or moderate curse?

Envoy's Alliance

Female Hold Scar Orc Battle Oracle 7 AC 26/27 shield HP 55/96 Ref:11 Fort: 11 Will:13 Resolve Curse: Not Active Perception: 9 1st 3/3 2nd 3/3 3rd 3/3 4th 2/2

Ok. Here's her character sheet. If you need anymore information feel free to tell me what is missing. I just wanted to get the basic layout done.

Horizon Hunters

Male Halfling Bard 7 | ◆ ◆◆ ◆◆◆ ◇ ↺ HP 76/76 | AC 25 | F +11 R +14 W +13 | Perc +13 (expert) | Stealth +11 | 25' speed | focus 3/3 | spells 1st 3/3, 2nd 3/3, 3rd 3/3 4th 2/2 staff 4/4 | Active Conditions: | Hero Points: 0 | Default Exploration: Search |

Player Name: Abraham Z.
Character Name: Oskar Z.
Character Level: 3
PFS number: 100198-2001
Faction: Horizon Hunters
Slow/Normal Progression: Normal
Downtime (go ahead and roll if you know what you want to do): Oskar will use the following boon to roll his downtime with a task level of 3: "Society Connections (Downtime). Check the box (ONE TIME USE) when you Earn Income during Downtime to attempt a task of level 3. If you critically fail the check, you still earn the result of a failure for that task."
Performance (lute): 1d20 + 12 ⇒ (4) + 12 = 16 Expert proficiency, so I believe a failure for 8 days of downtime gives 0.64 gp

Please also mention whether your character has played #1-11, or if you as a player have played #1-11: I have played 1-11, but with a different character.

Horizon Hunters

CG Male Goblin (Charhide) Alchemist 11 | HP 149/149 | AC 30 | F +22 (Juggernaut) R +22 W +17 | Perc +16 (Darkvision) | Stealth +17 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:
Gm Watery Soup wrote:


This will be the first time I've GMed for a cavalier, so please be patient. :) I've read through the AoN page and I don't have any questions right now other than whether you have a pledge or not. Can you post the Edicts and Anathema if you do?

No worries, It will be my first Cavalier game :) So I will try to quote rules whenever doing anything with my wolf. I will read about the pledges, so far I was thinking about pledging to Pathfinders but I need to think more about Hopper's crazy twisted mind.

Btw. the reason that I went with Cavalier was my fascination as a child Warhammer Wolf Riders. From that time I wanted to play goblin light cavalry PC :D Hopper will be throwing bombs, instead of using a bow but I am already excited :D

Vigilant Seal

Male Human Wizard/3 AC 18 HP 29/29 FORT +5 REF +6 WILL +7 PERCEPTION +8 Cold Resistance 1 Electricity Resistance 1 (Initiative normally +10 due to Incredible Initiative feat)

Player Name: Quirk, AKA Alan
Character Name: Arlo of the Solemn Towers
Character Level: Wizard 3
PFS number: 278101-2001
Faction: Vigilant Seal
Slow/Normal Progression: Normal
Downtime (go ahead and roll if you know what you want to do)
Scribing, earn income: 1d20 + 9 ⇒ (2) + 9 = 11

I have not played 1-11.

Vigilant Seal

Male Human Wizard/3 AC 18 HP 29/29 FORT +5 REF +6 WILL +7 PERCEPTION +8 Cold Resistance 1 Electricity Resistance 1 (Initiative normally +10 due to Incredible Initiative feat)

I apologize that it has worked out this way, but I will be spending a few days out of town starting Monday. Should be back and able to make posts Wednesday.

Just a short vacation with wife. I'll have my phone to check on things, but I'll have limited ability to make posts.

Horizon Hunters

CG Male Goblin (Charhide) Alchemist 11 | HP 149/149 | AC 30 | F +22 (Juggernaut) R +22 W +17 | Perc +16 (Darkvision) | Stealth +17 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

For now Hopper will not pledge to any organization. I found no information that this had to be done, and he can pledge later on.


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺
Arlo of the Solemn Towers wrote:

I apologize that it has worked out this way, but I will be spending a few days out of town starting Monday. Should be back and able to make posts Wednesday.

Just a short vacation with wife. I'll have my phone to check on things, but I'll have limited ability to make posts.

Have fun!

The Mad Hoppper wrote:
For now Hopper will not pledge to any organization. I found no information that this had to be done, and he can pledge later on.

Cool. I think this just ties in to the edicts/anathemas of the organization, so mechanically I just need to know if there's anything way out of the ordinary.

Horizon Hunters

CG Male Goblin (Charhide) Alchemist 11 | HP 149/149 | AC 30 | F +22 (Juggernaut) R +22 W +17 | Perc +16 (Darkvision) | Stealth +17 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

Ok I still need to go through the changes with Pathfinder training

....

And done. I will go with Generalist training with Academia Lore and lesser healing potion as a consumable.


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(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

See Slide 7

Horizon Hunters

Male Halfling Bard 7 | ◆ ◆◆ ◆◆◆ ◇ ↺ HP 76/76 | AC 25 | F +11 R +14 W +13 | Perc +13 (expert) | Stealth +11 | 25' speed | focus 3/3 | spells 1st 3/3, 2nd 3/3, 3rd 3/3 4th 2/2 staff 4/4 | Active Conditions: | Hero Points: 0 | Default Exploration: Search |

Sorry everyone, the hecticness continues for 1 more day. I should be able to post normally starting tomorrow. If needed please bot me until then.


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

No problem, take care of more important things in your life.

Horizon Hunters

Male Halfling Bard 7 | ◆ ◆◆ ◆◆◆ ◇ ↺ HP 76/76 | AC 25 | F +11 R +14 W +13 | Perc +13 (expert) | Stealth +11 | 25' speed | focus 3/3 | spells 1st 3/3, 2nd 3/3, 3rd 3/3 4th 2/2 staff 4/4 | Active Conditions: | Hero Points: 0 | Default Exploration: Search |

Just had a chance to review the changes to the Pathfinder training. Oskar will stick with Spells and will take a scroll of Dispel Magic for his consumable item.

Grand Lodge

m Human Commoner 10

"And that, Hopper, is how we know Golarion is indeed banana shaped, OWW

I just totally lost it! OMG! I'm laughing sooo hard on my front porch right now!!! The locals walking their dogs past my house just now were like, WTF!?!

Vigilant Seal

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Male Human Wizard/3 AC 18 HP 29/29 FORT +5 REF +6 WILL +7 PERCEPTION +8 Cold Resistance 1 Electricity Resistance 1 (Initiative normally +10 due to Incredible Initiative feat)

I'm afraid I can't take too much credit for that line. Sir Bedevere says it to King Arthur in Monty Python and the Holy Grail.

Here is the full exchange:

Sir Bedevere:
...and that, my liege, is how we know the Earth to be banana shaped.

King Arthur:
This new learning amazes me, Sir Bedevere. Explain again how sheep's bladders may be employed to prevent earthquakes.

-----------------------------------------------------------------------

In every RPG game there must at least one Grail reference. I managed to think of a somewhat obscure one to throw out here.

Horizon Hunters

CG Male Goblin (Charhide) Alchemist 11 | HP 149/149 | AC 30 | F +22 (Juggernaut) R +22 W +17 | Perc +16 (Darkvision) | Stealth +17 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

Btw. I like how you are interacting with Hopper s wolf. Before I was able to define him, you made it all chearful and playfull furball. I just need to come up with a name still, that would be goblin enough like fleebag or smt

Envoy's Alliance

Female Hold Scar Orc Battle Oracle 7 AC 26/27 shield HP 55/96 Ref:11 Fort: 11 Will:13 Resolve Curse: Not Active Perception: 9 1st 3/3 2nd 3/3 3rd 3/3 4th 2/2

I thought you and Frazine played together. O.o Also for the record Gurka has a potency Crystal attached to her main weapon.

Envoy's Alliance

NG fem half-elf | Redeemer (Bastion) of Iomedae 6 | HP 82/82 | AC 25/27 shield (Hd 10; hp 96, bt 48) | F +13, R +9, W +12 (+3 Bulwark) | Percept +10 (low-light) | Stealth +1 | speed 25' | Hero Pts. 2/3 | Focus Pts. 1/1 | Active Conditions: lesser antiplague

Sorry. I "earthquaked" the slide when I was adding my pic.


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(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

No problem. I fixed it.

Just FYI, I build a safeguard into my slides - the maps are always resized to be exactly the height of the slide, and then flush with the top left corner. So if you're ever wondering where the slide "belongs," just align it with the top left corner or bottom left corner. As long as it hasn't been resized (much more difficult to accidentally do than bumping the map, which I do all the time), it's all good.

Also, my trump card is that I can sequentially undo every single change everyone has ever done. So if any of you flip out and rage-delete the slides, I can still recover. ;)

Envoy's Alliance

1 person marked this as a favorite.
Female Hold Scar Orc Battle Oracle 7 AC 26/27 shield HP 55/96 Ref:11 Fort: 11 Will:13 Resolve Curse: Not Active Perception: 9 1st 3/3 2nd 3/3 3rd 3/3 4th 2/2
Franzine Morgenstern wrote:
Sorry. I "earthquaked" the slide when I was adding my pic.

Don't worry I did too....

Supposedly, there is a way to lock the image in place. I'll contact my Age of Ashes GM about it.

Horizon Hunters

1 person marked this as a favorite.
CG Male Goblin (Charhide) Alchemist 11 | HP 149/149 | AC 30 | F +22 (Juggernaut) R +22 W +17 | Perc +16 (Darkvision) | Stealth +17 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

A one piece of advice. In all google docs there is a version history managed. Under File > Version History > Show history

That results in all of the changes to be shown. Worst case scenario you can select the version from before the earthquake ;) and again apply your changes.

Horizon Hunters

CG Male Goblin (Charhide) Alchemist 11 | HP 149/149 | AC 30 | F +22 (Juggernaut) R +22 W +17 | Perc +16 (Darkvision) | Stealth +17 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

Fyi, for simplicity, I changed my avatar to a wolf rider one. TO represent that Hopper is mounted on a wolf, and not move 2 icons around.


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

Argh. Post got eaten. Will repost in a bit. Tldr is I'm not sure what to do.


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

Okay, so basically, I'm not sure what to do.

1. Hopper is asleep. He is also mounted. He doesn't fall off his mount.

2. Hopper can be woken up with an Interact.

3. I can't find anything on Paizo or Reddit that suggests someone has an authoritative way of resolving this.

I think it's reasonable that Wolfie jostling Hopper should wake Hopper up. Wolfie isn't supposed to move without a Command, but it seems weird that Wolfie would just ... stop.

Here's what I propose: Wolfie "uses" an Interact to wake Hopper up. Hopper uses an action to Command Wolfie. Wolfie has one action left, Hopper has two.

Alternate suggestions?

Envoy's Alliance

NG fem half-elf | Redeemer (Bastion) of Iomedae 6 | HP 82/82 | AC 25/27 shield (Hd 10; hp 96, bt 48) | F +13, R +9, W +12 (+3 Bulwark) | Percept +10 (low-light) | Stealth +1 | speed 25' | Hero Pts. 2/3 | Focus Pts. 1/1 | Active Conditions: lesser antiplague

I think Wolfie licking Hopper's face to wake him up is what he would probably do.

Horizon Hunters

CG Male Goblin (Charhide) Alchemist 11 | HP 149/149 | AC 30 | F +22 (Juggernaut) R +22 W +17 | Perc +16 (Darkvision) | Stealth +17 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

I am fine with that ruling.

Another option is

- Loud noise is being made around you—though this isn’t automatic. At the start of your turn, you automatically attempt a Perception check against the noise’s DC (or the lowest DC if there is more than one noise), waking up if you succeed. This is often DC 5 for a battle, but if creatures are attempting to stay quiet around you, this Perception check uses their Stealth DC. Some magical effects make you sleep so deeply that they don’t allow you to attempt this Perception check.

So at the beginning of the round, Hopper makes Perception check DC5 to determine if his allies fighting wakes him up.

But again I am fine with Wolfie waking Hopper up, and using command + 2 remaining actions.


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

Let's go with that, then. Go ahead and post two actions (plus one for Wolfie).

Envoy's Alliance

Female Hold Scar Orc Battle Oracle 7 AC 26/27 shield HP 55/96 Ref:11 Fort: 11 Will:13 Resolve Curse: Not Active Perception: 9 1st 3/3 2nd 3/3 3rd 3/3 4th 2/2

How many more status effects can I stack..
Minor Curse

Quote:
Your body languishes when you aren't bringing harm to your foes. You take a –2 status penalty to AC and saving throws, but each time you make a Strike, you can suspend these penalties until the start of your next turn.

Also I'll move my token when I'm home.


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(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

The flytrap moved before you, and did stuff to you, so you'll need to revise your actions.

Envoy's Alliance

Female Hold Scar Orc Battle Oracle 7 AC 26/27 shield HP 55/96 Ref:11 Fort: 11 Will:13 Resolve Curse: Not Active Perception: 9 1st 3/3 2nd 3/3 3rd 3/3 4th 2/2

Sorry. I just was really excited. I will fix that tonight.

Horizon Hunters

CG Male Goblin (Charhide) Alchemist 11 | HP 149/149 | AC 30 | F +22 (Juggernaut) R +22 W +17 | Perc +16 (Darkvision) | Stealth +17 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

@GM in my last post Hopper tried to recall something about the odd warriors, can you do the roll and share what he knows? He has dubious Knowledge


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

Thanks for the reminder - I just edited it in.

Envoy's Alliance

Female Hold Scar Orc Battle Oracle 7 AC 26/27 shield HP 55/96 Ref:11 Fort: 11 Will:13 Resolve Curse: Not Active Perception: 9 1st 3/3 2nd 3/3 3rd 3/3 4th 2/2

GM how do you prefer to handle crits? I don't mind either way but I just want to be consistent.


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

I prefer to just double the damage, rather than rerolling. But it's only a slight preference.

If people prefer to reroll the crit damage, I'm okay with that, as long as they're internally consistent (i.e., don't roll max damage and then decide you want to double, and then next time roll min damage and decide to reroll :\).

I'm okay with some people doing it one way and others doing it the other way, too. I know it gets complicated, but, frankly, it's already complicated with Deadly and Fatal weapons (that require characters preview and revise their posts), so I don't feel like it adds that much confusion.

Envoy's Alliance

NG fem half-elf | Redeemer (Bastion) of Iomedae 6 | HP 82/82 | AC 25/27 shield (Hd 10; hp 96, bt 48) | F +13, R +9, W +12 (+3 Bulwark) | Percept +10 (low-light) | Stealth +1 | speed 25' | Hero Pts. 2/3 | Focus Pts. 1/1 | Active Conditions: lesser antiplague

I prefer to just double crit damage. I'm lazy.

Horizon Hunters

Male Halfling Bard 7 | ◆ ◆◆ ◆◆◆ ◇ ↺ HP 76/76 | AC 25 | F +11 R +14 W +13 | Perc +13 (expert) | Stealth +11 | 25' speed | focus 3/3 | spells 1st 3/3, 2nd 3/3, 3rd 3/3 4th 2/2 staff 4/4 | Active Conditions: | Hero Points: 0 | Default Exploration: Search |

Hey everyone, what would be the best way to help everyone remember about Inspire Courage being in effect? Since Oskar is usually probably going to have it going almost every round of every battle, it's a lot of wasted actions on his part if they don't get counted. And I'm sure no one wants me to be continually posting "did you remember to add Inspire?"

Since Oskar's last turn, it looks like Inspire should have added:
+1 damage on Phineas' Produce Flame
+2 damage on Gurka's crit
+2 damage on Phineas' Elemental Toss crit
and +1 to atks/dmg on the most recent attacks by Hopper and Arlo (and Gurka but that was a crit miss).

Envoy's Alliance

NG fem half-elf | Redeemer (Bastion) of Iomedae 6 | HP 82/82 | AC 25/27 shield (Hd 10; hp 96, bt 48) | F +13, R +9, W +12 (+3 Bulwark) | Percept +10 (low-light) | Stealth +1 | speed 25' | Hero Pts. 2/3 | Focus Pts. 1/1 | Active Conditions: lesser antiplague

I would suggest putting it in bold ooc brackets at the bottom of each of your posts. On my phone, I have a clipboard in my keyboard and I can pin (keep permanently) text to save for later.

Inspire Courage is still active!


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

I've been trying to include it as part of the initiative tracker, but I'm not very good at remembering. Sorry.

Horizon Hunters

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Male Halfling Bard 7 | ◆ ◆◆ ◆◆◆ ◇ ↺ HP 76/76 | AC 25 | F +11 R +14 W +13 | Perc +13 (expert) | Stealth +11 | 25' speed | focus 3/3 | spells 1st 3/3, 2nd 3/3, 3rd 3/3 4th 2/2 staff 4/4 | Active Conditions: | Hero Points: 0 | Default Exploration: Search |

Ok, I'll try something like that - thanks for the suggestion.

Horizon Hunters

CG Male Goblin (Charhide) Alchemist 11 | HP 149/149 | AC 30 | F +22 (Juggernaut) R +22 W +17 | Perc +16 (Darkvision) | Stealth +17 | 25 ft. | hero 1 | Fire resistance 5 Active Conditions:

@Oskar - the reason why Hopper did not include it in his last action was that I moved before you in that round. I was wondering if I should write something like: apply +1 from IC if Oskar does that.

Unfortunately I know of no a good reason to do it :( And my 2nd PC is a bard, in PBP where posting is separated by the number of hours people do not remember to apply it. I find it equally difficult to use to inspire competence in combats. So sorry, I feel your pain, I don't know how to improve the situation :(


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

To be honest, I've been throwing it in when I remember. I think the most important thing is for me to remember, because (I'm guessing) nobody's ever going to decline a free +1 so I don't feel bad editing it in.

Envoy's Alliance

NG fem half-elf | Redeemer (Bastion) of Iomedae 6 | HP 82/82 | AC 25/27 shield (Hd 10; hp 96, bt 48) | F +13, R +9, W +12 (+3 Bulwark) | Percept +10 (low-light) | Stealth +1 | speed 25' | Hero Pts. 2/3 | Focus Pts. 1/1 | Active Conditions: lesser antiplague

Can we attempt the arcana or nature check for Perplexing Magic untrained?


(he/him) | Troubles in Otari | 2-24 | 1-24 | Icons: ◆◇↺

You may, but there's a penalty for critical failure.

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