Agents of Edgewatch Adventure Path (Closed) (Inactive)

Game Master Dorian 'Grey'

Absalom, the City at the Center of the World, has
always drawn travelers from distant lands. Yet this year
is different, for it is the year of the Radiant Festival, a
celebration of epic proportions held every hundred years
to commemorate the failed Radiant Siege of Absalom in
1619 ar.


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Male Archives of Nethys Human Loot List Roll20

(the mutinying kobolds destroyed the stairway to the building’s rear exit).

It is assumed that the party walks the parameter because of this line in the Description section.

You may attempt to enter by any means possible. Just place your tokens at the area you want us to start....


F Melixie Sprite Bard 1 || AC 18 | Hp 24/24 | Fort +5 Ref +7, Will +6 | Perception+6 LLV|

For exploration, I could either go with Search with a +6 and Scent, or Investigate with Occult +6/Bardic Lore +4 and Dubious Knowledge. The numbers aren't super high for either but the add-on effects could help with either. Any thoughts?


Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave

I’m Searching with a +7 Perception (I think).


Detect magic?


Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave

I think we should have at least 1 person Searching, 1 person with many skills used to Recall Knowledge doing Investigate (a free knowledge roll can be a pretty big deal tactically), and someone using Detect Magic (although at lower levels this is probably less important). I would consider these the 3 most important.

After that, Scout is pretty amazing, as the +1 to Initiative rolls can potentially change the outcome of combat, and having an extra Search roll is nice as well, since everyone rolls low sometimes, and two rolls are better than one.

I’d personally rate Avoid Notice, Defend, and Repeat a Spell (other than Detect Magic) lower than everything else mentioned above. While they help save an Action, simply saving 1 Action on 1 character seems less beneficial than avoiding a trap or ambush, going before the enemies in combat, or knowing wtf is going on. ;)


Male Archives of Nethys Human Loot List Roll20

I believe Miss Canella will be Scouting.

Also, I would appreciate if everyone would update their Tagline for 2nd level.

We will continue later after everyone chimes in...


F Melixie Sprite Bard 1 || AC 18 | Hp 24/24 | Fort +5 Ref +7, Will +6 | Perception+6 LLV|

I do not currently have detect magic.


Commandant Lassard wrote:
Also, I would appreciate if everyone would update their Tagline for 2nd level.

Thought I already did that, should be fixed in 5 seconds.


Male Archives of Nethys Human Loot List Roll20

Thank yee, Ser.

I would also appreciate it if everybody would update both Roll20 and your Profile here.
Watanabe has a simple PF2 template on his Profile that each may copy/paste and fill out.

These things do make things easier for me.

I will update everyone's Initiative block after I know your Exploration Modes and then we can continue.

I recommend 2 or more Searching (Ono and Father Emmett). Investigation is useful for a free knowledge check. Scout is nice (Miss Canella).

Watanabe going Investigation or Detect Magic? If Investigation, you may use highest knowledge skill if you want for Initiative.

Also, have any items from Commissary listed on your CS.


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

I'm still in Search mode


F Melixie Sprite Bard 1 || AC 18 | Hp 24/24 | Fort +5 Ref +7, Will +6 | Perception+6 LLV|

I'll search then.


I added a claimed by column with data validation. I removed one healing potion since I fed it to Miss Canella and marked the items I've claimed. Not sure about what others have claimed.


Male Archives of Nethys Human Loot List Roll20

Thank you. I am waiting on the rest before moving....


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

I've claimed my stuff. Watanabe, thanks for adding the claimed by column. Should we add one more category to the drop down for "sell" so we know which ones we've reviewed and are ready to sell?


Yeah good idea. Won't be able to do it for a bit.


Male Archives of Nethys Human Loot List Roll20

We lost internet...again! Cable guy coming tomorrow late afternoon.


Male Archives of Nethys Human Loot List Roll20

@Watanabe Now I know what you felt like when you seen that Fireball and Lightning Bolt!

My bad! I promise Theo will NEVER use a Reflex spell again! Oh, the humanity!


Oh sweet sunmer child.


Male Archives of Nethys Human Loot List Roll20

Having problems removing the blocks on doorways for you guys on Roll20.
May just need to advance you beyond them myself when needed...yuck!


I appear to have drawn aggro, help!


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Male Archives of Nethys Human Loot List Roll20

They are mighty brave dragons! Fear them!


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

I would like to unionize our Agents of Edgewatch and negotiate for more Hero Points. We are not currently receiving our promised one or more a week and our voices need to be heard. I'm stepping away from the kobolds to march in front of the police station.


Male Archives of Nethys Human Loot List Roll20

Back at the Police Station

Father Emmett:
They ask why you smell like s$%!. They would also like to know if that Pagoda job was handled? And why do you smell like s$*#?

Father Emmett is back--still smelling like s+!+--but with 2 Hero Points!

Everyone has 2 Hero Points!


Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave

Cheers can be heard from all corners of the police station as it rains hero points. Be careful, they’re sharp! (Because they are points, not blunts...!)


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

Back to work...WITH HERO POINTS!


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

I want to make sure I'm understanding the map right. At this point am I only seeing 3 sleeping kobolds? Do I see the one in the octagon room or the one outdoors?


Male Archives of Nethys Human Loot List Roll20

Not from your current position. #1 shut that door (doors!); and #7 went outside.


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Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave

If I’m being honest, part of me hopes this scene plays out like this...


Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave

Poor Father Emmett... the dice have forsaken you. :(


Male Archives of Nethys Human Loot List Roll20

Post after work...


Male Archives of Nethys Human Loot List Roll20

Your character sheet reads that you are Trained in Craft Wizard...lol.


Wait a minute. Don't you choose a specialty? I took it for alchemy related stuff.


There Watanabe is still filled with shame.


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Watanabe is quite familiar with his wood. And his shame.


So did the kobolds mistake stirges for giant dragonflies?


Male Archives of Nethys Human Loot List Roll20

Hey Kurt, you can turn off the attack on your cold breath.


Commandant Lassard wrote:
Please move Tokens.

Can we do a standard marching order for exploration? You've often requested that we move our own tokens but I will almost never be the first to enter a room. With a marching order the characters who should be the first to enter can enter a room and then if it triggers an encounter someone who can move every token can set us up in our order.

Alternatively if you could allow each of us to move every player token then one person can move us as needed.


Male Archives of Nethys Human Loot List Roll20

Fair enough. I usually try to place you guys as I would if playing.

Let me know what standard order will be?


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From front to back: Canella, Ono, Watanabe, Pen, Emmet

Open to suggestions but I don't want to be in the first two.


F Melixie Sprite Bard 1 || AC 18 | Hp 24/24 | Fort +5 Ref +7, Will +6 | Perception+6 LLV|
Watanabe Ren wrote:

From front to back: Canella, Ono, Watanabe, Pen, Emmet

Open to suggestions but I don't want to be in the first two.

Works for me. I'd appreciate the standard marching order, I typically can't access Roll20 during the day.


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

I'm good with that order.


Male Archives of Nethys Human Loot List Roll20

Apologize gang! Miss Canella and I took an impromptu vacation to Petoskey!

Post tonight...


I almost cast shield instead of making a knowledge check. C'est la vie.


Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave

Who’s up? ;)


Pen for round 1 and Emmett round 2. Pen is in the middle of a move so likely very busy.


Male Archives of Nethys Human Loot List Roll20

Father Emmett has some RL issues atm; Pen should be available?
My parents are up from Florida this week, but I will move us forward later today...


Male Archives of Nethys Human Loot List Roll20

We are going over to Grand Rapids to visit parents. We will be back tomorrow afternoon...ish.
I will move us along then.
Pen and Father Emmett are up....


Male Archives of Nethys Human Loot List Roll20

Anyone see this Archetype yet? Seems cool.


You know Watanabe was the kid who tattled on all the other kids who were skinny dipping.


Male Archives of Nethys Human Loot List Roll20

That may have been after this particular incident, then...lol.

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