Agents of Edgewatch Adventure Path (Closed) (Inactive)

Game Master Dorian 'Grey'

Absalom, the City at the Center of the World, has
always drawn travelers from distant lands. Yet this year
is different, for it is the year of the Radiant Festival, a
celebration of epic proportions held every hundred years
to commemorate the failed Radiant Siege of Absalom in
1619 ar.


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Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave

So I’m waiting for the rest of the group to do something before blowing this dwarf up, but my trigger finger is getting a little itchy... ;)


Antici...


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

This is my first PBP combat so learning the ropes. I know GM rolled initiatives. I follow Canella. Do I wait until she takes her turn before I act? Or does everyone simultaneously do stuff and the GM sorts it out in initiative order?


This is block initiative. The initiative is grouped onto blocks. When the GM calls on a block anyone in that block may act in any order. It's generally assumed to resolve in post order. We do it this way so we're not always waiting on one person to make their actions. Some GMs even go so far as to always have PCs in one block.

Acceptable time to wait for someone to post varies from game to game but is usually about a day with the weekend counting at one day. GM will typically call out who needs to act if someone is taking too long in case there was confusion and if they take too long again the GM can bot the character for that turn to keep things moving.

Momentum is critical for a successful PbP

I write this knowing that I'm the one making some of my games wait on me.


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

OK, so I think I'm still on hold until GM calls my block (unless I missed it in an earlier post).


Actually I think you and Canella are up. PCs are now in one block.


Male Archives of Nethys Human Loot List Roll20

Yuppers; waiting on Miss Canella....


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Female shield 20/20 Hero Points 3/1 Catfolk Champion 3 HP41/41 | AC 21/23| Fort +8 Ref +6 Will +6| Per +4 | Speed 25ft | Conditions:

So, you are saying not to play like our Commandant does?

Ha!


Male Archives of Nethys Human Loot List Roll20

Wait, what? My characters are always careful and responsible.....lol!


Male Archives of Nethys Human Loot List Roll20

The ruffians only have some basic equipment. Although, there is a spellbook among their possessions...

Spellbook:
Cantrips: Electric Arc, Telekinetic Projectile, Dancing Lights, Message 1st: Fear, Longstrider

Learn a Spell


If only I could afford to do such a thing on my lowly salary.


Male Archives of Nethys Human Loot List Roll20

Apologies; you will receive pay every week. Go ahead and take an advance...lol!


Male Archives of Nethys Human Loot List Roll20

Ok. It is looking like my GM posts will be roughly done late afternoon on work days. Depending on responses, there may be follow up posts later. Off days could be between 2 and 4321 posts...lol.

Thank you; and let's get out there and make a difference!


Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave

Just want to say, I like this group. Good RP, good tactics, funny and entertaining, and personalities (both player and character) seem to mesh quite well!

Raises a beer. ”This one’s in honor of you all!”

ok, so maybe it’s a coffee, being before noon on a workday and all, but it doesn’t sound as cool!


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I wish it was an irish coffee. First day back from vacation.


Father Emmett Slade wrote:
Also, have we discussed loot tracking? Do we need a Google Sheet set up to start listing?

No and not it.


Male Archives of Nethys Human Loot List Roll20

Yes, yes we do....i am stupid tech-wise; but I can try to figure it out after work...


Male Archives of Nethys Human Loot List Roll20

You can flag down another roaming patrol to escort any criminals to the jail.

Loot tracker....hmmm...the AP says that the pcs receive their rewards by fining those apprehended. It is assumed that pcs will receive wbl by confiscating equipment and coin.
I am not doing that; except in rare cases (as this thief encounter). Instead, we will be receiving a weekly visit to the Commissary for equipment and coins to be requisitioned. These items are yours to keep (or sell at 1/2) as you please.
I will post those Commissary lists each in-game week. The coins/items you get from fining (as thief encounter) you may have (split) immediately.

Any questions?


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Male Archives of Nethys Human Loot List Roll20

@ Father Emmett

Readied Action

Unfortunately, you may only Ready 1 Action actions. You may retcon; delay; or other please.


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

Thanks for the reminder. I'll fix.


Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave

I feel like the dice roller might be broken. It keeps rolling single digits for me... ;)


Male Archives of Nethys Human Loot List Roll20

Nope; working exactly as I bribed it....lol.


I'm completely useless in this fight.


Male Archives of Nethys Human Loot List Roll20

You are Trained in Unarmed (along with certain weapons). Everyone is now. You could also attempt a Religion check for more information as 1 Action.

That is why I put Telekinetic Projectile in that spellbook.


Having telekinetic projectile wouldn't change what I prepared. Cantrips: One that does damage, one to control, one for utility, one on defense, and one just for fun.

I wasn't complaining just explaining.


Male Archives of Nethys Human Loot List Roll20

It's all good, my fine Wizard! I am only teaching; not preaching...lol.

I am fluent in 3 different rule sets these days.


Female shield 20/20 Hero Points 3/1 Catfolk Champion 3 HP41/41 | AC 21/23| Fort +8 Ref +6 Will +6| Per +4 | Speed 25ft | Conditions:

My champion reaction will go always to the first person to get hit.
I am doing this so it will be easy for our dm to use.


Male Archives of Nethys Human Loot List Roll20

I will move us along after work.


Male Archives of Nethys Human Loot List Roll20

45 gp in party loot in fines. You may split or pull it anyway you please.
Watanabe owes for scribing; I believe.


Female shield 20/20 Hero Points 3/1 Catfolk Champion 3 HP41/41 | AC 21/23| Fort +8 Ref +6 Will +6| Per +4 | Speed 25ft | Conditions:

I assume that we are splitting the gp. 9 each


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| AC 18 /20 | Hp 17/17 | Fort +4 Ref +9, Will +5 | Perception+5 DV| Wounded 2

Work has been crazy and election stress has affected my posting too. Work should hopefully calm down after a week or two.


I feel you buddy


Male Archives of Nethys Human Loot List Roll20

It's all good sir! I can slow it down if needed....PbP is easy like that!


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

Do we understand the challenges the chicken creature is yelling? What language? I'm trying to learn whether it's acting in a hostile/destructive manner before attacking.


Male Archives of Nethys Human Loot List Roll20

Our brave--and getting experienced--Agents do feel that the chicken is indeed hostile.
Knowledge Arcana or Nature DC 18 will get you more...but I was waiting for any posts just prior to calling Initiatives.
Any "Encounter" action will initiates...err...well...Initiative.


I hit arcana 18, here


Ono. wrote:
And now back to hunting for deer! Haven’t gotten one yet... here’s to hoping!

Lol, are you in the Mid-west? Gun season hasn't started in Wisconsin yet, but archery season has been in full swing for a while. Not that I've ever been, it's just hard to avoid.


Male Archives of Nethys Human Loot List Roll20

Everyone in this game is from Michigan; except you and Faktar good sir.

I will keep us moving soon...ish.


Lol, I don't suppose any of you would have made the trip to Gen Con while it was still in Milwaukee?


Male Archives of Nethys Human Loot List Roll20

Actually, never been to GenCon. I have just been to local cons; PFS.

@Watanabe PF2 really made lower level Save or Suck spells a bit tricky. They are great once you can Heighten them to your highest level spell slots to keep pace with creature rating.

I apologize also. I think that I will give you Creature Ratings for that reason with successful knowledge checks.


Eh that's not your fault. I for some reason wasn't expecting PF2e to be more crunchy than PF1e.

Also we're very likely not going to recover from this fight for a while.


Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave
Watanabe Ren wrote:
Ono. wrote:
And now back to hunting for deer! Haven’t gotten one yet... here’s to hoping!
Lol, are you in the Mid-west? Gun season hasn't started in Wisconsin yet, but archery season has been in full swing for a while. Not that I've ever been, it's just hard to avoid.

Michigan. Gun season is November 15-30. My first time ever deer hunting. I haven’t seen a deer yet, so tomorrow morning is my last chance this year. Fun experience though, I think I’d do it again, even if I see nothing this year. :)


| AC 18 /20 | Hp 17/17 | Fort +4 Ref +9, Will +5 | Perception+5 DV| Wounded 2

I went to GenCon Indy 5 or 6 times while I was living in Indiana and Michigan, but I'm down in Florida now and also there's covid. Never made the Milwaukee trek.


Father Emmett Slade wrote:
GM, when you switch us back to Exploration mode or ask for Exploration actions it suggests a longer time frame. Treat Wounds is an Exploration activity. Delete the Treat Wounds, but that was my thinking when I chose it. Sorry for causing confusion.

Eh I'd agree with you if all exploration mode activities were accomplished in increments of 10 minutes or longer. I'm not sure if that's true but I have a hard time believing that it is the case. It just signifies that we are out of combat. We can stay in exploration mode long enough to heal, but there are consequences to doing that. Which was the point of my IC post, and was confirmed OOC by GM.


Male Human Cleric 3 (Cloistered) | HP 35/35 | AC 16/17 w Shield | Fort +8 Ref +6 Will +11 | Per +9 | Speed 25ft | Conditions: Rested and Refreshed | 4 Heal Left | 0 Hero Point

Gotcha, I explained my misunderstanding and withdrew the action.


Male Cavern Elf Fighter 3 | HP 42/42 | AC 20 (21 w/ shield) | Fort +8 Ref +11 Will +8 | Per +8 | Speed 35ft | Conditions: Brave

Owlbear goes first. Nice knowing you, Ren... ;)


Last I saw we were tied. I have no idea how ties are broken. Besides it looks like I have kobold armor for the moment.


| AC 18 /20 | Hp 17/17 | Fort +4 Ref +9, Will +5 | Perception+5 DV| Wounded 2

Ties go to bad guys, unless you have an ability that lets ties go to you.

And yes. For the moment.


That seems... odd. Especially for a ruleset that wants to emphasize how awesome we are.


| AC 18 /20 | Hp 17/17 | Fort +4 Ref +9, Will +5 | Perception+5 DV| Wounded 2

I've mostly played at low levels, but the highly tuned math behind the second edition ruleset has made it feel a lot more like a barely-scraping-through-the-grind kind of game than a we're-badass-action-heroes sort of game.

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