Vornsk
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Voting for RPG Superstar continues through this weekend! Please rank my Warp Wyrm. You have to register with RPGS to vote. Even if you are not voting you can check out 101 really cool monsters.
Plus random voters will win prizes!
I am halfway through commenting on all 101, so my posting may suffer this weekend as I try to finish them all :)
Alisia fon Imhakaru
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:((
Fine. Real life - it's preavail sometimes. Stay safe and come back as soon as convenient.
Vornsk
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Guys, I won a pitch and the next two weeks will be crazy because of work.
I am very sorry but I will need to pause the game for 11 days. :-(
Sorry for any inconvenience caused.
Or.... there IS time for tea!
| GM Nowruz |
We could use the time to roll for boons. 19-20 wins
boon : 1d20 ⇒ 20
Ooops. Please don’t think I planned this. :/ this is my first boon
Did this in my other game too as I thought it makes sense now. But no luck there.
Always feels strange to win as a GM :-(
Xilt Sphinx
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boon: 1d20 ⇒ 14
Alisia fon Imhakaru
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Lucky boon!: 1d20 ⇒ 6
Guy du Loc
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boon: 1d20 ⇒ 18 or no dice
| GM Nowruz |
Vornsk and GM won boons.
I just checked and there are three boons.
Vornsk : 1d3 ⇒ 3
GM : 1d3 ⇒ 3
Brutal Reputation "You have developed a reputation as an intimidating figure and fierce combatant. Once per adventure, you can enhance your reputation. Your reputation grows if you succeed at an Intimidate check that is written in to an adventure or successfully demoralize two or more foes during one combat. Your reputation also grows when you confirm a critical hit against an opponent whose CR is greater than your character level or suffer (and survive) a critical hit that deals an amount of damage equal to at least 5 times your character level, leaving you with a permanent, visible scar. When you achieve any of these goals during an adventure, ask your GM to record the adventure’s name and her Pathfinder Society number on the blanks below.
Once you have successfully built your reputation in 10 adventures, word of your deeds provides you with an enduring benefit. Choose one of the following boons, and cross the other two off the Chronicle sheet.
• Your reputation gives weight to your threats. You gain a +1 bonus on Intimidate checks to demoralize creatures. This bonus increases to +2 if you have dealt damage to them within the last minute.
• Your thick scars partially deflect blows. You gain DR 3/— that applies only against critical hits and stacks with other forms of damage reduction.
• Your fearsome reputation inspires your opponents to flee from battle sooner. Show this boon to your GM at the beginning of the adventure. When you are fighting a foe whose morale condition indicates that they flee or surrender when reduced to a specific number of hit points, this number increases by 10% of their maximum hit points. For example, if a foe with 90 hit points has a morale condition that he flees when reduced to 10 hit points or fewer, he instead flees when reduced to 19 hit points or fewer."
Xilt Sphinx
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Thanks for running. It was fun playing with all of you. :)
Guy du Loc
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Vornsk sure took the brunt of that. Guy got out unscratched, as usual.
Smarmy
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Hmm... didn't see a day job on the slide for me... not sure if I made one somewhere... but will roll here, just in case...
Day Job (Knowledge (local)): 1d20 + 12 + 2 + 2 ⇒ (7) + 12 + 2 + 2 = 23
Also, would like to attempt a Faction card check...
Diplomacy vs DC 27: 1d20 + 11 ⇒ (2) + 11 = 13
ouch, but fail miserably
Alisia fon Imhakaru
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Oh. Fine scenario with strange conclusion. Early seasons are unexpected sometimes.
Anyway I've enjoyed this a lot!
Thank you for running!!!
Bluff for Caravan dayjob: 1d20 + 19 ⇒ (15) + 19 = 34
Guy du Loc
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I foget if we added day jobs to a separate sheet or not. In any case, here is the roll if needed.
-glass crafting: 1d20 + 11 ⇒ (15) + 11 = 26
Xilt Sphinx
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Thanks for running and getting the chronicles to us so fast. :)
I noticed that all high tier characters purchased 702 gold worth of goods. Did we miss something in the scenario or is that just a typo?