GM Otha's Hall of Drunken Heroes: Low Tier (Gameday IX) (Inactive)

Game Master Otha

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Dark Archive

Female NG Half-elf Druid (Saurian Shaman) 11 | HP 128/128 | AC 20, T 13, F 18 | CMB +7, CMD 20 | F +18, R +11, W +23 (+2 vs enchantments, +4 vs one spell) | Init. +3 | Percep +27, Sense Motive +8 | Speed 30ft | Active Conditions: none

"Osprey said Trud got money from Pathfinder Society, but Aeliah agree with Mivvy this pretty extraordinary."

She *sniffs* “No way my mother or brother would of allowed a underling this much freedom to work own project.”

And I should know. Every time I tried I got caught and punished!

The druidess prays for the Hunter's hawk-eyed guidance before checking the unlocked drawer/desk for false bottoms and hidden compartments.

"Let Aeliah have look, Tricksy Man."

take 10 perception + guidance : 10 + 18 + 1 = 29

"Anyone want help her?"

Dark Archive

Tiefling Magus 6 | Far Strike Monk 2 | Occultist 1 AC 21 (T:16/ FF:16) | HP: 80/ 80 | Fort +15, Ref +12, Will +9 | Perception: +12 | Initiative: +5 | Reroll 1/1 | CMD: 21 |Resist Cold / Electricity / Fire: 10
Mental Focus:
Transmutation 4/4 {+2 CON} | Abjuration 2/2 {+1 resistances}

Izlin makes way for the headstrong half-elf. "Search away lass."

Not certain if I can AID that check, but if so, I will auto succeed to aid.

He points toward the corner, "Have you looked over there yet?"

Dark Archive

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Female NG Half-elf Druid (Saurian Shaman) 11 | HP 128/128 | AC 20, T 13, F 18 | CMB +7, CMD 20 | F +18, R +11, W +23 (+2 vs enchantments, +4 vs one spell) | Init. +3 | Percep +27, Sense Motive +8 | Speed 30ft | Active Conditions: none

“Which corner you mean, Rake Man with hair?”

Aeliah appears puzzled. “You naughty. You go stand in it.”

Silver Crusade

1 person marked this as a favorite.
ecclesitheurge of Sarenrae 15

Tad has to supress a chuckle at Aeliah's comment, which turns into a sound rather like a snort or a bullfrog's croak.

Dark Archive

CN Half-Elf Dirge Bard 9 | HP 84 (-0) Temp (+0) | AC: 28, Tch: 15, FF: 24 | Mods: Deathwatch 30ft | CMD 25 (+1 Disarm/Sunder) | F/R/W +7/+11/+7 (Mods on Profile) | Speed 30 | 2 Star Reroll 1/1, Bardic Performance: 22/22 | Spells 1st: 6/6, 2nd: 5/5, 3rd: 4/4 | Perc: +5, SM: +3 | Init: +2

Hamish shrugs, ”this isn’t my temple, but even with Pharasma temples there are often priests that are given quite a bit of leeway in their pursuits. Plus, I’d guess with the amount of booze flowing upstairs most requests might be easier to get granted.”

Perception Aid: 1d20 + 5 ⇒ (1) + 5 = 6

Scarab Sages

Arcane Trickster 10 | Mods: Countless Eyes, Mage Armor. | HP: 112 (-0) Temp 0| AC: 24 (18 Tch, 17 Fl); +1 vs Traps | CMD: 19 | F: +8, R: +12, W: +9; +2 vs Shadow, Evasion | Init: +9 | Perc: +10 (+1 vs Traps/Surprise), SM: +2 | 20ft |
Special:
8/8 Lightning Flash, BotG 1/1, Dissolution 1/1, Imp SA 1/1, L&D 1/1; At Will: Feather Fall (Self), Levitate (Self) | Spells 1st: 5/6+1; 2nd: 4/4+1; 3rd: 3/4+1; 4th: 3/3

Auto Aid Perception

Smiling sheepishly, "The Ebon Wing encourages one to do things unnoticed. I suspect there are many such places in our temples."

Grand Lodge

Moonscar

Even with assistance, Aeliah finds no false bottoms in the desk...

Just an FYI so you won't feel you're missing something...there's nothing significant to be found in this room...

Beneath Cayden's Hall

Scarab Sages

Arcane Trickster 10 | Mods: Countless Eyes, Mage Armor. | HP: 112 (-0) Temp 0| AC: 24 (18 Tch, 17 Fl); +1 vs Traps | CMD: 19 | F: +8, R: +12, W: +9; +2 vs Shadow, Evasion | Init: +9 | Perc: +10 (+1 vs Traps/Surprise), SM: +2 | 20ft |
Special:
8/8 Lightning Flash, BotG 1/1, Dissolution 1/1, Imp SA 1/1, L&D 1/1; At Will: Feather Fall (Self), Levitate (Self) | Spells 1st: 5/6+1; 2nd: 4/4+1; 3rd: 3/4+1; 4th: 3/3

With a shrug, Umbrato turns to the only other door in the room. "I kind of feel let down...the effort to open that drawer and find nothing of significance..."

"Oh well. Lets checkout his other room."

With a swish of his free hand, he tries to open the remaining door. Cast Mage Hand

Grand Lodge

Moonscar

Umbrato opens the door into a large chamber and sees a landing that bends around to end in stairs that are going down...and he sees...

The remnants of a large laboratory lie in splintered ruin, a bizarre sculpture of strange cogs, split beams, smashed furniture, and dunes of broken glass. Everything is splattered with chemical stains and compounds, and a toxic reek fills the air.

Beneath Cayden's Hall

Scarab Sages

Arcane Trickster 10 | Mods: Countless Eyes, Mage Armor. | HP: 112 (-0) Temp 0| AC: 24 (18 Tch, 17 Fl); +1 vs Traps | CMD: 19 | F: +8, R: +12, W: +9; +2 vs Shadow, Evasion | Init: +9 | Perc: +10 (+1 vs Traps/Surprise), SM: +2 | 20ft |
Special:
8/8 Lightning Flash, BotG 1/1, Dissolution 1/1, Imp SA 1/1, L&D 1/1; At Will: Feather Fall (Self), Levitate (Self) | Spells 1st: 5/6+1; 2nd: 4/4+1; 3rd: 3/4+1; 4th: 3/3

The small man's mouth drops open. "I...uh...wow. I thought that was a closet."

"I believe we found the true secret down here." he calls over his shoulder before scanning the stairs.

Perception: 1d20 + 9 ⇒ (14) + 9 = 23 +1 for traps

"After you." he gestures with a grin, falling into his standard marching pattern.

Dark Archive

Female NG Half-elf Druid (Saurian Shaman) 11 | HP 128/128 | AC 20, T 13, F 18 | CMB +7, CMD 20 | F +18, R +11, W +23 (+2 vs enchantments, +4 vs one spell) | Init. +3 | Percep +27, Sense Motive +8 | Speed 30ft | Active Conditions: none

“Good spot for ambush.”

Aeliah completes her totemic transformation to give herself the scent ability, ✨casts speak with animals and draws a CLW wand.

“Demons do like destruction, yes?”

I did the marching order thing again, per the pre-agreed queue. If you’re not where you want to be, feel free to rearrange :)

Silver Crusade

ecclesitheurge of Sarenrae 15

Tad carefully sniffs at the air, trying to decide if it is dangerous.

Dark Archive

CN Half-Elf Dirge Bard 9 | HP 84 (-0) Temp (+0) | AC: 28, Tch: 15, FF: 24 | Mods: Deathwatch 30ft | CMD 25 (+1 Disarm/Sunder) | F/R/W +7/+11/+7 (Mods on Profile) | Speed 30 | 2 Star Reroll 1/1, Bardic Performance: 22/22 | Spells 1st: 6/6, 2nd: 5/5, 3rd: 4/4 | Perc: +5, SM: +3 | Init: +2

Hamish's nose wrinkles at the acrid scent, "We can breath this, probably. But shouldn't stay too long." He follows Mivvy closely when she moves into the room.

I'm good with my position and thank you for the marching order que management.

Dark Archive

Tiefling Magus 6 | Far Strike Monk 2 | Occultist 1 AC 21 (T:16/ FF:16) | HP: 80/ 80 | Fort +15, Ref +12, Will +9 | Perception: +12 | Initiative: +5 | Reroll 1/1 | CMD: 21 |Resist Cold / Electricity / Fire: 10
Mental Focus:
Transmutation 4/4 {+2 CON} | Abjuration 2/2 {+1 resistances}

Izlin asks the druid, "So, is this where you toss out one of those alligators we keep hearing about?"

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy leads the way in, an oil of bless weapon in her off-hand.

perception: 1d20 + 10 ⇒ (9) + 10 = 19

Dark Archive

Female NG Half-elf Druid (Saurian Shaman) 11 | HP 128/128 | AC 20, T 13, F 18 | CMB +7, CMD 20 | F +18, R +11, W +23 (+2 vs enchantments, +4 vs one spell) | Init. +3 | Percep +27, Sense Motive +8 | Speed 30ft | Active Conditions: none

“Teck-nickly they crocodiles, Rake Man. Your can tell them crocs if when close mouth to SMILE, your can see top and bottom teeth.”

Aeliah demonstrates by holding up her wayfinder and closing her mouth so Izlin can see her own toothy totemic grin. “‘Gators also cool, just only see top teeth when he happy to see you.”

“But to answer question – maybe.”

“Front line plus Tricksy Man plus Rake Man shredding it so far. Aeliah will see what spell to cast depend on what best make whole team win. Make sense, yes?”

She gestures at the floor in the lab. “Broken glass not good for city-folk feet. Mivvy, it hindered terrain?”

Being a personal spell, the druidess offers her wand of longstrider to anyone capable of ✨UMD-ing the spell.

Scarab Sages

Arcane Trickster 10 | Mods: Countless Eyes, Mage Armor. | HP: 112 (-0) Temp 0| AC: 24 (18 Tch, 17 Fl); +1 vs Traps | CMD: 19 | F: +8, R: +12, W: +9; +2 vs Shadow, Evasion | Init: +9 | Perc: +10 (+1 vs Traps/Surprise), SM: +2 | 20ft |
Special:
8/8 Lightning Flash, BotG 1/1, Dissolution 1/1, Imp SA 1/1, L&D 1/1; At Will: Feather Fall (Self), Levitate (Self) | Spells 1st: 5/6+1; 2nd: 4/4+1; 3rd: 3/4+1; 4th: 3/3

Taking the offered wand, Umbrato smiles. "Why thank you miss."

UMD Longstrider DC 20: 1d20 + 15 ⇒ (17) + 15 = 32

Handing it back a moment later, he pulls out a wand of his own. With a flick of his wrist, a translucent shield appears in front of him. "Anyone needing it, you can use this one as well."

Offering a wand of shield to those with a desire/ability to use it on themselves

AC in header updated

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy shrugs, "I can activate wands but i'm a bit hit-and-miss unfortunately."

She recasts expeditious retreat on herself instead.

Grand Lodge

Moonscar

As you move down the stairs, you can see the entire lab area is covered with broken glass and debris...

The lab is considered difficult terrain. A PC moving through the room at faster than half speed must succeed on an Acrobatics check or fall prone upon the glass and take minor damage...

On another note...is everyone under the Life Bubble spell or just some?

Beneath Cayden's Hall

Dark Archive

CN Half-Elf Dirge Bard 9 | HP 84 (-0) Temp (+0) | AC: 28, Tch: 15, FF: 24 | Mods: Deathwatch 30ft | CMD 25 (+1 Disarm/Sunder) | F/R/W +7/+11/+7 (Mods on Profile) | Speed 30 | 2 Star Reroll 1/1, Bardic Performance: 22/22 | Spells 1st: 6/6, 2nd: 5/5, 3rd: 4/4 | Perc: +5, SM: +3 | Init: +2

I'm pretty sure Hamish is not under the effects. I can't speak for the rest of the group.

Silver Crusade

ecclesitheurge of Sarenrae 15

Tad gratefully accepts Aeliah's protective spell.

since this seems to be getting really intense, everyone please remember Tad's once a day emergency spell. It can be anything at a level he can cast on the cleric spell list, or a fire domain spell. If there is a spell Tad can use that would make an enormous difference to your character, please ask.

Silver Crusade

ecclesitheurge of Sarenrae 15

Tad looks carefully at the walls, seeing if climbing along them would be safer than on the ground. has a climb speed and racial bonus to climb

Grand Lodge

Moonscar

Umbrato found no traps upon the stairs as you descend...and under protection of Aeliah's life bubble, you avoid any adverse effects from the toxic fumes. You notice the chamber expands to the west and that there's another stairwell to the north. Mivvy perceives nothing out of the ordinary as she reaches the bottom of the stairs...

With a climb speed, it would be a little safer for Tad to climb the walls...and perhaps quicker as well...

Beneath Cayden's Hall

Dark Archive

Female NG Half-elf Druid (Saurian Shaman) 11 | HP 128/128 | AC 20, T 13, F 18 | CMB +7, CMD 20 | F +18, R +11, W +23 (+2 vs enchantments, +4 vs one spell) | Init. +3 | Percep +27, Sense Motive +8 | Speed 30ft | Active Conditions: none

“Aeliah think Pathfinders should hustle west or east (up or down) swift like Rake Man to a mirror, and take on next foe while buffs good.”

The concept of democracy was unknown to Aeliah when she first joined the Society. However, the druidess has adopted the institution with the fervor of a true-believer.

“Her don’t really care which direction, but vote west.” (up)

take 10 perception at next entryway for traps + threats: 10 + 18 = 28

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

Mivvy casts detect magic over the room.

That done, she nods, ”West is best. Very well” and heads toward the Western door.

At the door, Mivvy checks carefully before opening.
perception: 1d20 + 10 ⇒ (3) + 10 = 13

Scarab Sages

Arcane Trickster 10 | Mods: Countless Eyes, Mage Armor. | HP: 112 (-0) Temp 0| AC: 24 (18 Tch, 17 Fl); +1 vs Traps | CMD: 19 | F: +8, R: +12, W: +9; +2 vs Shadow, Evasion | Init: +9 | Perc: +10 (+1 vs Traps/Surprise), SM: +2 | 20ft |
Special:
8/8 Lightning Flash, BotG 1/1, Dissolution 1/1, Imp SA 1/1, L&D 1/1; At Will: Feather Fall (Self), Levitate (Self) | Spells 1st: 5/6+1; 2nd: 4/4+1; 3rd: 3/4+1; 4th: 3/3

"Works for me. An old companion of mine used to say...Always go left, because evil is never right!"

Good with going west

Grand Lodge

Moonscar

Mivvy leads to the west of the chamber...but finds no door, only a wall...

Searching among the rubble, Aeliah discovers a secret panel in the floor beneath some the mess. Opening it up, she finds within a locked journal and a small latch...

Beneath Cayden's Hall

Silver Crusade

ecclesitheurge of Sarenrae 15

Tad follows his companions, climbing for safety.

Dark Archive

CN Half-Elf Dirge Bard 9 | HP 84 (-0) Temp (+0) | AC: 28, Tch: 15, FF: 24 | Mods: Deathwatch 30ft | CMD 25 (+1 Disarm/Sunder) | F/R/W +7/+11/+7 (Mods on Profile) | Speed 30 | 2 Star Reroll 1/1, Bardic Performance: 22/22 | Spells 1st: 6/6, 2nd: 5/5, 3rd: 4/4 | Perc: +5, SM: +3 | Init: +2

Hamish slowly moves into the room and covers the south portion as everyone searches.

Grand Lodge

Moonscar

As Tad climbs the wall, he can see the opposite stairwell along the north wall; it appears to lead to a platform and nothing else...

Hamish looks around to the east...and notices a stairwell going up along the southern wall of this large chamber...

Beneath Cayden's Hall

Scarab Sages

Arcane Trickster 10 | Mods: Countless Eyes, Mage Armor. | HP: 112 (-0) Temp 0| AC: 24 (18 Tch, 17 Fl); +1 vs Traps | CMD: 19 | F: +8, R: +12, W: +9; +2 vs Shadow, Evasion | Init: +9 | Perc: +10 (+1 vs Traps/Surprise), SM: +2 | 20ft |
Special:
8/8 Lightning Flash, BotG 1/1, Dissolution 1/1, Imp SA 1/1, L&D 1/1; At Will: Feather Fall (Self), Levitate (Self) | Spells 1st: 5/6+1; 2nd: 4/4+1; 3rd: 3/4+1; 4th: 3/3

Carefully stepping around and over the debris, Umbrato looks around the room. "Anyone else think this is the calm before the storm? Or is it just me being jumpy? What's in that journal there? Is that clasp locked?"

Perception: 1d20 + 9 ⇒ (14) + 9 = 23 +1 traps

Grand Lodge

Moonscar

Umbrato thinks it should be an easy lock to pick for one of his skill...and he detects no traps upon it, magical or otherwise...

Beneath Cayden's Hall

Scarab Sages

Arcane Trickster 10 | Mods: Countless Eyes, Mage Armor. | HP: 112 (-0) Temp 0| AC: 24 (18 Tch, 17 Fl); +1 vs Traps | CMD: 19 | F: +8, R: +12, W: +9; +2 vs Shadow, Evasion | Init: +9 | Perc: +10 (+1 vs Traps/Surprise), SM: +2 | 20ft |
Special:
8/8 Lightning Flash, BotG 1/1, Dissolution 1/1, Imp SA 1/1, L&D 1/1; At Will: Feather Fall (Self), Levitate (Self) | Spells 1st: 5/6+1; 2nd: 4/4+1; 3rd: 3/4+1; 4th: 3/3

Sending his tools floating across the room, he tinkers with the clasp while his companion still holds it. "Should be good now." he mutters after a moment.

Disable Device, tools, range: 1d20 + 15 + 2 - 5 ⇒ (2) + 15 + 2 - 5 = 14
Disable Device, tools, range: 1d20 + 15 + 2 - 5 ⇒ (11) + 15 + 2 - 5 = 23

Grand Lodge

Moonscar

After resisting the initial attempt, Umbrato picks the lock of Baldimar's journal with his second try. Upon opening, he reads many details of demonic experiments including summoning and binding a demon...

It reveals how Baldimar took a fancy to the study and cataloging of demons. As he became further engrossed in his work, it grew apparent that for his own safety, and the safety of others around him, he should hide away his studies before continuing their pursuit. After sequestering substantial funds from anonymous patrons, including the Pathfinder Society, he built himself a covert lab in which he sought to continue his work. He chose to construct the secret locally in a complex of abandoned catacombs directly beneath Cayden’s Hall, based on the premise that none outside would see his comings and goings and none within would remember them. Deep below Cayden’s Hall, Baldimar secreted away his legacy: a sizable archive of texts devoted to his dark and mysterious pastime, a small private room in which he occasionally slept and dreamt dark dreams, an extensive laboratory, and a safe-room in which he’d successfully bound the demon Graz’ith Ur Maurgith.

Beneath Cayden's Hall

Dark Archive

Female NG Half-elf Druid (Saurian Shaman) 11 | HP 128/128 | AC 20, T 13, F 18 | CMB +7, CMD 20 | F +18, R +11, W +23 (+2 vs enchantments, +4 vs one spell) | Init. +3 | Percep +27, Sense Motive +8 | Speed 30ft | Active Conditions: none

Once it’s obvious the western wall hosts no obvious portal, and Hamish discovers the eastern wing is merely another egress, Aeliah reverses her totemic transformation and stows her wand to search.

“As well as Tricksy Man’s book, there ‘nother little catch in hidden floor space. Aeliah think it open hidden door in wets wall.”

The nature priestess checks the switch and anything it may be connected to for traps.

take 10 perception: 10 + 18 = 28

Assuming she doesn’t find anything, she calls, “Everyone want get in position go through west wall door?”

“When everyone good, Aeliah try latch.”

Grand Lodge

Moonscar

Aeliah detects no traps on the latch...

Beneath Cayden's Hall

Sovereign Court

Female Human, Taldane Marquise Myvanwie Jadrine Keostela Hetherington Swashbuckler 5 / Bard 2 | HP 64 / 64 | AC 25/18/19 | F+9 R+18 W+11 (+4 vs sonic; +2 charmed life) | Init+7 | Perception+11

If this demon’s bindings are still secure, we will have to see if we can destroy it without disrupting the bindings.

Dark Archive

Female NG Half-elf Druid (Saurian Shaman) 11 | HP 128/128 | AC 20, T 13, F 18 | CMB +7, CMD 20 | F +18, R +11, W +23 (+2 vs enchantments, +4 vs one spell) | Init. +3 | Percep +27, Sense Motive +8 | Speed 30ft | Active Conditions: none

“Hamish, Tricksy Man, you want move closer wall before Aeliah flick latch?”

“Brother Froggie, do not hes’tate cast my magic circle against evil scroll I gave you on Lady Mivvy once Pathfinders encounter big demon. It last fifty minutes.”

“Aeliah would cast herself, but she not grunted that partic spell.”

The druidess unfurls the scroll and hands it back to Tad. “Aeliah not know what flavor scroll taste like, but has less splinters than if lick pine CLW wand, yes?”

She waits until everyone is ready, and then flips the switch!

Grand Lodge

Moonscar

Aeliah gives Tad a scroll ot use on Mivvy and then awaits everyone's response before she flips the switch...

I'll give the others a bit of time to react before Aeliah flips it...

Beneath Cayden's Hall

Dark Archive

CN Half-Elf Dirge Bard 9 | HP 84 (-0) Temp (+0) | AC: 28, Tch: 15, FF: 24 | Mods: Deathwatch 30ft | CMD 25 (+1 Disarm/Sunder) | F/R/W +7/+11/+7 (Mods on Profile) | Speed 30 | 2 Star Reroll 1/1, Bardic Performance: 22/22 | Spells 1st: 6/6, 2nd: 5/5, 3rd: 4/4 | Perc: +5, SM: +3 | Init: +2

Hamish moves into position, skeptical that there is a hidden door.

Dark Archive

Female NG Half-elf Druid (Saurian Shaman) 11 | HP 128/128 | AC 20, T 13, F 18 | CMB +7, CMD 20 | F +18, R +11, W +23 (+2 vs enchantments, +4 vs one spell) | Init. +3 | Percep +27, Sense Motive +8 | Speed 30ft | Active Conditions: none

"Hmm ... Tad, Aeliah forgot you got TWO scrolls of magic circle against evil."

"Seeing they last 50 minutes each, I think you should cast on Mivvy as soon as door open and everone within 10 feet of her."

Scarab Sages

Arcane Trickster 10 | Mods: Countless Eyes, Mage Armor. | HP: 112 (-0) Temp 0| AC: 24 (18 Tch, 17 Fl); +1 vs Traps | CMD: 19 | F: +8, R: +12, W: +9; +2 vs Shadow, Evasion | Init: +9 | Perc: +10 (+1 vs Traps/Surprise), SM: +2 | 20ft |
Special:
8/8 Lightning Flash, BotG 1/1, Dissolution 1/1, Imp SA 1/1, L&D 1/1; At Will: Feather Fall (Self), Levitate (Self) | Spells 1st: 5/6+1; 2nd: 4/4+1; 3rd: 3/4+1; 4th: 3/3

With a shrug, Umbrato moves over behind Hamish. "Alright, then. Whenever you are ready to magic us a door, I'm prepared for it."

'Well as prepared as I can be I suppose.'

Eyeing the tattered scroll he's folded, he ponders the potential battle to come.

Grand Lodge

Moonscar

Aeliah flips the switch...

...and a 10x10 secret panel slides open in the west wall, just as Mivvy anticipated. Upon opening you see...

This chamber is an ancient cavern that Baldimar must've found while he was having the archives and lab built beneath Cayden’s Hall. The chamber’s ceiling soars to nearly 100 feet in height and is split southwest-to-northeast by a thin crevasse. The entire chamber is surrounded by red glyphs, faintly glowing in the darkness.

Knowledge (Planes) DC15:
You recognize these glyphs to be powerful wards designed to keep a demon restrained—it also reveals that several of the wards appear to have failed.

Knowledge (Arcana) OR Spellcraft DC20:
Though the wards have failed, the room is still protected by a powerful magical energy that functions as dimensional anchor, preventing anyone from teleporting into or out of the room.

You also see two clerics of Cayden Cailean, identifiable by their plain brown robes, lie dead near the southeast side of the crevasse. A third cleric, bearing obvious wounds softly crying as a flying demon rages around him trying to find out how to escape this chamber. This demon is obviously Graz’ith Ur Maurgith...and it appears he has just been freed from his binding...

Knowledge (Planes) DC20:
You recognize this flying demon as a Nabasu and that it is resistant to weapons other than cold iron or good nature (DR10/Cold Iron OR Good); for every 5 over the DC, you may ask another question.

Initiative:

Aeliah: 1d20 + 3 ⇒ (2) + 3 = 5
Hamish: 1d20 + 2 ⇒ (19) + 2 = 21
Izlin: 1d20 + 5 ⇒ (14) + 5 = 19
Mivvy: 1d20 + 7 ⇒ (8) + 7 = 15
Thaddeus: 1d20 + 3 ⇒ (6) + 3 = 9
Umbrato: 1d20 + 9 ⇒ (14) + 9 = 23
Flying Demon: 1d20 + 7 ⇒ (18) + 7 = 25

Upon seeing/hearing the door slide open, he turns your way, screaming "ylSuv!" He takes flies up and starts casting a spell...

If you speak Abyssal:
"I'm free!"

COMBAT! Round 1 - The bold may post!

Graz’ith Ur Maurgith (flying 60' up)
Umbrato
Hamish
Izlin
Mivvy
Thaddeus
Aeliah

NOTE: Before you find the results of the demon's spell, I wanted to give you a chance for the knowledge checks so you'll might know the situation as well as what you're facing...

Beneath Cayden's Hall

Dark Archive

CN Half-Elf Dirge Bard 9 | HP 84 (-0) Temp (+0) | AC: 28, Tch: 15, FF: 24 | Mods: Deathwatch 30ft | CMD 25 (+1 Disarm/Sunder) | F/R/W +7/+11/+7 (Mods on Profile) | Speed 30 | 2 Star Reroll 1/1, Bardic Performance: 22/22 | Spells 1st: 6/6, 2nd: 5/5, 3rd: 4/4 | Perc: +5, SM: +3 | Init: +2

Knowledge: Planes: 1d20 + 8 ⇒ (14) + 8 = 22

"Crap, it looks like those red things are glyphs that bound the demon... and several have failed!"

Knowledge: Arcana: 1d20 + 8 ⇒ (2) + 8 = 10

Knowledge: Planes: 1d20 + 8 ⇒ (20) + 8 = 28

"Well, we have found our big boss. That flying creature is a Nabasu and is resistant to weapons other than cold iron or good nature."

(DR10/Cold Iron OR Good specifically, Special Attacks Please)

Grand Lodge

Moonscar

Nabasu Special Attacks: Death-Stealing Gaze (Su), Consume Life (Su)

COMBAT! Round 1 - The bold may post!

Graz’ith Ur Maurgith (flying 60' up)
Umbrato
Hamish
Izlin
Mivvy
Thaddeus
Aeliah

Beneath Cayden's Hall

Dark Archive

Tiefling Magus 6 | Far Strike Monk 2 | Occultist 1 AC 21 (T:16/ FF:16) | HP: 80/ 80 | Fort +15, Ref +12, Will +9 | Perception: +12 | Initiative: +5 | Reroll 1/1 | CMD: 21 |Resist Cold / Electricity / Fire: 10
Mental Focus:
Transmutation 4/4 {+2 CON} | Abjuration 2/2 {+1 resistances}

Abyssal:
"Not yet you're not!"

Taking 10 on all of those.

[b]"Hamish is right. The good news is that the room is protected against translocation. No teleporting in or out. The bad news is he knows that too. He is going to go through us and he's desperate to do so."

Dark Archive

CN Half-Elf Dirge Bard 9 | HP 84 (-0) Temp (+0) | AC: 28, Tch: 15, FF: 24 | Mods: Deathwatch 30ft | CMD 25 (+1 Disarm/Sunder) | F/R/W +7/+11/+7 (Mods on Profile) | Speed 30 | 2 Star Reroll 1/1, Bardic Performance: 22/22 | Spells 1st: 6/6, 2nd: 5/5, 3rd: 4/4 | Perc: +5, SM: +3 | Init: +2

"It can drain your life just by looking at you, but it needs to be within thirty feet. If you don't NEED to be that close, don't get that close. Also, try not to rush in right away, wait just a second for Pharasman blessings."

Grand Lodge

Moonscar

As Izlin and Hamish tell what they know about this foe and the wards in the room, the nabasu completes its spell...and each of you, with the exception of Thaddeus, feel your muscles start to stiffen...

All except Thaddeus must make a Will Save DC21...

Failed Will Save:
You become paralyzed and freeze in place. You are aware and breathe normally but cannot take any actions, even speech. Each round on your turn, you may attempt a new saving throw to end the effect. This is a full-round action that does not provoke AoO's...

COMBAT! Round 1 - The bold may post!

Graz’ith Ur Maurgith (flying 60' up)
Umbrato (need DC21 Will Save)
Hamish (need DC21 Will Save)
Izlin (need DC21 Will Save)
Mivvy (need DC21 Will Save)
Thaddeus
Aeliah (need DC21 Will Save)

Beneath Cayden's Hall

Dark Archive

CN Half-Elf Dirge Bard 9 | HP 84 (-0) Temp (+0) | AC: 28, Tch: 15, FF: 24 | Mods: Deathwatch 30ft | CMD 25 (+1 Disarm/Sunder) | F/R/W +7/+11/+7 (Mods on Profile) | Speed 30 | 2 Star Reroll 1/1, Bardic Performance: 22/22 | Spells 1st: 6/6, 2nd: 5/5, 3rd: 4/4 | Perc: +5, SM: +3 | Init: +2

Will DC 21: 1d20 + 6 ⇒ (7) + 6 = 13 (Immune Sleep, +2 Enchants, +4 vs Fear, Energy Drain, Death, Necromantic)

Will DC 21 GM 1 Star Reroll: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27 (Immune Sleep, +2 Enchants, +4 vs Fear, Energy Drain, Death, Necromantic)

With the divine on his side helping him fight off the effect, Hamish rallies the troops.

"THIS FIEND CANNOT PASS! STAND YOUR GROUND LIKE THE HEROES OF OLD, TO BATTLE!!!"

He then casts a simple but powerful spell to further bolster the group and steps forward into the room.

Begin Inspire Courage (Move), Cast Good Hope (Standard), 5-ft Step (Free). All are affected by both abilities. They grant a Net +4 to Attack Rolls and Weapon Damage Rolls. Good Hope also gives a +2 to saves, ability checks and skill checks. This bonus will not apply on your initial Will Save though. :(

Grand Lodge

Moonscar

Hamish looks as if he's beginning to succumb to the demonic spell...but then Pharasma intervenes and the bard withstands, singing a song to inspire his comrades...

COMBAT! Round 1 - The bold may post!

Graz’ith Ur Maurgith (flying 60' up)
Umbrato (need DC21 Will Save)
Hamish
Izlin (need DC21 Will Save)
Mivvy (need DC21 Will Save)
Thaddeus
Aeliah (need DC21 Will Save)

Beneath Cayden's Hall

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