Burning Wrath (Wrath of the Righteous, table 2)

Game Master The Roxtar

Burning Wrath slides
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|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Tak is unable to glean any new information checking out the door. There are markings in Celestial, though they seem to be mostly old phrases and blessings.

Salvatore checking on the previous room and its markings sees the same thing, with great flowery lettering and exaggerated characters written in a language he does not understand.


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Salvatore will call in WalMir to see if he can translate the text for him.

Grand Lodge

M Aasamir Cleric of Cihua Couatl 6/Hierophant 1 |HP 43|AC 19 (FF18 T11)|Fort +5, Ref +4, Will +9 | Perception+10 Init+3| Darkvision 60'

Taking a closer look at the script, Walmir tries to interpret it's meaning

don't know what roll it would be my know(planes) is +6 or know(religion) is +9

recall knowledge: 1d20 + 6 ⇒ (12) + 6 = 18


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

WalMir reads over it again. Mostly older blessings and phrases. There is an indication that those with strong religious ties would kneel and offer prayers here out of respect.


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Salvatore will kneel and grab his Holy Symbol of Nethys and pray.


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Salvatore kneels and looking from a new perspective he spots that several of the extra loops and symbols line up and take on the shape of a longsword, with lettering on the side... that he can't read.

Celestial:
“Let us inherit thine arms, Iomedae.”


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Salvatore will point it out to WalMir and ask if he can translate.

Grand Lodge

M Aasamir Cleric of Cihua Couatl 6/Hierophant 1 |HP 43|AC 19 (FF18 T11)|Fort +5, Ref +4, Will +9 | Perception+10 Init+3| Darkvision 60'

oh, yes. I missed that before. Thanks Sal. kneeling down next to Sal, Walmir begins to read aloud the script from the new perspective


Male LG Male Angel-Blooded Aasimar Paladin 7/1|HP: 77/77|AC: 17|Touch: 11|FFAC: 16|Initiative: +1|Fort: +13|Reflex: +7|Will: +9|Speed: 20ft|Smite Evil 2/Day|Lay on Hands 9/Day|Mythic Power 5/day

you know instead of studying. Yall could just asked i speak dat language now


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Well I wasn't sure if you could or just Sarathiel could. Is that something you learned from him or something you always could do?

Salvatore seeing the door is still in the same state and not open he will go over to the altar, kneel down and recite the prayer.


Male LG Male Angel-Blooded Aasimar Paladin 7/1|HP: 77/77|AC: 17|Touch: 11|FFAC: 16|Initiative: +1|Fort: +13|Reflex: +7|Will: +9|Speed: 20ft|Smite Evil 2/Day|Lay on Hands 9/Day|Mythic Power 5/day

well him, but I could just bring him out if its needed. He don't like when I do it but he gets over it


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Once we get a break it would be nice to find out more about how you guys do that. Salvatore will give a chuckle.


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

As Salvatore speaks the words the glow outlining the door brightens, then fades away. Once the light has returned to normal, the door now stands slightly ajar.

This small chamber is free of dust. A holy symbol of Iomedae hangs unmolested on the wall above a weapon rack filled with swords, crossbows, and spears. Three wooden dummies wear pristine suits of armor. A shelf holds several leather quivers, each stamped with a golden sun. Two silver shields hang from pegs on the wall.

Collecting all the items here will take a several minutes.

The weapon rack contains three cold iron longswords, two cold iron shortswords, two heavy crossbows, a composite longbow (+2 Str), a masterwork cold iron heavy mace, two cold iron longspears, 50 cold iron crossbow bolts, 100 cold iron arrows, a magical longsword, and several magical arrows.

Longsword, Spellcraft DC20:

+1 longsword

Arrows, Spellcraft DC20:

+1 holy arrows

Arrow, Spellcraft DC28:

an arrow of evil outsider slaying

The armor dummies hold two sets of masterwork chainmail and a breastplate that detects as magic.

Breastplate, Spellcraft DC20:

+1 breastplate emblazoned with Iomedae’s holy symbol

The two heavy steel shields are both marked with the holy symbol of Iomedae. One is a masterwork shield while the other pings magical.

Shield, Spellcraft DC22:

+1 blinding shield


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Spellcraft for Longsword: 1d20 + 12 ⇒ (9) + 12 = 21
Spellcraft for Arrows 1st batch: 1d20 + 12 ⇒ (11) + 12 = 23
Spellcraft for Arrows 2nd batch: 1d20 + 12 ⇒ (1) + 12 = 13
Spellcraft for Breastplate: 1d20 + 12 ⇒ (2) + 12 = 14
Spellcraft for Shield: 1d20 + 12 ⇒ (7) + 12 = 19


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

I think that's Steve and his friends should use these cold iron arrows which they can all have 25 a piece. I unfortunately was not able to identify the breastplate, shield and this arrow. But now do we want to move on to the next level?

Grand Lodge

M Aasamir Cleric of Cihua Couatl 6/Hierophant 1 |HP 43|AC 19 (FF18 T11)|Fort +5, Ref +4, Will +9 | Perception+10 Init+3| Darkvision 60'

this will def help us purge this land from the evil that has befallen us. We should all use what we can as the ones who were here cannot use them any longer

ID breastplate: 1d20 + 9 ⇒ (16) + 9 = 25

ID shield: 1d20 + 9 ⇒ (5) + 9 = 14

ID arrow: 1d20 + 9 ⇒ (10) + 9 = 19

this breastplate could be useful


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Ok so if we are all ready let's move forward to the next floor of this place.

Spells:
0-Level Spells Prepared: Dancing Lights, Detect Magic, Open/Close, Prestidigitation, Scrivener's Chant, Read Magic. 1st-Level Spells Prepared: Color Spray, Burning Hand, Thunderstomp 1st-Level Spells Left: 6/6 2nd-Level Spell Prepared: Boneshaker 2nd-Level Spells Left: 0/3 Arcane Reservoir: 3/7

Grand Lodge

M Aasamir Cleric of Cihua Couatl 6/Hierophant 1 |HP 43|AC 19 (FF18 T11)|Fort +5, Ref +4, Will +9 | Perception+10 Init+3| Darkvision 60'

what all did everyone take? I'd like to use the cold iron heavy mace and the magic shield if that's ok

Grand Lodge

M Aasamir Cleric of Cihua Couatl 6/Hierophant 1 |HP 43|AC 19 (FF18 T11)|Fort +5, Ref +4, Will +9 | Perception+10 Init+3| Darkvision 60'

Hefting one of the Maces and strapping on the magical shield. Walmir prepares to move on to the next level of the structure


Male LG Male Angel-Blooded Aasimar Paladin 7/1|HP: 77/77|AC: 17|Touch: 11|FFAC: 16|Initiative: +1|Fort: +13|Reflex: +7|Will: +9|Speed: 20ft|Smite Evil 2/Day|Lay on Hands 9/Day|Mythic Power 5/day

Darius will change out his armor and give it a look over

what you think tak? I'm gorgeous eh?


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

i'm assuming folks are looking to goto the next section. could i get everyone set up on the map where they'd like to be? the door is currently locked as well...


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Tak will check out the door for traps.
Perception: 1d20 + 11 ⇒ (9) + 11 = 20

If there are no traps he will take a 20 to unlock the door then step aside for Darius to move up and open the door.


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

After spending a couple minutes fumbling with the picks, Tak unlocks the door. Inside is another hallway and a set of stairs leading up.


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Tak will keep an eye out for traps as we move forward.

Perception: 1d20 + 11 ⇒ (10) + 11 = 21

Grand Lodge

M Aasamir Cleric of Cihua Couatl 6/Hierophant 1 |HP 43|AC 19 (FF18 T11)|Fort +5, Ref +4, Will +9 | Perception+10 Init+3| Darkvision 60'

Following behind Darius, Walmir hefts his short spear ready to hurl st the next enemy that appears


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

The stairs up look clear, and it is strangely quiet here.


Male LG Male Angel-Blooded Aasimar Paladin 7/1|HP: 77/77|AC: 17|Touch: 11|FFAC: 16|Initiative: +1|Fort: +13|Reflex: +7|Will: +9|Speed: 20ft|Smite Evil 2/Day|Lay on Hands 9/Day|Mythic Power 5/day

well thats not a bad sign or nothin right?


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

They probably heard the commotion, so we should definitely be at the ready.

Salvatore will have the wand of Magic Missile in hand and be ready as he moves forward.

Spells:
0-Level Spells Prepared: Dancing Lights, Detect Magic, Open/Close, Prestidigitation, Scrivener's Chant, Read Magic. 1st-Level Spells Prepared: Color Spray, Burning Hand, Thunderstomp 1st-Level Spells Left: 6/6 2nd-Level Spell Prepared: Boneshaker 2nd-Level Spells Left: 0/3 Arcane Reservoir: 3/7


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

With nothing to stop them (currently) the group is free to move up to the second floor. The floor here is covered in dirt and debris, which is spilled down the stairs.


NG Medium Human Archivist Bard 6| HP: 55 | AC: 17 FF: 11 Touch: 146CMD: 13 | Initiative +6 |Perception +7 | Fort +3 Reflex +8 Will +4 | Move 30’

"What does this house of horrors have in store for us next?"
Tak asks of noone in particular as he proceeds to the next level.
Looking for traps and stuff and junk.


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

GM screen:
Why are you looking in here? :P This space intentionally left blank

Tak heads upstairs, and looks around. Nothing catches his eyes.

Grand Lodge

M Aasamir Cleric of Cihua Couatl 6/Hierophant 1 |HP 43|AC 19 (FF18 T11)|Fort +5, Ref +4, Will +9 | Perception+10 Init+3| Darkvision 60'

Following Tak and Darius up the stairs, Walmir stands ready to throw his spear with his shield raised


Male LG Male Angel-Blooded Aasimar Paladin 7/1|HP: 77/77|AC: 17|Touch: 11|FFAC: 16|Initiative: +1|Fort: +13|Reflex: +7|Will: +9|Speed: 20ft|Smite Evil 2/Day|Lay on Hands 9/Day|Mythic Power 5/day

Darius will move upstairs and have a look around for a open door


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Salvatore will move up the stairs with the magic missile wand at the ready.


NG Medium Human Archivist Bard 6| HP: 55 | AC: 17 FF: 11 Touch: 146CMD: 13 | Initiative +6 |Perception +7 | Fort +3 Reflex +8 Will +4 | Move 30’

that room to the north east doesn't have a door does it? Darius should be able to see in there where he is. Lets start there.


Male LG Male Angel-Blooded Aasimar Paladin 7/1|HP: 77/77|AC: 17|Touch: 11|FFAC: 16|Initiative: +1|Fort: +13|Reflex: +7|Will: +9|Speed: 20ft|Smite Evil 2/Day|Lay on Hands 9/Day|Mythic Power 5/day

that's was my thought


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Stacks of scrolls, books, maps, and more sit atop a large hexagonal table in this room. The walls are painted with detailed maps of Sarkoris, over which features of the Worldwound have been painted.

GM screen:

Darius: 1d20 + 0 ⇒ (4) + 0 = 4
Salvatore: 1d20 + 0 ⇒ (13) + 0 = 13
Tak: 1d20 + 10 ⇒ (3) + 10 = 13
WalMir: 1d20 + 8 ⇒ (16) + 8 = 24

Several of the papers on the table list out troop movements in and around the Worldwound of crusaders and their allies. Returning these to Defender's Heart would keep them out of enemy hands, and keep folks safe.


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Yeah we definitely need to take these and bring these back to the camp.

Salvatore is going to start picking up all of the things to bring back.


Male LG Male Angel-Blooded Aasimar Paladin 7/1|HP: 77/77|AC: 17|Touch: 11|FFAC: 16|Initiative: +1|Fort: +13|Reflex: +7|Will: +9|Speed: 20ft|Smite Evil 2/Day|Lay on Hands 9/Day|Mythic Power 5/day

yeah probably for the best to get dez in da hands of da right people

Darius will then go in and collect the papers and give them to sal


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

alright, papers collected, now where to?


NG Medium Human Archivist Bard 6| HP: 55 | AC: 17 FF: 11 Touch: 146CMD: 13 | Initiative +6 |Perception +7 | Fort +3 Reflex +8 Will +4 | Move 30’

The door directly south of there.
Tak checks the door for traps.
Perception: 1d20 + 11 ⇒ (4) + 11 = 15


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Tak checks the door and registers nothing out of the ordinary.

Inside, six cots sit in two orderly rows in this room. The bedding has been tossed on the ground, and an iron lockbox lies on its side, empty. A lidless box holds scraps of moldering food, while a pair of large barrels nearby look to be filled with water.

there is nothing of value to note here


NG Male Human Arcanist 5 / Evangelist 4 / Mythic 2|HP: 62/62|AC: 13|Touch: 13|FFAC: 10|Initiative: +2|Fort: +4|Reflex: +6|Will: +6|Speed: 30ft|Arcane Reservoir 11/11|1st lvl Spells 6/6|2nd lvl Spells 6/6|3rd lvl Spells 6/6|4th lvl Spells 3/3|Mythic P

Let's go to the next door here to the west. There has to be more guys around here somewhere.


NG Medium Human Archivist Bard 6| HP: 55 | AC: 17 FF: 11 Touch: 146CMD: 13 | Initiative +6 |Perception +7 | Fort +3 Reflex +8 Will +4 | Move 30’

Repeat the process at the next door.
Perception: 1d20 + 11 ⇒ (18) + 11 = 29

Grand Lodge

M Aasamir Cleric of Cihua Couatl 6/Hierophant 1 |HP 43|AC 19 (FF18 T11)|Fort +5, Ref +4, Will +9 | Perception+10 Init+3| Darkvision 60'

Taking a look around the room after Tak and Darius go in, Walmir tries to determine how long ago this room was vacated

perception?: 1d20 + 8 ⇒ (3) + 8 = 11

He passes along any information he can come up with


Male LG Male Angel-Blooded Aasimar Paladin 7/1|HP: 77/77|AC: 17|Touch: 11|FFAC: 16|Initiative: +1|Fort: +13|Reflex: +7|Will: +9|Speed: 20ft|Smite Evil 2/Day|Lay on Hands 9/Day|Mythic Power 5/day

just keep searching eh Darius lightly whistles as he opens doors searching


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

The next door is locked. From behind the door Tak can hear the sounds of something moving.


NG Medium Human Archivist Bard 6| HP: 55 | AC: 17 FF: 11 Touch: 146CMD: 13 | Initiative +6 |Perception +7 | Fort +3 Reflex +8 Will +4 | Move 30’

Tak puts his pistol away, and with his thieves tools, attempts to pick the lock.
Disable Device: 1d20 + 12 ⇒ (7) + 12 = 19


|Spell Templates |Icons: ◆◇↺ |Identifying Magic

Tinkering with the lock, Tak seems to make no progress against the difficult mechanism.


NG Medium Human Archivist Bard 6| HP: 55 | AC: 17 FF: 11 Touch: 146CMD: 13 | Initiative +6 |Perception +7 | Fort +3 Reflex +8 Will +4 | Move 30’

Tak checks out the next door.
Perception: 1d20 + 11 ⇒ (10) + 11 = 21

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